Star Soldier | |
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Genre(s) | Scrolling shooter |
Developer(s) | Hudson Soft |
Publisher(s) | Hudson Soft |
Platform(s) | MSX, NES, TurboGrafx-16, Super Famicom, Nintendo 64, GameCube, Game Boy Advance, Mobile phone, PlayStation Portable, Wii, iOS |
First release | Star Soldier June 13, 1986 |
Latest release | Star Soldier R March 25, 2008 |
Spin-offs | Starship Hector Blazing Lazers Star Parodier |
Star Soldier [a] is a series of scrolling shooters mainly developed by Hudson Soft. Konami has owned the rights to the series since their absorption of Hudson Soft in 2012.
The first game, Star Soldier , was released in 1986 for the MSX and NES, and the series has continued on various gaming systems. Star Soldier itself was released with little change in the compilation Caravan Shooting Collection for the Super Famicom in 1995, received enhanced remakes for both the GameCube and PlayStation 2 in 2003, and a different remake for the PlayStation Portable in 2005. The Nintendo 64 got an exclusive release called Star Soldier: Vanishing Earth in 1998, while the latest installment of the series was released on the Wii as a WiiWare game in 2008. In addition, Super Star Soldier , Final Soldier , Soldier Blade and Star Parodier have been re-released on the Wii's Virtual Console and on the Japanese PC Engine's Best Collection lineup for the PSP.
The Star Soldier games are best known for their distinctive music, unique weapon power-ups, and a special time attack high score mode called "Caravan Mode". [1]
Star Soldier was developed as a spiritual successor to Tecmo's Star Force , from which it borrows most of its gameplay elements. The Star Force series, along with Hudson's Star Soldier, was often featured in the popular Japanese gaming tournament known as "Hudson All-Japan Caravan Festival". Home ports of Star Soldier games would sometimes feature "Caravan" modes in which the player would race through timed stages while trying to accumulate a high score.
Being an arcade-style game, Star Soldier's objective is primarily based on achieving a high score. The series often makes use of hidden destructible tiles that offer bonus points when shot, but may occasionally power-up the player's ship instead. Bonus points will also be awarded for defeating sequences of enemy formations while they are within a certain proximity to the player's ship, or defeating mini bosses before they have a chance to attack.
1986 | Star Soldier |
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1987 | Starship Hector |
1988 | |
1989 | |
1990 | Super Star Soldier |
1991 | Final Soldier |
1992 | Soldier Blade |
Star Parodier | |
1993 | |
1994 | |
1995 | Caravan Shooting Collection |
1996 | |
1997 | |
1998 | Star Soldier: Vanishing Earth |
1999 | |
2000 | |
2001 | |
2002 | |
2003 | Star Soldier (GCN) |
2004 | |
2005 | Star Soldier (PSP) |
2006 | |
2007 | Soldier Collection |
2008 | Star Soldier R |
During the Konami Action & Shooting Contest hosted by the Shueisha Game Creator’s Camp and Tokyo Game Show 2022, Beep won the rights from Konami to develop the game through the competition, a game titled Star Soldier RE:VIVE Multiverse is in development. [2]