Street Fighter 30th Anniversary Collection

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Street Fighter 30th Anniversary Collection
Street Fighter 30th Anniversary Collection.png
Developer(s) Digital Eclipse
Publisher(s) Capcom
Series Street Fighter
Platform(s)
Release
  • WW: 29 May 2018
  • JP: 25 October 2018
Genre(s) Fighting
Mode(s) Single-player, multiplayer

Street Fighter 30th Anniversary Collection is a compilation of fighting games from the Street Fighter series developed by Digital Eclipse and published by Capcom in celebration of the series' 30th anniversary. The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2018.

Contents

Gameplay

Street Fighter 30th Anniversary Collection is a compilation that collects the arcade versions of twelve (thirteen for the Switch version) fighting games from the Street Fighter series: [1]

While playing a single-player mode in any of the twelve (or thirteen) games, the player can use save states to save and resume at any time. [1] Four of the games (Hyper Fighting, Super Turbo, Alpha 3, and 3rd Strike) support online multiplayer, including ranked matchmaking. [1] Online lobbies can support up to four players and a player can fight against a CPU opponent while waiting for online battles to be ready. [1] The Nintendo Switch version of the game includes an exclusive eight-player tournament mode for Super Street Fighter II that can be played locally with four consoles. [2]

The collection includes bonus features such as a museum to view concept art, pitch documents and facts about each release; a music player to listen to tracks across the series; an interactive timeline that chronicles the series' history; and biographies that provide background information, stories, sprite art and animations for characters in the series. [3]

Development and release

Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. [4] To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu. [1]

Capcom announced the collection in December 2017 at the finals of the Capcom Cup Street Fighter tournament. [4] The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One on 29 May 2018, [1] [5] although it was delayed in Japan to address fan feedback. [6] A digital copy of Ultra Street Fighter IV is included with pre-orders of the PlayStation 4, Windows, and Xbox One versions of the collection. [5] This arcade-only 2D fighting game compilation does not include other enhanced iterations such as Hyper Street Fighter II , Street Fighter Alpha 2 Gold and Street Fighter Alpha 3 Upper.

In Japan, the compilation is known as Street Fighter 30th Anniversary Collection International. In addition to the international version of each game, it also features the Japanese versions. [7]

Reception

The collection has been met with mostly positive critic reviews.

It reached number 6 in the UK sales charts, [17] and number 10 in Australia. [18] In Japan, the game reached #4 on the PS4 and #6 on the Switch, selling 21,000 copies between them. [19]

By November 2019, the collection had sold 1 million copies worldwide. [20] As of December 31 2022, sales reached 2.50 million. [21]

Related Research Articles

<i>Super Street Fighter II</i> 1993 video game

Super Street Fighter II: The New Challengers is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II: Hyper Fighting. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.

<i>Street Fighter Alpha 2</i> 1996 video game

Street Fighter Alpha 2, known as Street Fighter Zero 2 in Japan, Asia, South America, and Oceania, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is a remake to the previous year's Street Fighter Alpha: Warriors' Dreams. The game features a number of improvements over the original, such as new attacks, stages, endings, and gameplay features. It was followed by Street Fighter Alpha 3.

<i>Super Street Fighter II Turbo</i> 1994 video game

Super Street Fighter II Turbo is a fighting game released for the arcades by Capcom in Japan on February 23, 1994, in North America on February 23 and March 26, 1994 (beta) and in Europe in March 1994 (beta). It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware.

<i>Hyper Dyne Side Arms</i> 1986 video game

Hyper Dyne Side Arms (サイドアーム) is a horizontally scrolling shooter developed and released by Capcom as an arcade video game in 1986. The player takes control of a flying mecha fighter who must battle an alien army. Side Arms uses a two-directional attacking system similar to Capcom's previous shoot-'em-up Section Z.

<i>Super Puzzle Fighter II Turbo</i> 1996 video game

Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a tile-matching puzzle video game released in 1996 for the CP System II (CPS2) arcade board, by Capcom and its Capcom Coin-Op division. The game's title is a play on Super Street Fighter II Turbo, as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.

<i>Capcom Classics Collection</i> 2005 video game

Capcom Classics Collection is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005 in North America and in 2006 in Japan. It was developed by Digital Eclipse Software, Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, Capcom Classics Collection Vol. 2, was released on November 24, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan.

<i>Street Fighter III: 2nd Impact</i> 1997 video game

Street Fighter III: 2nd Impact - Giant Attack is a competitive fighting game produced by Capcom that was released as a coin-operated arcade game in 1997. It is an update of Street Fighter III: New Generation. Like its predecessor, it runs on the CP System III hardware. 2nd Impact introduced new gameplay mechanics, new characters, and new special moves. The game also brings back bonus rounds, not seen in the series since Super Street Fighter II. It is also the only CPS3 title to have a widescreen feature.

<i>Street Fighter III: 3rd Strike</i> 1999 video game

Street Fighter III: 3rd Strike - Fight for the Future is a 2D fighting game developed and published by Capcom, originally released in 1999 for the arcades and in 2000 for the Dreamcast. In 2004 it was released on the PlayStation 2 and Xbox. A downloadable online version titled Street Fighter III: 3rd Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in 2011.

<i>Street Fighter Anniversary Collection</i> 2004 video game

Street Fighter Anniversary Collection is a bundle of two Street Fighter games: Hyper Street Fighter II, and Street Fighter III: 3rd Strike. It was released for the PlayStation 2 and Xbox. Both versions are nearly identical, but the latter version offered online competitive play. The PlayStation 2 version of the bundle was only released in North America, since the PS2 versions of Hyper Street Fighter II and 3rd Strike were released as separate stand-alone games in Japan, with the PAL region only receiving a separate release of Hyper Street Fighter II on the PS2. The Xbox version of the bundle was released in all three regions.

<i>Street Fighter II Turbo</i> 1992 video game

Street Fighter II Turbo: Hyper Fighting is a competitive fighting game released by Capcom for arcades in 1992. It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game. Released less than a year after the previous installment, Turbo introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.

<i>Hyper Street Fighter II</i> 2003 video game

Hyper Street Fighter II: The Anniversary Edition is a fighting game by Capcom that was originally released for the arcade and PlayStation 2 in 2003 in Japan and in 2004 in North America and Asia. Released to commemorate the 15th anniversary of the Street Fighter series, Hyper Street Fighter II is a modified port of Super Street Fighter II Turbo in which players can control any versions of the main characters from the five Street Fighter II games previously released for arcade. Although originally released as a home console game, an arcade port was released shortly afterwards in limited quantities, turning it into the sixth arcade iteration. This game is also the last to use the CP System II.

<i>Street Fighter Collection</i> Fighting video game compilation by Capcom

Street Fighter Collection is a fighting game compilation developed and published by Capcom for the Sega Saturn and PlayStation. It contains the original Super Street Fighter II: The New Challengers (1993), its follow-up Super Street Fighter II Turbo (1994), and an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold (1996) [titled Street Fighter Zero 2 Dash in Japan and Street Fighter Alpha 2 Prime in Europe], which is exclusive to this compilation.

<i>Street Fighter Alpha</i> 1995 video game

Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero in Japan, Asia, South America, and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The working title for the game was Street Fighter Legends.

<i>Street Fighter</i> Japanese media franchise

Street Fighter is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release Street Fighter II established many of the conventions of the one-on-one fighting genre.

<i>Capcom Fighting Evolution</i> 2004 video game

Capcom Fighting Evolution, released in Japan and Europe as Capcom Fighting Jam, is a 2004 head-to-head fighting game from Capcom. It was originally released as a coin-operated arcade game for the Namco System 246 hardware and ported to the PlayStation 2 and Xbox. The game features characters from three different incarnations of the Street Fighter series, as well as characters from the Darkstalkers series and the CPS III arcade game Red Earth, with each character employing the fighting system from the game which they represent.

<i>Ultra Street Fighter II: The Final Challengers</i> 2017 video game

Ultra Street Fighter II: The Final Challengers is a fighting game developed and published by Capcom for the Nintendo Switch video game console, which released worldwide on 26 May 2017 to celebrate the Street Fighter series' 30th anniversary. It is an updated version of 1994's Super Street Fighter II Turbo. The game features two graphical styles—classic pixel art and updated high-definition art. New gameplay mechanics and modes were also introduced, with minor changes being made to the game's balance. The game garnered mixed-to-positive reviews from critics, who praised its updated visuals, but criticized the $40 price, the Way of the Hado mode, and control problems.

<i>Capcom Arcade Stadium</i> 2021 video game

Capcom Arcade Stadium is an arcade video game compilation by Capcom. It includes 32 arcade games originally published by Capcom between 1984 and 2001. The compilation was initially released on Nintendo Switch in February 2021, then on PlayStation 4, Windows, and Xbox One in May 2021, and Amazon Luna in May 2022.

<i>Capcom Fighting Collection</i> 2022 video game

Capcom Fighting Collection is a fighting game compilation by Capcom in celebration of the Street Fighter series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five Darkstalkers games. It was released on June 24, 2022 on Nintendo Switch, PlayStation 4, Windows, and Xbox One.

References

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  3. Wong, Andy (10 December 2017). "Celebrate 30 Years of Street Fighter with the Street Fighter 30th Anniversary Collection!". Capcom . Retrieved 22 December 2017.
  4. 1 2 Alexander, Julia (10 December 2017). "Street Fighter 30th Anniversary Collection coming in May 2018". Polygon . Retrieved 22 December 2017.
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