Id Tech 7

Last updated

id Tech 7
Developer(s) id Software
Written in C++
Platform
Predecessor id Tech 6
License Proprietary
Website idsoftware.com

id Tech 7 is a multiplatform proprietary game engine developed by id Software. As part of the id Tech series of game engines, it is the successor to id Tech 6. The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal . [1] [2] [3]

Contents

Technology

id Tech 7 features ten times the geometric detail of id Tech 6 and higher texture fidelity. [4] Moreover the capabilities of the game engine allow it to have a new system called "Destructible Demons", in which enemies' bodies become progressively destroyed and deteriorate in combat as they suffer damage. On PC, id Tech 7 supports Vulkan rendering only. [5] Ray tracing and DLSS were added in June 2021. According to engine developer Axel Gneiting, the engine doesn't have a "main thread"; everything is implemented as jobs. [6]

Improvements in comparison to id Tech 6

Game using id Tech 7

See also

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References

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  5. Khan, Billy [@billykhan] (August 11, 2018). "Yes, it's #Vulkan only on PC. #Vulkan is the best API if you want to achieve the absolute highest frame rates on PC" (Tweet). Retrieved August 12, 2018 via Twitter.
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