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A grand strategy wargame or simply grand strategy game (GSG) [1] [2] is a wargame that places focus on grand strategy: military strategy at the level of movement and use of a nation state or empire's resources. The genre has considerable overlap with 4X games, but differs in being "asymmetrical", meaning that players are more bound to a specific setup and not among equally free factions in exploring and progressing the game and an open world. [3]
Grand strategy games can be played on a computer or as a board game. They often include a map of the game world, which can range from a single continent to the entire globe. Players typically control a nation or empire and make decisions that affect its development, such as building infrastructure, recruiting and training military units, and negotiating with other players. Combat is often a major part of the game, but it is typically abstracted or simplified compared to more tactical wargames.
Examples of grand strategy board games include Risk , Diplomacy , and Axis & Allies . These games focus on warfare and conquest, but do not include detailed representations of military units or tactics. More realistic grand strategy games, such as Rise and Decline of the Third Reich and Empires in Arms , include specific military units and combat rules. Computer-based grand strategy games, such as Hearts of Iron , Europa Universalis , and Total War , often have more detailed and sophisticated mechanics and can be played in real-time or with turns. [4] Paradox Interactive is one of the video game publishers most active in the development of grand strategy video games through its subsidiary company Paradox Development Studio.
Grand strategy games can be useful in education and the study of international affairs because they allow players to simulate real-world scenarios and make strategic decisions that affect the outcome of the game. They can also provide insight into historical events and the complex interactions between various political, economic, and military factors. Some grand strategy games are based on real historical events and can be used to explore alternative scenarios and counterfactuals. [5] [6]
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval, air combat, and cyber as well as many that combine various domains.
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness.
Europa Universalis is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First.
Europa Universalis II is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001.
4X is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy.
A military exercise, training exercise, maneuver (manoeuvre), or war game is the employment of military resources in training for military operations. Military exercises are conducted to explore the effects of warfare or test tactics and strategies without actual combat. They also ensure the combat readiness of garrisoned or deployable forces prior to deployment from a home base.
Hearts of Iron II is a grand strategy computer war game for Microsoft Windows based upon its predecessor, Hearts of Iron, which was developed by Paradox Development Studio and published by Paradox Interactive.
The following outline is provided as an overview of and topical guide to video games:
The Arab-Israeli Wars, subtitled "Tank Battles in the Mideast 1956–73", is a board wargame published by Avalon Hill in 1977 that simulates various battles during the Suez Crisis, Six-Day War and Yom Kippur War.
Turn-based tactics (TBT) is a sub-genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them in a generally realistic manner.
Real-time tactics (RTT) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the absence of classic resource micromanagement and base or unit building, and by the greater importance of individual units and a focus on complex battlefield tactics.
Terrible Swift Sword: Battle of Gettysburg Game is a grand tactical regimental level board wargame published by Simulations Publications, Inc. (SPI) in 1976 that simulates the Battle of Gettysburg during the American Civil War. A second edition was published by TSR in 1986.
Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. It was developed by Sonalysts Inc. and published by Electronic Arts (EA). The game licensed parts of Jane's Information Group's military information database, which was used as an in-game "Jane's Library", reference material that the player could refer to while in-game. Jane's also licensed to EA the "Jane's" name and the "Jane's Combat Simulations" logo, and the game was marketed under the "Jane's" name, much like the previous "Jane's Fighters Anthology", also published by Electronic Arts.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration.
Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine.
Space Empires 4X is a 4X science fiction board wargame developed by Jim Krohn and published by GMT Games in 2011. It has received two expansions: Close Encounters (2012) and Replicators (2018), with a third one, All Good Things, in development.
The Battle of Borodino: Napoleon in Russia 1812 is a board wargame published by Simulations Publications Inc. (SPI) in 1972 that is a simulation of the Battle of Borodino during the French invasion of Russia in 1812.
Frederick the Great, subtitled "The Campaigns of The Soldier King 1756–1759", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates several of the campaigns of Frederick the Great in Central Europe during the Seven Years' War. When SPI ran into financial difficulties, they sold the rights to the game to Avalon Hill, who produced a second edition in 1982.
...we've helped establish the category of grand strategy games (GSG)...
So what is a Grand Strategy Game (GSG)?