The Elder Scrolls VI

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The Elder Scrolls VI
The Elder Scrolls VI logo.png
Developer(s) Bethesda Game Studios
Publisher(s) Bethesda Softworks
Producer(s) Todd Howard
Series The Elder Scrolls
Engine Creation Engine 2
Platform(s)
Genre(s) Action role-playing
Mode(s) Single-player

The Elder Scrolls VI (working title) is an upcoming action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It will be the sixth main installment in The Elder Scrolls series, following 2011's The Elder Scrolls V: Skyrim . The game is expected to be released for Windows and Xbox consoles.

Contents

The project is led by game director Todd Howard, reprising his duties from previous games in the series, as well as other games developed by Bethesda Game Studios. The Elder Scrolls VI will be the second game developed on the studio's in-house engine, Creation Engine 2, following Starfield (2023). The game entered pre-production by 2018, formally being announced during Bethesda's Electronic Entertainment Expo (E3) 2018 conference. The game entered active production in 2023 following Starfield's completion and launch.

Development

Background

In June 2016, Todd Howard, director and executive producer at Bethesda Game Studios, confirmed the developer's intent to make a new entry in The Elder Scrolls series, describing the game's status as "kind of the elephant in the room", while asserting that "It's good to tell our fans in these moments, yes, of course we are [making The Elder Scrolls VI]." He cautioned expectations in regards to the game's progress by warning that it was a ways off and would take a lot of time to complete before its eventual launch. [1]

This release plan was reiterated in October 2018 by ZeniMax Online Studios producer Matt Firor likened the release timeline of The Elder Scrolls VI in relation to Starfield and prior games developed by Bethesda Game Studios, stating "You can go back and count the years between Bethesda Game Studios releases, and you'll get the idea that [The Elder Scrolls VI is] not coming anytime soon". He additionally put forth the prospect that the games industry would be in a new generation of gaming hardware by the game's release. [2] The Elder Scrolls VI's release status was again clarified in May 2020, when Senior Vice President of Global Marketing & Communications at Bethesda Softworks, Pete Hines, responded to a user on Twitter regarding when more information about the game would be released. Hines responded, "It's after Starfield, which you pretty much know nothing about. So if you're coming at me for details now and not years from now, I'm failing to properly manage your expectations". [3]

In March 2019, through a promotional video commemorating the 25th anniversary of The Elder Scrolls series, Bethesda announced that YouTuber Shirley Curry, otherwise known online as the "Skyrim Grandma", would be featured in The Elder Scrolls VI as a non-player character (NPC), depicted through motion capture photography. [4] Curry's inclusion in the game came about following a fan petition initiated on Change.org in order to "immortalize" her in the game following a comment she made, expressing regret towards not being able to play the game by its release due to her age. Bethesda Game Studios similarly included a cameo appearance from another major figure in The Elder Scrolls fan community in one of their games, cancer victim Erik "Immok the Slayer" West, who appeared as the NPC "Erik the Slayer" in The Elder Scrolls V: Skyrim (2011), which inspired the fan movement advocating for Curry's addition to the game. [5] The video detailed plans for the game to utilize photogrammetry technology in order to capture real-world landscapes and typography and use them to depict the scale of the game's world, citing a need to "push our future tech for games to levels we have not done before". [6]

When the acquisition of ZeniMax Media by Microsoft completed in March 2021, Bethesda Softworks' various development studios, including Bethesda Game Studios, became part of Microsoft's internal Xbox Game Studios. [7] Xbox CEO Phil Spencer clarified the status of Bethesda's relationship with Xbox going forward, remarking that while they would honor existing contractual obligations as well as continue to support ongoing titles on other platforms, the majority of future titles from the publisher would ship solely on "platforms where Xbox Game Pass exists", and that the potential for benefitting Xbox customers with exclusive content was the primary motivator for the two parties forming a partnership. [8]

In a 2021 interview, Todd Howard confirmed that it was in the design phase, and that the game's technology would build off of the groundwork established by Starfield, which is the first game from Bethesda Game Studios to be powered by their proprietary engine Creation Engine 2. [9] Howard anticipated that the game would "arrive some fifteen to seventeen years after Skyrim ". [10]

Production

In August 2023, Todd Howard described his intent behind The Elder Scrolls VI as wanting to make "the ultimate fantasy-world simulator", and that there were many directions to take with that goal due to the time passed since Skyrim's release. [11] The game entered active production later that month following the completion of Starfield's development. [12] [13] [14]

On March 25, 2024, Bethesda Game Studios celebrated the 30th anniversary of The Elder Scrolls, stating that The Elder Scrolls VI is still in development and early builds are already being played. [15]

Release

The game was formally announced during Bethesda's conference at the Electronic Entertainment Expo 2018 event on June 10 that year, where Todd Howard presented a short teaser trailer, and revealed that the project had started pre-production, with its launch scheduled to follow the releases of the studio's imminent games in development, Fallout 76 (2018) and Starfield (2023). [16] [17]

In September 2020, Microsoft entered an agreement to acquire Bethesda Softworks' parent company, ZeniMax Media for US$7.5 billion, thereby receiving ownership of Bethesda's various development teams, including Bethesda Game Studios, as part of Xbox Game Studios. [18] The game's exclusivity to Windows and Xbox consoles has since been repeatedly confirmed. Upon the completion of the ZeniMax acquisition, Xbox CEO Phil Spencer stated that making future Bethesda games exclusive to their platforms was done to signify his commitment to bringing "the full complete package of what we have", a sentiment he shared for other franchises under the Xbox umbrella; he also said that the game will launch after the upcoming Fable game from Playground Games. [19] [20] Prior to Microsoft's acquisition of ZeniMax Media, the game was initially targeting a launch date during the 2024 fiscal year period. [21]

In June 2023, Phil Spencer provided an update on the game's release timing at a Federal Trade Commission (FTC) hearing concerning Microsoft's proposed acquisition of Activision-Blizzard, stating that the title was still estimated to be "five plus years away" from launch, and that any target platforms were undecided at that particular stage. [22] Leaked internal documents submitted to the FTC from the trial period reconfirmed the game's exclusivity to Xbox and PC, while also revealing the game was anticipated to launch in 2026 at the earliest. [23] [24] [Note 1]

Notes

  1. Due to the prolonged release, IGN said in 2023 that "According to the leak, this mysterious next generation of Xbox is tentatively planned to hit shelves in 2028. With The Elder Scrolls 6 said to be at least five years away, there’s a good chance Bethesda will launch the sequel on this new Xbox platform."

Related Research Articles

Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited. In 1999, it became a subsidiary of ZeniMax Media. In its first 15 years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its in-house development team into Bethesda Game Studios, leaving Bethesda Softworks to focus on publishing operations.

The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world. Morrowind, Oblivion and Skyrim all won Game of the Year awards from multiple outlets. The series has sold more than 58 million copies worldwide.

<i>The Elder Scrolls III: Morrowind</i> 2002 video game

The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.

<i>The Elder Scrolls IV: Oblivion</i> 2006 video game

The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games. It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007. Taking place within the fictional province of Cyrodiil, the game's main story focuses on the player character's efforts to thwart a fanatical cult known as the Mythic Dawn that plans to open portal gates to a demonic realm known as Oblivion.

<span class="mw-page-title-main">Todd Howard</span> American video game designer, director, and producer

Todd Andrew Howard is an American video game designer, director, and producer. He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series.

ZeniMax Media Inc. is an American video game holding company based in Rockville, Maryland, and founded in 1999.

<span class="mw-page-title-main">Bethesda Game Studios</span> American video game developer

Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. It is best known for its action role-playing franchises, including The Elder Scrolls, Fallout, and Starfield. Bethesda Game Studios was established in 2001 as the development unit of Bethesda Softworks, separating from publishing operations. Todd Howard serves as the studio's executive producer, leading it with managing director Ashley Cheng and studio director Angela Browder. As of November 2023, Bethesda Game Studios had 450 employees.

Development of <i>The Elder Scrolls IV: Oblivion</i> Development of 2006 video game

The development of The Elder Scrolls IV: Oblivion began in 2002, immediately after its predecessor, The Elder Scrolls III: Morrowind, was published. Rumors of a sequel to Morrowind started circulating in June 2004; the sequel's title was identified on September 10, 2004, the date of its official announcement. Oblivion was developed by Bethesda Game Studios, and the initial Xbox 360 and personal computer (PC) releases were co-published by Bethesda Softworks and Take-Two Interactive's subsidiary, 2K Games. According to interviews with Bethesda staff, the publisher-developer relationship—one of the few independent relations in the industry—worked well, and Bethesda was not subject to excessive corporate guidance. Initially scheduled for a November 22, 2005, release, in tandem with the Xbox 360's launch, Oblivion was delayed to a March 21, 2006, release for Windows PCs and the Xbox 360.

ZeniMax Online Studios LLC is an American video game developer and a subsidiary of ZeniMax Media, specializing in massively multiplayer online games. The company developed The Elder Scrolls Online and its downloadable content. ZeniMax Online Studios had around 250 employees in 2012. In addition to the main Hunt Valley, Maryland based office, ZeniMax Online also maintains a satellite studio in Budapest, Hungary as well as a customer support center in Galway, Ireland and an additional office in Austin, Texas.

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<span class="mw-page-title-main">Creation Club</span>

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