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Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 Space Harrier , the gameplay locks the player character into a set path, only allowing for limited or no divergence from it, in a similar manner to a theme park dark ride, which are typically on train tracks. While moving on this path, players must aim and shoot enemies while dodging projectiles and avoiding damage.
Many rail shooters feature a flying protagonist or ship. Some take place while walking, running or driving. While rail shooters saw a resurgence on the Wii due to its Wii Remote control scheme, new games in the genre are considered a rarity in the modern day, although many games of other genres contain rail shooter segments.
The rail shooter genre stemmed from arcade games, with seminal games being Space Harrier (1985) and After Burner (1987), both developed by Sega. The original Star Fox (1993) further popularized rail shooters, adding 3D graphics. By the mid-1990s, first-person rail shooters became popular in arcades, notably light gun shooters such as Time Crisis (1995) and The House of the Dead (1996). Panzer Dragoon (1995) and Panzer Dragoon II Zwei (1996) were two well-regarded rail shooters released around this time. [1]
Star Fox 64 was released in 1997 and gained wide renown for its graphics, level design and non-linearity. [1] It was the last primarily rail shooter Star Fox game, with Nintendo switching to a fully 3D range of movement going forwards. [1] Bucking the trend of combat-oriented games, Pokémon Snap (1999) was one of the first nonviolent rail shooters, and popularized the photography game genre. [2]
Starting in the late 1990s, the genre started to become unpopular, with on-rails gameplay becoming a "dark mark" due to a stigma of being overly shallow. [3] While games such as Rez (2001) and Panzer Dragoon Orta (2002) were still released during this time, the lull lasted until the advent of motion control on home consoles, leading to a "rebirth" of the genre with major third-party releases in order to capitalize on the light gun-style gameplay. [1] [4] These included The House of the Dead: Overkill (2009), a grindhouse-style prequel to the original, and Dead Space: Extraction (2009), a spin-off of the survival horror Dead Space franchise. The developers, facing controversy over its differences from the Xbox 360 and PS3 versions, used the term "guided experience" to describe its gameplay. Resident Evil: The Darkside Chronicles (2009) featured shakycam movement. [4] Sin & Punishment: Star Successor (2009) was praised for its impressive graphics. [5] The Kinect saw its own games, such as Child of Eden (2011), although other developers avoided making their games rail shooters, fearing negative reception. [3]
Following this motion control "boom", the genre dried up yet again, with releases like Crimson Dragon (2013) being sporadic and low-quality. While many modern games limit the player to linear levels, they still allow for free movement within those levels. [1] In the modern day, the genre has become largely relegated to indie games, such as Ex-Zodiac, a retro-styled game heavily inspired by the now-defunct Star Fox series. [6]
A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mice, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.
Star Fox is an arcade style rail shooter, space flight simulator, and third person action-adventure video game series created by Shigeru Miyamoto, developed and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protagonist Fox McCloud. Gameplay involves many adventures around the Lylat planetary system in the futuristic Arwing fighter aircraft, in other vehicles, and on foot. The original Star Fox (1993) is a forward-scrolling 3D rail shooter, but later games add more directional freedom.
Shoot 'em ups are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games.
Star Fox 64, known as Lylat Wars in the PAL regions, is a 1997 rail shooter game developed and published by Nintendo for the Nintendo 64. It is the second installment in the Star Fox series and a reboot of the original Star Fox for the Super Nintendo Entertainment System.
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but technical and memory restrictions resulted in Sega developer Yu Suzuki redesigning it around a jet-propelled human character in a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style linear actuator motion simulator cabinet that pitches and rolls during play, for which it is referred as a taikan (体感) or "body sensation" arcade game in Japan.
Panzer Dragoon is a 1995 rail shooter game for the Sega Saturn, developed and published by Sega. It is the first game in the Panzer Dragoon series. The game follows hunter Keil Fluge, who becomes the rider of a powerful dragon. The player moves an aiming reticle and shoots enemies while the dragon flies through 3D environments on a predetermined track.
Shooter video games or shooters are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons.
Buck Rogers: Planet of Zoom, known as Zoom 909 in Japan, is a pseudo-3D rail shooter released as an arcade video game by Sega in 1982. The player controls a spaceship in a third-person perspective, adapting the three-dimensional perspective of Sega's earlier racing game Turbo (1981) for the space shoot 'em up genre. It uses the Buck Rogers license, referencing the space battles, though Buck himself is never seen.
The following article is a broad timeline of arcade video games.
Panzer Dragoon Orta is a rail shooter game for the Xbox, developed by Smilebit and published by Sega. The fourth Panzer Dragoon game, it was released in Japan in 2002 and in North America and Europe in 2003. The story follows a girl, Orta, who is freed by a dragon and embarks on a quest to prevent the abuse of ancient technology. The gameplay features the player moving an aiming reticle and shooting enemies while the dragon flies through 3D environments on a predetermined track.
Panzer Dragoon II Zwei is a 1996 rail shooter game for the Sega Saturn, developed and published by Sega. The second entry in the Panzer Dragoon series and a prequel to the original game, the story follows Lundi and his dragon companion, Lagi, as they pursue an airship of the Ancient Age. The player controls an aiming reticle representing the dragon's laser and Lundi's gun, shooting enemies while the dragon travels through 3D environments on a fixed track. Levels can have multiple pathways, and the dragon grows stronger over the course of the game based on the player's score.
Starblade is a 1991 3D rail shooter arcade game developed and published by Namco. Controlling the starfighter FX-01 "GeoSword" from a first-person perspective, the player is tasked with eliminating the Unknown Intelligent Mechanized Species (UIMS) before they wipe out Earth. Gameplay involves controlling a crosshair with a flight yoke stick and destroying enemies and their projectiles before they inflict damage on the player.
Panzer Dragoon is a series of video games developed and published by Sega. The first three games—Panzer Dragoon (1995), Panzer Dragoon II Zwei (1996), and Panzer Dragoon Saga (1998)—were produced by Team Andromeda for the Sega Saturn. The fourth, Panzer Dragoon Orta (2002), was developed by Smilebit for the Xbox. Spin-offs include Panzer Dragoon Mini (1996) for the handheld Game Gear in Japan. A remake of Panzer Dragoon was released in 2020.
Galaxy Force is a rail shooter video game developed and released by Sega for arcades in 1988. The player assumes control of a starship named the TRY-Z, as it must prevent the Fourth Empire from taking over the entire galaxy. Gameplay involves shooting down enemies using either a laser shot or a limited supply of heat-seeking missiles, all while avoiding collision with projectiles or obstacles and making sure the ship's energy meter doesn't fully deplete. It ran on the Sega Y Board arcade system, and was released with a motion simulator cockpit arcade cabinet version like previous Sega Super Scaler games.
Light-gun shooter, also called light-gun game or simply gun game, is a shooter video game genre in which the primary design element is to simulate a shooting gallery by having the player aiming and discharging a gun-shaped controller at a screen. Light-gun shooters revolve around the protagonist shooting virtual targets, either antagonists or inanimate objects, and generally feature action or horror themes and some may employ a humorous, parodic treatment of these conventions. These games typically feature "on-rails" movement, which gives the player control only over aiming; the protagonist's other movements are determined by the game. Games featuring this device are sometimes termed "rail shooters", though this term is also applied to games of other genres in which "on-rails" movement is a feature. Some, particularly later, games give the player greater control over movement and in still others the protagonist does not move at all. On home computer conversions of light-gun shooters, mouse has been often an optional or non-optional replacement for a light gun.
Gyrostarr is a shoot 'em up video game developed and published by High Voltage Software. It is one of several video games released only as WiiWare through the Wii Shop Channel, because of this, the game is no longer purchasable due to the shutdown of the Wii Shop Channel. It was released in North America on June 23, 2008.
The 1990s was the third decade in the industry's history. It was a decade of marked innovation in video gaming. It was a decade of transition from sprite-based graphics to full-fledged 3D graphics and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. Arcade games, although still very popular in the early 1990s, began to decline as home consoles became more common. The fourth and fifth generation of video game consoles went on sale, including the Sega Genesis, Super Nintendo, Sega Saturn, PlayStation, Nintendo 64, Game Boy Color and the Sega Dreamcast. Notable games released in the 1990s included Super Mario World, Sonic the Hedgehog, Street Fighter II, Mortal Kombat, Tekken 3,Doom, Wolfenstein 3D, Quake, Duke Nukem 3D, Final Fantasy VII, Unreal Tournament, Star Fox, Half-Life, Grand Theft Auto, Super Mario 64, Pokémon Red and Blue, NBA Jam,Daytona USA, GoldenEye 007, System Shock 2, Civilization,Ridge Racer, Sonic Adventure, Gran Turismo, Super Mario Kart, Pokémon Gold and Silver,Castlevania: Symphony of the Night, Super Metroid, Silent Hill, Dead or Alive 2, The Legend of Zelda: Ocarina of Time, Crash Bandicoot, Spyro The Dragon, Fallout, Metal Gear Solid, Diablo, Virtua Fighter, Tomb Raider,Sega Rally Championship, Wing Commander,Super Smash Bros, Secret of Mana,Thief: The Dark Project, Age of Empires, Nights into Dreams, Panzer Dragoon, Gunstar Heroes, EverQuest, Chrono Trigger, Battletoads, Worms, Myst, Micro Machines, Streets of Rage 2,Baldur's Gate,Donkey Kong Country, Wipeout, The Legend of Zelda: A Link to the Past, Super Mario Land 2: 6 Golden Coins,Lemmings, EarthBound, StarCraft, Banjo-Kazooie, PaRappa the Rapper, Resident Evil, Tony Hawk's Pro Skater, Soulcalibur, Command & Conquer, and Dance Dance Revolution.
Heavy Fire is a series of on-rails arcade shooter video games developed by Polish video game developer Teyon between 2010 and 2013 and Anshar from 2018 to present. The series includes five games: Heavy Fire: Special Operations (2010), Heavy Fire: Black Arms (2011), Heavy Fire: Afghanistan (2011), Heavy Fire: Shattered Spear (2013), and Heavy Fire: Red Shadow (2018).