Hyper Neo Geo 64

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Hyper Neo Geo 64
Logo of Hyper Neo Geo 64.png
Noegeo64.jpg
Hyper Neo Geo 64 system board and software
Manufacturer SNK Corporation
Product family Neo Geo
Type Arcade system board
Release dateSeptember 1997
Lifespan1997—1999
Media ROM cartridge
Storage Memory card
Predecessor Neo Geo MVS

The Hyper Neo Geo 64 is an arcade system board created by SNK, and released in September 1997. As the successor of the popular Neo Geo (MVS), it was the first and only SNK hardware set capable of rendering in 3D, conceived to bring SNK into the 3D era that had arisen during the mid-1990s.

Contents

The system never managed to match the huge success of the 16-bit Neo Geo. [1] Only seven games were produced, none of which proved particularly popular, [2] and only one of them, Fatal Fury: Wild Ambition , has been ported to home systems. A home console version was rumored to be in development but was never confirmed by SNK. [3]

History

The system was first announced in late 1995, and planned for release in late 1996. [4] It was officially unveiled at the February 1997 AOU show, though all that was demonstrated at the show was a videotape containing a few seconds of footage of Samurai Shodown 64 , which SNK announced would be the first game for the system. [5] By mid-1997 test units were on display in Japan. [6]

The system was released, only in arcade form, in September 1997, featuring a custom 64-bit RISC processor, 4 megabytes of program memory, 64 megabytes of 3D and texture memory, and 128 megabytes of memory for 2D characters and backgrounds. [7] The first title released for the system was Road's Edge, with Samurai Shodown 64 and Fatal Fury: Wild Ambition following soon after. None were particularly well received. The system was a failure [8] and by 1999 was discontinued, with only seven games released in total. SNK resumed releasing games on their older Neo Geo system. [9]

Reportedly, SNK had been working on a successor hardware. This was reported in 2021 and dubbed SNK Millenium. [10] [11]

Specifications

List of games

Seven games were released, all developed and published by SNK.

TitleGenreRelease dateNotes
Beast Busters: Second Nightmare Rail Shooter September 11, 1998The only third-party game on the platform, developed by ADK
Buriki One Fighting May 21, 1999
Fatal Fury: Wild Ambition FightingJanuary 28, 1999Ported to Sony's PlayStation in 1999
Road's Edge Racing September 10, 1997
Samurai Shodown 64 FightingDecember 19, 1997
Samurai Shodown 64: Warriors Rage FightingOctober 16, 1998
Xtreme RallyRacingMay 13, 1998

See also

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References

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  2. Zwiezen, Zack (March 18, 2021). "24-Year-Old Neo Geo 64 Prototype Latest Game To Be Found In A Field". Kotaku Australia. Retrieved September 4, 2024.
  3. "Other Stuff". Gamefan . Vol. 5, no. 10. 1997. p. 152.
  4. Webb, Marcus (December 1995). "Arcadia". Next Generation . No. 12. Imagine Media. p. 28.
  5. "AOU" (PDF). Electronic Gaming Monthly . No. 93. Ziff Davis. April 1997. p. 79.
  6. "In the Studio". Next Generation . No. 33. Imagine Media. September 1997. p.  24.
  7. "SNK rolls out 64-bit hardware". Edge Magazine . No. 48. 1997. p. 12.
  8. Extension, Time (July 14, 2022). "Fighting Game Fan Goes To Insane Lengths To Play Obscure Neo Geo 64 Game". Time Extension. Retrieved September 4, 2024.
  9. "The History of SNK". GameSpot. Retrieved September 4, 2024.
  10. Lyles, Taylor (July 9, 2021). "Evidence of a Secret, Unreleased SNK Millennium Console Has Been Discovered". IGN. Retrieved September 4, 2024.
  11. Murray, Sean (July 12, 2021). "Gaming Collector Thinks They Have Found Evidence Of Unreleased SNK Millennium Console". TheGamer. Retrieved September 4, 2024.
  12. 1 2 3 4 "Hyper Neo Geo 64". Next Generation . No. 34. Imagine Media. October 1997. p. 21.
  13. Webb, Marcus (November 18, 1997). "Arcadia: SNK to combine system and dedicated games" (PDF). Next Generation . No. 36 (December 1997). p. 33.