Autodesk Stingray, formerly known as Bitsquid, is a discontinued 3D game engine with support for Linux, Windows, PlayStation 5, PlayStation 4, PlayStation 3, Xbox Series X and Series S, Xbox 360, Android and iOS. It uses the Lua scripting language. [1]
Developer(s) |
|
---|---|
Written in | C++, Lua |
Platform | Linux, Windows, PlayStation 5, PlayStation 4, PlayStation 3, Xbox Series X and Series S, Xbox 360, Android, iOS |
License | Proprietary |
Bitsquid AB, the company that created the Bitsquid game engine, was founded in 2009 in Stockholm, Sweden, Niklas Frykholm and Tobias Persson, two engineers who had previously worked at game studio Grin, and by the owners of game developer Fatshark. [2] [3]
The game engine was built to be flexible and scalable, with support for visual scripting, Lua, and C++ for advanced users. [4] The use of Lua allowed Bitsquid to be smaller and lighter than other game engines thanks to its lean code base. [1] [5]
In April 2010, Bitsquid and Fatshark released a demo highlighting the Bitsquid engine's capabilities. Support for PlayStation 3 and Xbox 360 was made available that fall. [6] In 2011, Fatshark released Hamilton's Great Adventure, the first game to run on Bitsquid. [4] In 2013, Bitsquid was made available for development in PlayStation 4 games. [5]
Bitsquid was acquired by Autodesk in June 2014. [7] [8] The money from the sale helped Fatshark develop Warhammer: End Times – Vermintide , the studio's first self-published AAA game. [9] Frykholm and Persson went on to develop a short-lived "modular" game engine called The Machinery. [10]
In 2015, Bitsquid was retooled into Autodesk Stingray, which integrated with the company's game development toolchain, including 3ds Max, Maya, Mudbox, and Maya LT. [11] [12] Autodesk hoped to compete with other low-cost-to-enter game engines like Unreal Engine, Unity, and CryEngine. Stingray was offered on a monthly subscription basis and even packaged with some of the company's other offerings. [13]
In June 2017, Autodesk introduced Stingray as a 3ds Max plugin called 3ds Max Interactive. This feature allowed 3ds Max users to create virtual reality experiences. [14] In December 2017, citing its inability to compete with Unreal Engine and Unity, Autodesk announced Stingray's end of sale and development as a standalone product, effective as of January 7, 2018. [15] [16] 3DS Max Interactive was discontinued on March 30, 2022. [17]
On February 8, 2024, Arrowhead Game Studios released Helldivers 2 , a third-person co-op shooter built in Stingray, six years after official support ended. [18] CEO Johan Pilestedt confirmed that the game had entered production before the shutdown in 2018. [3]
Bitsquid and Stingray were primarily used by Sweden-based developers, such as Fatshark and Arrowhead Game Studios. [3] [18] Each have used the engine in a number of their games. Games built with the engine include: [19] [20]
Title | Release Date | Developer(s) |
---|---|---|
A Game of Dwarves | 2012-10-23 | Zeal Game Studio |
Bloodsports.TV | 2015-03-30 | Fatshark, Toadman Interactive |
Cobalt | 2016-02-02 | Oxeye Game Studio |
Dreadlands | 2020-03-10 | Blackfox Studios AB |
Escape Dead Island | 2014-11-18 | Fatshark |
Hamilton's Great Adventure | 2011-05-31 | Fatshark |
Immortal: Unchained | 2018-09-07 | Toadman Interactive |
#KILLALLZOMBIES | 2014-10-28 | Beatshapers |
Krater | 2012-06-12 | Fatshark |
Gauntlet | 2014-09-23 | Arrowhead Game Studios |
Helldivers | 2015-03-03 | Arrowhead Game Studios |
Helldivers 2 [3] | 2024-02-08 | Arrowhead Game Studios |
Magicka: Wizard Wars | 2014-05-27 | Paradox North AB |
Magicka 2 | 2015-05-26 | Pieces Interactive |
The Showdown Effect | 2013-03-05 | Arrowhead Game Studios, Pixeldiet Entertainment |
War of the Vikings | 2014-04-15 | Fatshark |
War of the Roses | 2012-10-02 | Fatshark |
Warhammer: End Times - Vermintide [4] | 2015-10-23 | Fatshark |
Warhammer: Vermintide 2 | 2018-03-08 | Fatshark |
Warhammer 40,000: Darktide | 2022-11-30 | Fatshark |
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Autodesk, Inc. is an American multinational software corporation that provides software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered in San Francisco, California, and has offices worldwide. Its U.S. offices are located in the states of California, Oregon, Colorado, Texas, Michigan, New Hampshire and Massachusetts. Its Canada offices are located in the provinces of Ontario, Quebec, and Alberta.
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Grin AB was a video game developer based in Stockholm, Sweden. Founded by Bo and Ulf Andersson in 1997, Grin worked on numerous titles for the PC, consoles and arcade. Grin filed for bankruptcy and became defunct on August 12, 2009, and its founders went on to create Overkill Software.
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Warhammer: Vermintide 2 is a first-person action video game developed and published by Fatshark. It is the sequel to 2015's Warhammer: End Times – Vermintide. Vermintide 2 was released for Windows on 8 March 2018. It was released for Xbox One on 11 July 2018, free for members of the Xbox Game Pass. It was released for the PlayStation 4 on 18 December 2018. It also released for Xbox Series X/S on 3 December 2020. A spiritual successor, Warhammer 40,000: Darktide, was released in 2022.
Warhammer 40,000: Darktide is a first-person action video game set in the Warhammer 40,000 universe, developed and published by Fatshark. It is a spiritual successor to the Warhammer: Vermintide series. It was released for Microsoft Windows on 30 November 2022. It also was released for Xbox Series X/S on 4 October 2023.
Helldivers 2 is a 2024 cooperative third-person shooter game developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. The game is the direct sequel to Helldivers, a 2015 top-down shooter. It was released for PlayStation 5 and Windows on 8 February 2024.