Star Soldier | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | |
Composer(s) | Takeaki Kunimoto |
Series | Star Soldier |
Platform(s) | Nintendo Entertainment System, MSX, Game Boy Advance, mobile phone, iOS |
Release | June 13, 1986 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Star Soldier [lower-alpha 1] is a shoot 'em up video game developed and published by Hudson Soft for the Nintendo Entertainment System and the MSX. [2] It is the first game in the Star Soldier series. The player pilots the starship "Caesar", traveling through space stations occupied by powerful supercomputers known as "Starbrains" who threaten the galactic empire. Star Soldier greatly resembles the earlier arcade game Star Force . [3]
Mobile versions were released on January 26, 2001, in Japan as Star Soldier Special+ in 2004, Star Soldier SP Arcade in 2005 and Star Soldier Fukkoku-Ban [lower-alpha 2] in 2008; [4] they were also released for Palm OS in November 2001 in Japan and iOS on January 4, 2012, in United States.
Star Soldier has spawned numerous sequels, starting with Super Star Soldier on the PC Engine. It was ported to the Game Boy Advance in 2004 in Japan as part of the Famicom Mini series, and to the Wii's Virtual Console in the Japanese and North American regions in July 2007. [5] [6] An enhanced remake of the game was released on PlayStation Portable only in Japan in 2005.
Star Soldier was re-released by Konami on the Nintendo 3DS Virtual Console on November 14, 2012, in Japan, [7] on August 15, 2013, in PAL regions, [8] and September 24 in North America, and via iOS, titled Star Soldier for GREE [lower-alpha 3] on June 20, 2013, in Japan. [9]
Star Soldier is a vertically scrolling shooter where the player controls the pilot and space fighter Caesar in a ship. The player can move and shoot enemies that appear from the top of the screen. Bullets from the starship can hit both flying and grounded enemies, and the player only has one shooting attack. The game has sixteen unique stages with vertically scrolling background and foreground elements. With the scrolling background of the space station, the player may occasionally enter the "trap zone", an area where the ship can fly underneath the space station to avoid enemy fire. Shooting the "P-mark" that appears in the stages can reward the player with a capsule, a power-up that increases the power of the ship's bullets as more capsules are collected. If the capsule is not collected, the ship will move slower and only shoot one bullet at a time. If two capsules are collected, the ship will transform and can be able to shoot from behind. If the player collects three capsules, the ship will start shooting in five directions and will summon a shield that protects the player until the ship is hit five times, with the fourth and final capsule collected being able to destroy any flying enemies. Starbrain appears as the boss fight at the end of each stage, with Big Starbrain, a harder variant of Starbrain, appearing in levels four, eight, twelve, and sixteen.
In 1987, Starship Hector originally released as a follow-up to the game Star Soldier. The game received its first sequel with Super Star Soldier on the PC Engine. In 1992, Star Parodier released for the PC Engine CD-ROM², and was a parody spin-off of the Star Soldier series.
Vertical Force, another vertically scrolling shooter released by Hudson Soft for the Virtual Boy contains similar gameplay mechanics to those introduced in Star Soldier.
In the Japanese exclusive game DreamMix TV World Fighters, the stage "Floating Continent" is a reference to Star Soldier, including enemies such as Lazaro that attack fighters during the match. The game's main character Caesar was put in Super Bomberman R as the character "Caesar Bomber". Sprites from the NES game were added to Hudson Soft's Puzzle Series Vol. 1: Jigsaw Puzzle on Nintendo DS in Japan and Konami's Pixel Puzzle Collection on iOS and Android. On March 1, 2005, Hudson Soft released the Japan exclusive mobile game Enfu 2: Revival Messiah with Caesar as a playable character alongside Bomberman. In 2021, Konami announced a contest encouraging indie developers to make games based on some of its classic series, including Star Soldier. [10] The game was re-released on the Nintendo Switch Online service on April 2, 2019. [11] [12]
Gradius is a side-scrolling shooter video game developed and published by Konami. The first game in the Gradius series, it was originally released as a coin-operated arcade game in 1985. The player maneuvers a spacecraft known as the Vic Viper that must defend itself from the various alien enemies. The game uses a power-up system called the "power meter", based upon collecting capsules to purchase additional weapons.
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed.
Radar Scope is a 1980 shoot 'em up arcade game developed by Nintendo R&D2 and published by Nintendo. The player assumes the role of the Sonic Spaceport starship and must wipe out formations of an enemy race known as the Gamma Raiders before they destroy the player's space station. Gameplay is similar to Space Invaders and Galaxian, but viewed from a three-dimensional third-person perspective.
TwinBee (ツインビー) is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as a coin-operated video game simply titled TwinBee in 1985, which was followed by several home versions and sequels. The character designs of almost every game in the series since Detana!! TwinBee in 1991 were provided by Japanese animator Shuzilow HA, who also planned and supervised most of the subsequent installments in the TwinBee series. The series also inspired a radio drama adaptation that lasted three seasons in Japan, as well as an anime adaptation.
Salamander, retitled Life Force in North America and in the Japanese arcade re-release, is a scrolling shooter arcade video game developed and published by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became normal for future Gradius games. In Japanese, the title is written using ateji, which are kanji used for spelling foreign words that has been supplanted in everyday use by katakana. Contra, another game by Konami was also given this treatment, with its title written in Japanese as 魂斗羅.
Star Force, also released in arcades outside of Japan as Mega Force, is a vertical-scrolling shooter computer game released in 1984 by Tehkan.
Alien Soldier is a side-scrolling run and gun video game developed by Treasure and published by Sega for the Mega Drive. Retail copies were released in Japan and PAL territories while in North America it was only available exclusively via the Sega Channel cable service. The story follows a powerful being named Epsilon-Eagle, who after being nearly killed becomes determined to avenge his near death and save his planet. The character has a variety of weapons and moves that the player must master to complete the game. Many gameplay ideas are borrowed from Treasure's earlier Mega Drive release, Gunstar Heroes (1993). However, Alien Soldier puts an emphasis on challenging boss fights with short and easy levels serving as downtime in-between.
Vertical Force is a 1995 vertically scrolling shooter video game developed and published for the Virtual Boy by Hudson Soft in Japan and by Nintendo in North America. The player controls a starship, the Ragnarok, that must destroy a malfunctioning supercomputer on a human colony planet before it wipes out all of mankind. Gameplay is similar to Hudson's Star Soldier series, featuring power-up items that increase the player's abilities and parallax scrolling. The player can move their ship farther into the background to avoid enemies and obstacles in the way.
Star Soldier: Vanishing Earth is a 1998 shoot 'em up video game developed and published by Hudson Soft for the Nintendo 64, a direct sequel to Soldier Blade and is part of this Star Soldier series. There was also an arcade version released for Seta's Aleck 64, arcade hardware similar to the Nintendo 64.
TwinBee is a vertically scrolling shooter released by Konami as an arcade video game in 1985 in Japan. Along with Sega's Fantasy Zone, released a year later, TwinBee is credited as an early archetype of the "cute 'em up" type in its genre. It was the first game to run on Konami's Bubble System hardware. TwinBee was ported to the Family Computer and MSX in 1986 and has been included in numerous compilations released in later years. The original arcade game was released outside Japan for the first time in the Nintendo DS compilation Konami Classics Series: Arcade Hits. A mobile phone version was released for i-mode Japan phones in 2003 with edited graphics.
Detana!! TwinBee, released in Europe and North America as Bells & Whistles, is a 1991 vertically scrolling shooter arcade video game developed and released by Konami. It is the fifth entry in the TwinBee series and the second to be released for arcades following the original TwinBee. Set several years after the events of TwinBee, players assume the role of Light and Pastel taking control of TwinBee and WinBee to defeat invading forces of the evil alien Iva and save planet Meru after receiving an SOS message sent by Princess Melora.
Stinger is a shoot-'em-up video game developed and published by Konami. It was originally released for the Family Computer Disk System (FDS) in Japan in 1986, and later for the Nintendo Entertainment System in North America in late 1987, making it one of the few games in the series to have a release outside of Japan. As with Konami's other FDS titles, Castlevania and Bio Miracle Bokutte Upa, it was later re-released in 1993 as a standard Famicom game with some minor changes. Stinger was the second game in the TwinBee series, as well as the first of two TwinBee sequels released for the Famicom, followed by TwinBee 3: Poko Poko Daimaō in 1989.
Gunhed, known as Blazing Lazers in North America, is a vertically scrolling shooter game by Hudson Soft and Compile, based on the Japanese film Gunhed. The title was released in 1989, for the PC Engine in Japan and re-skinned for the TurboGrafx-16 in North America, with Gunhed unofficially imported for the PC Engine in Europe. In the game, a fictional galaxy is under attack by an enemy space armada called the Dark Squadron, and this galaxy's only chance for survival is the Gunhed Advanced Star Fighter, who must destroy the Dark Squadron and its Super Weapons. The gameplay features fast vertical scrolling and a wide array of weapons for the player to use.
Super Star Soldier is a scrolling shooter video game developed by Kaneko and originally published by Hudson Soft in 1990 for the Japanese PC Engine and in 1991 for the North American TurboGrafx-16. It is the sequel to Star Soldier, and part of a vertical-scrolling shooter series by Hudson Soft. According to the company, many people believed Super Star Soldier's graphics were the best of any HuCard game. Although the game was popular in Japan, it received less attention from the rest of the world.
Star Soldier is a series of scrolling shooters mainly developed by Hudson Soft. Konami has owned the rights to the series since their absorption of Hudson Soft in 2012. The first game, named Star Soldier, appeared on the MSX and NES in 1986, and the series has continued on various gaming systems. Star Soldier itself was released with little change in a compilation for the Super Famicom in 1995, received enhanced remakes for both the GameCube and PlayStation 2 in 2003, and a different remake for the PlayStation Portable in 2005, while the latest installment of the series was released on the Wii as a WiiWare game in 2008. In addition, Super Star Soldier, Final Soldier, Soldier Blade and Star Parodier have been re-released on the Wii's Virtual Console and on the Japanese PC Engine's Best Collection lineup for the PSP. The Star Soldier games are best known for their distinctive music, unique weapon power-ups, and a special time attack high score mode called "Caravan Mode".
Soldier Blade is a 1992 vertically scrolling shooter developed and published by Hudson Soft for the TurboGrafx-16. Controlling the titular starship, the player is tasked with completing each of the game's seven stages in order to wipe out the Zeograd Army, an alien race bent on conquering Earth. The game is the fourth entry in the Star Soldier series and shares many similarities with its predecessor Super Star Soldier, with Soldier Blade having a heavy emphasis on speed.
Final Soldier is a 1991 vertical-scrolling shooter video game developed by Now Production and published by Hudson Soft in Japan. It is the third game in the main Star Soldier series, and has been released in Europe for the Wii Virtual Console on May 2, 2008 and in North America on September 8. It was subsequently released for the Wii U Virtual Console in Japan in 2014 and North America in 2017.
Star Soldier R is a futuristic scrolling shooter video game developed by Hudson Soft, and is the seventh installment in the Star Soldier series. The game features classic Star Soldier gameplay combined with 3D graphics.
Star Parodier is a vertical-scrolling shoot 'em up video game developed by Kaneko and published by Hudson Soft for the PC Engine CD-ROM² in 1992. It is a spin-off of the Star Soldier series and was localized for North America as Fantasy Star Soldier, but this version was never released. The game was released for the Wii Virtual Console on March 7, 2008 in Japan, March 16 in Europe and later in North America on August 11. The title is also playable on the Turbografx-16/PC Engine Mini Console.
Starship Hector, originally released as Hector'87 (ヘクター'87), is a scrolling shooter developed and published by Hudson Soft for the Nintendo Entertainment System. The game contains both horizontally and vertically scrolling segments. The player's starship has two modes of fire: one to tackle flying enemies and one for ground-based ones.