Kirby Mass Attack | |
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Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Director(s) | Mari Shirakawa |
Producer(s) |
|
Designer(s) | Yoshihisa Maeda |
Programmer(s) | Hiroyuki Hayashi |
Composer(s) | Shogo Sakai |
Series | Kirby |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Kirby Mass Attack [lower-alpha 1] is a 2011 platform game developed by HAL Laboratory and published by Nintendo for the Nintendo DS. Part of the Kirby series, it is the fourth and last game in the series to be released for the DS. The game was later released for the Wii U's Virtual Console.
Kirby Mass Attack is a platform game with elements similar to that of the Lemmings series. Like Kirby: Canvas Curse , the player does not directly play the game with a directional pad, face buttons, or shoulder buttons. Instead, the player only uses the stylus and touch screen on the DS to play the game. The game is played by using the stylus to command up to ten Kirbys on the screen. Tapping the screen creates a star that the Kirbys can follow or cling onto. By tapping enemies or obstacles on the screen, players can send multiple Kirbys to attack them, with the player also able to flick individual Kirbys as projectiles. By collecting pieces of fruit throughout the level, the player can gain up to ten controllable Kirbys, which allow players to tackle enemies and obstacles more easily than with one Kirby. Each level often requires a minimum number of Kirbys to enter, and some puzzles will require all ten Kirbys to solve. If a Kirby is hit by an enemy or obstacle, it will turn blue until the end of the level, or until the player finds a special gate which restores their health. If a blue Kirby is hit, he will turn grey and float away unless the player can drag him down and turn him blue again, with the game ending if the player runs out of Kirbys or fails a certain level objective. Hidden throughout each game are several medals, found either by exploring, solving puzzles or finding keys and treasure chests, which in turn unlock additional minigames and bonus features. Some levels also feature large lollipops that temporarily make all the Kirbys bigger, allowing them to break through barriers and reach new areas.[ citation needed ]
Kirby has travelled to the Popopo Islands, an archipelago in the south of Popstar, to explore. After Kirby falls asleep in a field, Necrodeus, the evil leader of the Skull Gang, appears from the sky. Using his magic staff, Necrodeus strikes Kirby, splitting him into ten tiny individual Kirbys, each with only a fraction of the original Kirby's power. After promptly defeating all but one of the ten Kirbys, the last Kirby notices a small star, which is his own heroic heart. After journeying through the Popopo Islands, he and the other 9 Kirbys defeat Necrodeus in space and use his staff's power to re-combine the 10 Kirbys into their original form.
Under the direction of Mari Shirakawa and produced by Masanobu Yamamoto, Kirby Mass Attack was developed out of a desire from HAL Laboratories to integrate new, unique gameplay styles into the Kirby series; thus, focus was shifted away from Copy Abilities, which were typically a core aspect of Kirby games, and focused more on the idea of group management. While the team deeply considered including Copy Abilities as a mechanic, the development team decided to exclude it, after several talks with Nintendo and Senior Producer Kensuke Tanabe, in order to maintain focus on the game's new gameplay ideas, as well as avoid overcomplicating the use of multiple Kirby copies at once. Because of the nature of controlling several Kirby's at once, level design was kept simple in order to require less "athleticism" that is generally utilized in most platforming stages. High scores and collectible medals were used as features so that stages would be given more replayability and challenge, and also because the idea complimented the group management concept. [3]
Despite being released well after the reveal of the Nintendo 3DS, Kirby Mass Attack was still developed on the DS rather than being released on the newer console. According to Shirikawa, this was partially because the game would not have taken extensive advantage of the system's stereoscopic 3D capabilities, meaning that making it for the 3DS would have been pointless. [3]
Kirby Mass Attack was announced and shown at E3 2011. [4] [5] [6] It was released in Japan on August 4, 2011, in North America on September 19, 2011, and in PAL regions in October 2011. [7]
A five volume manga of the series, titled Atsumete! Kirby (あつめて!カービィ, Atsumete! Kābī, lit. "Gather! Kirby") was written by Chisato Seki and illustrated by Yumi Tsukirino. It was published in Japan from 2016 by Asahi Production, serialized in the online social networking service based Facebook. In 2016, [8] Atsumete! Kirby ended 2016. Three special volumes of the manga came out in Japan called "Kirby MASTER" (カービィマスター, Kābī Masutā), which had all the pages for each manga in color and has brand-new stories.
Aggregator | Score |
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Metacritic | 83/100 [9] |
Publication | Score |
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1Up.com | A− [10] |
Destructoid | 9.5/10 [11] |
Eurogamer | 8/10 [12] |
Famitsu | 36/40 [13] |
Game Informer | 8.5/10 [14] |
GamePro | [15] |
GameSpot | 8.5/10 [16] |
GamesRadar+ | [17] |
GameTrailers | 8.1/10 [18] |
IGN | 8.5/10 [19] |
Joystiq | [20] |
Nintendo Life | [21] |
Nintendo Power | 8/10 [22] |
Nintendo World Report | 8.5/10 [23] |
Kirby Mass Attack received "generally favorable" reviews, according to Review aggregator Metacritic. [9] Destructoid said, "Cleverly designed, overwhelmingly cute, and devoted to fun, Kirby Mass Attack is a game that should become part of your handheld library without question." [11] 1UP.com said it was a "brilliant game". [10] In Japan, Famitsu gave it a score of all four nines for a total of 36 out of 40. [13]
During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Kirby Mass Attack for "Handheld Game of the Year". [24]
Kirby is the titular character and protagonist of the Kirby series of video games developed by HAL Laboratory and published by Nintendo. He first appeared in Kirby's Dream Land (1992), a platform game for the Game Boy. Since then, Kirby has appeared in over 50 games, ranging from action platformers to puzzle, racing, and even pinball, and has been featured as a playable character in every installment of the Super Smash Bros. series (1999–present). He has also starred in his own anime and manga series. Since 1999, he has been voiced by Makiko Ohmoto.
Kirby's Dream Land is a 1992 action-platform game developed by HAL Laboratory and published by Nintendo for the Game Boy. It is the first game in the Kirby series and marks the debut of Kirby. It introduced many conventions that would appear in later games in the series. The game follows Kirby as he goes through five levels to retrieve the Sparkling Stars and food of Dream Land from King Dedede.
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Mario Kart DS is a 2005 kart racing video game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was re-released for the Wii U's Virtual Console in North America and PAL regions in April 2015 and in Japan in May 2016. The game is the fifth main entry in the Mario Kart series, and the first to be playable via the Nintendo Wi-Fi Connection online service. Like other games in the series, Mario Kart DS features characters from the Mario series and pits them against each other as they race in karts on tracks based on locations in the Mario series.
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Kirby: Canvas Curse, known in Europe as Kirby: Power Paintbrush, is a 2005 action-platform game developed by HAL Laboratory, published by Nintendo for the Nintendo DS. While Kirby: Canvas Curse is a platformer, it does not play like a traditional Kirby video game, as it solely requires the use of the stylus. A Wii U sequel, Kirby and the Rainbow Curse, was released on January 22, 2015, in Japan, February 20, 2015, in North America, May 8, 2015, in Europe, and May 9, 2015, in Australia. The game was later re-released for the Wii U's Virtual Console in Europe and Australia in December 2015, in Japan in February 2016, and in North America in October 2016.
New Super Mario Bros. is a 2006 platform game developed and published by Nintendo for the Nintendo DS. It was first released in May 2006 in North America and Japan, and in PAL regions in June 2006. It is the first installment in the New Super Mario Bros. subseries of the Super Mario series and follows Mario as he fights his way through Bowser's henchmen to rescue Princess Peach. Mario has access to several old and new power-ups that help him complete his quest, including the Super Mushroom, the Fire Flower, and the Super Star, each giving him unique abilities. While traveling through eight worlds with more than 80 levels, Mario has to defeat Bowser Jr. and Bowser before saving Princess Peach.
Kirby 64: The Crystal Shards is a 2000 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 64 (N64). It is the first Kirby game to feature 3D computer graphics and follows Kirby as he attempts to reassemble a sacred crystal shattered by Dark Matter. Gameplay is viewed from a 2.5D perspective and is similar to previous Kirby titles; the player traverses levels and obtains powers by eating enemies. Kirby 64 introduces Power Combos, the ability to mix powers to create more powerful ones. In a multiplayer mode, up to four players can compete in three minigames.
Kirby’s Block Ball, known in Japan as Kirby no Block Ball, is a video game developed by Tose and Nintendo and published by Nintendo for the Game Boy. It is a spin-off of the Kirby video game series. It is a Breakout clone; the player controls paddles along the screen's edge to knock a bouncing ball, Kirby, into destructible bricks. The game's 55 levels include power-ups, bonus rounds, and minigames. The team spent half a year revising the gameplay to match Kirby's signature characteristics. Kirby's Block Ball was released in Japan on December 14, 1995, later in North America on May 13, 1996, and finally in Europe on August 29, 1996.
This is a list of characters from the Kirby franchise, who are featured in video games and other media across the franchise.
Kirby is an action-platform video game series developed by HAL Laboratory and published by Nintendo. The series centers around the adventures of Kirby as he fights to protect and save his home on the distant Planet Popstar from a variety of threats. The majority of the games in the series are side-scrolling platformers with puzzle-solving and beat 'em up elements. Kirby has the ability to inhale enemies and objects into his mouth, spitting them out as a projectile or eating them. If he inhales certain enemies, he can gain the powers or properties of that enemy manifesting as a new weapon or power-up called a Copy Ability. The series is intended to be easy to pick up and play even for people unfamiliar with action games, while at the same time offering additional challenge and depth for more experienced players to come back to.
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