Traxx | |
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Developer(s) | Salamander Software |
Publisher(s) | Quicksilva |
Designer(s) | Jeff Minter [1] |
Platform(s) | VIC-20, ZX Spectrum |
Release | 1983 |
Genre(s) | Maze |
Mode(s) | Single-player, multiplayer |
Traxx is a maze game released in 1983 by Quicksilva for the ZX Spectrum (48K) and VIC-20 (+8K). The gameplay is similar to Amidar , [2] where the goal is to color all of the lines on a grid of equally-sized squares. Unlike Amidar , the sections of the grid are not captured when surrounded; the goal is purely to color all of the lines.
The player moves along a rectangular grid painting all of its sections. The level ends when the entire grid has been painted. Various enemies also inhabit the grid and will try to kill the player. [3] Options are available to change the speed of the game and number of enemies on screen. [4]