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| Eighting logo, stylized as 8ing | |
Native name | 株式会社エイティング |
|---|---|
Romanized name | Eitingu Kabushiki-gaisha |
| Formerly | Raizing (1993–2000) |
| Company type | Kabushiki gaisha |
| Industry | Video games |
| Founded | 15 March 1993 |
| Headquarters | , |
Key people | Yasuhiko Sameshima (President and CEO) |
Number of employees | 293 [1] (September 2025) |
| Parent | COLOPL, Inc. [2] (2016–present) |
| Website | 8ing.co.jp |
Eighting Co., Ltd., [a] stylized as 8ing, is a Japanese video game developer and publisher. It formerly existed as two separate companies: Eighting and Raizing. [b] It is known for its shoot 'em ups and its licensed fighting games.
Eighting's name comes from nanakorobi yaoki, a Japanese proverb that says "fall down seven times and get up eight times." [3] Raizing was derived from raijingu (rising) and Raijin, the Japanese god of lightning. [4]
In March 1993, former Compile staff established Raizing and Eighting to create arcade games. [5] Raizing handled game development while Eighting did sales and distribution. Raizing included a handful of employees who worked on Musha Aleste , including Yuichi Toyama, Kazuyuki Nakashima, and Kenichi Yokoo. [4] [6]
Their first game, Mahou Daisakusen/Sorcer Striker , was released in May 1993. The developers were advised by Toaplan. [6] When Toaplan closed, some staff joined Raizing. Others went on to join Cave, Gazelle, and Takumi Corporation, each of which continued Toaplan's reputation for difficult shooting games. [7] Raizing also continued to use arcade hardware based on Toaplan's units. [4] Composer Manabu Namiki joined the company in 1995, working on Battle Garegga , Armed Police Batrider , Terra Diver, Ghoul Panic , Dimahoo , and others before leaving in 2000. He continued to work with Eighting on fighting games, such as the Bleach: Heat the Soul series. [8] [9]
In October 2000, the Raizing division was incorporated into Eighting. [5] In November 2005, Eighting filed for a public listing on the Tokyo Stock Exchange's Mothers market. [10]
With the merger of Eighting and Raizing, the combined company began to focus on distributing mobile content for NTT Docomo’s i-mode system, Vodafone live!, and KDDI's EZweb service. [5] It also developed a reputation for fighting games based on anime franchises, including Naruto, One Piece, Bleach, Fullmetal Alchemist, Zatch Bell, and InuYasha. [11] [12]
In 2008, Eighting opened a new subsidiary in Okinawa. It also opened a studio in Sapporo in 2010. By 2011, the company had a department dedicated to social network games for mobile devices. [5]
In 2016, Eighting was acquired by COLOPL. [13] Eighting has also partnered with Nintendo on Animal Crossing: New Leaf - Welcome amiibo, Kirby Star Allies, and Pikmin 3 Deluxe , and Pikmin 4. [14] [15]
| Year | Title | Publisher | Notes | Ref. |
|---|---|---|---|---|
| 1993 | Sorcer Striker | Able Corporation | [6] | |
| 1994 | Bomberman: Panic Bomber | Hudson Soft | Produced with Hudson Soft | [16] |
| Kingdom Grand Prix | Eighting | [17] | ||
| 1996 | Battle Garegga | [7] | ||
| Terra Diver | Eighting Electronic Arts Victor Data East | [6] | ||
| 1997 | Bloody Roar | Hudson Soft/SCEA/Virgin Interactive | Produced with Hudson Soft | [5] |
| 1998 | Armed Police Batrider | Eighting | [18] | |
| 1999 | Battle Bakraid | Able Corporation | [19] | |
| Bloody Roar 2 | Hudson Soft SCEA Virgin Interactive | [20] | ||
| Ghoul Panic | Namco | [21] | ||
| Golgo 13 | [22] | |||
| 2000 | Dimahoo | Capcom | [6] | |
| 1944: The Loop Master | [23] | |||
| Brave Blade | Namco | [24] | ||
| Golgo 13 - Kiseki no Dandou | [25] | |||
| 2001 | Golgo 13 - Juusei no Requiem | [26] |
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