Car Battler Joe

Last updated
Car Battler Joe
Car Battler Joe GBA coverart.jpg
North American cover art
Developer(s) Ancient
Publisher(s) Natsume Inc.
Director(s) Keisuke Miyanaga
Producer(s) Koichiro Nakamura
Programmer(s) Kazutoyo Kobayashi
Artist(s) Ayano Koshiro
Composer(s) Yuzo Koshiro
Platform(s) Game Boy Advance
Release
  • JP: November 30, 2001
  • NA: October 21, 2002
Genre(s) Vehicular combat
Mode(s) Single-player, multiplayer

Car Battler Joe [lower-alpha 1] is a 2001 vehicular combat game developed by Ancient and published by Natsume Inc. for the Game Boy Advance. The game involves using cars to fight opponents in action-styled battles, with role-playing video game game mechanics. It combined vehicular combat game with action role-playing elements in a similar manner to Autoduel from 1985. [1]

Contents

Plot

Gameplay screenshot Car Battle Joe gamplay.png
Gameplay screenshot

The player, taking the role of 16-year-old Joe, must earn money by battling to buy parts for his car to make it stronger.

Development

The game was developed by Ancient, with joint publishing by Victor Interactive Software in Japan and Natsume Inc. in the United States. [2] Known in Japan as Car Battler Go, Natsume Inc. secured the North American publishing rights for the game, changing its name and originally scheduled its release in mid-2002. [3] Composer Yuzo Koshiro wrote funk music for the game. [4] It was shown at Nintendo Space World in 2001. [5] In 2015, the game was re-released for the Wii U's Virtual Console. [6]

Reception

Car Battler Joe received "generally favorable reviews" according to the review aggregation website Metacritic. [7] It was well received by Nintendo Power , which called it a "one-of-a-kind adventure" due to its combination of driving challenges and "RPG depth". [14] Before it was playable, Marc Nix of IGN was excited about its premise, as well as the developer attached to it. [15] In his review, he called its gameplay "hectic" and its controls well-designed. He also enjoyed the Mode 7 graphics. However, he found the sound to be less desirable, calling it "busy" but also "lacking punch". [12] It was the 87th most anticipated game for IGN's readers as of January 3, 2003. [16]

Electronic Gaming Monthly praised the car customization, commenting that without it, it would be both mediocre and not as deep. [8] GameSpot's Frank Provo called it "weird and unique", and may not suit some people's tastes. However, he found an abundance of variety and personality to it. [10] The publication later named it the best Game Boy Advance game of February 2003. [17] In his preview of the game, GamePro 's Pong Sifu found the gameplay unique and the graphics "delightful". [18] In his review, he commented that while the story was weak and the concept unoriginal, it was "easily one of the most fun action RPGs on the portable system". [9] RPGFan's Neal Chandran found it fun and worth a shot, noting that even with its flaws, its "charm and heart" won him over. [19] GameSpy's Zach Meston called it "unexpectedly entertaining", praising its customization and music and sound effects. However, he criticized the aiming system and storyline, the latter described as "bare-minum". [11]

Retrospectives on Car Battler Joe were also positive towards the game. Outlets such as GamesRadar and Den of Geek listed it as one of the best games for the Game Boy Advance. [20] [21]

Notes

  1. Japanese: 激闘!カーバトラーGO!!, Hepburn: Gekitou! Car Battler Go!!

Related Research Articles

<span class="mw-page-title-main">Game Boy Advance</span> Handheld game console by Nintendo

The Game Boy Advance (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004. The GBA is part of the sixth generation of video game consoles. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlit screen and clamshell form factor. A newer revision of the SP with a backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005.

<i>The Simpsons: Road Rage</i> Vehicular combat video game

The Simpsons: Road Rage is a 2001 video game based on the animated television series The Simpsons, and is part of a series of games based on the show. It was released for PlayStation 2, Xbox and GameCube. A Game Boy Advance version was released in 2003. The Simpsons: Road Rage was later added to the Backwards Compatibility program of the Xbox 360 for original Xbox games.

<i>Tetris Worlds</i> 2001 video game

Tetris Worlds is a version of the video game Tetris. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version titled "Tetris Worlds Online" and a single-disc compilation version were released for the Xbox. The latter was bundled with Xbox systems.

<i>Sonic Advance</i> 2001 video game

Sonic Advance is a 2001 platform game developed by Dimps for the Game Boy Advance (GBA). It was the first Sonic the Hedgehog game released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary. The story follows Sonic, Tails, Knuckles, and Amy as they journey to stop Doctor Eggman from taking over the world. Controlling a character, players are tasked with completing each level, defeating Eggman and his robot army, and collecting the seven Chaos Emeralds.

<i>Godzilla: Destroy All Monsters Melee</i> 2002 video game

Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.

<i>Harry Potter and the Chamber of Secrets</i> (video game) 2002 video game

Harry Potter and the Chamber of Secrets is an action-adventure game. It is based on the 2002 film of the same name.

<i>Sheep</i> (video game) 2000 video game

Sheep is a strategy puzzle video game released for PlayStation, Microsoft Windows and Game Boy Advance. In 2001 it was released for Mac OS X by Feral Interactive. The Game Boy Advance version was supposed to be released in North America in the spring of 2002, but was canceled for unknown reasons.

<i>Bomberman Tournament</i> 2001 video game


Bomberman Tournament is a game in the Bomberman series for the GBA. The game contains a multiplayer battle mode between linked Game Boy Advances. The player and up to three others can compete in any of the game's eight multiplayer battle arenas, each of which has its own unique gameplay twist.

<i>The Pinball of the Dead</i> 2002 video game

The Pinball of the Dead is a pinball video game developed by Sega's Wow Entertainment division and published by Sega in Japan and THQ in North America. It was released for the Game Boy Advance on June 19 and July 4, 2002, in North America and Japan, respectively. Based on Sega's The House of the Dead series of light gun games, particularly The House of the Dead and The House of the Dead 2, the game contains three tables and includes a "Challenge" mode. Full-motion video sequences and audio samples from previous games were also added. The game was first announced during the 2001 Nintendo Space World. Composer Hitoshi Sakimoto was involved with making the game's music.

<i>Disney Sports Football</i> 2002 video game

Disney Sports Football, known in Japan as Disney Sports: American Football, is a pair of 2002 sports video games released in 2002 by Konami for the GameCube and Game Boy Advance.

<i>Disney Sports Skateboarding</i> 2002 video game

Disney Sports Skateboarding, are a pair of 2002 sports video games released by Konami, one for the GameCube, and the other for the Game Boy Advance.

<i>BattleBots: Beyond the BattleBox</i> 2002 video game

BattleBots: Beyond the BattleBox is a video game based on the BattleBots license for the Game Boy Advance. It was developed by Cave+Barn Studios and Pipe Dream Interactive and was published by Majesco Entertainment. Players create and manage a team of BattleBots.

<i>Drome Racers</i> 2002 video game

Drome Racers is a Lego racing video game developed by Attention to Detail and published by Electronic Arts and Lego Interactive. It was released in 2002, for PlayStation 2 and Microsoft Windows, and later ported to GameCube. A spin-off was also released for Game Boy Advance, which was published by THQ. It is the third Lego racing game, released a year after Lego Racers 2, which was also developed by Attention to Detail.

<i>Freekstyle</i> 2002 video game

Freekstyle is a 2002 motocross racing video game for the PlayStation 2, GameCube and Game Boy Advance. There are four levels of gameplay: the circuit, a quick race, freestyle, and free run.

<i>Pinobee: Wings of Adventure</i> 2001 video game

Pinobee: Wings of Adventure, known in Japan as Pinobee no Daibōken or Pinobee: Quest of Heart, is a platformer for the Game Boy Advance, developed by Artoon and published by Hudson Soft. The game was released as a launch title for the system, on March 21, 2001 in Japan and June 11, 2001 in North America. A version was developed for PlayStation in 2002, simply titled Pinobee outside Japan.

<i>Justice League: Chronicles</i> 2003 video game

Justice League: Chronicles is a 2003 video game developed by Full Fat and published by Midway Games for the Game Boy Advance. The game received unfavorable reviews from critics.

<i>Ninja Five-O</i> 2003 video game

Ninja Five-O, known in the PAL region as Ninja Cop, is an action platform video game developed by Hudson Soft and published by Konami. It was released for the Game Boy Advance in North America and Europe in April 2003. Players take the role of Joe Osugi, a ninja who must stop a terrorist group influenced by mystical masks. It was first announced at "Konami Gamers' Day" in early 2003.

<i>Star X</i> 2002 video game

Star X is a rail shooter video game developed by Graphic State and published by BAM! Entertainment for the Game Boy Advance handheld video game console. It was first released in North America on April 17, 2002, and later was released in the PAL regions on May 17, 2002.

<i>Around the World in 80 Days</i> (video game) 2004 video game

Around the World in 80 Days is a platform video game developed by Pick Up & Play for Mobile phones, and Published by Saffire & Disney Interactive for Game Boy Advance, It is based on Walt Disney Pictures and Walden Media's 2004 film of the same name starring Jackie Chan. The game features pre-rendered characters and graphics, and a password feature for returning to specific levels.

<i>Defender</i> (2002 video game) 2002 video game

Defender is a shoot 'em up video game developed in October 2002 for the PlayStation 2, and Xbox, and was ported to the GameCube the following month, followed by a port to the mobile phone version published by THQ in 2003. The game was also rereleased for Xbox 360's Live Arcade in November 2006. It is a remake of the 1981 game of the same name. Featuring three-dimensional (3D) graphics, the game is set on multiple planets and moons within the Solar System where the player must defeat waves of invading aliens while protecting astronauts.

References

  1. Joe Kaiser (July 8, 2005). "Unsung Innovators". Next Generation. Archived from the original on October 28, 2005. Retrieved April 2, 2010.
  2. Nix (December 13, 2002). "Car Battler Joe". IGN . Ziff Davis. p. 1. Retrieved January 5, 2018.
  3. Harris, Craig (December 11, 2001). "Natsume's Lucky Seven". IGN . Ziff Davis . Retrieved January 18, 2018.
  4. Greening, Chris (March 19, 2013). "Yuzo Koshiro Profile". VGMO. Retrieved January 5, 2018.
  5. Harris, Craig (August 25, 2001). "Spaceworld 2001: Car Battler Go!". IGN . Ziff Davis . Retrieved January 14, 2018.
  6. Bishop, Samantha (September 19, 2015). "Car Battler Joe makes its way to the Virtual Console". GameZone. Retrieved January 5, 2018.
  7. 1 2 "Car Battler Joe for Game Boy Advance Reviews". Metacritic . Retrieved June 19, 2016.
  8. 1 2 EGM staff (September 2002). "Car Battler Joe". Electronic Gaming Monthly . No. 158. p. 162.
  9. 1 2 Pong Sifu (October 31, 2002). "Car Battler Joe Review for Game Boy Advance on GamePro.com". GamePro . Archived from the original on January 23, 2005. Retrieved June 19, 2016.
  10. 1 2 Frank Provo (February 10, 2003). "Car Battler Joe Review". GameSpot . Retrieved June 19, 2016.
  11. 1 2 Zach Meston (February 11, 2003). "GameSpy: Car Battler Joe". GameSpy. Archived from the original on November 20, 2005. Retrieved June 19, 2016.
  12. 1 2 Marc Nix (December 13, 2002). "Car Battler Joe". IGN . Retrieved June 19, 2016.
  13. Jose Acosta (October 1, 2015). "Review: Car Battler Joe (Wii U eShop / GBA)". Nintendo Life . Retrieved June 19, 2016.
  14. 1 2 "Car Battler Joe". Nintendo Power . Vol. 165. February 2003. p. 158.
  15. Marc Nix (August 8, 2001). "Car Battler GO!". IGN. Retrieved June 19, 2016.
  16. IGN staff (January 3, 2003). "The GBA Top 100". IGN. Archived from the original on February 23, 2004. Retrieved June 19, 2016.
  17. The Editors of GameSpot (March 8, 2003). "GameSpot's Month in Review: February 2003". GameSpot . Archived from the original on January 23, 2005.
  18. Pong Sifu (April 18, 2002). "Car Battler Joe Hands-On". GamePro. Archived from the original on January 23, 2005. Retrieved June 19, 2016.
  19. Neal Chandran (November 17, 2004). "Car Battler Joe". RPGFan. Archived from the original on February 1, 2013.
  20. GamesRadar Staff (January 3, 2018). "The 25 best GBA games of all time". GamesRadar . Future plc . Retrieved January 14, 2018.
  21. Freiberg, Chris (August 31, 2017). "The 25 Absolute Best Game Boy Advance Games Ever". Den of Geek!. Dennis Publishing . Retrieved January 17, 2018.