Until Dawn: Rush of Blood

Last updated

Until Dawn: Rush of Blood
UDRushofBlood.png
PAL version cover art
Developer(s) Supermassive Games
Publisher(s) Sony Interactive Entertainment
Composer(s) Jason Graves
Engine Decima
Platform(s) PlayStation 4
Release
  • WW: 13 October 2016
Genre(s) Rail shooter
Mode(s) Single-player

Until Dawn: Rush of Blood is a rail shooter developed by Supermassive Games and published by Sony Interactive Entertainment, released on 13 October 2016 worldwide for PlayStation VR headset on PlayStation 4. It is a direct spin-off from Until Dawn and features the player riding a horror-themed roller coaster while shooting at inanimate objects and live enemies.

Contents

Gameplay

The game is a direct spin-off from Until Dawn . The player plays on a roller coaster cart while going through a horror-themed carnival amusement park which grows more intense as the player progresses through the game. [1] The game features seven different roller coasters that feature some of the same locations and characters from its brethren although with different themes, and are quickly loaded by default with handguns, although other weapons are available. [2]

Plot

The player begins at a carnival where an operator, Dan T. (a play on the name Dante), instructs the player on how to handle the upcoming level. As the player is about to finish the level, the Psycho appears and changes the tracks, which causes the player to end up in a lodge, where they are attacked by the psycho and his minions. Before the player can escape the lodge, the Psycho forces the player to inhale gas which knocks the player out.

After waking up, Dan T. informs the player that the gas will cause the player to see things that aren't really there, which is proven when a giant Psycho emerges at the end of the second level and 'eats' the player character. After defeating a ghost in a hotel, the player confronts the Psycho in a sanitorium and kills him in an explosion. The player also kills a giant spider and escapes the Wendigos (the main antagonists from the first game). All the while, the player will hallucinate visions of two girls who call out to the them.

Eventually, the player ends up in a hellish cavern, where the player confronts Dan T., now a horrific man-eating beast. The player is able to avoid Dan T.'s attacks long enough to send him in a lava pit, but Dan T. is able to grab the Player and drags them down with him.

As the player finishes each level, a sequence in the real world is shown where the player character is being taken care of by Dan T. in a hospital, and after finishing the final level, Dan T. informs the player that he may need to try the procedure a few more times.

If the player finishes the game on Psychotic difficulty, a scene from Until Dawn is shown where two people find the player eating flesh from a corpse. The scene is shown from the point of view of the player, confirming that the player character is actually Joshua Washington from Until Dawn. The game takes place inside of his mind, as supported by all the strange apparitions - including his twin sisters Hannah and Beth, who call out his name and who have appeared several times throughout the game.

Given that many of the sights and elements throughout the game originate from the events of Until Dawn, the game likely takes place in Josh's mind following him being spared by the Wendigo-transformed Hannah. With the first carnival level likely being a coping mechanism, his underlying knowledge of his guilt breaches in the form of the Psycho, who gasses him the same way Josh gassed his friends. In the second level the resurgence of the nightmares takes full effect as he recalls the swine slaughterhouse and the dollhouse, the former he hallucinates and the latter being part of his tricks on his friends; in the third stage he recounts the hidden hotel under the cabin, also hallucinating the banshee ghost he made to further scare the group. The fourth level has him relive the abandoned asylum, where he finally confronts his alter ego, destroying the Psycho and the asylum with him.

Even with his persona dead, the cascading madness begins to affect him further when he imagines the abandoned mill alongside his presumed fear of spiders. Forced to seek out the greatest source of his madness, Josh then enters the mountain, where he traverses the horror of the old mines, facing the Wendigos in a shaft down to the heart of the mountain (though he likely isn't aware that they were real). In the heart he confronts the beast and faces his "punisher" in a final battle; though Dan T. manages to bring him down with him, the monster dies before Josh does, giving Josh victory at last (the doctor possibly symbolizes Josh having to relive the nightmare to condition himself into fully overcoming his madness). Tragically, his victory is undone in the main game when he gives into hunger and devours The Stranger, giving into the Wendigo Spirit and becoming the monster he believed he imagined.

Development

After the successful release of Until Dawn , Until Dawn: Rush of Blood was rumoured to be in development in October 2015, and was fully announced as a title for the PlayStation VR in November. [3] [4] [5] It was also announced in December that the game was also developed using the Decima game engine that was modified with Havok physics from Until Dawn, [6] and was previewed at PlayStation Experience the same month. [7]

Reception

Until Dawn: Rush of Blood received "mixed or average reviews", according to the review aggregator Metacritic. Critics praised the game's atmosphere, but criticized the short length and the repetitive nature of the game. IGN criticized the game for "failing to deliver anything new or remarkably exciting" but mentioned that the shooting mechanics were simple and well responsive. [16] GameSpot faults the game of its predictable frights, short length and dumb enemies but praised the game's visuals. [17] GamesRadar+ praised the horror atmosphere of Rush of Blood, writing, "The scares spread across the seven levels are masterful. As was evident from the original game, Supermassive has done its horror homework".

Destructoid liked the use of the PlayStation Move controllers throughout the game, feeling they made the gunplay more engaging, "Good luck trying to wrap your brain around aiming at two different sections of the screen at once, which provides a new challenge that you can’t really replicate with a standard controller". Game Informer noted that the game could make players nauseous on roller coaster segments and didn't evolve the light gun genre meaningfully, "it doesn’t do anything bold or particularly innovative in the world of game design". [18]

Sequel

On 2 November 2022; it was announced that a spiritual sequel to the game called The Dark Pictures: Switchback VR and will be released as part of The Dark Pictures Anthology . Described as a "fast-paced roller coaster action-horror shooter where every move you make, and everything you see, could mean the difference between life and death." It was released on 16 March 2023 along with several other VR games as part of Sony's PS VR2's launch line-up. [19]

Related Research Articles

<i>Chris Sawyers Locomotion</i> 2004 video game

Chris Sawyer's Locomotion is a video game designed and programmed by independent game developer Chris Sawyer, and published by Atari Interactive in September 2004. The game is a simulation game in which the player takes on the role of a transportation company manager, building transportation networks and managing the flow of goods and passengers in order to compete against rival companies. Sawyer independently developed the game over nine years from the 1990s as a "spiritual successor to Transport Tycoon", with the game featuring "fundamentally the same" gameplay but with "differences in detail, scale and presentation" to update and refine the features that Sawyer "wanted to get right" in its predecessor.

<i>RollerCoaster Tycoon 2</i> 2002 video game

RollerCoaster Tycoon 2 is a 2002 construction and management simulation game developed by Chris Sawyer and published by Infogrames Interactive. Released in October 2002 as the sequel to RollerCoaster Tycoon, the game simulates the management of amusement parks.

<span class="mw-page-title-main">Larry Fessenden</span> American actor and filmmaker

Laurence T. Fessenden is an American actor, producer, writer, director, film editor, and cinematographer. He is the founder of the New York based independent production outfit Glass Eye Pix. His writer/director credits include No Telling, Habit (1997), Wendigo (2001), and The Last Winter, which is in the permanent collection of the Museum of Modern Art. He has also directed the television feature Beneath (2013), an episode of the NBC TV series Fear Itself (2008) entitled "Skin and Bones", and a segment of the anthology horror-comedy film The ABCs of Death 2 (2014). He is the writer, with Graham Reznick, of the BAFTA Award-winning Sony PlayStation video game Until Dawn. He has acted in numerous films including Bringing Out the Dead (1999), Broken Flowers (2005), I Sell the Dead (2009), Jug Face (2012), We Are Still Here (2015), In a Valley of Violence (2016), Like Me (2017), and The Dead Don't Die (2019), Brooklyn 45 (2023), and Killers of the Flower Moon (2023)

<i>Phineas and Ferb</i> (video game) 2009 video game

Phineas and Ferb is an action platform video game published by Disney Interactive Studios about the animated television series of the same name for the Nintendo DS, and developed by Altron. The game was released in North America on February 3, 2009, its United Kingdom release was on March 23 and its Australian release on September 23.

<i>Until Dawn</i> 2015 video game

Until Dawn is a 2015 interactive drama horror game developed by Supermassive Games and published by Sony Computer Entertainment. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery.

Supermassive Games Ltd is a British video game developer based in Guildford, Surrey. The studio is best known for developing horror games such as Until Dawn for Sony Interactive Entertainment, The Dark Pictures Anthology for Bandai Namco Entertainment, and The Quarry for 2K Games.

<i>Resident Evil 7: Biohazard</i> 2017 video game

Resident Evil 7: Biohazard is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.

<i>Batman: Arkham VR</i> 2016 video game

Batman: Arkham VR is a virtual reality adventure video game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment for PlayStation 4 and Windows. Based on the DC Comics superhero Batman, it is part of the Batman: Arkham series and the first installment to use virtual reality headsets, allowing players to experience the game world from Batman's perspective. Arkham VR was released worldwide on October 11, 2016, for PlayStation 4 and on April 25, 2017, for Windows for VR headsets.

<span class="mw-page-title-main">Decima (game engine)</span> Video game engine

Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics. It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS and iOS.

<i>Werewolves Within</i> 2016 video game

Werewolves Within is a multiplayer social-deduction VR game for Oculus Rift, Windows, and PlayStation VR, developed by Red Storm Entertainment, published by Ubisoft, and released on 6 December 2016.

<i>The Inpatient</i> 2018 video game

The Inpatient is a psychological horror video game developed by Supermassive Games and published by Sony Interactive Entertainment for PlayStation 4 and its virtual reality headset PlayStation VR. The game was released in January 2018.

<i>Blood & Truth</i> 2019 video game

Blood & Truth is a first-person shooter developed by London Studio and published by Sony Interactive Entertainment. It was released on May 28, 2019 for the PlayStation 4's virtual reality headset PlayStation VR.

<i>PlayStation VR Worlds</i> 2016 video game

PlayStation VR Worlds is a video game compilation developed by London Studio and published by Sony Interactive Entertainment. It was released in October 2016 as a launch game for the PlayStation 4's virtual reality headset PlayStation VR. The game includes five different experiences, including London Heist, VR Luge, Scavenger's Odyssey, Ocean Descent and Danger Ball. The game received mixed reviews upon release.

<i>The Dark Pictures Anthology: Man of Medan</i> 2019 interactive drama game

The Dark Pictures Anthology: Man of Medan is a 2019 interactive drama and survival horror video game with paranormal horror elements developed by Supermassive Games and published by Bandai Namco Entertainment. It is the first game of the first season of The Dark Pictures Anthology, a series of standalone horror video games. Man of Medan features a cast of five playable protagonists and a multilinear narrative influenced by player choice. The game's decision-making scenes, of which there are several, can significantly alter the trajectory of the plot and change the relationships between the main characters. Due to these choices, any of the five protagonists can die permanently.

<i>The Dark Pictures Anthology: Little Hope</i> 2020 interactive drama game

The Dark Pictures Anthology: Little Hope is a 2020 interactive drama and survival horror video game with psychological and folk horror elements developed by Supermassive Games and published by Bandai Namco Entertainment. It is the second game of the first season of The Dark Pictures Anthology. Little Hope serves as the sequel to the anthology's season premiere, Man of Medan. Will Poulter stars as the game's leading actor and plays the role of one of the protagonists, named Andrew. Set in the fictional eponymous town, located in Massachusetts, the game follows four college students chaperoned by their professor. After their bus crashes by the area, the group finds themselves trapped within Little Hope by an impenetrable fog. As they explore the deserted town, the characters are pursued by demons whose appearances are reminiscent of the ways in which the townspeople of Little Hope's colonial era died.

The Dark Pictures Anthology is an anthology series of interactive drama and survival horror video games developed by Supermassive Games and published by Bandai Namco Entertainment. The anthology is planned to consist of eight games, with each game inspired by a different horror genre. Each game features five main characters whose survival depends on the choices made by the player. While each character only appears in one game, face models are often reused in other games, except those of the leading actors. The games use a third-person perspective and the ability to choose from various dialogue options and courses of action.

<i>Bravo Team</i> 2018 video game

Bravo Team is a video game developed by Supermassive Games and published by Sony Interactive Entertainment for PlayStation 4 and its virtual reality headset PlayStation VR.

<i>The Quarry</i> (video game) 2022 video game

The Quarry is a 2022 interactive drama horror game developed by Supermassive Games and published by 2K. Players assume control of nine teenage counselors who must survive their last night at Hackett's Quarry summer camp amongst supernatural creatures and violent locals. Players make many choices throughout the game which may significantly affect character development, relationships, the story's plot, and its ending. All nine playable characters may survive or die, depending on the player's decisions.

<i>The Dark Pictures: Switchback VR</i> 2023 video game

The Dark Pictures: Switchback VR is a rail shooter video game developed and published by Supermassive Games for the PlayStation VR2. It was released on 16 March 2023. It is a spin-off of The Dark Pictures Anthology and features the player riding a horror-themed roller coaster.

References

  1. Sterling, Jim (7 October 2016). "Until Dawn: Rush Of Blood Review – To The Head". The Jimquisition. Archived from the original on 23 August 2018. Retrieved 6 December 2016.
  2. Cooper, Dalton. "Until Dawn: Rush of Blood Review". GameRant. Retrieved 6 December 2016.
  3. Martin, Michael (22 October 2015). "Rumor: Until Dawn: Rush of Blood Is a VR Game". IGN . Retrieved 5 December 2016 via Ziff Davis.
  4. "Rumor: New DLC coming for Until Dawn titled Rush of Blood". Destructoid . 21 October 2016. Retrieved 5 December 2016.
  5. "Until Dawn: Rush of Blood is a full game for PlayStation VR, contains "a good number of levels"". VG247 . 2 November 2015. Retrieved 5 December 2016.
  6. Khan, Zarmena (12 December 2015). "Supermassive Talks Rush of Blood, Says It Was Well Into Development Before Until Dawn's Success". PlayStationLifeStyle. Retrieved 5 December 2016.
  7. Prahl, Kyle (6 December 2015). "Until Dawn: Rush of Blood - PlayStation VR impressions - PSX 2015". PlayStation Universe. Retrieved 5 December 2016.
  8. "Until Dawn: Rush of Blood Reviews". Metacritic . Retrieved 26 March 2021.
  9. "Until Dawn: Rush of Blood (PS4) Review". Computer Games Magazine . 13 October 2016. Retrieved 20 April 2021.
  10. "Review: Until Dawn: Rush of Blood". Destructoid . Retrieved 20 April 2021.
  11. "Until Dawn: Rush Of Blood". Game Informer . Retrieved 20 April 2021.
  12. "Until Dawn: Rush of Blood Review". GameSpot . Retrieved 20 April 2021.
  13. "Until Dawn: Rush of Blood review: "This is the VR ghost train to beat"". GamesRadar+ . 5 October 2016. Retrieved 20 April 2021.
  14. "Until Dawn: Rush of Blood Review". IGN . 5 October 2016. Retrieved 20 April 2021.
  15. "until-dawn-rush-of-blood-review-playstation-vr". Road to VR . 14 October 2016. Retrieved 20 April 2021.
  16. Rad, Chloi (5 October 2016). "Until Dawn: Rush of Blood Review". IGN. Retrieved 30 October 2022.
  17. "Until Dawn: Rush of Blood Review". GameSpot. Retrieved 30 October 2022.
  18. "Until Dawn: Rush Of Blood Review - You Might Want To Sit Down For This". Game Informer. Retrieved 28 June 2023.
  19. Bankhurst, Adam (2 November 2022). "Sony Announces 11 New PlayStation VR2 Games, Including The Dark Pictures: Switchback VR". IGN. Retrieved 2 November 2022.