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Manufacturer | Nintendo |
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Type | Video game console accessory |
Generation | Third generation |
Release date |
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Media | Compact cassette tape |
Famicom Data Recorder (HVC-008) is a compact cassette tape data interface introduced in 1984, for the Famicom which had been introduced in 1983. It is compatible with four Famicom games, for saving user-generated content to tapes. As Nintendo's first rewritable storage medium, it was replaced by the Famicom Disk System in 1986.
Home game consoles may present the player with the opportunity for storing game positions and original user-generated content such as custom game levels. Based on the read-only memory cartridge medium, the premium cost of easy-to-use solid-state data storage technology, such as battery-backed memory, drove the 1980s market to seek cheaper compromises. Utilizing standard compact cassette tapes, Nintendo began with the Famicom Data Recorder. A compatible game runs on cartridge and optionally allows the creation of user-generated content to be saved onto cassette tapes using this tape drive.
Manufactured by Matsushita/Panasonic for Nintendo, the cassette tape drive was released in 1984 only in Japan for ¥9,800. Available to any game developer, it was launched as a peripheral for Nintendo's Family BASIC Keyboard to save BASIC programs written by users. In addition to Family BASIC, this compatible game library is Nintendo's Programmable Series with Excitebike (1984), Mach Rider (1985), and Wrecking Crew (1985)—and the third party games Castle Excellent (1989), Arkanoid II (1988), Lode Runner (1984), and Nuts & Milk (1984). [1]
As production costs decreased over the years, Nintendo later developed the floppy disk based Famicom Disk System, and ASCII Corporation created an external battery-backed RAM-disk called the Turbo File.
The Famicom Data Recorder is powered either by a 6 volt adapter or 4 AA batteries. The Recorder can be used as a conventional sound recorder, and includes a built in microphone in the bottom left hand corner of the unit. The Recorder has mono sound output from a built in speaker on the top of the unit. A convenient volume control is accessible on the left hand side.
The Recorder has two data ports that use a conventional 3.5mm mono phone connector. The port on the left hand side is labeled "ear" and "load". The port on the right is labeled as "Mic" and "Save". When used as a data storage device the phone cables connected to the corresponding "write" and "save" ports on the Family BASIC keyboard.
The Data Recorder set includes an instruction manual, a data cable, a Nintendo-branded compact cassette, a 6 volt AC adapter, and a carrying handle that extends from the front bezel.
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spectrum, where it successfully established itself primarily in the United Kingdom, France, Spain, and the German-speaking parts of Europe.
The Family Computer Disk System, commonly shortened to the Famicom Disk System, or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for cheaper data storage and it adds a new high-fidelity sound channel for supporting Disk System games.
The Digital Compact Cassette (DCC) is a magnetic tape sound recording format introduced by Philips and Matsushita Electric in late 1992 and marketed as the successor to the standard analog Compact Cassette. It was also a direct competitor to Sony's MiniDisc (MD), but neither format toppled the then-ubiquitous analog cassette despite their technical superiority, and DCC was discontinued in October 1996.
The Commodore 1530 (C2N) Datasette, later also Datassette, is Commodore's dedicated magnetic-tape data storage device. Using compact cassettes as the storage medium, it provides inexpensive storage to Commodore's 8-bit computers, including the PET, VIC-20, and Commodore 64. A physically similar model, Commodore 1531, was made for the Commodore 16 and Plus/4 series computers.
The TRS-80 Model 100 is a notebook-sized portable computer introduced in April 1983. It was the first commercially successful notebook computer, as well as one of the first notebook computers ever released. It features a keyboard and liquid-crystal display, in a battery-powered package roughly the size and shape of a notepad or large book. The 224-page, spiral-bound User Manual is nearly the same size as the computer itself.
Family BASIC is a consumer product for programming on the Family Computer video game console. Family BASIC was launched on June 21, 1984, to consumers in Japan by Nintendo, in cooperation with Hudson Soft and Sharp Corporation. A second version titled Family BASIC V3 was released on February 21, 1985, with greater memory and new features.
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box : one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact discs. The companies that manufacture video game consoles also make these accessories for replacement purposes as well as improving the overall experience. There is an entire industry of companies that create accessories for consoles as well, called third-party companies. The prices are often lower than those made by the maker of the console (first-party). This is usually achieved by avoiding licensing or using cheaper materials. For the mobile systems like the PlayStation Portable and Game Boy iterations, there are many accessories to make them more usable in mobile environments, such as mobile chargers, lighting to improve visibility, and cases to both protect and help organize the collection of system peripherals to. Newer accessories include many home-made things like mod chips to bypass manufacturing protection or homemade software.
The Commodore 64 home computer used various external peripherals. Due to the backwards compatibility of the Commodore 128, most peripherals would also work on that system. There is also some compatibility with the VIC-20 and Commodore PET.
This is a list of video game accessories that have been released for the Game Boy handheld console and its successors. Accessories add functionality that the console would otherwise not have.
A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments.
Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble feedback; and the RAM-boosting Expansion Pak for big improvements in graphics and gameplay. Third-party accessories include the essential game developer tools built by SGI and SN Systems on Nintendo's behalf, an unlicensed SharkWire online service, and unlicensed cheaper counterparts to first-party items. In the fifth generation of video game consoles, the Nintendo 64 had a market lifespan from 1996 to 2002.
The Nintendo Entertainment System (NES) is an 8-bit home video game console produced by Nintendo. It was first released in Japan on 15 July 1983 as the Family Computer (Famicom). It was released in US test markets as the redesigned NES in October 1985, and fully launched in the US the following year. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System.
The original IBM Personal Computer and IBM PCjr included support for storing data and programs on compact cassette tape.
The Turbo File devices from ASCII Corporation are external storage devices for saved game data on various Nintendo consoles. They have been sold only in Japan, and are mainly supported by ASCII's own games. The first one was designed primarily to allow players transfer data between the Wizardry games released on the Famicom.
Commodore 64 disk/tape emulation and data transfer comprises hardware and software for Commodore 64 disk & tape emulation and for data transfer between either Commodore 64 (C64), Commodore (1541) disk drive or Commodore tape deck and newer computers.
Oric was a brand of home computers sold in the 1980s by Tangerine Computer Systems. Tangerine was based in the United Kingdom and sold their computers primarily in Europe. All computers in the Oric line were based on the MOS Technology 6502A microprocessor.
The IBM Personal Computer Basic, commonly shortened to IBM BASIC, is a programming language first released by IBM with the IBM Personal Computer, Model 5150 in 1981. IBM released four different versions of the Microsoft BASIC interpreter, licensed from Microsoft for the PC and PCjr. They are known as Cassette BASIC, Disk BASIC, Advanced BASIC (BASICA), and Cartridge BASIC. Versions of Disk BASIC and Advanced BASIC were included with IBM PC DOS up to PC DOS 4. In addition to the features of an ANSI standard BASIC, the IBM versions offered support for the graphics and sound hardware of the IBM PC line. Source code could be entered with a full-screen editor, and limited facilities were provided for rudimentary program debugging. IBM also released a version of the Microsoft BASIC compiler for the PC concurrently with the release of PC DOS 1.10 in 1982.
The Nintendo Entertainment System Game Pak is the software storage medium for the Nintendo Entertainment System, part of the Nintendo's Game Pak series of ROM cartridges.
The Nintendo Entertainment System (NES), an 8-bit third-generation home video game console produced by Nintendo, had numerous model variants produced throughout its lifetime. It was originally released in 1983 as the Family Computer in Japan, with design work led by Masayuki Uemura. Nintendo intentionally redesigned it as the NES in North America in an attempt to avoid the stigma of video game consoles lingering from the video game crash the same year; while it was initially conceptualized as a home computer, it was ultimately modeled after a videocassette recorder (VCR) for its debut there in 1985. Nintendo subsequently exported the NES to Europe and Oceania via local distributors.