Martin Wallace | |
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![]() Wallace in 2012 | |
Born | United Kingdom |
Occupation | Game designer |
Martin Wallace is an English board game designer from Manchester.
Martin Wallace was born and raised in the U.K., and has been resident in Manchester for most of those years. [1] He began gaming in his teens, starting with titles from SPI and Avalon Hill, and as a student he got into Dungeons & Dragons . [1]
Wallace worked for a while at Games Workshop, then started designing games in earnest in the early 1990s, his first DTP game being Lords of Creation. [1] Eventually German companies picked up a few of his games, such as Und Tschüss , Volldampf , and Tempus. [1] He has also published a number of games through his own company, Warfrog. [1] These include such titles as Struggle of Empires and Princes of the Renaissance .
Wallace is the founder and chief designer of Treefrog (former Warfrog) Games. Wallace is known for designing complex strategy games that depict a variety of historical settings. Two themes he has frequently used are the construction and operation of railroads, and the rise and fall of ancient civilizations. He has developed a reputation for blending elegant European style game mechanics with the strong themes that are more typical of American style games. [2] Many of his games feature economic systems, incorporating rules for income, taxation, and debt. In 2016, Wallace announced the closure of Treefrog Games [3] and focussing on being a full-time game designer.
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