List of maze video games

Last updated

This is a list of maze video games by type.

Top-down maze games

While the character in a maze would have a limited view, the player is able to see much or all of the maze. Maze chase games are a specific subset of the overhead perspective. They're listed in a separate section.

Contents

1959

1973

1976

1977

1978

1979

1980

1981

1982

1983

1984

1985

1986

1987

1988

1989

1998

1999

2003

2008

2009

2014

First-person maze games

These are games where the player moves through a maze while attempting to reach the exit, sometimes having to avoid or fight enemies. Despite a 3D perspective, the mazes in most of these games have 2D layouts when viewed from above. Some first-person maze games follow the design of Pac-Man , but from the point of view of being in the maze.

First-person maze games are differentiated from more diversified first-person party-based RPGs, dungeon crawlers, first-person shooters, and walking sims by their emphasis on navigation of largely abstracted maze environments.

1973

1977

1978

1979

1980

1981

1982

1983

1984

1985

1986

1987

1988

1989

1991

1993

1994

1995

1996

1998

Maze chase games

This subgenre is exemplified by Namco's Pac-Man (1980), [24] where the goal is to clear a maze of dots while being pursued. Pac-Man spawned many sequels and clones which, in Japan, are often called "dot eat games". Some other maze chases don't feature dots, and the goal is to clear the maze of the pursuers themselves (e.g., Pengo , Guzzler , Jungler ).

1979

1980

1981

1982

1983

1984

1985

1987

1988

1989

1990

1991

1992

1993

1995

1996

1998

2000

2006

2010

Grid capture games

In grid capture games, also called line coloring games, the maze consists of lines, and the goal is to capture rectangular areas by traversing their perimeters. The gameplay is not fundamentally different from Pac-Man (players still have to navigate the entire maze to complete a level) but enough games have used the grid motif that it is a distinct style. One unique element is that it is possible to capture multiple rectangles simultaneously, usually for extra points. Amidar established the model for this subgenre.

1981

1982

1983

1984

1986

1999

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