Varth: Operation Thunderstorm | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom Romstar (US) |
Composer(s) | Masaki Izutani |
Platform(s) | Arcade |
Release | 12 June 1992 |
Genre(s) | Vertical scrolling shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | CP System |
Varth: Operation Thunderstorm [1] is an arcade game in the vertical scrolling shooter genre, published by Capcom in 1992. [2] The game did not see a console port following its initial release, but 14 years later Digital Eclipse Software would port the game onto the PSP handheld (in the Capcom Classics Collection ), and later onto the PlayStation 2 and Xbox.
Varth follows the story of a disaster that befalls a human colony on a planet of the same name. The entire colony is run by a 7th generation supercomputer which controls the operations of all machinery on the planet, but for the residents of Varth, Delta-7 has been possessed by the entity "DUO" (Dimension Unbody Offender), thought of as an evil spirit but actually a temporal-spatial consciousness which spontaneously arose within the supercomputer. DUO has come to the conclusion that human existence is inimical to the planet, and has therefore turned the planet's defenses against its own populace. Eighty percent of the planet is laid waste by the event, and this is only the beginning of DUO's cleansing scheme. The colonists' reliance on the supercomputer has caused them to lose the ability to take care of themselves, and thus have no means of fighting back. The only hope for the colony lies in the pilots of two planes equipped with 4th generation computers which DUO cannot control—they are controlled not by machinery, but by humans.
Varth's gameplay draws very heavily from 1942 and other games in Capcom's 194X series. [3] The goal is to destroy enemy units while avoiding being hit, and reach the end of the level, occasionally ending with a boss fight. There are 30 levels in the game. One hit from an enemy will cause the player to lose a plane. The biggest difference between Varth and most other games in the genre of its time is the inclusion of items called "Pods". When a player picks up a pod item, a pair of pods will follow the player and carry weaponry of their own to supplement their artillery. Additionally, pods can completely block most (but not all) forms of attacks from enemies, rendering the player almost invulnerable to attack from any direction in which the pods are situated. Players can choose from two formations for their pods - fixed or smart. In fixed mode, both pods remain directly in front of the player to render the planes invulnerable from the front, but leave them open on the sides and from behind. In the smart position the pods will remain separate from each other at a 180-degree angle, and move about according to the direction of incoming fire. If enemy fire manages to slip between the pods before they can react (potentially common in later levels as large numbers of enemies appear on screen), the player is left vulnerable and only has the option of moving in hopes of avoiding a hit.
Varth features three different weapons for the player - a laser (long rate of sustained fire but lowest horizontal range), a Machine gun (relatively powerful with a potential range as wide as the player's craft), and multi-directional shot (wide range but lowest sustained rate of fire). Additionally, three different types of pod weapons are available - homing missiles (weakest weapon but with a useful homing advantage), missiles (more damaging than homing missiles but can only fire forward), and napalm (powerful but with low range). Like 194X games, Varth also features bombs which allow the planes to perform "mega crashes". The type of mega crash a plane can do is determined by the weapon it is carrying. Lasers will result in an electricity attack that will cover the entire screen. The Machine gun will fire missiles which will move from target to target. The multi-directional shot will fire a single large burst that moves directly forward from the player, then emanates many smaller bolts on reaching the top of the screen.
The game also features several items which can help the player in other ways, such as point-yielding icons, items which will increase the power of the player's arsenal, additionally bombs, and items that will destroy all enemies on a screen. Perhaps the most useful item is the Yashichi, which will instantly upgrade a player's weaponry to its highest level.
Publication | Score |
---|---|
Game Zone | (Arcade) [4] |
Sinclair User | (Arcade) 56/100 [5] |
In Japan, Game Machine listed Varth: Operation Thunderstorm on their September 1, 1992 issue as being the seventeenth most-successful table arcade unit at the time. [6] RePlay also reported the game to be the third most-popular arcade game at the time. [7] Play Meter listed the title to be the forty-ninth most-popular arcade game at the time as well. [8] In the October 1992 issue of Japanese publication Micom BASIC Magazine, it was ranked on the number eight spot in popularity. [9]
1942 is a vertically scrolling shooter by Capcom that was released as an arcade video game in 1984. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway.
19XX: The War Against Destiny is a vertical scrolling shooter arcade game released by Capcom in 1995. The story takes place before a fictional 20th century war as a lone pilot tries to defeat an entire army and evil organization from starting another World War, which soon escalates to a nuclear apocalypse.
Tumblepop is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.
R-Type Leo is a 1992 horizontal-scrolling shooter arcade game developed by Nanao and published by Irem. It is a spin-off of the R-Type series and the last R-Type entry to be released in arcades. In Leo, players take control of the titular space fighter to travel the man-made mechanical planet Eden and destroy its supercomputer core Major. The game was initially conceived as an original shoot 'em up by Nanao before being retooled into an R-Type project by Irem. The title was met with positive reception from reviewers. It has since been re-released as part of Dotemu's 2010 Irem Arcade Hits compilation.
Blood Bros. is a 1990 arcade game developed and published by TAD Corporation in Japan and Europe, and later published in North America by Fabtek. It is a spiritual sequel to the 1988 game Cabal, with almost identical mechanics. A bootleg of Blood Bros. is known as West Story.
Dead Connection is an arcade video game released by Taito in 1992. The game takes place on September 5, 1953 "in a big city somewhere". It features a group of detectives who set out to fight a crime family. The game has a strong film noir vibe, shown through the appearance of the detectives and the featuring of a female protagonist. Each stage is preceded by a short cinematic interlude that explains the transition between the game's different locales.
Carrier Air Wing, released in Japan as U.S. Navy, is a 1990 side-scrolling shooting game released for the CP System arcade hardware by Capcom. It is the spiritual successor to U.N. Squadron, which was released in the previous year. As with the original, players chose any one of three different jet fighters and battle their way through ten enemy-packed stages. Other ideas carried over from U.N. Squadron include the shop, which allows players to buy weapon and shield upgrades for their jet fighter between stages, and the energy bar, which is replaced by a "fuel bar" which starts full at the start of each stage and decreases as time passes with some fuel lost each time the plane is damaged. The game has two different endings, depending on whether the game is finished with only one coin or not. A version for the Capcom Power System Changer was planned and previewed but never released.
Blade Master is a scrolling hack and slash arcade game released by Irem in 1991. Two selectable heroes, Roy and Arnold, try to save their land from hordes of monsters. There are items to break and power-ups to collect, typical of this genre in the 1990s.
Xexex, released as Orius in North America, is a 1991 side-scrolling shoot 'em up arcade game by Konami. It draws on Irem's R-Type and Konami's other shoot 'em up Gradius, while adding the tentacle mechanics of Irem's other shoot 'em up XMultiply. In the game, players take control of the Flintlock space fighter in a mission to rescue Princess Irene La Tias of Planet E-Square, who has been captured by the evil galactic warlord Klaus Pachelbel.
Metal Black is a 1991 scrolling shooter arcade video game originally developed and published by Taito. Set in the dystopian future of 2052, players assume the role of rogue pilot John Ford taking command of the CF-345 Black Fly space fighter craft to defeat the Nemesis alien race and save humanity.
Gun Frontier is a 1990 vertically scrolling shooter arcade video game developed and originally published by Taito in Japan. Set on the fictional planet of Gloria in the 22nd century, where an alien race of space pirates known as the Wild Lizards have invaded the location and enslaved its inhabitants for gold extraction, players assume the role of settlers who were part of the planet's colonization team taking control of revolver-shaped fighter aircraft in an attempt to overthrow the invaders and free their surviving civilization from slavery.
Ghost Pilots is a vertically scrolling shooter arcade video game released in 1991 by SNK. It has elements similar to Capcom's 194X series, but the player controls a seaplane.
Truxton II is a 1992 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and Europe. It is the sequel to Truxton, which was released earlier on arcades in 1988 and later ported to various platforms.
Vimana is a vertically scrolling shooter arcade video game developed by Toaplan and published in Japan by Tecmo and Europe in June 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date and for its unique combination of science fiction with brief Hindu references. In the game, players assume the role of the titular warriors taking control of powerful ancient space fighter crafts in order to reclaim their home planet by fighting against military machines gone wild. The title received positive reception from critics and reviewers alike after release in regards to the gameplay. However, it was considered a flop in arcades. As of 2019, its rights are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.
GunForce is a side-scrolling run and gun video game produced by Irem for arcades in 1991. The game was ported by Bits Studios and published by Irem for the Super Nintendo Entertainment System in 1992. The sequel, GunForce II, was originally known in Japan as Geo Storm.
Major Title is a golf sports video game that was released by Irem to arcades in 1990. A version of the game for the Super Nintendo Entertainment System as well as an arcade sequel, Major Title 2: Tournament Leader, were released in 1992. The SNES game and the arcade sequel were released in the United States as The Irem Skins Game.
Dogyuun is a 1992 vertically scrolling shooter arcade video game developed and published by Toaplan. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a police communication center and held its inhabitants as hostages, players assume the role of two fighter pilots taking control of the Sylfers bomber space fighter crafts in an revenge attempt to overthrow the invaders and free the surviving colonists after one of their comrades is killed by one of them during a reconnaissance assignment.
Ghox is an action arcade video game developed by Toaplan and published by Taito in Japan and Europe in November 1991. It is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. Taking place in a fantasy world where the evil magician known as Jagula sealed the goddess Lucia in the netherworld, players assume the role of Axis and Bilious in an effort to defeat both Jagula and the unleashed evil spirits from the netherworld. As of 2019, the rights to the game are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other IPs from the defunct studio.
FixEight is a run and gun arcade video game developed and published by Toaplan in July 1992. The spiritual successor to 1990's Out Zone, it is notable for being one of the few titles by Toaplan that has not received any official port to home consoles as of date. Set in a future where an alien race known as the Gozzu from the fictional planet Fortuna invaded the universe, players are tasked by the Galactic Federation government with an extermination mission against the invaders by assuming the role of one of the eight mercenaries.
Super Spacefortress Macross is a 1992 vertically scrolling shooter arcade video game developed NMK and published by Banpresto. Based upon the 1984 anime film Macross: Do You Remember Love?, it is the first arcade entry in the Macross franchise. In the game, the players control the VF-1 Valkyrie variable mecha fighters, piloted by Hikaru Ichijyo and Max Jenius, in a battle against the Zentradi alien race.