ZeniMax Media

Last updated

ZeniMax Media Inc.
Company type Subsidiary
Industry Video games
PredecessorMedia Technology Limited
Founded1999;25 years ago (1999)
Founders
Headquarters,
US
Key people
James L. Leder (CEO)
Total equity US$2.5 billion (2016)
Number of employees
2,300+ (2020)
Parent Xbox Game Studios (2021–2023)
Microsoft Gaming (2023–present)
Subsidiaries
Website zenimax.com
Footnotes /references
[1] [2]

ZeniMax Media Inc. is an American video game holding company based in Rockville, Maryland. The company was founded in 1999 by Christopher Weaver and Robert A. Altman as the parent company for Weaver's video game publisher Bethesda Softworks. The company additionally owns the development studios Bethesda Game Studios ( The Elder Scrolls , Fallout, and Starfield), id Software ( Doom , Quake , and Rage ), Arkane Studios ( Dishonored , Prey , and Redfall ), MachineGames ( Wolfenstein ), and ZeniMax Online Studios ( The Elder Scrolls Online ). Microsoft acquired ZeniMax Media for $8.1 billion in March 2021 and operates it under the Microsoft Gaming division.

Contents

History

ZeniMax's old logo ZeniMax Media Inc logo.png
ZeniMax's old logo

Formation, investements, and growth (1999–2007)

Christopher Weaver, the founder of the video game publisher Bethesda Softworks, and Robert A. Altman, a lawyer, founded ZeniMax Media in 1999. [3] The name is a portmanteau of "zenith" and "maximum". [4] The company was established to succeed Media Technology Limited as the parent company of Bethesda Softworks. Weaver brought Altman onboard as the chief executive officer, contributing his stock in Bethesda Softworks so that ZeniMax Media would be able to obtain funding. Weaver served as the chief technology officer from 1999 to 2002, when he moved into a non-executive role. Later that year, he filed a lawsuit against ZeniMax, alleging breach of contract and claiming he was owed US$1.2 million in severance pay. [5] [6] By February 2007, Weaver only held a 33% stake in the company, [6] which by 2020 had been reduced to "a pittance of the stock". [7]

Among the original board members were Harry E. Sloan, [8] Les Moonves, [9] and Robert Trump. [10] In 2000, SBS Broadcasting Group, operated by Sloan, acquired a 12.5% stake in ZeniMax as part of a partnership between the two companies. [8] Among the partnerships between the companies, ZeniMax's subsidiary e-Nexus Studios developed entertainment portals and websites for SBS. [11] [12] In the same year, Terry McAuliffe, George Mitchell, Dean Devlin, and Jon Feltheimer joined ZeniMax as advisors. [13] The company acquired the Fallout franchise from Interplay Entertainment in 2004. [14]

In August 2007, ZeniMax announced the formation of the studio ZeniMax Online Studios, led by Matt Firor. [15] In October, after ProSiebenSat.1 Media purchased SBS Broadcasting Group and inherited its stake in ZeniMax Media, now 9% of the shares, ProSiebenSat.1 Media announced it would intensify its relationship with ZeniMax. The company launched SevenGames.com, the international edition of its German-language game platform, in December and worked with ZeniMax to develop online games. [16] [17] [18] In the same year, Providence Equity Partners bought a 25% stake in ZeniMax for $300 million. [19] [20] [21] ZeniMax had 200 employees in October 2007. [22] It acquired the Prey and Rage franchise in 2009. [23] [24] After Providence Equity Partners invested another $150 million for an undisclosed stake in 2010, [25] [26] the company grew to 400 employees by January 2011. [27] ZeniMax subsequently announced a partnership with the University of Southern California School of Cinematic Arts to support its Interactive Media Division with a comprehensive educational program of guest lectures and internships. [28]

Litigation with Oculus VR (2014–2017)

In May 2014, ZeniMax sent a letter to Facebook and its Oculus VR subsidiary, asserting that any contributions John Carmack made to the Oculus Rift project were the intellectual property of ZeniMax, stating that "ZeniMax provided necessary VR technology and other valuable assistance to Palmer Luckey and other Oculus employees in 2012 and 2013 to make the Oculus Rift a viable VR product, superior to other VR market offerings." The company filed a lawsuit against Oculus VR later that month. [29] [30] In June, Oculus VR filed a response to the lawsuit, stating that ZeniMax was falsely claiming ownership to take advantage of its acquisition by Facebook. Oculus VR also claimed that the Oculus Rift did not share any code or technology with ZeniMax's. [31] [32] A jury ruled in favor of ZeniMax in February 2017. They found that, while Oculus VR had not misappropriated ZeniMax's trade secrets, it had violated ZeniMax's copyrights and trademarks in addition to a non-disclosure agreement. ZeniMax was awarded $500 million. [33] [34] In the meantime, ProSiebenSat.1 Media had sold its stake in ZeniMax back to the company for €30 million. [35] [36]

Acquisition by Microsoft (2020–present)

In September 2020, Microsoft announced it had entered into an agreement to acquire ZeniMax and its subsidiaries for $7.5 billion. [37] [38] [39] For Providence Equity Partners, the deal represented a six-time return on investment. [22] Altman had considered selling ZeniMax for several years and at one point was close to a deal with rival Electronic Arts. [40] Prior the deal's closure, he died on February 3, 2021, aged 73, at a Baltimore hospital. [41] The U.S. Securities and Exchange Commission and the European Commission greenlit the acquisition in March 2021. [42] [43] A preliminary injunction to block the acquisition was being sought in a class-action lawsuit that ZeniMax faced over Fallout 4 , with the plaintiffs arguing that Microsoft could shield ZeniMax's assets from damages should it be found liable after the acquisition. [44] Microsoft announced the completion of the acquisition on March 9, 2021. [45] The final cost of the transaction was $8.1 billion. [46] ZeniMax's board of directors was consequently dissolved. [47]

300 QA testers, a majority at ZeniMax Studios voted to unionize as ZeniMax Workers United-CWA in January 2023. This follows the unionization efforts of QA testers at Activision Blizzard which was also acquired by Microsoft. [48] In 2024, Microsoft signed a labor-neutrality agreement with CWA union, agreeing not to interfere with unionization efforts in any ZeniMax Media subsidiaries. [49]

In May 2024, Microsoft announced the impending closures of the ZeniMax studios Arkane Austin, Alpha Dog Games, and Tango Gameworks, as well as Roundhouse Studios' absorption into ZeniMax Online Studios. [50]

Studios

Defunct

Related Research Articles

Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited. In 1999, it became a subsidiary of ZeniMax Media. In its first 15 years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its in-house development team into Bethesda Game Studios, leaving Bethesda Softworks to focus on publishing operations.

<span class="mw-page-title-main">Xbox Game Studios</span> American video game publisher

Xbox Game Studios is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, web-based portals, and other game consoles.

Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, Arx Fatalis, in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operated Arkane Studios LLC in Austin, Texas, from July 2006 until its closure in May 2024. The studio has created the popular Dishonored series as well as developing Prey (2017), Deathloop (2021) and Redfall (2023). Marvel's Blade is under development.

<span class="mw-page-title-main">Robert A. Altman</span> American businessman (1947–2021)

Robert Alan Altman was an American lawyer and video game executive. He worked as a lawyer in Washington, D.C., and was involved in a scandal surrounding the Bank of Credit and Commerce International. In 1999, he and Christopher Weaver founded ZeniMax Media as the parent holding company for Bethesda Softworks, a video game developer Weaver had founded earlier. Altman served as ZeniMax Media's chief executive officer and chairman until his death. He was also a member of the advisory board of the George Washington University Law School.

<span class="mw-page-title-main">Bethesda Game Studios</span> American video game developer

Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. It is best known for its action role-playing franchises, including The Elder Scrolls, Fallout, and Starfield. Bethesda Game Studios was established in 2001 as the development unit of Bethesda Softworks, separating from publishing operations. Todd Howard serves as the studio's executive producer, leading it with managing director Ashley Cheng and studio director Angela Browder. As of November 2023, Bethesda Game Studios had 450 employees.

<i>Prey</i> (2017 video game) 2017 video game

Prey is a 2017 first-person shooter video game developed by Arkane Austin and published by Bethesda Softworks. The game was released for PlayStation 4, Windows, and Xbox One on May 5, 2017.

ZeniMax Online Studios LLC is an American video game developer and a subsidiary of ZeniMax Media, specializing in massively multiplayer online games. The company developed The Elder Scrolls Online and its downloadable content. ZeniMax Online Studios had around 250 employees in 2012. In addition to the main Hunt Valley, Maryland based office, ZeniMax Online also maintains a satellite studio in Budapest, Hungary as well as a customer support center in Galway, Ireland.

<span class="mw-page-title-main">MachineGames</span> Swedish video game developer

MachineGames Sweden AB is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl. After unsuccessfully pitching game ideas to several publishers, MachineGames agreed with Bethesda Softworks to develop an entry in the Wolfenstein series in July 2010 and was acquired by Bethesda's parent company, ZeniMax Media, in November. In the Wolfenstein series, MachineGames developed The New Order (2014), The Old Blood (2015), The New Colossus (2017), Youngblood (2019), and Cyberpilot (2019). The studio is developing Indiana Jones and the Great Circle (2024) as well as another Wolfenstein game.

Tango Gameworks was a Japanese video game developer based in Tokyo. Founded in March 2010 by Shinji Mikami, previously of Capcom, the company was acquired by ZeniMax Media in October that year after suffering financial issues.

<span class="mw-page-title-main">Oculus Rift</span> Virtual reality headsets by Oculus VR

Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.

<span class="mw-page-title-main">Reality Labs</span> Virtual and augmented reality products company

Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory FAIR which is now part of the Reality Labs - Research (RLR) division.

Prey 2 was a cancelled first-person shooter video game to be published by Bethesda Softworks and planned as a sequel to the 2006 video game Prey.

The Elder Scrolls VI is an upcoming action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It will be the sixth main installment in The Elder Scrolls series, following 2011's The Elder Scrolls V: Skyrim. The game is expected to be released for Windows and Xbox consoles.

<span class="mw-page-title-main">Creation Club</span> Video game micropayment system

Creations is a system of microtransactions designed by Bethesda Game Studios for its games Fallout 4, The Elder Scrolls V: Skyrim – Special Edition and Starfield . The system was launched for Fallout 4 on August 29, 2017.

<i>Deathloop</i> 2021 video game

Deathloop is a first-person shooter immersive sim video game developed by Arkane Lyon and published by Bethesda Softworks. The game was released on 14 September 2021 for PlayStation 5 and Windows, and on 20 September 2022 for Xbox Series X/S. It received generally favorable reviews from critics, who praised the art design and gameplay. Deathloop won Best Game Direction and Best Art Direction at The Game Awards 2021, as well as Outstanding Achievement in Game Direction at the 25th Annual D.I.C.E. Awards.

<i>Ghostwire: Tokyo</i> 2022 video game

Ghostwire: Tokyo is a 2022 action-adventure game developed by Tango Gameworks and published by Bethesda Softworks. The game is directed by Kenji Kimura, who also co-wrote the narrative with Syoji Ishimine and Seiji Ebihara. The story is set in a fictionalized interpretation of Tokyo, Japan that has been overrun by supernatural entities unleashed on the city by an occultist. The player character, a boy named Akito who was fatally injured in a car crash, is found and possessed by a spirit who imbues him with several abilities, allowing him to fight against the specters, investigate the disappearances of Tokyo's population, and save his family.

Dishonored is a series of action-adventure games developed by Arkane Studios and published by Bethesda Softworks. The franchise started in 2012 with Dishonored. A sequel, Dishonored 2 was released in 2016. A standalone expansion to Dishonored 2, Death of the Outsider, was released in 2017. A follow-up which takes place in the same universe, Deathloop was released in 2021.

The film industry and video game industry have a long and detailed common history – the two industries have collaborated many times since the 1980s. This includes collaboration between people from both industries and projects resulting in products such as video games, film adaptations of video games, among other things.

<span class="mw-page-title-main">Alpha Dog Games</span> Canadian video game developer

ZeniMax Halifax Ltd. was a Canadian mobile video game developer based in Halifax, Nova Scotia. The company was acquired by ZeniMax Media in October 2019.

References

  1. Kiel, Porter (May 11, 2016). "Providence Said to Weigh Options for Video-Game Maker ZeniMax". Bloomberg Businessweek . Bloomberg L.P. Archived from the original on June 21, 2016. Retrieved June 4, 2016.
  2. Bass, Dina (September 21, 2020). "Microsoft to Buy Bethesda for $7.5 Billion to Boost Xbox". bloomberg.com. Archived from the original on September 21, 2020. Retrieved September 22, 2020.
  3. Gamers at Work: Stories Behind the Games People Play. Morgan Ramsay. January 31, 2012. ISBN   9781430233510. Archived from the original on February 4, 2021. Retrieved August 13, 2016.
  4. Good, Owen S. (February 4, 2021). "Robert A. Altman, founder of Bethesda parent ZeniMax Media, dies at 73". Polygon . Archived from the original on February 4, 2021. Retrieved February 4, 2021.
  5. Musgrove, Mike (August 15, 2005). "Out of the Dark and Into the Spotlight". The Washington Post . Archived from the original on May 22, 2022. Retrieved October 20, 2022.
  6. 1 2 Blancato, Joe (February 6, 2007). "Bethesda:The Right Direction". The Escapist. Archived from the original on October 18, 2022. Retrieved October 20, 2022.
  7. Kleinman, Jake. "Bethesda founder: Microsoft deal is "brilliant counter-move against Sony"". Inverse. Archived from the original on September 24, 2020. Retrieved September 23, 2020.
  8. 1 2 "Skillz Set to Go Public to Bring Competitive Mobile Gaming to Everyone". Business Wire . Berkshire Hathaway. September 2, 2020. Archived from the original on September 3, 2020. Retrieved September 5, 2020.
  9. "Leslie Moonves Quietly Exits AFI and Paley Center Boards". Variety . December 13, 2018. Archived from the original on September 21, 2020. Retrieved September 5, 2020.
  10. McAloon, Alissa (August 17, 2020). "Obituary: ZeniMax board member Robert Trump". Gamasutra . Archived from the original on February 4, 2021. Retrieved September 5, 2020.
  11. "SBS BROADCASTING SA AND UNITED PAN-EUROPE COMMUNICATIONS EXPAND THEIR STRATEGIC PARTNERSHIP". PR Newswire. January 27, 2000. Archived from the original on February 6, 2018. Retrieved March 1, 2019.
  12. "SBS Broadcasting SA Announces Major European Internet Initiatives; SBS Invests in Bidlet and Partners with Sweden's Largest Auction Site". PR Newswire. November 17, 1999. Archived from the original on March 1, 2017. Retrieved September 26, 2016.
  13. "ZeniMax Media business advisory board". Archived from the original on October 27, 2000. Retrieved September 24, 2020.
  14. "Facing Fallout". Edge. April 2, 2007. Archived from the original on August 20, 2012. Retrieved July 8, 2016.
  15. "ZeniMax Media Announces Establishment of Online Gaming Division – ZeniMax Online Studios". gamesindustry.biz. August 1, 2007. Archived from the original on July 3, 2019. Retrieved July 3, 2019.
  16. Meza, Ed (October 30, 2007). "ProSieben tightens hold on ZeniMax". Variety. Retrieved January 23, 2013.
  17. "Global Finance and the Development of Regional Clusters:Tracing Paths in Munich's Film & TV Industry" (PDF). Prof. Dr. Hans-Martin Zademach. May 1, 2009. p. 22. Archived (PDF) from the original on December 1, 2016. Retrieved July 8, 2016.
  18. Scott, Roxborough (October 31, 2007). "Game time for ProSiebenSat.1". The Hollywood Reporter . Archived from the original on October 11, 2016. Retrieved July 3, 2016.
  19. "RR Donnelley Private Equity". Docstoc.com. Archived from the original on August 8, 2014. Retrieved October 18, 2012.
  20. "ZeniMax Media Buys DOOM Maker | peHUBpeHUB". Pehub.com. June 25, 2009. Archived from the original on March 15, 2016. Retrieved January 23, 2013.
  21. "ZeniMax Media Receives $300 Million Investment From Providence Equity Partners". ZeniMax.com. October 25, 2007. Archived from the original on September 5, 2008. Retrieved July 3, 2016.{{cite web}}: CS1 maint: unfit URL (link)
  22. 1 2 Kreutzer, Laura (September 21, 2020). "Providence Equity's Sale of ZeniMax Will Bring Lucrative End to 13-Year Deal". The Wall Street Journal . Archived from the original on September 22, 2020. Retrieved September 22, 2020.
  23. Thorsen, Tor (September 8, 2009). "Prey IP acquired by id/Bethesda parent ZeniMax?". GameSpot . CBS Interactive. Archived from the original on August 14, 2017. Retrieved December 11, 2016.
  24. Purchese, Robert (December 15, 2009). "Bethesda takes Rage from EA". Eurogamer. Archived from the original on December 18, 2009. Retrieved January 2, 2010.
  25. Hoffman, Liz (May 1, 2014). "Oculus, Facebook Face Challenge to Rights Over 'Rift'". The Wall Street Journal. Archived from the original on August 31, 2023. Retrieved June 13, 2016.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  26. "ZeniMax Media Receives $150 Million Investment From Providence Equity Partners". ZeniMax.com. October 6, 2010. Archived from the original on March 9, 2013. Retrieved July 3, 2016.{{cite web}}: CS1 maint: unfit URL (link)
  27. "Providence Equity Partners executive says video-game industry is 'challenging'". tmcnet.com. January 8, 2011. Archived from the original on June 11, 2016. Retrieved October 3, 2020.
  28. "ZeniMax Partners with USC School of Cinematic Arts". ZeniMax.com. March 3, 2011. Archived from the original on March 9, 2013. Retrieved June 14, 2016.{{cite web}}: CS1 maint: unfit URL (link)
  29. Hollister, Sean (May 2014). "Oculus and Facebook face legal challenge from John Carmack's former employer". The Verge. Archived from the original on May 2, 2014. Retrieved May 2, 2014.
  30. Hollister, Sean (May 2014). "One document could decide whether Oculus owes ZeniMax millions". The Verge. Archived from the original on May 2, 2014. Retrieved May 2, 2014.
  31. Sarkar, Samit (June 25, 2014). "Oculus: ZeniMax suit is a 'transparent attempt to take advantage' of Facebook acquisitione". Polygon. Archived from the original on February 4, 2021. Retrieved June 25, 2014.
  32. Orland, Kyle (January 16, 2017). "Oculus accused of destroying evidence, Zuckerberg to testify in VR theft trial". Ars Technica. Archived from the original on January 16, 2017. Retrieved January 16, 2017.
  33. Matney, Lucas. "Jury awards ZeniMax $500 million in Oculus VR lawsuit". TechCrunch. Archived from the original on February 1, 2017. Retrieved February 1, 2017.
  34. Orland, Kyle (February 1, 2017). "Oculus, execs liable for $500 million in ZeniMax VR trial". Ars Technica. Archived from the original on February 1, 2017. Retrieved February 1, 2017.
  35. "ProSiebenSat.1 Media Q2/H1 2016 IR Presentation" (PDF). August 4, 2016. p. 56. Archived (PDF) from the original on November 7, 2017. Retrieved November 5, 2016.
  36. "Online-Boom hilft ProSiebenSat.1 über EM-Delle hinweg(In German)". Reuters. August 4, 2016. Archived from the original on November 7, 2017. Retrieved November 5, 2017.
  37. "Microsoft acquires Fallout creator Bethesda". BBC News. September 21, 2020. Archived from the original on September 21, 2020. Retrieved September 21, 2020.
  38. Browning, Kellen; Lohr, Steve (September 21, 2020). "Microsoft Grabs Some of World's Biggest Games in $7.5 Billion Deal". The New York Times. ISSN   0362-4331. Archived from the original on September 27, 2020. Retrieved September 28, 2020.
  39. Ruppert, Liana (September 21, 2020). "Microsoft Acquires Bethesda, The Studio Behind Fallout, The Elder Scrolls, Doom, And More". gameinformer.com. Archived from the original on September 22, 2020. Retrieved September 22, 2020.
  40. Palmeri, Christopher (September 25, 2020). "From Banking Scandal to Video-Game CEO to Billion-Dollar Score". bloomberg.com. Archived from the original on September 27, 2020. Retrieved September 25, 2020.
  41. Smith, Harrison (February 6, 2021). "Robert A. Altman, who went from banking scandal to video game CEO, dies at 73". The Washington Post . Archived from the original on February 6, 2021. Retrieved February 6, 2021.
  42. McAloon, Alissa (March 5, 2021). "US SEC green-lights Microsoft's acquisition of ZeniMax Media". Gamasutra . Archived from the original on March 6, 2021. Retrieved March 6, 2021.
  43. Robinson, Andy (March 8, 2021). "The EU has approved Microsoft's acquisition of Bethesda parent ZeniMax". Video Games Chronicle . Archived from the original on March 8, 2021. Retrieved March 8, 2021.
  44. Kerr, Chris (February 25, 2021). "Ongoing Fallout 4 DLC lawsuit could impact Microsoft's takeover of Bethesda". Gamasutra . Archived from the original on February 25, 2021. Retrieved February 25, 2021.
  45. Robinson, Andy (March 9, 2021). "Microsoft confirms its Bethesda acquisition is complete and 'some games' will be exclusive". Video Games Chronicle . Archived from the original on March 9, 2021. Retrieved March 9, 2021.
  46. "Form 10-K". SEC . June 30, 2021. p. 39. Archived from the original on August 6, 2021. Retrieved August 7, 2021.
  47. Makuch, Eddie (March 17, 2021). "ZeniMax Board Of Directors Dissolved After Xbox's Bethesda Purchase". GameSpot . Archived from the original on March 21, 2021. Retrieved March 17, 2021.
  48. Conditt, Jessica (January 3, 2023). "Microsoft is now the home of the video game industry's largest union". Engadget . Retrieved June 12, 2024.
  49. Shanklin, Will (June 6, 2024). "Microsoft and CWA forge labor neutrality agreement covering all ZeniMax workers". Engadget . Retrieved June 18, 2024.
  50. Yin-Poole, Wesley. "Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda". IGN. Archived from the original on May 8, 2024. Retrieved May 7, 2024.
  51. "ZeniMax Media Acquires Arkane Studios". ZeniMax.com. August 12, 2010. Archived from the original on November 29, 2010. Retrieved July 20, 2016.{{cite web}}: CS1 maint: unfit URL (link)
  52. Grandstaff, Matt (October 3, 2012). "Welcome to Battlecry Studios! | Bethesda Blog". Bethblog.com. Archived from the original on November 20, 2012. Retrieved October 18, 2012.
  53. "Escalation Studios Is Now Bethesda Game Studios Dallas". Variety . August 10, 2018. Archived from the original on August 10, 2018. Retrieved August 10, 2018.
  54. "Bethesda Game Studios Opens Montreal Office". ZeniMax.com. December 9, 2015. Archived from the original on August 2, 2016. Retrieved July 20, 2016.
  55. Remo, Chris (June 24, 2009). "Bethesda Parent ZeniMax Acquires id Software". Gamasutra. Archived from the original on May 9, 2012. Retrieved June 24, 2009.
  56. Gilbert, Ben (November 5, 2010). "Machinegames purchased by ZeniMax Media, becomes ZeniMax Sweden". Joystiq. Archived from the original on November 8, 2010. Retrieved November 8, 2010.
  57. 1 2 "Bethesda Quietly Acquired Nemesys Games Last Year, Now ZeniMax Online Studios Hungary". Archived from the original on April 22, 2023. Retrieved April 19, 2023.
  58. McAloon, Alissa (October 24, 2019). "Bethesda looks to bolster its mobile game offerings with Alpha Dog Games acquisition". Gamasutra . Archived from the original on October 31, 2019. Retrieved October 31, 2019.
  59. Sinclair, Brendan (October 24, 2019). "Bethesda acquires Alpha Dog". GamesIndustry.biz . Archived from the original on October 28, 2019. Retrieved October 28, 2019.
  60. "Prey developer Human Head shuts down, is acquired by Bethesda". Polygon . November 11, 2019. Archived from the original on November 13, 2019.
  61. 1 2 3 Yin-Poole, Wesley (May 7, 2024). "Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda". IGN. Archived from the original on May 8, 2024. Retrieved May 7, 2024.
  62. Barron, James (January 19, 2000). "PUBLIC LIVES". The New York Times . Archived from the original on August 8, 2016. Retrieved August 25, 2016.
  63. Bernstein, Paula (January 19, 2000). "Lifetime reorders 'Day' and 'Chance'". Variety . Archived from the original on February 25, 2020. Retrieved June 28, 2020.
  64. McNamara, Marie (September 7, 1998). "Managing to be creative in the business of fun". Business Examiner. Archived from the original on June 8, 2019. Retrieved June 28, 2020.
  65. Hines, Pete (November 24, 2014). PAX Aus – Pete Hines Storytime Keynote. Bethesda Softworks. Archived from the original on June 3, 2020. Retrieved June 28, 2020 via YouTube.
  66. Grandstaff, Matt (October 28, 2010). "Tango Gameworks, led by Resident Evil creator Shinji Mikami, joins ZeniMax | Bethesda Blog". Bethblog.com. Archived from the original on April 28, 2015. Retrieved October 18, 2012.
  67. Hilpert, Mark (December 22, 1997). "ThunderWave makes a big splash at Getty Center". Washington Business Journal . Archived from the original on June 20, 2017. Retrieved June 28, 2020 via The Business Journals.
  68. "Reportage". Datormagazin  [ sv ] (in Swedish). 1990. p. 9,10. Retrieved November 15, 2022.
  69. "Det Er Ganske Vist". Amiga Interface (in Danish). 1989. p. 6. Retrieved November 15, 2022.