RE Engine

Last updated

RE Engine
Developer(s) Capcom
Platform
License Proprietary

RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom. Originally designed for Resident Evil 7: Biohazard , it has since been used in a variety of the company's games, such as Devil May Cry 5 , Monster Hunter Rise and Street Fighter 6 . [3] [4] [5] The engine is a successor to MT Framework, Capcom's previous engine. [6]

Contents

History

RE Engine was created in 2014, during the beginning of the development of Resident Evil 7. The engine was originally designed with the game's linear nature in mind and was created to make game development more efficient. [7] The reason the team did not choose a third-party engine was that "a highly generic engine developed by another company would not be appropriate" for a game like Resident Evil 7. [8] MT Framework was not used for the project due to its slower development tools. Jun Takeuchi, the head of Capcom's Division 1 stated "we had to rethink the way we make games. In order to carry out asset-based (graphic and 3D model elements) development, which is globally the mainstream, we began developing our new RE Engine". [9]

When discussing Monster Hunter Rise, Yasunori Ichinose, the game's director, discussed porting RE Engine to the Nintendo Switch, and said "a lot of background technical engineering work need[ed] to be done just to achieve targeting a new hardware platform", and mentioned the challenge of creating the large maps the team wanted while trying to maintain the game's graphical quality. [10]

In October 2023, Capcom unveiled "Codename REX" (RE neXt ENGINE), their next-generation game engine, during a 22-minute developer-focused presentation. Acknowledging limitations in the current RE Engine, the new engine upgrade will involve incrementally integrating RE+X technology into the existing RE Engine, elevating it to next-generation capabilities. [11] [12] [13] RE engine games will require GPUs with mesh shaders support for best performance, non mesh shader legacy GPUs will struggle. [14] [15] [16]

Features

RE Engine features various improvements over MT Framework, including new anti-aliasing and volumetric lighting features. [17] The engine also allows developers to use photogrammetry to create higher quality assets. It also includes improved VR support over its predecessor, allowing it to hit high framerates necessary to avoid motion sickness. [9] It also includes tools to make animation faster, such as modular rigging, motion matching, procedural animation and motion retargeting. [18] [19] [20] RE Engine also has various new physics simulation options which allow for more realistic debris. [21]

Games

Games developed using RE Engine
YearTitleRef.
2017 Resident Evil 7: Biohazard [3]
2019 Resident Evil 2 [17]
Devil May Cry 5 [22]
2020 Resident Evil 3 [23]
Resident Evil: Resistance [24]
2021 Capcom Arcade Stadium [25]
Ghosts 'n Goblins Resurrection [26]
Monster Hunter Rise [4]
Resident Evil Village [27]
2022 Capcom Arcade 2nd Stadium [28]
Resident Evil Re:Verse [29]
2023 Resident Evil 4 [30]
Street Fighter 6 [31]
Ghost Trick: Phantom Detective (remaster) [32]
Exoprimal [33]
2024 Apollo Justice: Ace Attorney Trilogy [34]
Dragon's Dogma 2 [35]
Kunitsu-Gami: Path of the Goddess [36]
2025Monster Hunter Wilds
TBAPragmata [37]
Unannounced Ace Attorney project [38]

Related Research Articles

<span class="mw-page-title-main">Capcom</span> Japanese video game company

Capcom Co., Ltd. is a Japanese video game company. It has created a number of multi-million-selling game franchises, with its most commercially successful being Resident Evil, Monster Hunter, Street Fighter, Mega Man, Devil May Cry, Dead Rising, Ace Attorney, and Marvel vs. Capcom. Established in 1979, it has become an international enterprise with subsidiaries in East Asia, Europe, and North America.

Resident Evil, or Biohazard in Japan and parts of Southeast Asia, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other frightening creatures. The franchise has expanded into other media, including a live-action film series, animated films, television series, comic books, novels, audio dramas and merchandise. Resident Evil is the highest-grossing horror franchise.

<i>Resident Evil 2</i> 1998 video game

Resident Evil 2 is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil. The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines, partners and obstacles.

<i>Resident Evil 4</i> 2005 video game

Resident Evil 4 is a survival horror game by Capcom, originally released for the GameCube in 2005. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham, who has been kidnapped by a religious cult in rural Spain. Leon fights hordes of enemies infected by a mind-controlling parasite and reunites with the spy Ada Wong. In a departure from the fixed camera angles and slower gameplay of previous Resident Evil games, Resident Evil 4 features a dynamic camera system and action-oriented gameplay.

Leon Scott Kennedy is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. He was introduced as one of the two player characters in the video game Resident Evil 2 (1998), alongside Claire Redfield. During the events of Resident Evil 2, Leon is a rookie police officer who arrives in the doomed Raccoon City late for his first day on the job and is confronted by a zombie outbreak.

Chris Redfield is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. He was introduced as one of the two playable characters of the original Resident Evil (1996), alongside his partner Jill Valentine, as a member of the Raccoon Police Department's Special Tactics and Rescue Service (S.T.A.R.S.) unit. Vowing to never let any tragedies like Raccoon City happen again, Chris becomes a founding member of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).

<i>Resident Evil 3</i> (2020 video game) Video game remake

Resident Evil 3 is a 2020 survival horror game developed and published by Capcom. It is a remake of the 1999 game Resident Evil 3: Nemesis. Players control former elite agent Jill Valentine and mercenary Carlos Oliveira as they attempt to find a vaccine and escape from a city during a zombie outbreak. The game is played from a third-person perspective and requires the player to solve puzzles and defeat monsters while being pursued by a creature called Nemesis. It was released for PlayStation 4, Windows, and Xbox One in April 2020 and for Amazon Luna, PlayStation 5, and Xbox Series X/S in June 2022, with a Nintendo Switch cloud version released in November 2022.

<i>Resident Evil Zero</i> 2002 video game

Resident Evil Zero is a survival horror video game developed and published by Capcom for the GameCube in 2002. It is a prequel to Resident Evil (1996), covering the ordeals experienced in the Arklay Mountains by special police force unit, the S.T.A.R.S. Bravo Team. The story takes place in July 1998 and follows officer Rebecca Chambers as well as convict Billy Coen as they explore an abandoned training facility for employees of the pharmaceutical company Umbrella. The gameplay is similar to other Resident Evil games, but adds the ability to switch between characters to solve puzzles and use unique abilities.

Nemesis (<i>Resident Evil</i>) Fictional character in Resident Evil franchise

The Nemesis, also called the Nemesis-T Type, or the Pursuer, is a character in Resident Evil, a survival horror video game series created by the Japanese company Capcom. Although smaller than other Tyrant models, the creature dwarfs a typical human, and possesses vastly superior intelligence and physical dexterity to its undead peers. It is featured in Resident Evil 3: Nemesis (1999) as a titular main villain before later emerging in other titles and cameo roles. It is also featured on various merchandise and was portrayed by Matthew G. Taylor in the 2004 film Resident Evil: Apocalypse. The character is voiced by Tony Rosato in the original game and Gregg Berger in Operation Raccoon City (2012). In the 2020 remake of Resident Evil 3, the character is voiced by David Cockman, with Neil Newbon providing the motion capture performance. Nemesis has also been featured in several other game franchises, including as a playable character in Marvel vs. Capcom and Dead by Daylight.

<i>Auto Modellista</i> 2002 video game

Auto Modellista (アウトモデリスタ) is a racing game developed and published by Capcom, first released on PlayStation 2, later ported to GameCube and Xbox.

Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed Resident Evil 2 (1998), Devil May Cry (2001), Viewtiful Joe (2003), and Ōkami (2006). From 2004 to 2006, he worked for the Capcom subsidiary Clover Studio.

MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine. As a result, the vast majority of their internally developed video games for the PlayStation 3 and Xbox 360 platforms were created on it, including four new titles and three remastered ports of past titles in the Resident Evil series. The visuals of the first games built with the engine were well received, and MT Framework has also won a CEDEC award.

<i>Monster Hunter</i> Video game series and its franchise created by Capcom

Monster Hunter is a Japanese media franchise centered on a series of fantasy-themed action role-playing video games that started with the game Monster Hunter for the PlayStation 2, released in 2004. Titles have been released across a variety of platforms, including personal computers, home consoles, portable consoles, and mobile devices. The series is developed and published by Capcom.

The Japan Game Awards is the Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the CESA Awards. While it represents the Japanese video game industry, it is not limited to Japanese video games, but also includes international video games.

<i>Resident Evil: Revelations</i> 2012 video game

Resident Evil: Revelations is a 2012 survival horror video game developed and published by Capcom originally for the Nintendo 3DS handheld game console. Set shortly after the events of Resident Evil 4, the game follows counter-terrorism agents Jill Valentine and Chris Redfield as they try to uncover the truth behind a bioterrorist organization that plans to infect the Earth's oceans with a virus. The game features a single-player mode where the player must complete a series of episodes that involve solving puzzles and defeating enemies, and a multiplayer mode where players may fight their way through altered single-player scenarios.

<i>Resident Evil: Vendetta</i> 2017 Japanese film

Resident Evil: Vendetta, known as Biohazard: Vendetta in Japan, is a 2017 English-language Japanese computer-animated adult animated biopunk action horror film set in the same universe as the Resident Evil video games. Produced by Marza Animation Planet and Capcom producer Hiroyuki Kobayashi, the film features the characters Leon S. Kennedy, Chris Redfield, and Rebecca Chambers. Takashi Shimizu also served as executive producer, and Capcom producer Hiroyuki Kobayashi supervised the film. It is the third CG film, preceded by Resident Evil: Degeneration (2008) and Resident Evil: Damnation (2012), and also the third film installment with Leon Kennedy as a main character. It was released in Japan on May 27, 2017. A sequel, Resident Evil: Death Island, was released in 2023.

<i>Resident Evil 2</i> (2019 video game) Video game remake

Resident Evil 2 is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5 and Xbox Series X/S in June 2022, and a Nintendo Switch cloud version released in November 2022. Players control the rookie police officer Leon S. Kennedy and the college student Claire Redfield as they attempt to escape Raccoon City during a zombie outbreak.

<i>Resident Evil Village</i> 2021 video game

Resident Evil Village is a 2021 survival horror game developed and published by Capcom. It is the sequel to Resident Evil 7: Biohazard (2017) and the tenth main game of the Resident Evil series. Players control Ethan Winters, who searches for his kidnapped daughter in a village filled with mutant creatures. Village maintains survival horror elements from previous games, with players scavenging environments for items and managing resources while also adding more action-oriented gameplay, with higher enemy counts and a greater emphasis on combat.

<i>Monster Hunter Rise</i> 2021 video game

Monster Hunter Rise is an 2021 action role-playing game developed and published by Capcom for the Nintendo Switch. It is the sixth main installment in the Monster Hunter series. It was released worldwide in March 2021, with a Windows port released in January 2022 and ports for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S were released in January 2023. An expansion pack, Sunbreak, was released in June 2022.

References

  1. "Capcom's RE Engine Doesn't Stand For "Resident Evil", It's "Reach For The Moon Engine"". TheGamer. April 6, 2021. Retrieved April 6, 2021.
  2. Capcom Research and Development [@CAPCOM_RandD] (November 7, 2019). "『RE ENGINE』の読み方は知っていても、意味は知らないという方も多いのではないでしょうか?" [Even if you know how to read "RE ENGINE", isn't there a lot of people who don't know what it means? It has several meanings, but "reach for the moon" is the representative origin. It contains the idea of a game engine that makes the impossible possible, like reaching for the moon, but if you look closely, you can see the logo...] (Tweet). Retrieved July 14, 2022 via Twitter.
  3. 1 2 "CAPCOM | Developer Interviews 2016 INTERVIEW 03:Jun Takeuchi". CAPCOM IR. Archived from the original on June 27, 2021. Retrieved March 28, 2021.
  4. 1 2 Doolan, Liam (September 19, 2020). "Yes, Monster Hunter Rise Is Running On Capcom's RE Engine". Nintendo Life . Retrieved March 28, 2021.
  5. Gwaltney, Javy (May 20, 2019). "Capcom Will Continue To Use The Same Engine That Powered Devil May Cry 5 And Resident Evil 2". Game Informer. Retrieved March 28, 2021.
  6. Kim, Matt (May 17, 2019). "Capcom Says RE Engine Will Power Its Next-Gen Game Development, Numerous Titles Already in the Works". USgamer. Archived from the original on February 2, 2022. Retrieved March 28, 2021.
  7. "How Is Capcom's RE Engine So Versatile?". Game Informer. July 3, 2023. Retrieved July 3, 2023.
  8. Capcom (December 22, 2020) [2020]. Resident Evil 7: Biohazard Document File. Dark Horse Comics. pp. 26–27. ISBN   978-1506721668.
  9. 1 2 "CAPCOM INTEGRATED REPORT 2016" (PDF). 2016. pp. 49–51.
  10. Robinson, Martin (October 6, 2020). "Monster Hunter Rise looks like it'll be the best of both worlds". Eurogamer. Retrieved March 28, 2021.
  11. "Capcom is Developing a Next-Gen Version of Its RE Engine". Game Rant. October 27, 2023. Retrieved October 27, 2023.
  12. "Capcom's new REX engine will address "ballooning" game scales and no, that's probably not a Dino Crisis reference". Rock Paper Shotgun. October 27, 2023. Retrieved October 27, 2023.
  13. "Capcom Develops New REX Game Engine". Anime News Network. October 28, 2023. Retrieved October 28, 2023.
  14. "Capcom is redesigning RE Engine, used for Resident Evil titles and Street Fighter 6, with next-gen tech". TechSpot. October 27, 2023. Retrieved October 27, 2023.
  15. "Capcom is working on a next-generation RE Engine successor". PCGamesN. October 27, 2023. Retrieved October 27, 2023.
  16. "Capcom working on next-gen RE Engine codenamed RE neXt". TweakTown. December 9, 2023. Retrieved December 9, 2023.
  17. 1 2 Battaglia, Alex (January 15, 2019). "Resident Evil 2 Remake takes Capcom's RE engine to the next level". Eurogamer. Retrieved March 28, 2021.
  18. 【CAPCOM RE:2019】技術が⽣み出すゲームアニメーション 〜プロシージャルアニメーション/モーションマッチング〜. CAPCOM R&D. October 27, 2019. Retrieved April 3, 2021 via YouTube.
  19. 【CAPCOM RE:2019】「バイオハザード RE2」における組み技リターゲット技術 [[CAPCOM RE:2019] Retargeting techniques for grappling techniques in 'Resident Evil RE2']. CAPCOM R&D. October 27, 2019. Retrieved April 3, 2021 via YouTube.
  20. 【CAPCOM RE:2019】モジュラーリギング 〜リギングをより効率よく、より簡単に〜 [[CAPCOM RE:2019] Modular Rigging (Easier and Efficient Rigging)]. CAPCOM R&D. October 27, 2019. Retrieved April 3, 2021 via YouTube.
  21. 【CAPCOM RE:2019】「デビルメイクライ5」におけるシミュレーション ~破壊と二次アニメーション~ [[CAPCOM RE:2019] Simulation in 'Devil May Cry 5' (Destruction and secondary animation)]. CAPCOM R&D. October 27, 2019. Retrieved April 3, 2021 via YouTube.
  22. Sarkar, Samit (January 11, 2021). "Devil May Cry 5 Special Edition coming to PS5, Xbox Series X". Polygon. Retrieved March 29, 2021.
  23. Byford, Sam (March 30, 2020). "Resident Evil 3 remake is fun while it lasts". The Verge. Retrieved March 28, 2021.
  24. Bailey, Dustin (September 12, 2019). "First Project Resistance gameplay, Capcom's 4v1 game built in the RE Engine". PCGamesN . Retrieved March 28, 2021.
  25. Gipp, Stuart (February 23, 2021). "Capcom Arcade Stadium: Stadium events". Retronauts. Retrieved March 28, 2021.
  26. Linneman, John (February 24, 2021). "Ghosts 'n Goblins Resurrection: how Switch modernises an arcade icon". Eurogamer. Retrieved March 28, 2021.
  27. "Resident Evil Village | Xbox". Xbox.com. Retrieved March 28, 2021.
  28. Scullion, Chris (July 14, 2022). "Review: Capcom Arcade 2nd Stadium dives deep and comes up trumps". VGC. Retrieved July 22, 2022.
  29. Wilde, Tyler (January 21, 2021). "Resident Evil Village will include a 6-player deathmatch game called RE:Verse". PC Gamer. Retrieved March 29, 2021.
  30. Bailey, Dustin (June 2, 2022). "Resident Evil 4 remake release date set for March 24". gamesradar. Retrieved June 3, 2022.
  31. Wong, Andy (June 2, 2022). "Street Fighter 6 aims to redefine the fighting genre in 2023". PlayStation.Blog. Retrieved June 3, 2022.
  32. jmaldonado (June 12, 2023). "Ghost Trick: Phantom Detective runs on the RE Engine". GoNintendo. Retrieved June 12, 2023.
  33. "Exoprimal - Developer Overview". YouTube . Retrieved March 9, 2022.
  34. Adam, Harith (November 2, 2023). "Behind the Scenes of Apollo Justice: Ace Attorney Trilogy with Producer Kenichi Hashimoto". IGN Southeast Asia. Retrieved November 4, 2023.
  35. Romano, Sal (June 16, 2022). "Dragon's Dogma II announced". Gematsu. Retrieved June 16, 2022.
  36. Kunitsu-Gami: Path of the Goddess - Reveal Trailer. Capcom USA. June 12, 2023. Retrieved June 12, 2023.
  37. McWhertor, Michael (January 11, 2021). "Capcom's Pragmata delayed to 2023, Square Enix's Project Athia coming in 2022". Polygon. Retrieved March 29, 2021.
  38. "Capcom: Ace Attorney series will not be stopping". Nintendo Everything. January 21, 2024. Retrieved January 21, 2024.