Also known as | Oxy (code name) [1] |
---|---|
Manufacturer | Nintendo |
Product family | Game Boy |
Type | Handheld game console |
Generation | Sixth |
Release date | |
Introductory price | US$99.99(equivalent to $155.99 in 2023) |
Discontinued | 2008 |
Units shipped | 2.42 million [2] |
Media | Game Boy Advance Game Pak |
System on a chip | Nintendo CPU AGB |
CPU | ARM7TDMI @ 16.78 MHz |
Memory | 288 KB RAM, 98 KB VRAM |
Predecessor | Game Boy Color |
Successor | Nintendo DS |
Related |
The Game Boy Micro (stylized as GAME BOY micro) [a] is a handheld game console developed and manufactured by Nintendo. It was first released in Japan on September 13, 2005 as a smaller, lighter redesign of the Game Boy Advance. The system is the last Game Boy handheld, alongside the AGS-101 model of the Game Boy Advance SP. Unlike its predecessors, the Game Boy Micro lacks backward compatibility for original Game Boy and Game Boy Color games.
According to Nintendo of America vice president George Harrison, the idea for a smaller version of the Game Boy was first discussed in 2004. [3] Harrison explained that, unlike the traditional console development process, Nintendo was always thinking about new ideas for the Game Boy, describing it as a "continuous process of invention". [3] Developed under the code name "Oxy", [1] the company tried many ways to see how small they could make the Game Boy, opting for a metallic casing that, according to Nintendo Co. Ltd president Satoru Iwata, was "unusual for Nintendo". [4]
The Game Boy Micro was announced by Nintendo of America's vice president of sales and marketing, Reggie Fils-Aimé, at the company's Electronic Entertainment Expo press conference on May 17, 2005. [5] [6] The system was released in Japan on September 13, 2005, in North America on September 19, 2005, [7] in Australia on November 3, 2005, [8] and in Europe on November 4, 2005. It was released in China as the iQue Game Boy Micro on October 1, 2005, and later released in South Korea on November 9, 2005.
The Game Boy Micro was discontinued in 2008, two years before the Game Boy Advance SP. [9]
The Game Boy Micro retains some of the functionality of the Game Boy Advance SP but in a more compact form factor. Additionally, it has a backlit screen with the ability to adjust the brightness. The shape itself is oblong, similar to the style of the Nintendo Entertainment System controller. The Game Boy Micro features a removable, decorative housing called a faceplate. Designs with special faceplates were sold as a customization feature. Faceplates for the Micro are made using in-mould decoration. [10]
The Game Boy Micro cannot play original Game Boy and Game Boy Color games due to design changes. While the 8-bit Sharp SM83 processor necessary to run games from older Game Boy systems is still present, it lacks other internal hardware necessary for backward compatibility. It is also incompatible with other peripherals due to its design.
The Game Boy Micro has a two-way switch on its right side for adjusting volume. By holding down the left shoulder button, the switch can also be used to adjust the backlight between five levels of brightness.
The Game Boy Micro is compatible only with Game Boy Advance Game Paks, including Game Boy Advance Video Paks. [13] : 10 As with other Game Boy Advance systems, there is no regional lockout on software.
While Game Boy or Game Boy Advance Game Link cables and the Game Boy Advance Wireless Adapter are not compatible with the Game Boy Micro system, adapters and a Game Boy Micro-compatible Wireless adapter have been released. [13] : 18 Nintendo also redesigned their Play-Yan music/video adapter to better fit the Game Boy Micro. This device is able to play MP3 and digital video files from SD cards.
In Japan, the Game Boy Micro was released in four different base colors: black, blue, purple, and silver. [14] Also available at launch was a limited edition version, based on the controller of the Japanese version of the Nintendo Entertainment System, the Family Computer. [15] In October 2005, Square Enix announced that they would be releasing a special faceplate, featuring artwork by Yoshitaka Amano, to promote their re-release of Final Fantasy IV on the Game Boy Advance. [16] [17] On November 17, 2005, Nintendo released a Pokémon version in Japan, featuring a red Micro with a black faceplate containing the silhouette of Pikachu. [18] [19] Another special edition of the Micro was released on April 20, 2006, which bundled Mother 3 with a red Micro and a themed faceplate. [20] [21]
In the United States and Canada, the Game Boy Micro launched with two regular color choices, each sold with three interchangeable faceplates included: silver with black, "Ammonite" and "Ladybug" faceplates; and black with silver, "Flame" and "Camouflage" faceplates. [7] The "20th Anniversary" edition was released on December 4, 2005, which was the Famicom controller-inspired version released in Japan. [22] [23] In Europe, the Game Boy Micro was available in four different colors, with one matching faceplate: silver, green, blue and pink. Game Boy Micro sold in Australia have the same colors (except Green which replaced by red color) as Europe. [24]
Aside from Nintendo of America's online store, additional faceplates were not sold in the US, and were entirely unavailable in the UK. [25] [26] The feature was omitted from the product's marketing, packaging, and manual in Europe.
Date | Japan | Americas | Other | Total |
---|---|---|---|---|
2005-09-30 [27] | 0.41 million | 0.29 million | 0 | 0.70 million |
2005-12-31 [28] | 0.57 million | 0.47 million | 0.78 million | 1.82 million |
2006-03-31 [29] | 0.58 million | 0.47 million | 0.79 million | 1.83 million |
2006-06-30 [30] | 0.59 million | 0.47 million | 0.80 million | 1.86 million |
2006-09-30 [31] | 0.59 million | 0.47 million | 0.80 million | 1.87 million |
2006-12-31 [32] | 0.60 million | 0.96 million | 0.85 million | 2.40 million |
2007-03-31 [33] [34] | 0.61 million | 0.95 million | 0.87 million | 2.42 million |
Generally, the Game Boy Micro did not sell well, and failed to reach the company's aim of units sold. The Game Boy Micro sold over 170,000 units during its first days in Japan. [35] According to a Q1 2007 Nintendo earnings release, 2.42 million Game Boy Micro units had been sold worldwide as of March 31, 2007, including 610,000 units in Japan, 950,000 units in the Americas, and 870,000 in other territories such as Europe and Oceania. [33] As of July 30, 2007, the Game Boy Micro had sold 2.5 million units, according to GamePro. It was ranked #8 in their "The 10 Worst-Selling Handhelds of All Time". [36] Satoru Iwata stated that the marketing of the Nintendo DS may have hurt the Micro in the marketplace and admitted that Game Boy Micro sales did not meet Nintendo's expectations. [37]
The system retailed for US$99, [38] compared to US$79 for the Game Boy Advance SP. The system was originally available in black and silver, and a red 20th Anniversary Edition was later released to commemorate the 20th anniversary of the Nintendo Entertainment System. [39]
The Game Boy Micro's backlit screen, which is superior to the original frontlit Game Boy Advance SP model (a later backlit remodel added a similar high quality screen to SP systems), has been praised for its visibility. [40] Due to a finer dot pitch, the screen is more evenly lit, and the brightness is adjustable. The smaller dot pitch has also improved the apparent sharpness of the display.[ citation needed ]
The removable faceplates have also been praised because they allow for personalization and protect the high-resolution backlit screen. [40]
The Game Boy Advance (GBA) is a 32-bit handheld game console developed, manufactured, and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004.
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing players to carry them and play them at any time or place.
Nintendo Co., Ltd. is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes and releases both video games and video game consoles.
The Game Gear is an 8-bit fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games through the use of an adapter.
The Game Boy Advance SP, released in Japan on February 14, 2003, is a foldable handheld game console developed, released, and marketed by Nintendo that served as an upgraded version of the original Game Boy Advance. The "SP" in the name stands for "Special". It is the penultimate console in the Game Boy Advance product line before the Game Boy Micro, which was released in September 2005.
The Nintendo DS is a 32-bit foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles.
2003 saw many sequels and prequels in video games, such as Tony Hawk's Underground, Madden NFL 2004, NBA Live 2004, ESPN NBA Basketball, Saya no Uta: The Song of Saya, Final Fantasy X-2, Mario Kart: Double Dash, Mario & Luigi: Superstar Saga, Prince of Persia: The Sands of Time, Sonic Heroes, Postal 2, Star Wars: Knights of the Old Republic, Uru: Ages Beyond Myst, and WWE SmackDown! Here Comes the Pain. New intellectual properties included Beyond Good & Evil, Boktai: The Sun is in Your Hand, Call of Duty, Disgaea, Drakengard, Manhunt, PlanetSide, TrackMania, True Crime: Streets of LA, and Viewtiful Joe. The year's best-selling video game worldwide was Pokémon Ruby/Sapphire, the fifth time a Pokémon games was the annual worldwide top-seller.
The GameCube Game Boy Advance cable (DOL-011) is a video game accessory manufactured by Nintendo which is used to connect the Game Boy Advance (GBA) handheld console to the GameCube (GCN) home console. Depending on the games it is used with, the cable may facilitate transferring data between related games, unlocking additional content, or turning the GBA into a controller or second screen.
WarioWare: Twisted! is a video game for the Game Boy Advance, developed by Nintendo SPD with Intelligent Systems and published by Nintendo. It was released on October 14, 2004 in Japan; May 19, 2005 in Australia; and May 23, 2005 in North America. The third game in the WarioWare series and the seventh in the Wario series overall, Twisted! was the last Wario game to be released on a Game Boy family system.
iQue, Ltd. is a Chinese video game/game localization and support development company located in Suzhou. It was founded as a joint venture between Wei Yen and Nintendo in 2002 as a Chinese video game console manufacturing company. The following year, the company released the iQue Player. The company had manufactured and distributed official Nintendo products for the mainland Chinese market under the iQue brand until 2018.
The Nintendo DS Lite is a foldable handheld game console developed and manufactured by Nintendo. It is the second iteration of the Nintendo DS and is slimmer, brighter, and more lightweight than the original. It was announced on January 26, 2006, more than a month before its initial release in Japan on March 2, 2006, due to overwhelming demand for the original model. It has been released in Australia, North America, Europe, New Zealand, Singapore, and defined regions in South America, the Middle East, and East Asia. As of March 31, 2014, the DS Lite had shipped 93.86 million units worldwide.
The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two games of the same title, like Tetris, or two compatible games like Pokémon Red and Blue. Games can be linked for head-to-head competition, cooperative play, trading items, unlocking hidden features, etc.
This is a list of video game accessories that have been released for the Game Boy handheld console and its successors. Accessories add functionality that the console would otherwise not have.
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.
The Nintendo 3DS is a foldable handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, produced until 2020. The system features backward compatibility with the Nintendo DS's library of video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita.
The following is a sales history for the Nintendo DS family.
The New Nintendo 3DS is a clamshell design handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS; notably it is the first with hardware improvements. Like the original 3DS, the New Nintendo 3DS also has a larger variant, the New Nintendo 3DS XL.
The sales of Micro did not meet our expectations ... However, toward the end of 2005, Nintendo had to focus almost all of our energies on the marketing of DS, which must have deprived the Micro of its momentum.