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The Elder Scrolls Travels is a series of portable role-playing video games in The Elder Scrolls series, primarily developed and published by Vir2L Studios. [1] [2] The series consists of Stormhold (2003), Dawnstar (2004), Shadowkey (2004), Oblivion Mobile (2006) and the cancelled Oblivion (PSP).
The Elder Scrolls Travels: Stormhold | |
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Developer(s) | Vir2L Studios |
Publisher(s) | Vir2L Studios |
Platform(s) | J2ME, BREW |
Release | August 1, 2003 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
The Elder Scrolls Travels: Stormhold is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series. [3] [4] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios. The game was released on August 1, 2003.
The Elder Scrolls Travels: Dawnstar | |
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Developer(s) | Vir2L Studios |
Publisher(s) | Vir2L Studios |
Platform(s) | J2ME, BREW |
Release | August 26, 2004 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
The Elder Scrolls Travels: Dawnstar is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series. [3] [4] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios. The game was released on August 26, 2004.
The Elder Scrolls Travels: Shadowkey received generally mixed reviews from critics, and holds a score of 59 on Metacritic. [5]
Avery Score of GameSpot criticized the game's controls, combat system, and short draw distance, feeling the gameplay to be "crippled" by N-Gage's technological limitations. He also dismissed the storyline as "unremarkable", but praised the game's co-op multiplayer mode and the use of the soundtrack from Morrowind . [6]The Elder Scrolls Travels: Oblivion | |
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Developer(s) | Climax Group London |
Publisher(s) | Bethesda Softworks, ZeniMax Media |
Platform(s) | PlayStation Portable |
Genre(s) | Role-playing |
Mode(s) | Single-player |
The Elder Scrolls Travels: Oblivion is a role-playing video game developed for the PlayStation Portable, in the style of the games from the main The Elder Scrolls series. [7] It was never released. [8] Five Beta builds can be found online.
The Elder Scrolls Travels: Oblivion | |
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Developer(s) | Vir2L Studios |
Publisher(s) | Bethesda Softworks, ZeniMax Media |
Platform(s) | Java-enabled cell phones |
Release | May 2, 2006 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Oblivion Mobile (officially The Elder Scrolls Travels: Oblivion) is an Elder Scrolls Travels game available on Java-enabled cell phones. It follows the storyline established in the console and PC versions of Oblivion, but previous experience with these versions is not required to enjoy the game.
Gameplay is handled with the numeric touchpad as well as the normal game action keys. Oblivion Mobile includes ten main levels and four optional quests. Eight classes are available to choose from, and each has access to different armor, weapons, and spells, as well as a number of items available to them all. The mobile version played from an isometric perspective while mostly retaining the same gameplay as its console and computer counterparts. [2]
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The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world. Most games in the series have been critically and commercially successful, with The Elder Scrolls III: Morrowind (2002), The Elder Scrolls IV: Oblivion (2006) and The Elder Scrolls V: Skyrim (2011) all winning Game of the Year awards from multiple outlets. The series has sold more than 59 million copies worldwide.
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The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games. It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007. Taking place within the fictional province of Cyrodiil, the game's main story focuses on the player character's efforts to thwart a fanatical cult known as the Mythic Dawn that plans to open portal gates to a demonic realm known as Oblivion.
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The Elder Scrolls Travels: Shadowkey is a role-playing game developed by Vir2L Studios exclusively for N-Gage.
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The Elder Scrolls IV: Knights of the Nine is an expansion pack for the role-playing video game The Elder Scrolls IV: Oblivion. Announced on October 17, 2006, for release on November 21, 2006, the expansion was developed by Bethesda Game Studios, and published and released in North America by Bethesda Softworks; in Europe, the game was co-published with Ubisoft. The Microsoft Windows version is available either as a downloadable plug-in from the company website or as part of the retail-released Oblivion Downloadable Content Collection CD—a release that also includes all previously released official downloadable content available for Oblivion. The Xbox 360 version is available via Xbox Live Marketplace, and the PlayStation 3 version of Oblivion includes Knights of the Nine in its packaged release.
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