Developer | Nintendo, Hori |
---|---|
Manufacturer | Nintendo |
Type | Multitap |
Generation | Third generation |
Release date | 1990 |
Input | NES controller port |
Controller input | NES controllers |
Platform | Nintendo Entertainment System |
Backward compatibility | See list |
The NES Four Score is a multitap accessory created by Nintendo in 1990 for the Nintendo Entertainment System. Select games can utilize it to enable up to four-player gameplay. [1] The NES Four Score is similar to the previously introduced NES Satellite, a device that allows four players to connect to the NES and extends the range using infrared wireless communication.
Prior to the advent of NES multitap support, the NES games supporting more than two players required the players to pair up and then alternate turns while sharing the same pair of NES controllers. Some games that originally featured support for more than two players, such as some arcade titles, support only two simultaneous players in their NES versions.
The NES Four Score plugs into both controller ports on the NES console and allows input of up to four NES controllers. On the NES Four Score, there is an option to switch between two-player and four-player modes, and there are turbo A and B buttons that give any of the connected controllers a rapid-fire boost. The NES Four Score can also be used as a controller extension cable because the wire which leads from the accessory to the NES is several feet in length. [2]
These licensed games are compatible with the NES Four Score, for more than two concurrent players:
These homebrew games are also compatible:
The 4-Players Adaptor [a] is a licensed peripheral released for the Famicom in Japan by Hori. [6] It is the Famicom's equivalent to the NES Four Score. [7] Its purpose is to allow up to four players to play simultaneously in compatible games by allowing for additional controllers to be connected through the console's expansion port. The adapter also features a switch that allows the first two players to use external controllers in lieu of the standard Famicom controllers, giving each player the choice to use an external controller. Many of the titles in Technōs Japan's Kunio-kun series support the adapter.
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the Super Famicom (SFC). In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions.
River City Ransom, known as Street Gangs in PAL regions, is an open world beat 'em up video game originally for the Nintendo Entertainment System. It is an English localization of Downtown Nekketsu Monogatari for the Famicom. The game was developed by Technōs Japan and released in Japan on April 25, 1989.
The Kunio-kun (くにおくん) series is a video game series started by Technōs Japan. The series is now handled by Arc System Works who purchased all of the intellectual property rights from Technōs' successor, Million Corp. The first game in the series is fully titled Nekketsu Kōha Kunio-kun (熱血硬派くにおくん), which roughly translates to "Hot Blood Tough Guy Kunio", with Nekketsu being the name of the series' title character Kunio's high school. The kun suffix after his name is an informal Japanese honorific usually applied to young males. The series originated in arcades, before appearing on the Famicom console. Kunio later became Technōs Japan's main mascot, appearing on the company's logo in several games and television commercials.
Technōs Japan Corp. was a Japanese video game developer, best known for the Double Dragon and Kunio-kun franchises as well as Karate Champ, The Combatribes and Voltage Fighter Gowcaizer. As of June 2015, Arc System Works owns the intellectual properties of Technōs Japan.
The NES Satellite is a Nintendo Entertainment System multiplayer adaptor accessory (multitap), created by Nintendo and released in 1989 as a part of the NES Sports Set.
In video game parlance, a famiclone is a hardware clone of the Family Computer/Nintendo Entertainment System. They are designed to replicate the workings of, and play games designed for, the Famicom and NES. Hundreds of unauthorized clones and unlicensed game copies have been made available since the height of the NES popularity in the late 1980s. The technology employed in such clones has evolved over the years: while the earliest clones feature a printed circuit board containing custom or third party integrated circuits (ICs), more recent (post-1996) clones utilize single-chip designs, with a custom ASIC which simulates the functionality of the original hardware, and often includes one or more on-board games. Most devices originate in China and Taiwan, and less commonly South Korea. Outside China and Taiwan, they are mostly widespread across emerging markets of developing countries.
Nekketsu Kōha Kunio-kun, released as Renegade in the West, is a beat 'em up video game developed by Technōs Japan and distributed by Taito for the arcades in 1986. In the original Japanese version Nekketsu Kōha Kunio-kun, the game revolves around a high-school delinquent named Kunio-kun who must stand up against a series of rival gangs frequently targeting his classmate Hiroshi. In the Western version Renegade, the player controls a street brawler who must face four different gangs in order to rescue his girlfriend being held captive by a mob boss.
Super Dodge Ball is a dodgeball-based sports game produced by Technos Japan Corp. originally released as an arcade game in 1987. In Japan, it was the second game starring Technos Japan's video game character Kunio-kun, following Nekketsu Kōha Kunio-kun, although the connection between the two games was removed in the western release. Various home versions and sequels of the game have been released for various platforms.
The Super 8, also sold under the title Tri-star or Tristar, is an unlicensed video game peripheral released in 1995 for the Super Nintendo Entertainment System designed to allow the system to run games developed for the Nintendo Entertainment System. The Super 8 utilized an NES-on-a-chip integrated circuit to duplicate the functionality of the original NES hardware, and connected to the SNES's own cartridge slot.
A multitap is a video game console peripheral that increases the number of controller ports available to the player, allowing additional controllers to be plugged in simultaneously in a manner similar to a power strip or a USB hub. A multitap often takes the form of a box with three or more controller ports which is then connected to a controller port on the console itself.
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box : one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact discs. The companies that manufacture video game consoles also make these accessories for replacement purposes as well as improving the overall experience. There is an entire industry of companies that create accessories for consoles as well, called third-party companies. The prices are often lower than those made by the maker of the console (first-party). This is usually achieved by avoiding licensing or using cheaper materials. For the mobile systems like the PlayStation Portable and Game Boy iterations, there are many accessories to make them more usable in mobile environments, such as mobile chargers, lighting to improve visibility, and cases to both protect and help organize the collection of system peripherals to. Newer accessories include many home-made things like mod chips to bypass manufacturing protection or homemade software.
Nintendo World Cup is a soccer video game for the Family Computer/NES and Game Boy, developed by Technōs Japan and released in 1990. It is a localization of Nekketsu High School Dodgeball Club: Soccer, the fourth Kunio-kun game released for the Family Computer. Ports for the PC Engine and Mega Drive were also released in Japan. A Game Boy version was released in Japan, North America, and Europe.
Crash 'n' the Boys: Street Challenge, released in Japan as Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal is a 1992 sports game for the NES by Technos Japan Corp. A Game Boy version of the game was also released in Japan only. The game featured Olympic style contests without rules or regulations, between five teams. The games included 400 metres hurdles, Hammer throw, Swimming, Roof Top Jumping, and Fighting Scene. It was re-released for the Wii Virtual Console on September 14, 2009 and later for the Nintendo 3DS on November 28, 2013 and for the Wii U on December 11, 2014. The game was included in the "Double Dragon & Kunio-kun: Retro Brawler Bundle" released for the Nintendo Switch on February 20, 2020. It was re-released for Nintendo Switch, Xbox One and PlayStation 4 in April the same year.
Shin Nekketsu Kōha: Kunio-tachi no Banka is a beat 'em up video game developed by Almanic Corporation and published by Technos Japan for the Super Famicom in 1994 exclusively in Japan. It was the fourth game in the Kunio-kun series released for the Super Famicom.
Super Dodge Ball is a sports video game developed and published by Technōs Japan that was for the Nintendo Entertainment System in 1989. It is loosely based on the 1987 arcade game of the same name, which was also developed by Technōs. Like its arcade counterpart, it was released in Japan as part of the Kunio-kun series.
Yoshihisa Kishimoto is a Japanese video game developer known primarily for his involvement with Technos Japan Corp. He is best known for his work on beat 'em up games, as the original creator of the Kunio-kun and Double Dragon game franchises, having worked on the original arcade and NES installments in both series. While not the first side-scrolling martial arts action games, they established the general template and conventions used by the beat 'em up genre since the late 1980s. He has thus sometimes been referred to as the grandfather of the beat 'em up genre. He is currently the President and Representative Director of a game company called Plophet.
The Super NES CD-ROM is an unreleased add-on for the Super Nintendo Entertainment System (SNES) video game console. It was built upon the functionality of the cartridge-based SNES by adding support for a CD-ROM-based format known as Super Disc.
The Nintendo Entertainment System (NES), an 8-bit third-generation home video game console produced by Nintendo, had numerous model variants produced throughout its lifetime. It was originally released in 1983 as the Family Computer in Japan, with design work led by Masayuki Uemura. Nintendo intentionally redesigned it as the NES in North America in an attempt to avoid the stigma of video game consoles lingering from the video game crash the same year; while it was initially conceptualized as a home computer, it was ultimately modeled after a videocassette recorder (VCR) for its debut there in 1985. Nintendo subsequently exported the NES to Europe and Oceania via local distributors.