Fantasy Flight Games

Last updated
Fantasy Flight Games
IndustryTabletop games
Founder Christian T. Petersen
Headquarters Roseville, Minnesota, United States
Key people
  • Chris Gerber (CEO)
Products Role-playing games, board games, card games
Parent Asmodée Éditions

Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, and card games. As of 2014, it is a subsidiary of Asmodée Éditions.



Fantasy Flight Publishing was founded in 1995 by its CEO Christian T. Petersen. Since the release of its first game product ( Twilight Imperium ) in 1997, the company has been doing business as Fantasy Flight Games (FFG). Since that time, FFG has become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories. [1]

In 2008, FFG partnered with Games Workshop to represent Warhammer and Warhammer 40K settings in role-playing, board, and card games. [1] FFG announced the end of that partnership on September 9, 2016. Effective February 28, 2017, FFG no longer offers for sale any games made in conjunction with Games Workshop. [2]

In August 2011, Fantasy Flight Games acquired the license for card, miniature and role-playing games set in the Star Wars universe. [3] They have also created board and card games for the well-known licenses Game of Thrones , Battlestar Galactica , and Lord of the Rings , as well as board games based upon popular computer games: Doom: The Boardgame , StarCraft: The Board Game , and World of Warcraft: The Board Game . They are also known for revising and reprinting popular or cult classic games, including Cosmic Encounter , Arkham Horror , Talisman , and Netrunner .

From 2010 to 2013 FFG was Dust Studio's partner in publishing and distributing Paulo Parente's miniature wargame Dust Tactics. Commenting on the shift in 2013 Petersen stated “it became clear that Paolo and the Dust games would be better served by a partner who specializes in the unique business of miniature games.” [4]

Fantasy Flight Games was known for their game franchise Midnight , which was also made into a movie called Midnight Chronicles [5] by the company's short-lived Landroval Studios. [6] As of 2012, it appears that Midnight is no longer produced or supported by Fantasy Flight. [7]

On November 17, 2014 it was announced that Fantasy Flight Games had agreed on a merger with French board game publisher Asmodée Éditions. [8]

Asmodee has helped to bring some of Fantasy Flight's board games to digital form, and in October 2017, Asmodée and Fantasy Flight announced the formation of Fantasy Flight Interactive, a division of the merged companies to bring more of Fantasy Flight's physical board games to digital implementations. [9] However, as part of a company-wide layoff, Fantasy Flight opted to close Fantasy Flight Interactive in January 2020. [10]

In December of 2019 through January of 2020 Asmodee announced they were moving towards focusing on Fantasy Flight Games' core boardgame-, dice- and card- games and are abandoning support for tabletop role-playing games like Star Wars and Genesys. Tabletop game materials still in development would be finished and supposedly published, but stocks of existing materials would not be replenished.


Living Card Games

Fantasy Flight Games defines a "Living Card Game" as a variant of collectible card games. [11] LCGs have regular expansions and deck construction like CCGs, but do not have the "blind buy purchase model" of CCGs. Instead of randomized starter decks and booster packs, LCGs have starter sets and expansion packs with fixed non-randomized distribution of cards. Their starter sets come with pre-constructed starter decks, and are designed to be self-contained; they can be played by themselves or expanded for constructed play with expansions. [12] Expansion packs are released on a monthly or near-monthly basis, each containing 60 cards, with a number of copies of each unique card equal to the limit of the number of copies a player is allowed in his or her deck (e.g. three copies of each card in an Android: Netrunner pack). Larger "deluxe" expansions are released less frequently, and typically contain many more cards and sometimes introduce new game mechanisms.

Many games from other companies use a similar distribution model, but because "Living Card Game" and its initials "LCG" are registered trademarks of Fantasy Flight Games, other publishers do not use this term. [13] For example, Upper Deck Entertainment relaunched VS System in 2015 as an LCG-style game but markets it as a "Two-Player Card Game" or "2PCG." [14]

Fantasy Flight Games currently prints the following LCGs:

Fantasy Flight Games has previously printed the following LCGs:

Fantasy Flight has also printed Blue Moon Legends, which is a comprehensive collection of Blue Moon and its expansions. Although it has similar gameplay and a fixed card set like a Living Card Game, it was not released in the Living Card Game line.


2016 Origins Awards


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A Game of Thrones: The Card Game is an out-of-print collectible card game produced by Fantasy Flight Games. It is based on A Song of Ice and Fire, a series of novels written by George R. R. Martin. The first set was Westeros Edition and was released in August 2002. It has since won two Origins Awards. The game's primary designer is Eric Lang, the lead developer is Nate French, with Damon Stone serving as associate designer.

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<i>Descent: Journeys in the Dark</i>

Descent: Journeys in the Dark is a two to five player high fantasy dungeon crawl published by Fantasy Flight Games in 2005. Descent was designed and produced by Kevin Wilson. The game is based on an improved version of the mechanics of FFG's licensed Doom: The Boardgame. In Descent, players take the roles of adventurers who delve into underground complexes in search of treasure. One player takes the role of the Overlord, who controls the enemies and plays cards to hinder the hero players. Descent differs from other games in the genre in that the Overlord player's goal is to win by exhausting the other players of victory points, rather than merely to facilitate play. The Overlord's resources are limited by the rules of the game, which require them to hoard and expend "threat" points, which are generated in response to the hero players' actions, in order to hamper the other players and to bring out additional monsters to defeat them. This mechanism is very much reminiscent of The Lord of the Rings when playing with the Sauron optional expansion.

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Warhammer: Invasion card game

Warhammer: Invasion is a Living Card Game (LCG) designed by Eric M. Lang and produced by Fantasy Flight Games in 2009, set in the Warhammer Fantasy universe. Like Fantasy Flight's other LCGs, Invasion is sold as a core set, which can be played on its own, or built upon with expansion packs. Each pack has a fixed set of 3 copies each of 20 cards. There are six factions in Invasion: Dwarves, Empire, Orcs, Chaos, High Elves, and Dark Elves. The first four have decks in the core set, while the elves' decks are available in the Assault on Ulthuan expansion.

<i>Star Wars: X-Wing Miniatures Game</i>

Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. The game is said to be easy to learn and quick to play taking anywhere between 15 and 60 minutes from first set-up to battle's end. Each round both players give all their ships movement orders without knowing what their opponent is doing before resolving these orders while trying to shoot down enemy craft. On May 1, 2018 FFG announced X-Wing Second Edition, to be released on September 13, 2018. Although the physical models are transferable, an entire new set of rules, templates, and markers have been produced and are available through a new core set, waves, and conversion packs.

Android: Netrunner Living Card Game

Android: Netrunner is a Living Card Game (LCG) produced by Fantasy Flight Games. It is a two-player game set in the dystopian future of the Android universe. Each game is played as a battle between a megacorporation and a hacker ("runner") in a duel to take control of data. It is based on Richard Garfield's Netrunner collectible card game, produced by Wizards of the Coast in 1996.

Star Wars: The Card Game is a Living Card Game (LCG) produced by Fantasy Flight Games. It is a two-player card game set in the Star Wars universe. It puts one player in command of the light side of the Force, and one player in command of the dark side of the Force. The Balance of the Force expansion allows multi-player games. The game is set within the time-frame of the original Star Wars trilogy.

The Lord of the Rings: The Card Game

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<i>Warhammer 40,000: Conquest</i> living card game

Warhammer 40,000: Conquest was a Living Card Game (LCG) produced by Fantasy Flight Games, set in Games Workshop's Warhammer 40,000 universe. It was announced in March 2014 and was released October 3, 2014. The game featured two players competing to win a series of battles on a different planets while simultaneously securing the resources of other planets that will have battles on subsequent turns. Fans of the game praised the strategic element of having multiple distinct battle fields as a feature that distinguished it from other card games. On September 9, 2016, Games Workshop announced that Conquest would be discontinued in February 2017, as a result of Games Workshop's failure to renew Fantasy Flight Games' contract because of a conflict between Games Workshop and Fantasy Flight Games' parent company, Asmodee. The game still has a small community of players who play with the cards that were printed before the game's discontinuation in 2017, and some fans have made unofficial expansions to expand the small card pool.

Christian T. Petersen is a game designer who has worked primarily on board games and role-playing games.

<i>Arkham Horror: The Card Game</i> 2016 card game

Arkham Horror: The Card Game is a living card game produced by Fantasy Flight Games. It is a cooperative game set in the universe of Chaosium's Call of Cthulhu roleplaying game which is itself based on the Cthulhu Mythos of H.P. Lovecraft and other cosmic horror writers. The title refers to Lovecraft's fictional town of Arkham, MA which is mentioned in many Mythos stories.


  1. 1 2 "What Is Fantasy Flight?". Fantasy Flight Games. Retrieved 26 October 2011.
  2. "A New Path Forward". Fantasy Flight Games. Retrieved 17 March 2017.
  3. "Use The Force". Fantasy Flight Games. Retrieved 2 August 2011.
  4. "Battlefront Miniatures to take over Distribution of Dust Tactics". May 2, 2013. Retrieved January 24, 2014.
  5. Fantasy Flight Games on IMDb
  6. ICV 2 |
  7. Against the Shadow |
  8. Forbes Magazine (2014-11-17). "Fantasy Flight Games Merging With Asmodee" . Retrieved 2014-11-20.
  9. Minotti, Mike (October 24, 2017). "Asmodee partners with Fantasy Flight for new digital board game studio". Venture Beat . Retrieved October 24, 2017.
  10. Wawro, Alex (January 7, 2020). "Fantasy Flight Interactive to close after company-wide layoffs". Gamasutra . Retrieved January 7, 2020.
  11. Definition of Living Card Games by Fantasy Flight Games |
  12. "LCG Player's Guide". Fantasy Flight Games. Retrieved 28 June 2013.
  13. LCG Trademark of Fantasy Flight Games |
  14. VS. SYSTEM 2PCG Introduction FAQ |
  15. "Academy | 2016 Origins Award Winners". Archived from the original on 2016-07-10. Retrieved 2016-07-22.

Coordinates: 45°0′56″N93°11′5″W / 45.01556°N 93.18472°W / 45.01556; -93.18472