Also known as | Frontlit: AGS-001 Backlit: AGS-101 |
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Manufacturer | Nintendo |
Product family | Game Boy [1] |
Type | Handheld game console |
Generation | Sixth |
Release date | |
Introductory price | |
Discontinued | Yes; date undisclosed |
Units shipped | 43.57 million [5] |
Media | Game Boy Game Pak Game Boy Color Game Pak Game Boy Advance Game Pak |
System on a chip | Nintendo CPU AGB |
CPU | ARM7TDMI @ 16.78 MHz Sharp SM83 @ 4 / 8 MHz |
Memory | 288 KB RAM, 98 KB VRAM |
Display | Frontlit or backlit TFT LCD, 240 × 160 px, 40.8 mm × 61.2 mm (1.61 in × 2.41 in) [6] |
Backward compatibility | Game Boy Game Boy Color |
Predecessor | Game Boy Color [7] |
Successor | Nintendo DS |
Related |
The Game Boy Advance SP [lower-alpha 1] (GBA SP), released in Japan on February 14, 2003, [8] is a foldable handheld game console developed, released, and marketed by Nintendo that served as an upgraded version of the original Game Boy Advance. The "SP" in the name stands for "Special". [9] It is the penultimate console in the Game Boy Advance product line before the Game Boy Micro, which was released in September 2005.
The Game Boy Advance SP was championed by Satoru Okada, who led the development of the original Game Boy Advance. When Okada first pitched to Nintendo leadership the idea of a small and thin Game Boy Advance that used a rechargeable battery, the feedback was almost entirely negative. Not deterred, Okada told one of his hardware engineers to build a conceptual model as small and thin as possible without regard to the feasibility of manufacturing the device. What resulted was the clamshell design of the Game Boy Advance SP. When Okada took this conceptual model to the same leadership group that rejected his initial pitch, they were quickly won over. [10]
In addition to being smaller and using a rechargeable battery, the Game Boy Advance SP also addressed a key shortcoming of the original Game Boy Advance: the reflective color display that was hard to see in dark conditions.
The first Game Boy Advance SP had a frontlight that illuminated the front of the display and a reflective surface behind the screen that sent light back through the liquid crystal pixel elements to the viewer. A later revision replaced the frontlight and reflective surface with a backlight that also illuminated the liquid crystal pixel elements.
Game Boy Advance SP (AGS-001) | Game Boy Advance SP (AGS-101) | |
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Height | 84 mm (3.3 in) (closed), 155 mm (6.1 in) (open) | |
Width | 82 mm (3.2 in) | |
Depth | 24.4 mm (0.96 in) | |
Weight | 142 g (5.0 oz) | |
Display | 2.9-inch (diagonal) reflective thin-film transistor (TFT) color liquid-crystal display (LCD), 40.8 mm × 61.2 mm (1.61 in × 2.41 in) with frontlight | 2.9-inch (diagonal) backlit TFT color LCD, 40.8 mm × 61.2 mm (1.61 in × 2.41 in) |
Resolution | 240 (w) × 160 (h) pixels (3:2 aspect ratio) | |
Frame rate | 59.737 Hz [11] | |
Color support | 32,768 colors, up to 511 simultaneously in character mode, all may displayed simultaneously in Bitmap mode | |
System on a chip (SoC) | Nintendo CPU AGB | |
Processors |
| |
Memory | ||
Battery | Rechargeable lithium-ion pack provides 10 hours of use with light on and 18 hours with light off, 3-hour recharge time | |
Sound | ||
I/O |
| |
Controls |
|
|
References: [12] [13] [14] [15] [16] |
Nintendo removed the 3.5 mm headphone jack from the SP, which had been included on all previous Game Boy models. Headphones designed specifically for the GBA SP can be purchased, or standard headphones can be attached with an optional adapter that plugs into the same port as the AC adapter. [17] As both the AC adapter and headphones use the same port, it is not possible to charge the SP and listen to headphones at the same time with the Nintendo-brand adapter. There are, however, third-party adapters that "split" into two different cords: the power jack on one side and a headphone jack on the other.
In 2005, Nintendo released an improved version of the Game Boy Advance SP in North America, featuring a brighter backlit screen instead of the previous version's frontlit screen. This GBA SP was Nintendo's first internationally-released handheld system to feature an integrated backlight. (However, there had already been a backlit system years earlier with the Japan-only Game Boy Light, which was essentially a Game Boy Pocket with an electroluminescent backlit display.) The AGS-101 was never officially released in Japan, however, and the frontlit AGS-001 models were still available on the market until the end of production.
The new model can be distinguished by the following features:
The North American backlit version comes in three standard colors: "Pearl Blue", "Pearl Pink" and "Graphite" (a greyer version of Onyx Black). There were also two Toys "R" Us exclusive backlit models; a "SpongeBob SquarePants" model [20] and a "Limited Edition Pikachu" model.
In 2006, the AGS-101 backlit model also saw a very limited release in Europe. [21] Few models made it to market, likely due to the release of the Game Boy Advance-compatible Nintendo DS one year prior. The European version was released in "Surf Blue" [22] as well as re-issued in "Pink" and "Tribal" editions.
Unlike the North American release, the European box does not feature any prominent text to distinguish the backlit models from the older frontlit models. In addition, only the "Surf Blue" color was unique to the AGS-101, the other two colors "Pink" and "Tribal" had already been released as frontlit models – for these reasons it can be very difficult to identify a European backlit SP. Apart from the AGS-101 model number on the base of the unit, the only other obvious distinguishing feature of the European backlit model is the large picture of the Game Boy Advance SP featured on the front of the box. (The European frontlit models of "Pink" and "Tribal" only feature small pictures of the Game Boy Advance SP on the sides of the box and Flower/Tattoo patterns on the front respectively.)
The AGS-101 Game Boy Advance SP was the final Nintendo handheld to have backward compatibility with Game Boy and Game Boy Color games in North America and Europe.
The GBA SP launched in Platinum Silver and Cobalt Blue, with the addition of Onyx in Europe and Japan. [2] Later colors include: Flame Red, Pearl Pink, Pearl Blue, Graphite, Midnight Blue, Charizard Fire Red, Torchic Orange, Venusaur Leaf Green, Groudon Red, Kyogre Blue, Rayquaza Green, NES classic design, and Pikachu Yellow. A limited gold edition with a Triforce and the Hyrule Royal Family crest was available in Europe which included a copy of The Legend of Zelda: The Minish Cap . [23] In 2003, Toys "R" Us sold an exclusive gold edition (without any Zelda symbols) in the US starting on Black Friday of that year, initially with a Super Mario Advance 4 game. [24]
In Japan, it was released in a variety of standard colors and special packages. In most other regions it was released in Platinum Silver and Charcoal Black. Later, a Flame Red version was released. Six special editions have also been released: an NES Classics model with the same color scheme as a classic NES controller (and designed to resemble an NES deck when closed), a SpongeBob SquarePants model, a Pikachu model, and a silver model with a tattoo design printed on it, known as the 'Tribal Edition'. [25] In other regions, such as Europe, Asia, and the Middle East, additional colors have been released, such as Pearl Green and Starlight Gold. [26]
The Game Boy Advance SP had other limited editions:
M. Wiley of IGN called the Game Boy Advance SP "a step in the right direction for Nintendo", praising the system's new redesign over the original GBA and highlighting its inclusion of a backlit screen and rechargeable battery, although minor criticism went towards the system's omission of a headphone jack. [27] Engadget gave it a global score of 84 out of 100, also praising the new features of the redesign while noting the system's lack of a headphone jack. [28] Lawson Wong of Fresh Gear called it "darn close to perfection" aside from the missing headphone jack. [29] Matthew D. Sarrel of PC Magazine suggested it to consumers as an improvement over the original model, praising the backlight and integration of a charger as well as improved visual quality, though he noted that players with larger hands may find difficulty with the system's design. [30]
As of June 30, 2009, the Game Boy Advance series has sold 81.48 million units worldwide, of which 43.52 million are Game Boy Advance SP units. [31]
Date | Japan | Americas | Other | Total |
---|---|---|---|---|
2003-03-31 [32] | 0.82 million | 0.83 million | 0.46 million | 2.10 million |
2003-06-30 | ? | ? | ? | 4.84 million [33] |
2003-09-30 [34] | 2.33 million | 4.32 million | 2.38 million | 9.04 million |
2003-12-31 [35] | 3.14 million | 7.82 million | 4.34 million | 15.30 million |
2004-03-31 [36] | 3.68 million | 8.78 million | 4.70 million | 17.16 million |
2004-06-30 | ? | ? | ? | 19.33 million [37] |
2004-09-30 [38] | 5.02 million | 12.46 million | 6.21 million | 23.68 million |
2004-12-31 [39] | 5.94 million | 16.13 million | 8.67 million | 30.73 million |
2005-03-31 [40] | 6.00 million | 16.69 million | 9.10 million | 31.79 million |
2005-06-30 | ? | ? | ? | |
2005-09-30 [41] | 6.16 million | 18.08 million | 10.08 million | 34.32 million |
2005-12-31 [42] | 6.35 million | 20.40 million | 10.64 million | 37.40 million |
2006-03-31 [43] | 6.42 million | 20.95 million | 10.86 million | 38.23 million |
2006-06-30 [44] | 6.46 million | 21.30 million | 11.08 million | 38.84 million |
2006-09-30 [45] | 6.48 million | 21.95 million | 11.37 million | 39.79 million |
2006-12-31 [46] | 6.50 million | 23.06 million | 11.78 million | 41.33 million |
2007-03-31 [47] | 6.50 million | 23.47 million | 11.95 million | 41.92 million |
2007-06-30 [48] | 6.50 million | 23.78 million | 12.14 million | 42.43 million |
2007-09-30 [49] | 6.51 million | 24.01 million | 12.31 million | 42.82 million |
2007-12-31 [50] | 6.51 million | 24.01 million | 12.51 million | 43.02 million |
2008-03-31 [51] | 6.51 million | 24.00 million | 12.71 million | 43.23 million |
2008-06-30 [52] | 6.51 million | 24.00 million | 12.89 million | 43.41 million |
2008-09-30 [53] | 6.51 million | 24.00 million | 12.97 million | 43.49 million |
2008-12-31 [54] | 6.51 million | 24.00 million | 13.00 million | 43.52 million |
The Game Boy Advance (GBA) is a 32-bit handheld game console developed, manufactured, and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004.
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing players to carry them and play them at any time or place.
Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.
The Game Boy Player is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges, allowing those games to be played on a television.
The Nintendo DS is a 32-bit foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem, a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles.
The GameCube Game Boy Advance cable (DOL-011) is a video game accessory manufactured by Nintendo which is used to connect the Game Boy Advance (GBA) handheld console to the GameCube (GCN) home console. Depending on the games it is used with, the cable may facilitate transferring data between related games, unlocking additional content, or turning the GBA into a controller or second screen.
A frontlight is a means of illuminating a display device, usually a liquid crystal display (LCD), which would otherwise be viewed in ambient light. This improves its performance in poor lighting conditions.
Game Boy Advance Video is a format for putting full color, full-motion videos onto Game Boy Advance ROM cartridges. These videos are playable using the Game Boy Advance system's screen and sound hardware. They were all published by Majesco Entertainment, except for the Pokémon Game Boy Advance Video cartridges, which were published by Nintendo. Most cartridges were developed by DC Studios, Inc., except for the few labelled "Movie Pak" which were developed by 4Kids Entertainment's subsidiary 4Kids Technology, Inc. The video cartridges are colored white for easy identification and are sold as Game Boy Advance Video Paks; these offer the same 240×160 resolution as standard Game Boy Advance games, except for the Shrek and Shark Tale pack, which is at 112p.
WarioWare: Twisted! is a video game for the Game Boy Advance, developed by Nintendo SPD with Intelligent Systems and published by Nintendo. It was released on October 14, 2004 in Japan; May 19, 2005 in Australia; and May 23, 2005 in North America. The second game in the WarioWare series and the seventh in the Wario series overall, Twisted! was the last Wario game to be released on a Game Boy family system.
The Play-Yan is a media player designed for the Game Boy Advance SP and also compatible with the Game Boy Micro and Nintendo DS. It uses SD flash memory to play MP3 audio files and H.264/MPEG-4 AVC video files. It can also play 13 bonus mini-games, all of which are available freely on the Nintendo website in Japan. Sales of the Play-Yan were discontinued on September 11, 2005.
The Game Boy Micro is a handheld game console developed and manufactured by Nintendo. It was first released in Japan on September 13, 2005 as a smaller, lighter redesign of the Game Boy Advance. The system is the last Game Boy handheld, alongside the AGS-101 model of the Game Boy Advance SP. Unlike its predecessors, the Game Boy Micro lacks backward compatibility for original Game Boy and Game Boy Color games.
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The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two games of the same title, like Tetris, or two compatible games like Pokémon Red and Blue. Games can be linked for head-to-head competition, cooperative play, trading items, unlocking hidden features, etc.
This is a list of video game accessories that have been released for the Game Boy handheld console and its successors. Accessories add functionality that the console would otherwise not have.
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.
The following is a sales history for the Nintendo DS family.
The Visteon Dockable Entertainment System is a portable DVD player created by Visteon in 2006 for the US market at an MSRP of $1299 USD. The player is notable for containing officially licensed Game Boy Advance hardware, as Visteon partnered with Nintendo to announce the product at CES 2006. Initially due out in April, the product was then delayed to May before finally launching in July of that year. To celebrate the product's launch Visteon held a photography and writing contest.
The Anbernic RG35XXSP is a Linux-based handheld game console created by the Chinese company Anbernic and released in 2024. Design-wise, it is considered a clone of Nintendo's 2003 console, the Game Boy Advance SP. However, unlike its inspiration, it is a digital-only console and plays ROMs stored on MicroSD card through the use of emulation. It also has a standard-definition IPS screen and supports games up to the Dreamcast era, with additional buttons to support this capability. It is sold in several different colors, some of them utilizing transparent plastic. The RG35XXSP was positively received by critics, who praised its design, powerful processor, high-quality screen and price point, but noted that its emulation abilities were hit-or-miss, with performance suffering without the use of RetroArch, and the lack of an analog stick rendered certain games unplayable.
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