The Elder Scrolls Travels

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The Elder Scrolls Travels is a series of portable role-playing video games in The Elder Scrolls series, primarily developed and published by Vir2L Studios. [1] [2] The series consists of Stormhold (2003), Dawnstar (2004), Shadowkey (2004), Oblivion Mobile (2006) and the cancelled Oblivion (PSP).

Contents

Stormhold

The Elder Scrolls Travels: Stormhold
Developer(s) Vir2L Studios
Publisher(s) Vir2L Studios
Platform(s) J2ME, BREW
ReleaseAugust 1, 2003
Genre(s) Role-playing
Mode(s) Single-player

The Elder Scrolls Travels: Stormhold is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series. [3] [4] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios. The game was released on August 1, 2003.

Dawnstar

The Elder Scrolls Travels: Dawnstar
Developer(s) Vir2L Studios
Publisher(s) Vir2L Studios
Platform(s) J2ME, BREW
ReleaseAugust 26, 2004
Genre(s) Role-playing
Mode(s) Single-player

The Elder Scrolls Travels: Dawnstar is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series. [3] [4] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios. The game was released on August 26, 2004.

Shadowkey

The Elder Scrolls Travels: Shadowkey received generally mixed reviews from critics, and holds a score of 59 on Metacritic. [5]

Avery Score of GameSpot criticized the game's controls, combat system, and short draw distance, feeling the gameplay to be "crippled" by N-Gage's technological limitations. He also dismissed the storyline as "unremarkable", but praised the game's co-op multiplayer mode and the use of the soundtrack from Morrowind . [6]

Oblivion

The Elder Scrolls Travels: Oblivion
Developer(s) Climax Group London
Publisher(s) Bethesda Softworks, ZeniMax Media
Platform(s) PlayStation Portable
Genre(s) Role-playing
Mode(s) Single-player

The Elder Scrolls Travels: Oblivion is a role-playing video game developed for the PlayStation Portable, in the style of the games from the main The Elder Scrolls series. [7] It was never released. [8] Five Beta builds can be found online.

Oblivion Mobile

The Elder Scrolls Travels: Oblivion
Developer(s) Vir2L Studios
Publisher(s) Bethesda Softworks, ZeniMax Media
Platform(s) Java-enabled cell phones
ReleaseMay 2, 2006
Genre(s) Role-playing
Mode(s) Single-player

Oblivion Mobile (officially The Elder Scrolls Travels: Oblivion) is an Elder Scrolls Travels game available on Java-enabled cell phones. It follows the storyline established in the console and PC versions of Oblivion, but previous experience with these versions is not required to enjoy the game.

Gameplay

Gameplay is handled with the numeric touchpad as well as the normal game action keys. Oblivion Mobile includes ten main levels and four optional quests. Eight classes are available to choose from, and each has access to different armor, weapons, and spells, as well as a number of items available to them all. The mobile version played from an isometric perspective while mostly retaining the same gameplay as its console and computer counterparts. [2]

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The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games. It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007. Taking place within the fictional province of Cyrodiil, the game's main story focuses on the player character's efforts to thwart a fanatical cult known as the Mythic Dawn that plans to open portal gates to a demonic realm known as Oblivion.

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<i>The Elder Scrolls Travels: Shadowkey</i> 2004 video game

The Elder Scrolls Travels: Shadowkey is a role-playing game developed by Vir2L Studios exclusively for N-Gage.

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<i>The Elder Scrolls IV: Knights of the Nine</i> Expansion to the video game The Elder Scrolls IV: Oblivion

The Elder Scrolls IV: Knights of the Nine is an expansion pack for the role-playing video game The Elder Scrolls IV: Oblivion. Announced on October 17, 2006, for release on November 21, 2006, the expansion was developed by Bethesda Game Studios, and published and released in North America by Bethesda Softworks; in Europe, the game was co-published with Ubisoft. The Microsoft Windows version is available either as a downloadable plug-in from the company website or as part of the retail-released Oblivion Downloadable Content Collection CD—a release that also includes all previously released official downloadable content available for Oblivion. The Xbox 360 version is available via Xbox Live Marketplace, and the PlayStation 3 version of Oblivion includes Knights of the Nine in its packaged release.

<i>The Elder Scrolls IV: Shivering Isles</i> Expansion to the video game The Elder Scrolls IV: Oblivion

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Development of <i>The Elder Scrolls IV: Oblivion</i> Development of 2006 video game

The development of The Elder Scrolls IV: Oblivion began in 2002, immediately after its predecessor, The Elder Scrolls III: Morrowind, was published. Rumors of a sequel to Morrowind started circulating in June 2004; the sequel's title was identified on September 10, 2004, the date of its official announcement. Oblivion was developed by Bethesda Game Studios, and the initial Xbox 360 and personal computer (PC) releases were co-published by Bethesda Softworks and Take-Two Interactive's subsidiary, 2K Games. According to interviews with Bethesda staff, the publisher-developer relationship—one of the few independent relations in the industry—worked well, and Bethesda was not subject to excessive corporate guidance. Initially scheduled for a November 22, 2005, release, in tandem with the Xbox 360's launch, Oblivion was delayed to a March 21, 2006, release for Windows PCs and the Xbox 360.

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References

  1. "Elder Scrolls Les Outsiders". Gameplay RPG (in French). No. 82. May 2006. pp. 22–23.
  2. 1 2 Morris, Iwan (17 October 2023). "As Bethesda veteran Pete Hines makes exit after 24 years, enjoy a brief history of Bethesda on mobile". www.pocketgamer.biz. Retrieved 22 November 2024.
  3. 1 2 Burgar, Charles (20 May 2020). "Every Elder Scrolls Game Ranked By Map Size". Game Rant. Retrieved 22 November 2024.
  4. 1 2 "E3 2003: Bethesda Goes Wireless". IGN. 15 May 2003. Retrieved 22 November 2024.
  5. "Elder Scrolls Travels: Shadowkey, the (Ngage) reviews at Metacritic.com". www.metacritic.com. Archived from the original on 21 October 2009. Retrieved March 25, 2022.
  6. "The Elder Scrolls Travels: Shadowkey Review". GameSpot . Archived from the original on March 25, 2022. Retrieved March 25, 2022.
  7. "A World in your Pocket: Hands-On with Oblivion PSP". Official U.S. PlayStation Magazine . No. 110. November 2005. p. 74.
  8. Phillips, Tom (17 May 2016). "Footage leaks of canned PSP game The Elder Scrolls Travels: Oblivion". Eurogamer. Retrieved 22 November 2024.