Capcom Arcade Stadium | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Takashi Matsuda |
Producer(s) | Tairoku Nozoe Michiteru Okabe |
Composer(s) | Azusa Kato |
Engine | RE Engine |
Platform(s) | |
Release | Nintendo Switch February 17, 2021 PS4, Windows, Xbox One May 25, 2021 Luna May 2022 |
Genre(s) | Various |
Mode(s) | Single-player, multiplayer |
Capcom Arcade Stadium is a 2021 video game compilation developed and published by Capcom. It includes 32 arcade games originally published by Capcom between 1984 and 2001; the game itself is free to download with a single free game, while the others require individual purchases. [1] [2] The compilation was initially released on Nintendo Switch, then on PlayStation 4, Windows, and Xbox One, [3] [4] and later Amazon Luna. A second compilation, Capcom Arcade 2nd Stadium, was released in 2022. [5]
Capcom Arcade Stadium features 1943: The Battle of Midway as a free inclusion, with the remaining 31 games purchasable as downloadable content (DLC). Ghosts 'n Goblins was made individually purchasable, [6] and the rest were initially grouped into three packs of ten games. Each pack spans a particular time period: Dawn of the Arcade (1984–1988), Arcade Revolution (1989–1992), and Arcade Evolution (1992–2001). [6] [7] [8] [9] [10] In October 2021, the games also became individual purchases. [11] In June 2022, Street Fighter II was made free to download until July 2022 to celebrate the game's first anniversary, Capcom's 39th anniversary, and the upcoming release of Capcom Arcade 2nd Stadium. [12]
The games run in an emulator which adds the ability to rewind gameplay, select difficulty, adjust game speed, and use nostalgic visual filters to simulate vintage arcade CRT screens. [13] Minor graphical alterations to the Street Fighter II games include the removal of the Rising Sun Flag in E. Honda's stage due to its association with Japanese war crimes, and the replacement of the flag of Hong Kong with the flag of the China for Fei Long in the character selection screen due to the handover of Hong Kong occurring after its original release. [14] In May 2021, Capcom released paid DLC enabling an invincibility cheat for each game. [15]
Capcom Arcade 2nd Stadium | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Engine | RE Engine |
Platform(s) | |
Release | July 22, 2022 |
Genre(s) | Various |
Mode(s) | Single-player, multiplayer |
In May 2021, Capcom announced the expansion of the collection, and invited fans' suggestions through Twitter. [16] On April 11, 2022, Capcom announced a sequel called Capcom Arcade 2nd Stadium, [17] which was released on July 22, 2022, for Nintendo Switch, PlayStation 4, Windows, and Xbox One. [5] The collection features 32 new games, including SonSon as a free inclusion, and Three Wonders as a launch bonus for pre-orders and early purchases of Capcom Fighting Collection . [17]
Aggregator | Score |
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Metacritic | (NS) 80/100 [18] |
Publication | Score |
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4Players | 80% [19] |
Destructoid | 7/10 [20] |
Hardcore Gamer | 4/5 [21] |
HobbyConsolas | 77/100 [22] |
Jeuxvideo.com | 15/20 [23] |
Nintendo Life | [24] |
Upon Capcom Arcade Stadium's initial December 2020 announcement, Comic Book Resources found it to be an improvement over the 2013 predecessor Capcom Arcade Cabinet for the PlayStation 3 and Xbox 360, by almost doubling the library. However, it lamented the trend of emulation "retreads" from Nintendo and Capcom: "The downside is that these companies have normalized the practice of re-selling consumers classic games every console generation, and that's a price gamers shouldn't have to pay." [7]
Although noting that several of the games have been available in previous compilations such as Capcom Beat 'Em Up Bundle , Nintendo Life praised the selection of shoot 'em ups in Capcom Arcade Stadium, which includes the console debuts of games such as Progear and 1944: The Loop Master. [24]
As of December 2023, Capcom Arcade Stadium sold 1.8 million units and Capcom Arcade 2nd Stadium sold 1.2 million units. [25]
Capcom Co., Ltd. is a Japanese video game company. It has created a number of critically acclaimed and multi-million-selling game franchises, with its most commercially successful being Resident Evil, Monster Hunter, Street Fighter, Mega Man, Devil May Cry, Onimusha, Sengoku Basara, Dead Rising, Dragon's Dogma, Ace Attorney, and Marvel vs. Capcom. Established in 1979, it has become an international enterprise with subsidiaries in East Asia, Europe, and North America.
The fighting game genre of video games involves combat between multiple characters, often one-on-one battles. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as Tekken and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone and Naruto: Ultimate Ninja Storm; these are sometimes referred to as "3D arena" fighting games.
SNK vs. Capcom, or alternately Capcom vs. SNK, is a series of crossover video games by either Capcom or SNK featuring characters that appear in games created by either company. Most of these are fighting games, and take on a similar format to Capcom's own Marvel vs. Capcom series, in which the players create teams of fighters and have them fight each other. Games in this series either contain SNK vs. Capcom or Capcom vs. SNK in their titles, with the first company named denoting the company behind the game's development.
1944: The Loop Master is a 2000 vertically scrolling shooter video game developed by Raizing and published by Capcom for arcades. It is the fifth installment of Capcom's 194X series. The game takes place in the heated battles of 1944 during World War II as two super ace pilots, P-38 Lightning and Mitsubishi A6M Zero are attempting to defeat an entire army. It is the sequel to 19XX: The War Against Destiny and uses the arcade cabinet CP System II.
Warriors of Fate, known in Japan as Tenchi wo Kurau 2: Sekiheki no Tatakai, is a 1992 beat 'em up video game developed and published by Capcom for arcades. It is the second video game based on the Tenchi wo Kurau manga, following Dynasty Wars. It was ported to the Sega Saturn and PlayStation in 1996. A version for mobile phones followed in 2005. Capcom later included an emulated version of the arcade original as part of Capcom Arcade Stadium and Capcom Beat 'Em Up Bundle.
WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as the Super NES and Sega Genesis, as well as TV games and PC educational software. In 1997, they relaunched their video games arm, placing the company as a contractor for publishers and working on a variety of licensed assets.
1941: Counter Attack is a 1990 vertically scrolling shooter video game developed and published by Capcom for arcades. It is the prequel to 1942, and the third game in the 19XX series. It was ported to the SuperGrafx in 1991 and to GameTap. It was released on Capcom Classics Collection Remixed for the PlayStation Portable and Capcom Classics Collection Vol. 2 for PlayStation 2 and Xbox. It was followed by 19XX: The War Against Destiny in 1996.
Street Fighter II Turbo: Hyper Fighting is a 1992 fighting game developed and published by Capcom for arcades. It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game. Released less than a year after the previous installment, Turbo introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.
Ultra Street Fighter II: The Final Challengers is a 2017 2D fighting game developed and published by Capcom for the Nintendo Switch. Released to celebrate the Street Fighter series' 30th anniversary, it is an updated version of Super Street Fighter II Turbo (1994), itself an update of Street Fighter II (1991). The game features two graphical styles: classic pixel art and updated high-definition art. New gameplay mechanics and modes were also introduced, with minor changes being made to the game's balance. The game garnered mixed-to-positive reviews from critics, who praised its updated visuals, but criticized its price, the Way of the Hado mode, and control problems.
Street Fighter 30th Anniversary Collection is a compilation of fighting games from the Street Fighter series developed by Digital Eclipse and published by Capcom in celebration of the series' 30th anniversary. The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2018.
In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and was characterized by COVID-19 lockdowns and remote work. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boom for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various political/cultural events.
In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage and a rising growth of bitcoin mining that strained the supply of critical components.
In the video game industry, 2022 saw the lingering effects of the COVID-19 pandemic on the industry, slowing hardware sales for most of the year as well as development delays for major titles. The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 billion. The industry as a whole continued to deal with issues such as workplace harassment and discrimination, alongside crunch periods, leading to at least the quality assurance staff at three separate studios to vote to unionize.
RE Engine, also known as Reach for the Moon Engine, is a video game engine created by Capcom. Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6. The engine is a successor to MT Framework, Capcom's previous engine.
Capcom Fighting Collection is a fighting game compilation by Capcom in celebration of the Street Fighter series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five Darkstalkers games. It was released on June 24, 2022 on Nintendo Switch, PlayStation 4, Windows, and Xbox One. A follow-up focusing on the Marvel vs. Capcom series, Marvel vs. Capcom Fighting Collection: Arcade Classics, was released in 2024, while a direct sequel, Capcom Fighting Collection 2, is set for release in 2025.