The Dark Mod

Last updated

The Dark Mod
Initial releaseOctober 17, 2009;14 years ago (2009-10-17) ( Doom 3 mod)
October 8, 2013;10 years ago (2013-10-08) (standalone game)
May 27, 2018;5 years ago (2018-05-27) (native 64-bit)
Stable release
2.12 / March 3, 2024;38 days ago (2024-03-03)
Repository https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/
Engine id Tech 4
Platform Microsoft Windows, Linux, macOS
Type Stealth
License
Website thedarkmod.com

The Dark Mod is a free and open-source software first-person stealth video game, inspired by the Thief series by Looking Glass Studios. The game provides the basic framework and tools (engine, assets, models, and editor) for more than 170 fan-made missions, including several multi-mission campaigns. The Dark Mod was first released in 2009 as a total conversion mod for Doom 3 . Version 2.0 was released in October 2013 as a standalone game using the open-source id Tech 4 game engine.

Contents

Gameplay

The Dark Mod takes place in a classic gothic steampunk world. This includes a crossover of elements of fantasy, the Late Middle Ages, the Victorian era and the Industrial Revolution. Although set in a very similar world to that of the original Thief series, the mod does not use any of the original Thief intellectual property. [2] [3]

The player is an agile thief in a hostile world. He has to use his equipment and the environment to avoid guards, traps, creatures or other threats. His equipment includes a blackjack, water arrows, holy water, flashbombs, mines, and more. Since the player has only a limited fighting capability, he is supposed to sneak and hide in dark, mostly avoiding combat. The plot and mission goals are set by the author of the fan mission or campaign. [2] [3]

Development

The Dark Mod was originally released as a total conversion modification for Doom 3 , but with the release of version 2.0 it became completely standalone on the id Tech 4 game engine.

The mod was originally developed as a toolkit. It includes models, sounds, AI, art, tools, and a specialised editor for users to create custom missions. The development of the mod started in 2004, and the first Beta was released in 2008, along with its first mission. In October 2009, v 1.0 was released. In October 2013 version 2.0 was released as a standalone game that included two missions created by the development team.

The Dark Mod 2.06 includes code from the dhewm3 fork of the id Tech 4 game engine that was ported to 64-bit, etc. [4]

Licenses

The game's source code is licensed under both the GNU General Public License 3 and the revised BSD license. [1] Additional software libraries are released under various licenses. [1] The missions are property of the respective authors. [1] Many non-software components are released under the Creative Commons BY-NC-SA. [1]

Reception

The Dark Mod has been featured and reviewed by a number of major game magazines, websites and blogs. Examples include the Dutch magazine PC Game Play, [5] the blog Kotaku , [6] the British magazine PC Gamer , [7] the German magazines PC Games [8] and GameStar, [2] as well as the British gaming website Rock, Paper, Shotgun . [9]

After going standalone the project received additional substantial coverage from Destructoid [10] and Joystiq . [11]

The Dark Mod won PC Gamer UK's Game of the Year award (mod category) for 2013, [12] and has been distributed on several magazine cover DVDs. [13] In 2014 The Dark Mod was named by PCGamer among the "Ten top fan remade classics you can play for free right now". [14] In 2016, The Dark Mod was ranked as #2 in "The 50 best free PC games" list by PC Gamer . [15]

See also

Related Research Articles

<i>Quake</i> (video game) 1996 video game

Quake is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the Quake series, it was originally released for MS-DOS, Microsoft Windows and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998. In the game, players must find their way through various maze-like, medieval environments while battling monsters using an array of weaponry. Quake takes inspiration from gothic fiction and the works of H. P. Lovecraft.

Video game modding is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.

Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, and other studios creating distinct games, notably Troika Games' title Vampire: The Masquerade – Bloodlines. Valve continued to create incremental updates to the Source engine after its 2004 release, most of which coincided with games created by Valve. In the late 2010s, Valve created the Source 2 engine to replace Source, with it publicly debuting alongside Half-Life: Alyx. The Source engine is most well-known for its advancements in physics, AI, and graphics.

Doom WAD is the default format of package files for the video game Doom and its sequel Doom II: Hell on Earth, that contain sprites, levels, and game data. WAD stands for Where's All the Data? Immediately after its release in 1993, Doom attracted a sizeable following of players who created their own mods for WAD files—packages containing new levels or graphics—and played a vital part in spawning the mod-making culture which is now commonplace for first-person shooter games. Thousands of WADs have been created for Doom, ranging from single custom levels to full original games; most of these can be freely downloaded over the Internet. Several WADs have also been released commercially, and for some people the WAD-making hobby became a gateway to a professional career as a level designer.

<i>Chex Quest</i> 1996 video game

Chex Quest is a non-violent first-person shooter video game created in 1996 by Digital Café, originally intended as a Chex cereal promotion aimed at children aged 6–9 and up. It is a total conversion of the more explicitly violent video game Doom. Chex Quest won both the Golden EFFIE Award for Advertising Effectiveness in 1996 and the Golden Reggie Award for Promotional Achievement in 1998, and it is known today for having been the first video game ever to be included in cereal boxes as a prize. The game's cult following has been described by the press as being composed of unusually devoted fans of an advertising vehicle from a bygone age.

<i>Thief: The Dark Project</i> 1998 video game

Thief: The Dark Project is a 1998 first-person stealth video game developed by Looking Glass Studios and published by Eidos Interactive. Set in a fantasy metropolis called the City, players take on the role of Garrett, a master thief trained by a secret society who, while carrying out a series of robberies, becomes embroiled in a complex plot that ultimately sees him attempting to prevent a great power from unleashing chaos on the world.

<i>0 A.D.</i> (video game) Free and open-source real-time strategy video game

0 A.D. is a free and open-source real-time strategy video game under development by Wildfire Games. It is a historical war and economy game focusing on the years between 500 BC and 1 BC, with the years between 1 AD and 500 AD planned to be developed in the future. The game is cross-platform, playable on Windows, macOS, Linux, FreeBSD, and OpenBSD. It is composed entirely of free software and free media, using the GNU GPLv2 license for the game engine source code, and the CC BY-SA license for the game art and music.

<i>Thief II</i> 2000 video game

Thief II: The Metal Age is a 2000 stealth video game developed by Looking Glass Studios and published by Eidos Interactive. Like its predecessor Thief: The Dark Project, the game follows Garrett, a master thief who works in and around a steampunk metropolis called the City. The player assumes the role of Garrett as he unravels a conspiracy related to a new religious sect. Garrett takes on missions such as burglaries and frameups, while trying to avoid detection by guards and automated security.

id Tech 4 Video game engine

id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also been used in Quake 4, Prey, Enemy Territory: Quake Wars, Wolfenstein, and Brink. id Tech 4 is licensed under the terms of the GNU General Public License v3.0 or later.

Beyond the Red Line was a total conversion for the game FreeSpace 2, based on the reimagined TV show Battlestar Galactica. It allows players to fly into combat as either a Colonial Viper pilot or a Cylon raider.

<i>Garrys Mod</i> 2006 video game

Garry's Mod is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects. Other game modes, notably Trouble in Terrorist Town and Prop Hunt, are created by other developers as mods and are installed separately, by means such as the Steam Workshop. Garry's Mod was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively. As of September 2021, Garry's Mod has sold more than 20 million copies. A successor, Sandbox, has been in development since 2015.

<i>MechWarrior: Living Legends</i> 2009 video game

Mechwarrior: Living Legends is a free, fan-created multiplayer-only game based in the BattleTech universe - originally a total-conversion mod for Crysis, it's since become stand-alone - running on Crysis Wars, and using CryEngine 2 as its engine. It's one of the few mods based on the BattleTech universe to have been sanctioned by Microsoft—who currently owns the rights to the Mechwarrior video-game franchise—and additionally received pre-SDK support and sanctioning directly from Crytek, producers of the games' engine. On December 26, 2009, an open beta was released via BitTorrent and other distribution methods. Because the project changes the play-style and feel of the game it is originally based on so completely as to be unrecognizable in comparison, it is billed as a "full-conversion" mod, since little to no trace of the original game's art or play-style exists any longer within MW:LL. It was created by American developer Wandering Samurai Studios.

<i>Black Mesa</i> (video game) 2020 video game

Black Mesa is a 2020 first-person shooter game developed and published by Crowbar Collective. It is a third-party remake of Half-Life (1998) made in the Source game engine. Originally published as a free mod in September 2012, Black Mesa was approved for commercial release by Valve, the developers of Half-Life. The first commercial version was published as an early-access release in May 2015, followed by a full release in March 2020 for Linux and Windows.

An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do not usually change the intended usage of the software, in contrast to other third-party software adaptions such as mods or cracks.

<i>Alien Swarm</i> 2010 video game

Alien Swarm is a multiplayer top-down shooter video game developed by Valve. It is a remake of a mod for Unreal Tournament 2004, and it was developed by the original team, who were hired by Valve during the course of the development process.

<i>Rise of the Triad</i> (2013 video game) 2013 video game

Rise of the Triad is a first-person shooter developed by Interceptor Entertainment and published by Apogee Software, LLC for Microsoft Windows in 2013. The game is a reboot of the original Rise of the Triad: Dark War published by the former Apogee Software in 1995.

<i>Dusk</i> (video game) 2018 video game

Dusk is a 2018 first person shooter created by American developer David Szymanski and published by New Blood Interactive for Windows, Linux, macOS, and Nintendo Switch. The game is produced by Dave Oshry, who previously co-directed the 2013 remake of Rise of the Triad.

References

  1. 1 2 3 4 5 6 7 8 "The Dark Mod license.txt" . Retrieved July 9, 2020.
  2. 1 2 3 "The Dark Mod – Wer ist nochmal Garrett?". GameStar.de (in German). October 24, 2013. Retrieved December 31, 2016.
  3. 1 2 "Frequently Asked Questions". The Dark Mod. October 14, 2011. Retrieved September 18, 2015.
  4. "dhewm/dhewm3". Github.com . Retrieved September 18, 2015.
  5. PC Game Play, May 2011 Issue
  6. "The dark mod News, Videos, Reviews and Gossip". Kotaku. Retrieved September 18, 2015.
  7. Sykes, Tom (October 21, 2012). "Get your stealth fix with The Dark Mod, the Thief total conversion for Doom 3". PCGamer. Retrieved September 17, 2015.
  8. "Mod des Tages: The Dark Mod – Tears of Saint Lucia für Doom 3". Pcgames.de (in German). September 14, 2015. Retrieved September 18, 2015.
  9. Meer, Alec (October 22, 2012). "Outta Dunwall: Thief Remake The Dark Mod Updates". Rock, Paper, Shotgun . Retrieved September 18, 2015.
  10. "Thief-inspired The Dark Mod is now a standalone release". Destructoid . January 15, 2014. Retrieved September 18, 2015.
  11. "Thief homage The Dark Mod steals spotlight for itself, goes standalone". Joystiq . October 13, 2013. Retrieved September 18, 2015.
  12. "Mod of the year: The Dark Mod". PC Gamer. December 26, 2013. Retrieved September 20, 2015.
  13. Gamestar (Germany) January 2014; PC Master (Greece) December 2013; Oyungezer (Turkey) December 2013
  14. Craig Pearson (January 1, 2014). "Ten top fan-remade classics you can play for free right now". PC Gamer . Retrieved July 15, 2020.
  15. Tom Sykes. "The 50 best free PC games" (archived), PC Gamer , 27 May 2016.