Man-to-man wargame

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A man-to-man wargame [1] [2] [3] (also known as a skirmish wargame [4] ) is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at-arms, etc. The game is designed so that a knowledge of military tactics, especially at the small unit or squad level, will facilitate successful gameplay. Man-to-man wargames offer an extreme challenge to the designer, as fewer variables or characteristics inherent in the units being simulated are directly quantifiable. Modern commercial board wargaming stayed away from man-to-man subjects for many years, though once the initial attempts were made to address the subject, it has evolved into a popular topic among wargamers.

Contents

Man-to-man wargames have been a popular pastime for PC and console gamers, though "true" man-to-man combat simulators are much more rare than action-adventure oriented first person shooters. Early role-playing games were derived from skirmish wargames, and many are still played as such. Many early designs for man-to-man games had cumbersome pre-plotting of moves, others used a system of multiple maps and umpires to try and create "fog of war" or uncertainty for players. Modeling conflict at this scale provides unique challenges to the game designer, who must find a way to quantify variables such as human behaviour at an individual level; games at higher (grand strategic, strategic, operational or tactical) levels can arguably have their variables more easily quantified.

List of wargames

Below is a list of man-to-man wargames in the order in which they were introduced.

Some of these games represent further development of earlier titles; for example Firepower is a modern-set version of Close Assault, which is set in World War II, both from the same designer.

Ambush! is an innovative solitaire game based on a system of paragraph readings and a sleeve-and-card system that reveals data about the game environment as the player navigates his soldiers over the map. Set in the European Theatre of Operations in WW II, it spawned three sequels as well as a second series of games set in the Pacific (Battle Hymn) as well as a two-player version (Shell Shock).

Up Front is a man-to-man game, but its board was abstracted with the concept of relative range and range chits. The game was driven by cards, with individual soldiers represented by cards laid on a playing surface.

Firepower was arguably the most detailed man-to-man treatment; there were, for example, arrow counters to indicate which side of a tree a soldier might be lying behind.

Miniature figurines and miniature scenery manufacturers

Computer games

True "man-to-man" games on the computer are rare, unless one counts first-person shooters (FPS). Most FPS games, such as Medal of Honor or Call of Duty , are not realistic simulations mainly due to the maze-like environment, scripted storyline, and unrealistic casualty assessment. The focus of these games is individual action-adventure rather than simulation in a dynamic tactical environment.

More realistic man-to-man "shooters" for the computer are known as tactical shooters; an example is Operation Flashpoint: Cold War Crisis . OFP and its sequels allow the player to give limited tactical commands to an entire squad of men while still engaged in a first person perspective, and in online play several dozen players could take on individual personas in various small-unit missions. Fatal and non-fatal wounds to the player's character were realistically implemented. While storylines were still heavily scripted for solo play, this actually increased the level of realism in the simulation.

Third-person man-to-man games have not been successfully translated to the computer in any large numbers. They include third-person shooters and tactical role-playing games.

Notable examples of third-person man-to-man games on the computer include:

Related Research Articles

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<span class="mw-page-title-main">Avalon Hill</span> Board game company

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<span class="mw-page-title-main">Ambush!</span>

Ambush! is a man-to-man wargame developed by Avalon Hill. It was released under Avalon's Victory Games label and was developed by Eric Lee Smith and John Butterfield. It has been out of print since Avalon Hill was disbanded in 1998.

<span class="mw-page-title-main">Miniature wargaming</span> Wargame genre

Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. Miniature wargames are played using model soldiers, vehicles, and artillery on a model battlefield, with the primary appeal being recreational rather than functional. Miniature wargames are played on custom-made battlefields, often with modular terrain, and abstract scaling is used to adapt real-world ranges to the limitations of table space. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is immersion, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Models' dimensions and positioning are crucial for measuring distances during gameplay. Issues concerning scale and accuracy compromise realism too much for most serious military applications.

Simulations Publications, Inc. (SPI) was an American publisher of board wargames and related magazines, particularly its flagship Strategy & Tactics, in the 1970s and early 1980s. It produced an enormous number of games and introduced innovative practices, changing the course of the wargaming hobby in its bid to take control of the hobby away from then-dominant Avalon Hill. SPI ran out of cash in early 1982 when TSR called in a loan secured by SPI's assets. TSR began selling SPI's inventory in 1982, but later acquired the company's trademarks and copyrights in 1983 and continued a form of the operation until 1987.

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<i>Patrol</i> (board game) Board wargame

Patrol, subtitled "Man to Man Combat in the 20th Century", is a skirmish-level board wargame published by Simulations Publications Inc. (SPI) in 1974 as a sequel to Sniper!, which had been released the previous year. Whereas Sniper! was set in urban environments during the Second World War, Patrol is set in a non-urban environment, in various conflicts ranging from 1914 to 1970.

<span class="mw-page-title-main">Tactical wargame</span> Type of wargame that models military conflict at a tactical level

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<span class="mw-page-title-main">Richard Berg</span> American wargame designer (1943–2019)

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<i>Terrible Swift Sword</i> (game) 1976 American Civil War board wargame

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<span class="mw-page-title-main">John Hill (game designer)</span> American designer of military wargames

John Evans Hill was an American designer of military board wargames, as well as rules for miniature wargaming. He is best known as the designer of the Avalon Hill board game Squad Leader and the American Civil War miniatures game Johnny Reb. He was inducted into the Charles Roberts Awards Hall of Fame.

<i>Phoenix</i> (wargaming magazine)

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<span class="mw-page-title-main">Board wargame</span> Wargame played on a printed surface or board

A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby developed in 1954 following the publication and commercial success of Tactics. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield.

<i>StarSoldier</i> Board wargame

StarSoldier is a science fiction board wargame published by Simulations Publications, Inc. (SPI) in 1977.

<span class="mw-page-title-main">Kevin Zucker (game designer)</span>

Kevin S. Zucker is an American wargame designer, historian, author, and musician.

<i>Open Fire: Solitaire Tank Combat in WWII</i> Solitaire board wargame

Open Fire: Solitaire Tank Combat in WWII is a solitaire board wargame published by Victory Games in 1988.

<i>Quatre Bras: Stalemate on the Brussels Road</i> Board wargame

Quatre Bras: Stalemate on the Brussels Road is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Quatre Bras, one of the engagements leading to the Battle of Waterloo. Quatre Bras was originally published as one of four games in the popular collection Napoleon's Last Battles, but was also released as an individual game.

References

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  3. Dultz, Marc (December 2, 1997). "Waterworld". GameSpot . Retrieved 2007-11-26.
  4. "Mindstalkers". BoardGameGeek . Retrieved 2007-11-26.