Developer(s) | Guerrilla Games |
---|---|
Initial release | November 2013 |
Platform | |
License | Proprietary |
Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics. It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.
The first game the engine was used for was Killzone: Shadow Fall . [1] In June 2015, Guerrilla Games announced that Horizon: Zero Dawn was using the engine for development. [2] In August 2015, Until Dawn was announced to be using the engine along with Havok physics. [3] [4] In December 2015, Until Dawn: Rush of Blood used the engine along with PlayStation VR. [5] [6] In June 2016, Hideo Kojima announced preparation for Kojima Productions' independent game Death Stranding , inspecting two engine candidates, of which the latter had been used to create the first teaser that was unveiled at the Electronic Entertainment Expo 2016 conference. [7] [8] After receiving the Industry Icon award at The Game Awards 2016, Kojima premiered a trailer for the game with the engine's logo. [9] [10] At PlayStation Experience, Kojima had announced that he had partnered with Guerrilla Games, using the engine for development on Death Stranding. [11] [12]
According to executive producer Angie Smets, Decima was originally known simply as "the engine" by Guerrilla employees, as there were initially no plans to publicly offer this technology to game developers outside of the company. However, the newly forged partnership with Kojima Productions meant that Guerrilla suddenly had to give the engine a name for marketing purposes in late 2016; they chose to symbolize the Dutch-Japanese partnership by naming it after Dejima, a former Japanese island that was home to a major Dutch Empire trading post during the Edo period. [13] [14] [15]
Guerrilla's most recent title, Horizon Forbidden West, used an updated version of the engine. [16] The game was released for PlayStation 4 and PlayStation 5 on February 18, 2022. [17] [18] [19] [20] [21] [22]
During PlayStation Experience in December 2016, it was revealed that the engine has artificial intelligence, game physics and logic tools, featuring resources for creating entire worlds. [23] It is capable of 4K resolution and high-dynamic-range imaging. [24]
Title | Year(s) | Developer(s) | Platform(s) |
---|---|---|---|
Killzone: Shadow Fall | 2013 | Guerrilla Games | PlayStation 4 |
Until Dawn | 2015 | Supermassive Games | |
Until Dawn: Rush of Blood | 2016 | ||
RIGS: Mechanized Combat League | Guerrilla Cambridge | ||
Horizon Zero Dawn | 2017 | Guerrilla Games | PlayStation 4 Microsoft Windows PlayStation 5 |
Death Stranding | 2019 | Kojima Productions | PlayStation 4 Microsoft Windows PlayStation 5 macOS iOS iPadOS Xbox Series X/S |
Horizon Forbidden West | 2022 | Guerrilla Games | PlayStation 4 PlayStation 5 Microsoft Windows |
Death Stranding 2: On The Beach | 2025 | Kojima Productions | PlayStation 5 |
Hideo Kojima is a Japanese video game designer. He is regarded as one of the first auteurs of video games. He developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games. In 1986 he joined Konami, for which he directed, designed and wrote Metal Gear (1987) for the MSX2, the game that laid the foundations for the stealth genre and the Metal Gear franchise, his best known and most acclaimed work. At Konami, he also produced the Zone of the Enders series, as well as designing and writing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
Guerrilla B.V. is a Dutch first-party video game developer based in Amsterdam and part of PlayStation Studios. The company was founded as Lost Boys Games in January 2000 through the merger of three smaller development studios as a subsidiary of multimedia conglomerate company Lost Boys. Lost Boys Games became independent the following year and was acquired by Media Republic in 2003, renaming the studio to Guerrilla Games before being purchased by Sony Computer Entertainment in 2005. As of June 2021, the company employs 360 people under the leadership of joint studio directors Jan-Bart van Beek, Joel Eschler and Hella Schmidt. It is best known for the Killzone and Horizon game series.
Kojima Productions Co., Ltd. is a Japanese video game development studio founded in 2015 by Hideo Kojima, creator of the Metal Gear series. It is the spiritual successor to a production team inside Konami also known as Kojima Productions originally founded in 2005. The independent Kojima Productions has a slightly altered Japanese name and is based in Shinagawa, Tokyo.
The Fox Engine was a proprietary game engine by Konami. The engine's development began with Hideo Kojima after the completion of 2008's Metal Gear Solid 4, with the goal of making the "best engine in the world." The first commercially released title to use the Fox Engine was Pro Evolution Soccer 2014.
Killzone Shadow Fall is a 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4. It is the sixth game of the Killzone series and the fourth game of the series for home consoles. Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November 2013 in Europe. Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.
Joris Maarten de Man, known as Joris de Man, is a Dutch composer and sound designer, well known for his work on the video games Killzone and Horizon Zero Dawn.
Silent Hills is a cancelled horror game developed by Kojima Productions that was to be published by Konami Digital Entertainment for the PlayStation 4. It was in development since 2012 until its cancellation in 2015. It was to be the ninth main installment in the Silent Hill series, and was to be directed by Hideo Kojima and Guillermo del Toro.
P.T. is a 2014 psychological horror game developed by Kojima Productions under the pseudonym "7780s Studio" and published by Konami Digital Entertainment. It was directed and designed by Hideo Kojima in collaboration with filmmaker Guillermo del Toro, and was released for free on the PlayStation 4.
Horizon Zero Dawn is a 2017 action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. The game was released for PlayStation 4 in 2017 and Windows in 2020. As the first game of the Horizon video game series, the game follows Aloy, a young hunter in a world overrun by machines, who sets out to uncover her past. The player uses ranged weapons, a spear, and stealth to combat mechanical creatures and other enemy forces. A skill tree provides the player with new abilities and bonuses. The player can explore the open world to discover locations and take on side quests.
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The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later. The PS5 is part of the ninth generation of video game consoles, along with Microsoft's Xbox Series X/S consoles, which were released in the same month.
"Ludens" is a song by British rock band Bring Me the Horizon. Produced by the band's vocalist Oliver Sykes and keyboardist Jordan Fish, it was released as the fifth single of the soundtrack Death Stranding: Timefall on 6 November 2019, and was featured as the first single from the group's 2020 commercial release Post Human: Survival Horror.
Horizon Forbidden West is a 2022 action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. The sequel to Horizon Zero Dawn (2017), the game is set in a post-apocalyptic version of the Western United States, recovering from the aftermath of an extinction event caused by a rogue robot swarm. The player, assuming control of Aloy, must venture into the Forbidden West to find the source of a mysterious plague that kills all it infects. The player can explore the open world and complete quests using ranged and melee weapons against machine creatures and hostile rebels. Forbidden West introduced new gameplay mechanics to the franchise, such as new traversal tools, underwater exploration, and expanded melee combat.
Horizon is a science fiction action role-playing game series developed by Guerrilla Games and published by Sony Interactive Entertainment for PlayStation 4, PlayStation 5, and Microsoft Windows. The series follows the adventures of Aloy, a young huntress living in a post-apocalyptic world overrun by zoomorphic robots.
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