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Computer Ambush | |
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Publisher(s) | Strategic Simulations |
Platform(s) | Apple II, Atari 8-bit |
Release | 1980: Apple II 1984: Atari 8-bit 1985: Apple 2nd edition |
Computer Ambush is a 1980 video game published by Strategic Simulations.
Computer Ambush is a game in which the player controls 10 soldiers in man-to-man combat in World War II. [1]
David Long reviewed the game for Computer Gaming World , stating that: "Computer Ambush (Second Edition) has been well worth the wait! It's fast, smooth flowing, and surprisingly realistic. This game could set the standard for tactical simulations for a long time to come. At least, until the Third Edition comes out." [1]
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Lunar Lander is a genre of video games loosely based on the 1969 landing of the Apollo Lunar Module on the Moon. In Lunar Lander games, players control a spacecraft as it falls toward the surface of the Moon or other astronomical body, using thrusters to slow the ship's descent and control its horizontal motion to reach a safe landing area. Crashing into obstacles, hitting the surface at too high a velocity, or running out of fuel all result in failure. In some games in the genre, the ship's orientation must be adjusted as well as its horizontal and vertical velocities.
Blackjack is a video game simulation of the card game blackjack. It was designed by Bob Whitehead for the Atari Video Computer System. The game allows up to three players to play a variation of blackjack. Each player is given 200 chips where they can bet 1 to 25 of each round. The game ends for a player when they either run out of chips or earns 1000 chips or more.
Strike Fleet is a 1988 video game developed by Lucasfilm Games and published by Electronic Arts. It was released for the Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. Strike Fleet is the unofficial sequel to the war game PHM: Pegasus.
Jawbreaker is a Pac-Man clone programmed by John Harris for Atari 8-bit computers and published by On-Line Systems. Released in 1981 before an official version of Pac-Man was available, it was widely lauded by reviewers and became a major seller. The story of its creation and Harris's Atari 8-bit implementation of Frogger form a portion of Steven Levy's 1984 book, Hackers: Heroes of the Computer Revolution.
The Return of Heracles is a role-playing video game for the Atari 8-bit computers, Commodore 64 and Apple II. It was written by Stuart Smith and published by Quality Software in 1983. Following Smith's adventure role playing games Fracas and Ali Baba and the Forty Thieves, and built on an engine that was a precursor to Adventure Construction Set, The Return of Heracles is set in the age of Greek myth and allows the player to assume the role of one or more heroes and attempt various quests.
Epidemic! is a turn-based strategy game in which the player stands in control of a world on the brink of extinction. It was developed by Steven Faber for the Apple II and published by Strategic Simulations in 1982. It was ported to Atari 8-bit computers.
Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
Transylvania is an adventure video game published by Penguin Software. It was released for the Apple II in 1982 followed by ports to the Atari 8-bit computers and Commodore 64. A Mac conversion was published in 1984, then versions for the Amiga, Atari ST, and MS-DOS in 1985.
Wayout is a 3D first-person perspective video game programmed by Paul Allen Edelstein and published for the Atari 8-bit computers in 1982. It was released for the Apple II and Commodore 64 in 1983. Wayout is among the first maze games to offer full 360 degree 3D perspective and movement, and its graphics were considered state-of-the-art upon its release. There were many pseudo-3D maze games at the time, but they used a fixed perspective and limited the player to four orientations.
Ogre is a 1986 video game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, and Mac.
Chronicles of Osgorth: The Shattered Alliance is a 1981 computer wargame published by Strategic Simulations in January 1982 for the Apple II and Atari 8-bit computers. Programmed by John Lyon, it relies on a new game engine, called RapidFire, intended to make faster and easier access to wargames published by the studio. During a turn, the program selects the units each in turn and the player only has to order them to move, attack or cast a spell. The order is then executed immediately before the program selects another unit. The game offers two categories of scenarios. The first is composed of medieval-fantasy confrontation, including a free adaptation of the Battle of Gondor against the Mordor forces in the Lord of the Rings. The second is composed of historical battles of antiquity.
Phantasie is the first video game in the Phantasie series.
Questron is a 1984 game from Strategic Simulations, the first fantasy title from a company known for computer wargames. It was written by Charles Dougherty and Gerald Wieczorek and released for the Apple II, Atari 8-bit computers, and Commodore 64. A sequel, Questron II, was released in 1988.
Galactic Adventures is a video game published in 1982 by Strategic Simulations for the Apple II and Atari 8-bit computers.
Pursuit of the Graf Spee is a 1982 video game published by Strategic Simulations for the Apple II.
Battle for Normandy is a computer wargame published in 1982 by Strategic Simulations.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
The Sands of Egypt is a 1982 graphic adventure game written by James Garon, Ralph Burris, and Steve Bjork of Datasoft for the TRS-80 Color Computer. It was licensed to Tandy Corporation and was the first disk-only game for the Color Computer sold by RadioShack. Ports to Atari 8-bit computers in 1982 and Apple II in 1983 were published by Datasoft. Set in 1893, the game follows a British explorer and archaeologist who is lost in the desert. Text commands are entered in the lower half of the screen, while a sometimes animated image of the current location is displayed in the upper half.
Full Metal Planet is a 1989 video game published by Data East based on the board game Full Metal Planète.