This biographical article is written like a résumé .(February 2017) |
Christian T. Petersen | |
---|---|
Born | |
Nationality | American |
Education | BA in Economics, St. Olaf College |
Occupation | Game designer |
Known for | (founder) Fantasy Flight Games, President of Asmodee North America |
Christian T. Petersen is a game designer who has worked primarily on board games and role-playing games.
Christian T. Petersen was born in the United States, but spent his childhood in Denmark; while he was still only just in high school there he founded the company Pegasus Spil Import which imported games from Avalon Hill into Scandinavia, and he also founded Games Weekend, the second games convention in Denmark. [1] : 344 Petersen came back to live in the United States in 1991 and started studies for his BA degree in Economics at St. Olaf College in Northfield, Minnesota. [1] : 344
Petersen founded Fantasy Flight Publishing in June 1995 after completing four years of college. [1] : 344 Petersen at first wanted to call this company Pegasus Publishing but he found that aside from his own first company "Pegasus" had been used as a company name too often so he chose a name evocative of the fantasy flight that a pegasus would take. [1] : 344
Petersen loved European comics and originally intended to use the company to republish three comics for which he had obtained the rights negotiations with European publishers: Lucky Luke , Spirou & Fantasio and Percevan . [1] : 344 Petersen started by publishing those licensed comics, and he began importing and distributing more popular titles such as Asterix and Tintin when he found out people wanted them, and he creating Downtown Distribution and started distributing even more titles when he learned people wanted him to do that. [1] : 344 Petersen read Comics & Games Retailer , which also printed data regularly about the gaming field, so he took his experience with Danish gaming and started with game publication by designing Twilight Imperium (1997). [1] : 344
Fantasy Flight Publishing became known as Fantasy Flight Games (FFG), and sold Downtown Distribution by early 1998, the last part of its comic book business, to focus on the gaming market instead. [1] : 344 Petersen had been a fan of Call of Cthulhu for many years, and this interest led Petersen to get a license from Chaosium to have his company produce a series of supplements for Call of Cthulhu. [1] : 344 Petersen and Darrell Hardy wrote the Nocturnum adventure trilogy for Call of Cthulhu: Long Shades (1997), Hollow Winds (1998) and Deep Secrets (1999). [1] : 345 Petersen and Kevin Wilson designed the Game of Thrones (2003) wargame, and Doom: The Boardgame (2004). [1] : 347
As CEO of Fantasy Flight Games, Petersen led the company to publish more than 400 titles, making it one of the most successful publishers in the hobby games industry. [2] In addition to his responsibilities as CEO, Petersen managed the day-to-day operations of Fantasy Flight's development and design department. [2] Petersen designed many of Fantasy Flight's games throughout the years, including Twilight Imperium (all editions), the A Game of Thrones board game, World of Warcraft: The Board Game , and The Lord of the Rings Trivia Game, and his credits as co-designer include Diskwars and Vortex (also entitled Maelstrom) with Tom Jolly, the A Game of Thrones CCG with Eric Lang, and The StarCraft Board Game with Corey Konieczka. [2] Christian T. Petersen served as its CEO until FFG's merger with Asmodee in 2014, at which time he moved into his role as CEO of Asmodee North America. On July 30, 2018, it was announced that Petersen would be stepping down from his role as CEO of Asmodee North America at the end of 2018. [3]
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include Call of Cthulhu, based on the horror fiction stories of H. P. Lovecraft, RuneQuest Glorantha, Pendragon, based on Thomas Mallory's Le Morte d'Arthur, and 7th Sea, "swashbuckling and sorcery" set in a fantasy 17th century Europe.
Carl Sanford Joslyn "Sandy" Petersen is an American game designer. He worked at Chaosium, contributing to the development of RuneQuest and creating the acclaimed and influential horror role-playing game Call of Cthulhu. He later joined id Software where he worked on the development of the Doom franchise and Quake. As part of Ensemble Studios, Petersen subsequently contributed to the Age of Empires franchise.
Legend of the Five Rings is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertainment Group and ISOMEDIA in 1995. The setting primarily involves the fictional empire of Rokugan, though some additional areas and cultures have been discussed. Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Roleplaying Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print.
Francis Gregory Stafford was an American game designer, publisher, and practitioner of shamanism.
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A Game of Thrones is a strategy board game created by Christian T. Petersen and published by Fantasy Flight Games in 2003. The game is based on the A Song of Ice and Fire series of high fantasy novels by George R. R. Martin. It was followed in 2004 by the expansion A Clash of Kings, and in 2006 by the expansion A Storm of Swords.
Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to The Settlers of Catan series between 1996 and 2016.
Nocturnum is a campaign setting in the Call of Cthulhu role-playing game. It is one of the few materials produced for the ill-fated d20 version of the game, although it was first published for the standard CoC rules. It was created by Christian T. Petersen and published by Fantasy Flight Games.
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Descent: Journeys in the Dark is a two to five player high fantasy dungeon crawl published by Fantasy Flight Games in 2005. Descent was designed and produced by Kevin Wilson. The game is based on an improved version of the mechanics of FFG's licensed Doom: The Boardgame. In Descent, players take the roles of adventurers who delve into underground complexes in search of treasure. One player takes the role of the Overlord, who controls the enemies and plays cards to hinder the hero players. Descent differs from other games in the genre in that the Overlord player's goal is to win by exhausting the other players of victory points, rather than merely to facilitate play. The Overlord's resources are limited by the rules of the game, which require them to hoard and expend "threat" points, which are generated in response to the hero players' actions, in order to hamper the other players and to bring out additional monsters to defeat them. This mechanism is very much reminiscent of The Lord of the Rings when playing with the Sauron optional expansion.
Twilight Imperium is a strategy board game produced by Fantasy Flight Games and Asmodee in the genre of science fiction and space opera. It was designed by Christian T. Petersen and was first released in 1997. It is now in its fourth edition (2017), which has large changes over previous editions. It is known for the length of its games and its in-depth strategy. As of 2024, its compelling gameplay and enduring popularity have been hailed by Nerdist and Polygon as one of the "greatest board games ever made."
Asmodee is a French publisher of board games, card games and role-playing games (RPGs). Founded in 1995 to develop their own games and to publish and distribute for other smaller game developers, they have since acquired numerous other board game publishers. A division, Twin Sails Interactive, publishes video game adaptations of Asmodee games.
Marc Gascoigne is a British author and editor. He is the editor, author or co-author of more than fifty books and gaming related titles, including Fighting Fantasy books, Shadowrun novels and adventures, Earthdawn novels and adventures, the original Games Workshop Judge Dredd roleplaying game, and material for Paranoia, Call of Cthulhu and many others listed below.
Britannia is a strategy board game, first released and published in 1986 by Gibsons Games in the United Kingdom, and The Avalon Hill Game Company in 1987 in the United States, and most recently updated in late 2008 as a re-release of the 2005 edition, produced by Fantasy Flight Games. It broadly depicts the wars in, and migrations to, the island of Great Britain in the centuries from the Roman invasions to the Norman Conquest.
Shards of the Throne is the second expansion to the board game Twilight Imperium, both of which were designed and published by gaming company Fantasy Flight Games. It was released in May 2011.
Twilight Imperium: The Role-Playing Game is a role-playing game published by Fantasy Flight Games in 1999.
Jeff Tidball is a game designer who has worked primarily on role-playing games.
Kevin Wilson is a game designer who has worked primarily on board games and role-playing games.
Eric M. Lang is a Canadian game designer. He began his career as a playtester for FASA before publishing his first game, Mystick independently in 2000. He has since worked with publishers Fantasy Flight Games, WizKids and CMON, among others. He is the recipient of the 2016 Diana Jones Award. In March 2017, Lang became CMON's director of game design. Lang left his position with CMON in September 2020 to focus on freelance work and activism in the board game industry.