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Baseball Stars | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK Nintendo (arcade) |
Series | Baseball Stars |
Platform(s) | Nintendo Entertainment System, Arcade |
Release |
|
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Arcade system | PlayChoice-10 |
Baseball Stars [a] is a 1989 baseball video game developed and published by SNK for the Nintendo Entertainment System. It was also released in arcades by Nintendo through their PlayChoice-10 arcade system. [1]
Baseball Stars was the first baseball game to have battery backup on any console, [2] and the first NES sports game to have battery backup. [3] This allowed players to create a team, configure baseball league & play a season, and the game's memory chip stored cumulative statistics. [4] Baseball Stars was also the first sports game for the NES to have a create a player feature, giving gamers the power to name their players, as well as their teams. [5] [6] The game also introduced a role playing element; as each game played earns the winning team money, and the amount won is directly related to the sum of the prestige ratings of the players from both teams (as prestige determines how many paying fans attend the game). The money can be used to purchase upgrades to the various abilities of players currently on the roster, or it can be used to purchase pre-designed players [7] (available in the Rookie, Veteran, and All-Star categories). Also a first, a hidden feature allows players to hire female baseball players. [8]
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Simple graphics are coupled with repetitive upbeat 8-bit music. The pitching is simple: curve balls, fast balls, off-speed pitches, and sinkers. The batting is a swing on a level plane, thus it is simply a question of timing. The fielding, at the time, was a revolution in arcade baseball; it achieved a level of realism unseen prior to its release. [9] This realism, coupled with ease-of-fielding features contributed to the game's popularity. These ease-of-fielding features are characterized by examples such as off-screen fielders automatically drifting towards fly balls, fielders catching balls anywhere near them, the ability to jump and dive, infielders shifting to prevent extra base hits down the line when men are on base, etc.
It is possible to deliver unhittable pitches that would "drop" as they crossed home plate, the only clue would be a high-pitched squeak as the pitch came towards home plate. However, despite the high sound, sometimes these pitches failed to drop and in fact crossed home plate for strikes.
Baseball Stars includes a simple one-off versus mode, but it provides the option of creating a mini-league of up to six teams, with each team playing up to 25 games against every other team. That means a season with a maximum 125 game schedule can be created. When making a season, one chooses how many teams, how many games, and which teams are controlled by the AI (computer) and which are controlled by the gamers. In vs. mode, no stats, such as wins, losses, hits, or home runs are kept but money can still be won when a player controlled team plays against an AI-controlled team. No money is won in this mode when it is player vs. player. Versus mode games can be considered exhibition games.
There can be a total of 14 teams. Eight teams come with the game and six more teams can be created. The original eight cannot in any way be edited or changed.
Although the game does not use any real Major League Baseball teams, one of the default teams, the American Dreams, included players with names that are based on real (former) baseball players such as "Pete" (Pete Rose), "Hank" (Hank Aaron), "Babe" (Babe Ruth), "Sandie" (Sandy Koufax), "Cy" (Cy Young), "Denny" (Denny McLain), and "Willie" (Willie Mays). In addition, the Japan Robins included a player named "Oh," presumably after Sadaharu Oh of Japan's Nippon Professional Baseball.
The other default teams are the Ninja BlackSox, [5] Brave Warriors, Japan Robins, World Powers, Ghastly Monsters, Lovely Ladies (an all women's team), and SNK Crushers.
When creating a new team, one is given the option of choosing its main strength (for example defense, running, batting, balanced, etc.). This does not mean that a chosen strength will remain with the team forever. The option simply favors the chosen attribute when the computer randomly generates the players. Each new team gets about $30,000 and 18 players (5 pitchers, 8 batters, and 5 pinch hitters) to start. From there, games are played and games that are won earn money for the team. Players on created teams can be modified and improved as well as traded amongst other created teams. A pitcher cannot be traded for a batter; it must always be batter for batter or pitcher for pitcher. There is also a free agent market in which players can be bought ranging in price from $5,000 to $2,980,000. Since there is a limit of 18 players per team, before a free agent can be bought, a player must be fired. If a player is traded for a player with superior attributes, the better player's attributes are diminished. Each player also has a maximum number of attribute points possible (out of 90) with some players having higher eventual potential than others.
In season play, the game keeps track of various stats. By going into the SEE STANDINGS menu, it can be seen how each team's win–loss record compares to the other team(s). The player can also view the top ten leaders in batting average, home runs, RBIs, pitching ERA, pitching wins, and saves.
Each individual player's batting average and home run totals can be seen when that player is up to bat and individual pitcher's ERA is shown when that pitcher is pitching. With the exception of a pitcher's ERA, stats are current when a player steps into the batter's box.
The game has a 10-run mercy rule. Thus, if at the end of any inning, one team is up by at least 10 runs, the game is called in favor of the leading team. In addition to the 10-run mercy rule, there is also a 100-run mercy rule. If at any point in the game one team attains a lead of 100 or more, play is immediately stopped and a winner is declared, even though the inning is not over. For example, if the visiting team scores 100 runs in the top of the first inning, the visiting team will be declared the winner and the home team will not even have the chance to bat. If the game remains tied after 18 innings, the game is over and no winner is declared; all hits and other stats are not saved - as if the game never happened.
As stated above, when money is won, it can be applied to upgrade a player. For batters, there are six abilities that can be augmented. [8] For pitchers, there are eleven. Each ability can be assigned up to 15 points. Each player has a maximum number of points allowed and the higher the "max" of the player, the more valuable he could become.
Baseball Stars was a critical success, often referred to as the best baseball game on the NES platform, and as such, has become a franchise series for SNK, spawning five sequels, and its "create player" and "create team" functions have become standard features in sports games. In 1997 Electronic Gaming Monthly ranked the NES version as number 87 on their "100 Best Games of All Time". Citing the customizable teams and players, full season play, stat tracking, and sense of fun, they assessed it as "every bit as fun as it was eight years ago when it was the best baseball game the NES ever saw". [10] IGN placed it at #28 in the article "Top 100 NES Games". [11] Baseball Stars placed #3 on Yahoo!'s "Top 5 Best Old School Sports Video Games". [12] Baseball Stars was once voted most popular baseball game according to a poll taken by Nintendo Power magazine. [4] David Littman, a producer on EA's NHL series of games, stated that the popular GM mode in those games was originally inspired by Baseball Stars. [13] [7] It received a perfect 5-star rating in the book Ultimate Nintendo: Guide to the NES Library 1985–1995. [3]
In 1991, a sequel, Baseball Stars 2 , [14] was released by Romstar, but it was far less popular than the original. Reasons for this included the inability to change the name of a gamer-created team or names of the players on a gamer-created team, and unimproved graphics over the original. Two more sequels were made for SNK's console, the Neo-Geo:
Two additional games were made with the Baseball Stars title for SNK's handheld systems, Neo Geo Pocket and Neo Geo Pocket Color: Baseball Stars and Baseball Stars Color. Baseball Stars was released only in Japan and Europe, but Baseball Stars Color was released in North America. Baseball Stars Color was later re-released as part of Neo Geo Pocket Color Selection Vol. 2 in 2022.
Finally there was one other Nintendo baseball game that used that same engine that was featured in Baseball Stars, although it was not officially a Baseball Stars game, Little League Baseball: Championship Series (1990) [14]
The Neo-Geo game Super Baseball 2020 share similar gameplay with the series, but in a futuristic, science fiction settings.
The Neo Geo, stylized as NEO•GEO and also written as NEOGEO, is a ROM cartridge-based video gaming system released on April 26, 1990, by Japanese game company SNK Corporation. Designed as both an arcade system board and home video game console, the Neo Geo was marketed as the first 24-bit system; its CPU is actually a 16/32-bit 68000 with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus. It was a very powerful system when released, more powerful than any video game console at the time, and many arcade systems such as rival Capcom's CPS, which did not surpass it until the CP System II in 1993. Neo Geo hardware production lasted seven years; it was succeeded by Hyper Neo Geo 64.
SNK Corporation is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as Shin Nihon Kikaku by Eikichi Kawasaki and began by developing coin-op games. SNK is known for its Neo Geo arcade system on which the company produced many in-house games and now-classic franchises during the 1990s, including Aggressors of Dark Kombat, Art of Fighting, Fatal Fury, King of the Monsters, Metal Slug, Samurai Shodown, The King of Fighters, The Last Blade, Twinkle Star Sprites, and World Heroes; they continue to develop and publish new titles in some of these franchises on contemporary arcade and home platforms. Since the 2000s, SNK have diversified from their traditional arcade focus into pachislot machines, mobile game development and more recently character licensing.
Blazing Star is a shoot 'em up video game developed by Yumekobo and published by SNK in 1998 for the Neo Geo arcade and home systems. It is a follow-up to Pulstar (1995) and features side-scrolling action similar to its predecessor and different ships with varying characteristics. It was made less challenging than its predecessor, and the graphic quality was improved upon.
Shock Troopers is a run and gun arcade game developed by Saurus and published by SNK in 1997 for the Neo-Geo arcade MVS platform. Gameplay involves taking command of one or three soldiers in an eight-way shooter. A second game in the series, Shock Troopers: 2nd Squad, followed up in 1998.
The King of Fighters 2000 is a fighting video game that was produced by SNK for the Neo Geo arcade and home consoles in 2000. It is the seventh installment in The King of Fighters series for the Neo Geo and the final game in the series SNK produced before the original company's bankruptcy. The game was ported to the Dreamcast and the PlayStation 2 in 2002. The game's story, a sequel to The King of Fighters '99 and the second part of the "NESTS Chronicles" story arc, focuses on a new tournament held by the commander of the Ikari Warriors, Heidern, who seeks to capture and interrogate former NESTS agents K' and Maxima into revealing crucial and critical information about the NESTS cartel. The gameplay retains the Striker system of the previous games in the series, but the assisting character can also cooperate with the playable character to generate combos.
Super Baseball 2020 is a futuristic baseball sports game. It was first released in Japan for the Neo Geo in 1991, and then it was later released in North America for the Sega Genesis and Super Nintendo Entertainment System in 1993. The North American Genesis and European Mega Drive versions feature a package illustration by Electronic Arts artist Marc Ericksen.
Baseball Stars Professional is a baseball arcade video game developed and originally published by SNK on 26 April 1990. A follow-up to the original Baseball Stars on Nintendo Entertainment System, it was one of the launch titles for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms, in addition of also being one of the pack-in games for the AES, as well as the first baseball title released for the Neo Geo.
Baseball Stars 2 is a 2-player baseball sports arcade game released by SNK in 1992 for the Neo-Geo console. A less detailed console version was released for the NES by Romstar the same year.
King of the Monsters is a fighting game developed by SNK, released for arcades in Japan in 1991, and ported to the Neo Geo AES later that same year. The game features playable giant monsters that are reminiscent of characters from kaiju and tokusatsu films.
Pulstar is a horizontally scrolling shooter released for arcades by SNK in 1995. Players control a starship in its mission to eradicate the Solar System of a hostile race of aliens that threaten mankind. Its gameplay has been compared to the R-Type series for its similar premise and mechanics; players must complete each of the game's eight stages by destroying constantly-moving formations of enemies and avoiding their projectiles. There are power-ups that can be collected that provide additional abilities for the player. It runs on the Neo Geo MVS arcade system board.
ADK Corporation, formerly known as Alpha Denshi Corporation (アルファ電子株式会社), was a Japanese video game developer founded in 1980. ADK began as a developer of arcade games and is best known for their library of SNK Neo Geo titles, including for its home consoles, produced in partnership with SNK. Most notable among these are their fighting games and, in particular, the World Heroes series and Aggressors of Dark Kombat. The company closed with properties sold to SNK Playmore in 2003.
Major League Baseball is a sports video game released in 1988 for the Nintendo Entertainment System. It is notable for being one of the first video games licensed by Major League Baseball, although it was not endorsed by the Major League Baseball Players Association. Without the backing of the Players Association, the game could not name the actual players, although it was able to use their numbers, thus accurately portraying the contemporary teams and their rosters. In doing so, it became the first baseball game for the Nintendo Entertainment System to carry official Major League Baseball licensing and lineups.
Neo Bomberman is an action-maze arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo MVS on May 1, 1997. It is one of two games in the Bomberman franchise that was released for the Neo Geo platform, the first being Panic Bomber, and the only one to retain its traditional top-down gameplay. It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original Bomberman title to be released for arcades until Konami's Bombergirl in 2018.
Zed Blade is a horizontally scrolling shooter arcade video game developed by NMK and originally published by SNK on September 13, 1994. It is the only game created by NMK for the Neo Geo arcade platform. In a science fiction setting, players choose one of three characters to attempt to overthrow an army of enemies led by the on-board supercomputer at the automated Yggdrasil space station and seize full control of it once again.
Samurai Shodown, known in Japan as Samurai Spirits, is a fighting game developed and published by SNK for the Neo Geo arcade and home platform. Released in 1993, it is the first installment in the Samurai Shodown series. In contrast to other fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan and was SNK's first arcade fighting game to focus primarily on weapon-based combat.
Little League Baseball: Championship Series is a 1990 video game for the Nintendo Entertainment System.
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Power Spikes II is a volleyball arcade video game developed by Video System and originally published by Taito on October 19, 1994. A follow-up to Hyper V-Ball on Super Nintendo Entertainment System, it was first launched for Neo Geo MVS (arcade) and later ported to Neo Geo CD. It is the final installment in the Super Volleyball series. It is also the only volleyball game released on the Neo Geo.
Super Sidekicks 3: The Next Glory is a 1995 soccer arcade video game developed and published by SNK. It is the third installment in the Super Sidekicks series, succeeding Super Sidekicks 2: The World Championship (1994). Featuring an arcade-style approach to soccer like its predecessors, the game allows players to choose any of the available game modes to compete with AI-controlled rivals or other human players with their preferred team. Though first launched for the MVS hardware, the title was ported for Neo Geo AES and Neo Geo CD, in addition of being re-released through compilations and download services for various consoles. It proved popular among players and garnered positive reception from critics, however most reviewers noted that it felt more an update than a true successor to Super Sidekicks 2. It was followed by The Ultimate 11: SNK Football Championship in 1996.
The Ultimate 11: SNK Football Championship is a 1996 soccer arcade video game developed and published by SNK. Despite the international name, it is the fourth installment in the Super Sidekicks series, succeeding Super Sidekicks 3: The Next Glory (1995). Featuring an arcade-style approach to soccer much like its predecessors, the game allows players to choose any available game mode to compete with AI-controlled rivals or human players with their preferred team. Although first launched for Neo Geo MVS, the game was ported to Neo Geo AES, in addition of being re-released on download services for various consoles. The title received positive reception from critics but proved to be less popular than its previous iterations. It was followed by Neo Geo Cup '98: The Road to the Victory (1998), which is a remake of Super Sidekicks 3 and served as the final entry in the Super Sidekicks saga.
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