Manufacturer | SNK Corporation |
---|---|
Product family | Neo Geo |
Type | Arcade system board |
Release date | September 1997 |
Lifespan | 1997—1999 |
Media | ROM cartridge |
Storage | Memory card |
Predecessor | Neo Geo MVS |
The Hyper Neo Geo 64 is an arcade system board created by SNK, and released in September 1997. As the successor of the popular Neo Geo (MVS), it was the first and only SNK hardware set capable of rendering in 3D, conceived to bring SNK into the 3D era that had arisen during the mid-1990s.
The system never managed to match the huge success of the 16-bit Neo Geo. [1] Only seven games were produced, none of which proved particularly popular, [2] and only one of them, Fatal Fury: Wild Ambition , has been ported to home systems. A home console version was rumored to be in development but was never confirmed by SNK. [3]
The system was first announced in late 1995, and planned for release in late 1996. [4] It was officially unveiled at the February 1997 AOU show, though all that was demonstrated at the show was a videotape containing a few seconds of footage of Samurai Shodown 64 , which SNK announced would be the first game for the system. [5] By mid-1997 test units were on display in Japan. [6]
The system was released, only in arcade form, in September 1997, featuring a custom 64-bit RISC processor, 4 megabytes of program memory, 64 megabytes of 3D and texture memory, and 128 megabytes of memory for 2D characters and backgrounds. [7] The first title released for the system was Road's Edge, with Samurai Shodown 64 and Fatal Fury: Wild Ambition following soon after. None were particularly well received. The system was a failure [8] and by 1999 was discontinued, with only seven games released in total. SNK resumed releasing games on their older Neo Geo system. [9]
Reportedly, SNK had been working on a successor hardware. This was reported in 2021 and dubbed SNK Millenium. [10] [11]
Seven games were released, all developed and published by SNK.
Title | Genre | Release date | Notes |
---|---|---|---|
Beast Busters: Second Nightmare | Rail Shooter | September 11, 1998 | The only third-party game on the platform, developed by ADK |
Buriki One | Fighting | May 21, 1999 | |
Fatal Fury: Wild Ambition | Fighting | January 28, 1999 | Ported to Sony's PlayStation in 1999 |
Road's Edge | Racing | September 10, 1997 | |
Samurai Shodown 64 | Fighting | December 19, 1997 | |
Samurai Shodown 64: Warriors Rage | Fighting | October 16, 1998 | |
Xtreme Rally | Racing | May 13, 1998 |
The Neo Geo Pocket (NGP) is a monochrome handheld game console released by SNK. It was the company's first handheld system and is part of the Neo Geo family. It debuted in Japan in late 1998 and was primarily sold in Japan and Hong Kong. The system and all five English games saw limited distribution in the West, where it could be ordered directly from SNK USA.
The Neo Geo, stylized as NEO•GEO and also written as NEOGEO, is a ROM cartridge-based arcade system board and fourth-generation home video game console released on April 26, 1990, by Japanese game company SNK Corporation. It was the first system in SNK's Neo Geo family.
The Neo Geo CD is the second and last home video game console produced by SNK Corporation, released on September 9, 1994, four years after its cartridge-based equivalent. This is the same $300platform, converted to the cheaper CD format retailing at $49 to 79 per title, compared to the cartridges. The system itself was originally priced at US$399.
SNK Corporation is a Japanese video game hardware and software company. The company was founded in 1978 as Shin Nihon Kikaku by Eikichi Kawasaki and began by developing coin-op games. SNK is known for its Neo Geo arcade system on which the company produced many in-house games and now-classic franchises during the 1990s, including Aggressors of Dark Kombat, Art of Fighting, Fatal Fury, King of the Monsters, Metal Slug, Samurai Shodown, The King of Fighters, The Last Blade, Twinkle Star Sprites, and World Heroes; they continue to develop and publish new titles in some of these franchises on contemporary arcade and home platforms. Since the 2000s, SNK have diversified from their traditional arcade focus into pachislot machines, mobile game development and more recently character licensing.
The Neo Geo Pocket Color (NGPC) is a 16-bit color handheld game console developed and manufactured by SNK. It is a successor to SNK's monochrome Neo Geo Pocket handheld which was released in 1998 in Japan, with the Color being fully backward compatible. The Neo Geo Pocket Color was released on March 19, 1999 in Japan, August 6, 1999 in North America, and October 1, 1999 in Europe, entering markets all dominated by Nintendo, competing with Nintendo's Game Boy Color.
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Samurai Shodown IV: Amakusa's Revenge is the fourth in SNK's flagship Samurai Shodown series of fighting games. Chronologically, it is the second and final chapter of a story between Samurai Shodown and Samurai Shodown II, with Samurai Shodown III being the first chapter. Samurai Shodown! on the Neo Geo Pocket is a monochrome adaptation of this game, and it was followed by Samurai Shodown! 2 on the Neo Geo Pocket Color, which is a 2D adaptation of Samurai Shodown 64: Warriors Rage.
The Namco System 11 is a 32-bit arcade system board developed jointly by Namco and Sony Computer Entertainment. Released in 1994, the System 11 is based on a prototype of the PlayStation, Sony's first home video game console, using a 512 KB operating system and several custom processors. The Namco System 12 is an upgraded version of the System 11 that was released in 1996, featuring faster processing power.
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Samurai Shodown 64: Warriors Rage, known as Samurai Spirits 2: Asura Zanmaden in Japan, is a 3D fighting game produced by SNK for its Hyper Neo Geo 64 system. It is the follow-up to the original Samurai Shodown 64 on the same platform. A PlayStation game was released as part of the same series; despite using the Warriors Rage subtitle in America, it is a different game than 64: Warriors Rage. Samurai Shodown! 2 on the Neo Geo Pocket Color is a 2D adaptation of this game, and a sequel to Samurai Shodown! on the Neo Geo Pocket which was a monochrome adaptation of Samurai Shodown IV.
Samurai Shodown 64, known as Samurai Spirits in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first 3D fighting game. After having released four Samurai Shodown games on the Neo-Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities. Although it was never ported to home consoles, it was followed by a second 3D installment titled Samurai Shodown 64: Warriors Rage.
Neo Geo is a family of video game hardware that was developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo Multi Video System (MVS) and its home console counterpart, the Neo Geo Advanced Entertainment System (AES).
The HyperScan is a home video game console from the toy company Mattel. Marketed towards tweens, the console is unique in that it includes a 13.56 MHz radio-frequency identification (RFID) scanner that reads and writes to special cards called "IntelliCards" which, in turn, activate features in and save data from the game. Players are able to enhance the abilities of their characters by scanning cards.
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