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The Society of Twentieth Century Wargamers (SOTCW) is an international body established in 1989 to promote all aspects of wargaming 20th century periods. Membership of the Society is on a subscription basis, with society members receiving copies of society magazine The Journal.
Until 2019, the society produced a journal, featuring reviews, articles, scenarios, rules, letters, advertisements, traders' comments and offers. Many traders offer discounts to society members. In 2014, the society started offering PDF-only subscriptions on Wargame Vault, to complement the existing paper Journal. In 2019, the Journal was discontinued, content being posted to the website. Users may subscribe to get email notifications of new articles.
A magazine is a publication, usually a periodical publication, which is printed or electronically published. Magazines are generally published on a regular schedule and contain a variety of content. They are generally financed by advertising, by a purchase price, by prepaid subscriptions, or a combination of the three.
The society also operates a web forum.
In 2014, the society partnered with Shilka Publishing to publish a compendium of World War I-related articles. All profits from this compendium are donated to The Royal British Legion.
World War I, also known as the First World War or the Great War, was a global war originating in Europe that lasted from 28 July 1914 to 11 November 1918. Contemporaneously described as "the war to end all wars", it led to the mobilisation of more than 70 million military personnel, including 60 million Europeans, making it one of the largest wars in history. It is also one of the deadliest conflicts in history, with an estimated nine million combatants and seven million civilian deaths as a direct result of the war, while resulting genocides and the 1918 influenza pandemic caused another 50 to 100 million deaths worldwide.
The Royal British Legion (RBL), sometimes called The British Legion or The Legion, is a British charity providing financial, social and emotional support to members and veterans of the British Armed Forces, their families and dependants.
The International Standard Book Number (ISBN) is a numeric commercial book identifier which is intended to be unique. Publishers purchase ISBNs from an affiliate of the International ISBN Agency.
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A wargame is a type of strategy game that simulates warfare realistically, as opposed to abstract strategy games such as chess. A wargame does not involve the activities of actual military forces, which is better called a field training exercise. Likewise, the term "wargame" should not be applied to sports such as paintball.
Strategy & Tactics (S&T) is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue.
Miniature wargaming is a form of wargaming in which players enact battles between opposing military forces that are represented by miniature physical models. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out.
The Charles S. Roberts Awards was an annual award for excellence in the historical wargaming hobby. It was named in honor of Charles S. Roberts the "Father of Wargaming" who founded Avalon Hill. The award was informally called a "Charlie" and officially called a "Charles S. Roberts Award". The Wargamer magazine called it "very prestigious".
Chainmail is a medieval miniature wargame created by Gary Gygax and Jeff Perren. Gygax developed the core medieval system of the game by expanding on rules authored by his fellow Lake Geneva Tactical Studies Association (LGTSA) member Perren, a hobby-shop owner with whom he had become friendly. Guidon Games released the first edition of Chainmail in 1971 as its first miniature wargame and one of its three debut products. Chainmail was the first game designed by Gygax that was available for sale as a professional product. It included a heavily Tolkien-influenced "Fantasy Supplement", which made Chainmail the first commercially available set of rules for fantasy wargaming, though it follows many hobbyist efforts from the previous decade. Dungeons & Dragons began as a Chainmail variant, and Chainmail pioneered many concepts later used in Dungeons & Dragons, including armor class and levels, as well as various spells, monsters and magical powers.
Charles Grant was a Scottish game author who helped popularize the hobby of tabletop wargaming. He is best known as the author of The War Game.
The Wargamer was a magazine devoted to the hobby of board wargaming. It was founded by Keith Poulter and published six times a year by World Wide Wargames (3W), although initially it was only published four times a year.
The International Federation of Wargaming (IFW) was a wargaming club operated from 1967 to early 1970s.
Mark H. Walker is a writer and board wargame designer. He has written articles about information technology and computer and video games for publications including AutoWeek, PC Gamer, Computer Gaming World, Armchair General, and Playboy and websites such as GameSpy and Science Fiction Weekly.
Donald F. Featherstone was a British author of more than forty books on wargaming and military history.
Tony Bath (1926–2000) was a British wargamer who favored the ancient period. He was the founder of the Society of Ancients.
The Society of Fantasy and Science Fiction Wargamers (SFSFW) is an international body established in the early 1990s to promote the fantasy and science fiction genre within the table top wargaming hobby and also to promote the hobby in general. The society distributes the Ragnarok magazine and formerly the Nastrond newsletter; and it hosted the Bifrost convention until 2006.
The Journal of Biblical Literature (JBL) is one of three academic journals published by the Society of Biblical Literature (SBL). First published in 1881, JBL is the flagship journal of the field. JBL is published quarterly and includes scholarly articles, critical notes, and book reviews by members of the Society. JBL is available on line as well as in print:
Naval wargaming is a branch of the wider hobby of miniature wargaming. Generally less popular than wargames set on land, naval wargaming nevertheless enjoys a degree of support around the world. Both historical and fantasy rulesets are available.
Victory at Sea is a set of World War II naval wargaming rules published by Mongoose Publishing. They were a development of Mongoose's Babylon 5: A Call to Arms SF starship combat rules written by Matthew Sprange, with assistance from David Manley, Richard Bax, Erik Nicely and Agis Neugebauer, having been initially released through a series of articles in the Mongoose house journal Signs and Portents. A supplement to the rules entitled Victory At Sea - Order of Battle, including expanded ship lists and new rules, was written during 2007. It was rushed into print, unreviewed and with a large number of errors left uncorrected - an unofficial 28 page errata was available several days after its release was announced. The rules have spawned a number of unofficial period and scale variants including ironclad actions and World War II destroyer actions. An official World War I variant entitled Victory at Sea - Age of Dreadnoughts, written by David Manley was published in 2008.
Air wargaming, like naval wargaming, is a niche specialism within the wider miniatures wargaming hobby. Due to the relatively short time over which aerial combat has developed air wargaming periods tend to break down into three broad periods:
The Society of Ancients (SoA) is an international, non-profit organization based in the UK that aims to promote interest in Ancient & Medieval history and wargaming, covering the periods from 3000BC to 1500AD.
A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby developed in the late 1954 following the publication and commercial success of Tactics. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield.
Ted S. Raicer is a game designer who has worked on board games. He became a board wargamer at the age of 12 years and has published more than 10 games based on World War I. Raicer has won many awards in his gaming career.