Developer(s) | Vlad Shcherban, Corona Labs Inc. |
---|---|
Initial release | 1.0 / December 2009 |
Stable release | 2023.3688 / March 30, 2023 [1] |
Repository | github |
Written in | Lua (Corona API) |
Operating system |
|
Available in | English Russian |
Type | Software development kit Game engine |
License | MIT License |
Website | solar2d |
Solar2D (formerly Corona SDK) is a free and open-source, cross-platform software development kit originally developed by Corona Labs Inc. and now maintained by Vlad Shcherban. Released in late 2009, it allows software programmers to build 2D mobile applications for iOS, Android, and Kindle, desktop applications for Windows, Linux and macOS, and connected TV applications for Apple TV, Fire TV and Android TV. [2]
Solar2D uses integrated Lua layered on top of C++/OpenGL to build graphic applications. The software has two operational modes: the Solar2D Simulator and Solar2D Native. With the Solar2D Simulator, apps are built directly from the Solar2D Simulator. Solar2D Native allows the integration of Lua code and assets within an Xcode or Android Studio project to build apps and include native features.
Walter Luh and Carlos Icaza started Ansca Mobile, later renamed Corona Labs, after departing from Adobe in 2007. At Adobe, Luh was the lead architect working on the Flash Lite team and Icaza was the engineering manager responsible for mobile Flash authoring. In June 2009, Ansca released the first Corona SDK beta free for early adopters. [3] [4] [5]
In December 2009, Ansca launched Corona SDK 1.0 for iPhone. The following February, the Corona SDK 1.1 was released with additional features. [6] [7]
In September 2010, Ansca released version 2.0 of Corona SDK and added Corona Game Edition. Version 2.0 added cross-platform support for iPad and Android, while Game Edition added a physics engine and other advanced features aimed specifically at game development. [8] [9]
In January 2011, Corona SDK was released for Windows XP and newer, giving developers the opportunity to build Android applications on PC. [10]
In April 2012, co-founder and CEO Icaza left Ansca, and CTO Luh took the CEO role. [11] Shortly after, in June 2012, Ansca changed its name to Corona Labs. [12] In August 2012, Corona Labs announced Enterprise Edition, which added native bindings for Objective-C. [13]
In March 2015, during GDC 2015 announcement was made that Corona SDK is completely free and will support Windows and Mac OS X deployment targets. [14] [15]
In November 2015, Corona Labs Inc. announced support for tvOS development for Apple TV.
In March 2017, Corona Labs was acquired by Appodeal and announced that the Enterprise version of Corona would also become free. [16]
In June 2017, Corona Labs announced that Enterprise was renamed to Corona Native, is free for everyone and included as part of the core product." [17]
In January 2019, Corona Labs announced that Corona 2D will be open sourced under the GNU GPLv3 license, while offering the option of a commercial license upon agreement with Corona Labs. [18]
In April 2020, the engine was renamed from Corona SDK to Solar2D. This was done in response to the closure of Corona Labs, [19] as well as the COVID-19 pandemic. Corona Labs also stopped offering commercial licenses and changed its open source license from GPLv3 to the more permissive MIT License. [20]
Solar2D's API suite features API calls for audio and graphics, cryptography, networking and device information such as accelerometer information, GPS, and user input as well as widgets, particle effects, and more. [21]
Adobe Flash is a multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players.
A Rich Internet Application is a web application that has many of the characteristics of desktop application software. The concept is closely related to a single-page application, and may allow the user interactive features such as drag and drop, background menu, WYSIWYG editing, etc. The concept was first introduced in 2002 by Macromedia to describe Macromedia Flash MX product. Throughout the 2000-s, the term was generalized to describe browser-based applications developed with other competing browser plugin technologies including Java applets, Microsoft Silverlight.
Apache Flex, formerly Adobe Flex, is a software development kit (SDK) for the development and deployment of cross-platform rich web applications based on the Adobe Flash platform. Initially developed by Macromedia and then acquired by Adobe Systems, Adobe donated Flex to the Apache Software Foundation in 2011 and it was promoted to a top-level project in December 2012.
Adobe Flash Player is computer software for viewing multimedia contents, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform. It can run from a web browser as a browser plug-in or independently on supported devices. Originally created by FutureWave under the name FutureSplash Player, it was renamed to Macromedia Flash Player after Macromedia acquired FutureWave in 1996. It was then developed and distributed by Adobe Systems as Flash Player after Adobe acquired Macromedia in 2005. It is currently developed and distributed by Zhongcheng for users in China, and by Harman International for enterprise users outside of China, in collaboration with Adobe.
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Adobe Flash Builder is an integrated development environment (IDE) built on the Eclipse platform that speeds development of rich Internet applications (RIAs) and cross-platform desktop applications, particularly for the Adobe AIR platform. Adobe Flash Builder 4 is available in two editions: Standard and Premium.
Apache Cordova is a mobile application development framework created by Nitobi. Adobe Systems purchased Nitobi in 2011, rebranded it as PhoneGap, and later released an open-source version of the software called Apache Cordova. Apache Cordova enables software programmers to build hybrid web applications for mobile devices using CSS3, HTML5, and JavaScript, instead of relying on platform-specific APIs like those in Android, iOS, or Windows Phone. It enables the wrapping up of CSS, HTML, and JavaScript code depending on the platform of the device. It extends the features of HTML and JavaScript to work with the device. The resulting applications are hybrid, meaning that they are neither truly native mobile application nor purely Web-based. They are not native because all layout rendering is done via Web views instead of the platform's native UI framework. They are not Web apps because they are packaged as apps for distribution and have access to native device APIs. Mixing native and hybrid code snippets has been possible since version 1.9.
Titanium SDK is an open-source framework that allows the creation of native mobile applications on platforms iOS and Android from a single JavaScript codebase. Titanium SDK is presently developed by non-profit software foundation TiDev, Inc.
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Modern HTML5 has feature-parity with the now-obsolete Adobe Flash. Both include features for playing audio and video within web pages. Flash was specifically built to integrate vector graphics and light games in a web page, features that HTML5 also supports.
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Mono is a free and open-source .NET Framework-compatible software framework. Originally by Ximian, it was later acquired by Novell, and is now being led by Xamarin, a subsidiary of Microsoft and the .NET Foundation. Mono can be run on many software systems.
Corona Labs Inc., formerly Ansca Mobile, was a software company based in Palo Alto, California, best known for building a 2D game and app development platform. Its most popular product was the Corona SDK, a cross-platform mobile development framework that builds native apps for iOS, Android, Amazon Kindle, Windows Phone, tvOS, Android TV, and Mac and Windows desktops from a single code base. Corona products use the programming language Lua. The company changed hands several times before closing on May 1, 2020.
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Corona will be dual-licensed under both commercial and open source licenses. The open source license is the GNU GPLv3 license, and commercial license will be available upon agreement with Corona Labs.
Pretty much all code related to Corona Labs has been made available under the MIT license.