Fallout 4 downloadable content

Last updated

Fallout 4downloadable content
Release
  • Automatron
  • March 22, 2016
  • Wasteland Workshop
  • April 12, 2016
  • Far Harbor
  • May 19, 2016
  • Contraptions Workshop
  • June 21, 2016
  • Vault-Tec Workshop
  • July 26, 2016
  • Nuka-World
  • August 30, 2016

There are six pieces of downloadable content (DLC) for Bethesda Game Studios ' action role-playing video game Fallout 4 . Released once a month from March to August 2016, each expansion pack adds a variety of different content, with Far Harbor being the largest in terms of additional gameplay and Nuka-World being the largest in terms of file size. The season pass contains all six expansion packs, and due to the size of Far Harbor, the price was increased after its release.

Contents

All of the expansion packs were released for PlayStation 4, Windows, and Xbox One. In order of release, the expansions packs are Automatron, Wasteland Workshop, Far Harbor, Contraptions Workshop, Vault-Tec Workshop and Nuka-World.

Automatron

Automatron was announced, along with Wasteland Workshop, Far Harbor and teases of other expansion packs, on the Bethesda Game Studios' blog on February 16, 2016. [1] It is the first expansion pack and was released on March 22, 2016. [2] It consists of a series of quests that unlock the ability to build and customize robots at the player's settlements.

Plot

The Sole Survivor intercepts a distress call from a trading caravan outside Cambridge, but arrives too late to save them from a horde of robots. After repelling the attack, the Sole Survivor meets Ada, a customized robot who had been travelling with the caravan. Lamenting her inability to save her owners, Ada agrees to join the Sole Survivor in the hopes of getting revenge and thwarting the wider threat posed by the Mechanist, the person assembling robots which have been attacking settlers and caravans across the Commonwealth.

In order to locate the Mechanist, the Sole Survivor needs to triangulate the signal being sent to RoboBrainsa model of robot with a human brain as a central processing unitthe units controlling each individual cell of robots. After recovering the receiver devices from two RoboBrains overseeing scavenging operations, the Sole Survivor confronts the Rust Devils, a gang of raiders notorious for stripping robots for parts, in order to recover the third transponder. The Sole Survivor meets Jezebel, a RoboBrain unit held captive by the Rust Devils, and she agrees to help in exchange for building her a new body when they escape.

Jezebel provides the Sole Survivor with the final transponder needed to locate the Mechanist, and a device that will allow Ada to open locked doors within the Mechanist's hideout. Before the Sole Survivor departs, Jezebel reveals that her mission was to save the people of the Commonwealth. Calculating that their odds of survival decreased without her presence, she decided that killing people was more humane as she could not always be present to save them.

The Sole Survivor follows the Mechanist's signal to a robotics retailer and service center that was the cover for a secret military installation prior to the Great War. The facility was used to create RoboBrains, conditioning condemned prisoners and asylum inmates to have their brains removed, preserved and installed in robotic bodies; the trauma of the process accounts for the RoboBrains' difficult personalities.

After fighting off waves of robots, the Sole Survivor confronts the Mechanist, who claims to be saving the Commonwealth. However, the Sole Survivor convinces her that the RoboBrains misinterpreted their orders and started killing innocent people. Horrified, the Mechanist reveals herself to be Isabel Cruz, a young woman with an affinity for making robots and trouble relating to people who was inspired to create the Mechanist persona after finding a child's drawings of a robot-themed superhero in the remains of a caravan that had been attacked by raiders. Devastated that her good intentions led to the deaths of innocents, Isabel retires from being the Mechanist and offers to help the Sole Survivor track down and destroy the rogue robots terrorizing the Commonwealth.

Reception

Automatron received "mixed or average" reviews from critics, according to review aggregator Metacritic. [3] [4] [5]

Kat Bailey from USgamer believed Automatron was one of the two essential expansion packs for Fallout 4. [6]

Wasteland Workshop

Wasteland Workshop is the second expansion pack and was released worldwide on April 12, 2016. [7] The release date for the PlayStation 4 and Xbox versions was also April 12 everywhere except Asia, where those versions were released on April 19. [8] This pack does not contain any quests, but consists of a large number of new objects which can be constructed in settlement building mode. This includes new concrete structures, cages designed to capture creatures ranging from cats to deathclaws (including Raiders; human enemies) and various pieces useful for setting up gladiatorial combat arenas.

Reception

IGN's Jared Petty gave a negative review of the PC version which they described as offering "piecemeal additions", with some aspects being "briefly enjoyable" but not "fully fleshed out". It was given a score of 5.5/10. [9]

Far Harbor

Far Harbor is the third expansion pack and was released on May 19, 2016. [10]

Plot

Valentine's Detective Agency receives a request for help from the Nakano family, who live in a remote corner of the Commonwealth. Their daughter, Kasumi, has vanished without a trace or explanation, and the Sole Survivor is enlisted to investigate. They discover that Kasumi had been in contact with Acadia, a colony of escaped synths living on an island in Maine.

With the aid of a local hunter named Old Longfellow, the Sole Survivor finds Kasumi living in Acadia. At Kasumi's behest, the player switches focus to investigating the synth DiMA, leader of Acadia, and learns that he has stored some of his memories outside his body. He has hidden them inside a computer simulation in the Children of Atom's base of Operations, the Nucleus, but has grown concerned that if the Children access the memories, they will have the means to destroy Far Harbor.

The Sole Survivor travels to a former submarine base to recover DiMA's memories and learns that he put in place a series of fail-safes to protect Acadia and to preserve the balance of power between Far Harbor and a cult of the Children of Atom who have occupied the base. These are the access codes to a nuclear warhead, stored within the Nucleus, and the means to sabotage the fog condensers protecting Far Harbor. The Sole Survivor also discovers that DiMA murdered Captain Avery and replaced her with a synth to maintain peace between Far Harbor and Acadia. At this point, the player is faced with a choice: to destroy Far Harbor, to destroy the Children of Atom, inform the people of Far Harbor of DiMA's crime and start a war with Acadia, or, depending on the story's progress back at the Commonwealth, inform any of the three main Factions there and let them decide their fate themselves. Alternatively, the player may establish a more permanent peace between all parties by assassinating or chasing away High Confessor Tektus, and allowing DiMA to replace him with a synth who will adopt a more moderate stance towards Far Harbor.

In the aftermath, the Sole Survivor returns to the Nakano family back at the Commonwealth, with or without Kasumi.

Reception

Fallout 4: Far Harbor received "generally favorable" reviews from critics, according to review aggregator Metacritic. [11] [12] [13]

Kat Bailey from USgamer believed Far Harbor was one of the two essential expansion packs for Fallout 4. [6]

Contraptions Workshop

Contraptions Workshop is the fourth expansion pack and was released on June 21, 2016. [14] Like the Wasteland Workshop, the Contraptions Workshop adds objects to the game's build moderather than story contentincluding prefabricated building models, manufactories that can produce equipment and items for the player, and items that the player can use to create elaborate Rube Goldberg-style machines.

Reception

Vault-Tec Workshop

Vault-Tec Workshop, released on July 26, 2016, is the fifth expansion pack. [15] It focuses on designing and constructing a Vault, as opposed to the prior workshop-based expansion packs that simply added settlement components. As part of a quest in this expansion pack, the Sole Survivor finds Vault 88, an empty Vault that allows for customization. By incorporating elements similar to the mobile game Fallout Shelter, the expansion pack allows for the Sole Survivor to build and freely explore their own interconnected Vault rooms. [16]

Plot

The Sole Survivor picks up a distress signal from Vault 88, an unfinished fallout shelter located outside Quincy. Raider activity in the area has triggered the Vault's distress beacon, forcing the Sole Survivor to fight them off to gain entry. Once inside, the Sole Survivor meets Barstow, a ghoul who was originally intended to be the Vault 88 Overseer, but was sealed inside the unfinished Vault when the Great War started.

Undeterred, Barstow intends to see Vault 88 complete its planned social experiment, and enlists the Sole Survivor in achieving her vision. After restoring power and broadcasting a signal, Vault 88 begins to receive settlers. Barstow and the Sole Survivor search for potential human guinea pigs in the population and find one in Clem, a naïve and enthusiasticbut nevertheless well-meaningyoung man. Through Clem, Barstow and the Sole Survivor plan to conduct a series of experiments on the population.

Barstow reveals that Vault 88's original purpose was to test a series of devices designed to minimize "social waste", or turn unproductive residents into contributing members of society. These include an exercise bike that provides power; a drinks station that can be spiked with a variety of drugs; and a device for examining eyes that can be used to read a person's thoughts. Each experiment has an additional set of parameters that can be chosen by the Sole Survivor.

Upon the successful conclusion of the final experiment, Barstow confides to the Sole Survivor her ambitions of contributing to the Vault program with her own invention, a slot machine that can be used to identify deviant behavior in the population. After realizing this dream, she appoints the Sole Survivor as Overseer, intending to visit other Vaults with the results of their experiments. The Sole Survivor is skeptical, pointing out that many Vaults did not survive and that Vault-Tec no longer exists. However, Barstow counters that Vault-Tec should not be underestimated, implying that some part of the company survived and that the original Vault program was much larger than originally believed.

Reception

Brian Albert of IGN said the additional quests did not stand up on their own but the package was "settlement builder’s dream, through and through." They rated the title 8.2/10. [17]

Nuka-World

Nuka-World is the sixth and final paid expansion pack and was released on August 30, 2016. [18]

Plot

Nuka-World begins with the Sole Survivor picking up a radio broadcast and heading to the Nuka World Transit Station, in which they find a still functional monorail to Nuka World, a pre-war amusement park. Taking the train to the park, the Sole Survivor finds themselves trapped in a test called The Gauntlet, a series of traps and dangers intended to stop all but the strongest from entering Nuka World. After reaching the end of the Gauntlet, Gage, a raider occupying the park, contacts the Sole Survivor and proposes a deal to defeat current Overboss, Colter. Colter is highly unpopular amongst the raider gangs who occupy Nuka World - The Operators, The Disciples and The Pack. Facing off against each other in the Arena, Colter is killed and the Sole Survivor becomes the new Overboss. Now in command of the area, the Sole Survivor must decide on either siding with the raiders and retaking the other park areas and spreading their influence into the Commonwealth, or instead turning against the raiders and restoring Nuka World by themselves.

Reception

Dan Stapleton of IGN said the DLC had "a great setting that's densely packed with spectacle" but had a lack of meaningful decisions in comparison to Far Harbor. It was rated 7.9/10. [19]

Fallout 4 High Resolution Texture Pack

Fallout 4 High Resolution Texture Pack is the seventh and final DLC for Fallout 4. It covers most of the textures in-game, increasing their visual fidelity.

The DLC was released for free on February 6, 2017, exclusively for PC.

Related Research Articles

<i>Fallout</i> (series) Video game series

Fallout is a media franchise of post-apocalyptic role-playing video games—and later action role-playing games—created by Tim Cain, at Interplay Entertainment. The series is set during the 21st, 22nd and 23rd centuries, and its atompunk retrofuturistic setting and art work are influenced by the post-war culture of 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. A forerunner of Fallout is Wasteland, a 1988 game developed by Interplay Productions to which the series is regarded as a spiritual successor.

<i>Fallout Tactics: Brotherhood of Steel</i> 2001 video game

Fallout Tactics: Brotherhood of Steel, also called Fallout Tactics, is a turn-based real-time tactical role-playing game set in the post-apocalyptic Fallout universe. Developed by Micro Forté and published by 14 Degrees East, Fallout Tactics was released on 14 March 2001 for Microsoft Windows. It sold above 300,000 units worldwide by 2008.

<i>Fallout</i> (video game) 1997 video game

Fallout: A Post Nuclear Role Playing Game is a 1997 role-playing video game developed and published by Interplay Productions. In a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war between the United States and China, Fallout's protagonist, the Vault Dweller, inhabits the underground nuclear shelter Vault 13. After customizing their character, the player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them missions, and engage in turn-based combat where they battle until their action points are depleted.

<i>Fallout 3</i> 2008 video game

Fallout 3 is a 2008 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the Fallout series, it is the first game to be developed by Bethesda after acquiring the rights to the franchise from Interplay Entertainment. The game marks a major shift in the series by using 3D graphics and real-time combat, replacing the 2D isometric graphics and turn-based combat of previous installments. It was released worldwide in October 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

<i>Fallout: Brotherhood of Steel</i> 2004 video game

Fallout: Brotherhood of Steel is an action role-playing game developed and published by Interplay Entertainment, and distributed in Europe by Avalon Interactive for the Xbox and PlayStation 2. Released on January 13, 2004, Fallout: Brotherhood of Steel was the fourth video game to be set in the Fallout universe. It was also the first to be made for consoles, and the last to be made during Interplay's initial run on the series, before the rights passed to Bethesda Softworks. The game chronicles the adventures of an initiate in the fictional Brotherhood of Steel, a militant quasi-religious organization that has come to power in a post-apocalyptic world.

<i>Fallout Shelter</i> Simulation video game

Fallout Shelter is a free-to-play construction and management simulation video game developed by Bethesda Game Studios, with assistance by Behaviour Interactive, and published by Bethesda Softworks. Part of the Fallout series, it was released worldwide for iOS devices in June 2015, for Android devices in August 2015, for Windows in July 2016, for Xbox One in February 2017, and for Nintendo Switch and PlayStation 4 in June 2018. The game is also available on Tesla vehicles. The game tasks the player with building and effectively managing their own Vault, a fallout shelter.

<i>Rage</i> (video game) 2011 video game

Rage is a first-person shooter video game developed by id Software and published by Bethesda Softworks, released in October 2011 for Microsoft Windows, the PlayStation 3, and the Xbox 360, and in February 2012 for OS X. It was first shown as a tech demo at the 2007 Apple Worldwide Developers Conference and was announced at the QuakeCon. Rage uses id Software's id Tech 5 game engine and is the final game released by the company under the supervision of founder John Carmack.

<i>Borderlands</i> (video game) 2009 video game

Borderlands is a 2009 action role-playing first-person shooter video game developed by Gearbox Software and published by 2K. It is the first game in the Borderlands series. It was released for PlayStation 3, Xbox 360, Microsoft Windows, Mac OS X and Shield Android TV. The game was released worldwide in October 2009, with the Mac OS X version being released on December 3, 2010, by Feral Interactive. The game's story focuses on a group of four "Vault Hunters", who travel to the distant planet of Pandora to search for the "Vault", which is rumored to contain advanced alien technology and other priceless riches. The hunters piece together clues to find the Vault while battling the savage wildlife of Pandora and the bandits and outlaws that populate the planet, ultimately banding together to prevent the Atlas Corporation and its privately funded paramilitary forces from reaching the Vault first.

<i>Fallout: New Vegas</i> 2010 video game

Fallout: New Vegas is a 2010 action role-playing game developed by Obsidian Entertainment and published by Bethesda Softworks. It was announced in April 2009 and released for PlayStation 3, Windows, and Xbox 360 on October 19, 2010. A spin-off of the main Fallout series, the game is set in a post-apocalyptic open-world environment that encompasses a region consisting of parts of Arizona, California, and Nevada. It is set in a world that deviated onto an alternate timeline thanks to Atomic Age technology, which eventually led to a global nuclear apocalypse in the year 2077 in an event referred to as "The Great War", caused by a major conflict between the U.S. and China over natural resources. The main story of New Vegas takes place in the year 2281, four years after the events of Fallout 3 and 204 years after the bombs fell. It is not a sequel but does feature the return of several elements found in Fallout 2.

There are five pieces of downloadable content (DLC) for the Bethesda action role-playing video game Fallout 3. Each package of downloadable content adds new missions, new locales to visit, and new items for the player to use. Of the five, Broken Steel has the largest effect on the game, altering the ending, increasing the level cap to 30, and allowing the player to continue playing past the end of the main quest line. The Game of The Year edition of Fallout 3 includes the full game and all five pieces of downloadable content.

<i>Fallout: Nuka Break</i> American TV series or program

Fallout: Nuka Break is a live-action fan-made web series made by Wayside Creations and set in the Fallout video game universe. Its direct setting is derived from both Fallout 3 and Fallout: New Vegas. Nuka Break features three main characters, a "Vault dweller, his ghoul companion, and a slave they freed from New Vegas". Along with the sets, puppets are used for some of the scenes, while CGI is used for the gun battles and other scenes. The series features actor Doug Jones as a guest star, playing Mayor Conners, and voice actor Vic Mignogna as the merchant/narrator.

<i>Fallout: New California</i> 2018 video game

Fallout: New California is a fan-made modification and unofficial prequel to the action role-playing video game Fallout: New Vegas, made by Brandan Lee and Radian-Helix Media. It was released in two installments, with the first installment released on May 31, 2013, and the second installment released as a beta on October 23, 2018. Originally known as Fallout: Project Brazil, the modification was renamed to Fallout: New California on September 1, 2017.

<i>Fallout 4</i> 2015 video game

Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for PlayStation 4, Windows, and Xbox One. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It makes use of a number of local landmarks, including Bunker Hill, Fort Independence, and Old North Bridge near Concord, as the bridge out of Sanctuary Hills.

<i>State of Decay 2</i> 2018 video game

State of Decay 2 is a survival video game developed by Undead Labs and published by Xbox Game Studios. The game is a followup to State of Decay and was released for Windows and Xbox One on May 22, 2018. Like its predecessor, players are tasked with building a community, managing resources and surviving against the horde of zombies.

<i>Fallout 4: Far Harbor</i> 2016 video game

Fallout 4: Far Harbor is an expansion pack for the 2015 video game Fallout 4, developed by Bethesda Game Studios and published by Bethesda Softworks. Far Harbor was released on May 19, 2016 for PlayStation 4, Windows, and Xbox One as downloadable content (DLC). The game is set in the year 2287, in the aftermath of a nuclear war that destroys most of the United States. In the expansion, the player character is recruited by a detective agency to investigate the disappearance of a young girl living in a remote area.

<i>Fallout 4: Nuka-World</i> 2016 video game

Fallout 4: Nuka-World is an expansion pack for the 2015 post-apocalyptic action role-playing video game Fallout 4. It was developed by Bethesda Game Studios, published by Bethesda Softworks, and released on August 30, 2016, for PlayStation 4, Windows, and Xbox One. It is set in the eponymous fictional amusement park Nuka-World. As with Fallout 4, Nuka-World can be played in both first-person and third-person perspectives. The player controls the protagonist during their journey through Nuka-World, a former amusement park, now run by groups of raiders. Nuka-World's main gameplay consists of both questing and exploration. Upon completion of quests, the player is rewarded with both the franchise's fictional currency, bottle caps from Nuka-Cola bottles, and experience points.

<i>Fallout 76</i> 2018 online action multiplayer role-playing game

Fallout 76 is a 2018 action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is an installment in the Fallout series and a prequel to previous entries. Set in the year 2102, players control a resident of Vault 76 who must venture out into the dilapidated open world known as "Appalachia" in order to re-colonize the region, and uncover a mysterious plague that has killed off its inhabitants. Fallout 76 is Bethesda Game Studios's first multiplayer game; Bethesda developed the game using a modified version of its Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world than in previous games.

<span class="mw-page-title-main">Nick Valentine</span> Non-player character in Fallout 4

Nick Valentine is a fictional character in the post-apocalyptic themed Fallout media franchise. Valentine is first introduced as a non-player character in the 2015 role-playing video game Fallout 4, where he plays an important role in its main plotline by lending his assistance to the search for the abducted son of the game's player character, the sole survivor of a cryogenics-focused facility designed to withstand nuclear fallout built by a technology company known as Vault-Tec. With cracked synthetic skin torn in spots which expose the metallic structures underneath, Valentine is a type of sophisticated biomechanical android characters in Fallout 4 called "Synths". Possessing the preserved memories of a human police detective of the same name, Valentine is a private investigator whose speech and mannerisms echo the archetypal detective protagonist from hardboiled fiction. Valentine's other appearances include Fallout: Wasteland Warfare, a miniatures wargame which adapts the Fallout universe. Valentine is voiced by American voice actor Stephen Russell.

<span class="mw-page-title-main">Super Mutant</span> Fictional species from Fallout

Super Mutants are a fictional race of posthuman beings from the post-apocalyptic Fallout video game franchise. The Super Mutants were first introduced in 1997's Fallout as the results of human experimentation with a strain of the Forced Evolutionary Virus (FEV), a genetically engineered viral mutagen which transforms the subjects into a hulking monstrous humanoid form.

References

  1. "Fallout 4 Add-Ons – Automatron, Wasteland Workshop, Far Harbor and More". Bethesda Game Studios. February 16, 2016. Retrieved June 19, 2016.
  2. Macy, Seth (March 14, 2016). "Fallout 4 Automatron DLC Release Date Announced". IGN. Archived from the original on August 22, 2016. Retrieved August 22, 2016.
  3. 1 2 "Fallout 4: Automatron for PC". Metacritic. Archived from the original on June 19, 2016. Retrieved August 23, 2016.
  4. 1 2 "Fallout 4: Automatron for PlayStation 4". Metacritic. Archived from the original on June 19, 2016. Retrieved August 23, 2016.
  5. 1 2 "Fallout 4: Automatron for Xbox One". Metacritic. Archived from the original on June 19, 2016. Retrieved August 23, 2016.
  6. 1 2 Bailey, Kat (September 6, 2016). "What is the Best Fallout 4 DLC? Rating Far Harbor, Nuka-World, and the Rest". USgamer . Gamer Network. Archived from the original on September 8, 2016. Retrieved September 8, 2016.
  7. Skrebels, Joe (April 5, 2016). "Fallout 4's Second DLC, Wasteland Workshop Gegts a Release Date". IGN . Ziff Davis. Archived from the original on August 22, 2016. Retrieved April 22, 2016.
  8. Saed, Sherif (April 11, 2016). "Fallout 4 Wasteland Workshop DLC exact release times revealed". VG247 . Archived from the original on August 22, 2016. Retrieved August 22, 2016.
  9. "Fallout 4: Wasteland Workshop DLC Review - IGN". April 15, 2016.
  10. Makuch, Eddie (May 18, 2016). "Here's Exactly When Fallout 4 Far Harbor Expansion Launches". GameSpot. Archived from the original on July 4, 2016. Retrieved August 22, 2016.
  11. 1 2 "Fallout 4: Far Harbor for PC on Metacritic". Metacritic. Archived from the original on June 18, 2016. Retrieved June 18, 2016.
  12. 1 2 "Fallout 4: Far Harbor for PlayStation 4 on Metacritic". Metacritic. Archived from the original on June 18, 2016. Retrieved August 25, 2016.
  13. 1 2 "Fallout 4: Far Harbor for Xbox One on Metacritic". Metacritic. Archived from the original on August 25, 2016. Retrieved August 25, 2016.
  14. O'Conner, Alice (June 21, 2016). "Fallout 4's Contraptions Workshop DLC Released". Rock Paper Shotgun . Archived from the original on August 22, 2016. Retrieved August 22, 2016.
  15. Donnelly, Joe (July 13, 2016). "Fallout 4 Vault-Tec Workshop DLC release date revealed". PC Gamer . Future plc. Archived from the original on August 22, 2016. Retrieved August 22, 2016.
  16. Tassi, Paul (July 26, 2016). "Here Is Every Single New Item In 'Fallout 4's 'Vault-Tec Workshop' DLC". Forbes. Retrieved July 6, 2023.
  17. "Fallout 4: Vault-Tec Workshop DLC Review - IGN". July 27, 2016.
  18. Makuch, Eddie (August 19, 2016). "Fallout 4: How to Get This Awesome-Looking Nuka-World Physical Map". GameSpot . CBS Interactive. Archived from the original on August 22, 2016. Retrieved August 22, 2016.
  19. "Fallout 4: Nuka-World DLC Review - IGN". August 30, 2016.