Moose Life

Last updated
Moose Life
Moose Life cover art.jpg
Cover art
Publisher(s) Llamasoft
Series The Minotaur Project
Platform(s) Windows, PlayStation 4
Release13 August 2020
Genre(s) Shoot 'em up
Mode(s) Single-player

Moose Life is a forward-scrolling shoot 'em up game for Microsoft Windows developed by Llamasoft. Similar to past Llamasoft titles like Tempest 2000 and Polybius , the title incorporates influences from classic arcade games of the early 1980s, along with psychedelic visuals and electronic music to create a trance-like effect. It supports virtual reality using Steam VR and PSVR.

Contents

Gameplay

The player controls a moose traveling on a forward-facing path with two planes of gameplay at the top and bottom of the screen. Players can move in any direction, but may only shoot forward, and can switch between the two planes of gameplay with a button press. Players can collect sheep, released by destroying a checkered ball, to gain temporary invulnerability and a bonus if they are successfully brought to the end of the stage. Enemies may drop power-ups in the form of pills that grant new abilities or perks.

The game consists of 50 stages, with pre-defined waves of enemies that appear in a semi-random layout. Like many other Llamasoft titles, it saves the "best" state when a new level is reached, based on the highest number of lives, and allows players to restart from any of these points, rather than starting over every time.

Development and release

Moose Life began as part of a planned follow-up to Minotaur Arcade Vol. 1, using the same voxel-based engine and framework. It was planned as a companion or "B-side" to a new version of Super Ox Wars , but after some promising development Llamasoft decided to shelve Super Ox Wars and focus on Moose Life as a stand-alone title. [1]

The title was teased by a screenshot release on creator Jeff Minter's twitter on August 21, 2019. [2] Its release was announced shortly before its release on July 30, 2020. [3]

Reception

Hardcore Gamer rated the title 4/5. [4] Eurogamer gave a positive, unscored review, saying "This is a joyous game... As the levels pile up and the gimmicks flow, Moose Life makes me happier and happier." [5]

Related Research Articles

Jeff Minter British video game designer

Jeff Minter is an independent English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the Sinclair ZX80. Minter's games are often arcade style shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.

<i>Ikaruga</i> 2001 shoot em up video game

Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.

<i>Llamatron</i> 1991 video game programmed by Jeff Minter

Llamatron is a multidirectional shooter video game programmed by Jeff Minter of Llamasoft and released in 1991 for the Atari ST and Amiga and in 1992 for MS-DOS. Based on Robotron: 2084, players of Llamatron control the eponymous creature in an attempt to stop an alien invasion of Earth and rescue animals—referred to as "Beasties"—for points. Players advance by destroying all of the enemies on each level using a laser that fires automatically in the direction that the Llamatron is moving. Various power-ups exist to aid the player in defeating the wide variety of enemies and obstacles they face along the way.

<i>Robotron: 2084</i> 1982 video game

Robotron: 2084 is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible.

<i>Revenge of the Mutant Camels</i> 1984 video game

Revenge of the Mutant Camels is a horizontally scrolling shooter written by Jeff Minter for the Commodore 64 and published by Llamasoft in 1984. Enhanced versions for the Atari ST, Amiga, and IBM PC were released in 1992 as shareware.

<i>Tempest 2000</i> 1994 video game

Tempest 2000 is a tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar in North America on 13 April, 1994. It was later released in Europe on 27 June of the same year and finally in Japan on 15 December of the same year as well, where it was published by Mumin Corporation. Part of Atari Corp.'s 2000 series, it is a remake by Jeff Minter of Dave Theurer's 1981 arcade game Tempest, which used Atari's QuadraScan vector color display technology.

<i>Space Giraffe</i> 2016 video game

Space Giraffe is a fixed shooter video game by Jeff Minter and Ivan Zorzin of Llamasoft. The game was released on 22 August 2007 for Xbox 360 through Xbox Live Arcade. The main graphics engine is based on the Neon Xbox 360 light synthesizer visualisation software built into the console. Llamasoft released a version for Windows on 15 December 2008. It was made available on Steam on 19 March 2009.

<i>Gridrunner</i> 1982 video game by Jeff Minter

Gridrunner is a fixed shooter video game written by Jeff Minter and published by Llamasoft for the Commodore VIC-20 in 1982. It was ported to the Atari 8-bit family, ZX Spectrum, Commodore 64, and Dragon 32. Many remakes and sequels have followed since, including versions for the Atari ST, Amiga, Pocket PC, Microsoft Windows, and iOS.

<i>Galaga Legions</i> 2008 video game

Galaga Legions is a 2008 twin-stick shooter video game developed and released by Namco Bandai Games for the Xbox 360. It is the twelfth game in the Galaxian series, and the third developed for home platforms. The player controls a starship, the AEf-7 "Blowneedle", in its efforts to wipe out the Galaga armada. The objective of the game is to clear each of the five stages as quick as possible. Stages have a heavy emphasis on puzzle solving and chain reactions, which are necessary to clear out enemy formations. The Blowneedle has a pair of satellites at its disposal, and can place them anywhere on the screen to fend off enemies.

Gridrunner Revolution is an action game developed by Llamasoft for Windows. It was released on 25 September 2009. On 18 December 2009 Llamasoft released an updated version with integrated Online Scoreboards On 23 February 2010 the game was made available to buy on Steam

Minotron: 2112 is a video game for iOS written by Jeff Minter and Ivan Zorzin of Llamasoft. It is a remade mobile version of Llamatron for the Atari ST and Amiga, which itself is an updated version of the 1982 arcade game Robotron: 2084. It is the Minotaur Project game representing the Mattel Intellivision.

<i>Minotaur Rescue</i> 2011 mobile video game

Solar Minotaur Rescue Frenzy, shortened to Minotaur Rescue for the iOS App Store, is a multidirectional shooter for iOS developed by Jeff Minter and Ivan Zorzin of Llamasoft and released in January 2011. It was Llamasoft's first iOS game. On the iPhone, the game supports up to two players at the same time. On an iPad, it supports up to four.

Deflex, also known as Super Deflex, Deflex V, and Made In France, is an arcade puzzle game developed by Jeff Minter. The first version, developed in 1981 for the VIC-20 and Commodore PET, is the first Llamasoft game ever produced.

<i>Caverns of Minos</i> 2012 iOS video game

Caverns of Minos is a vertically-scrolling shooter for iOS developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the App Store. It was announced on the Llamasoft blog on January 12, 2012. Its biggest influence is Caverns of Mars from 1981, but includes elements of Lunar Lander and Oids. It is the Minotaur Project game representing the Atari 8-bit family.

<i>Five A Day</i> (video game) 2012 video game

Five A Day is multidirectional shooter for iOS devices developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the Apple App Store. The game is a redevelopment of one of Minter's first attempts at iOS programming, and is loosely based on Time Pilot. Although it does not explicitly announce itself to be a Minotaur Project game, the distinctive font and coloration of the text appearing throughout the game is that of the Commodore 64. The game's title is taken from the 5 A Day healthy eating program.

<i>Super Ox Wars</i> 2012 video game

Super Ox Wars is a vertically scrolling shooter for iOS developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the App Store in 2012. The game is the first vertically scrolling shooter from Llamasoft and is based on such games as Xevious and Star Force. It is the Minotaur Project game representing the Namco Galaga platform. In April 2015 the game became free to play.

<i>TxK</i> 2014 video game

TxK is an action video game developed by Llamasoft and designed by Jeff Minter. The game was released on the PlayStation Vita on February 11, 2014. The game was planned for release on PC, PlayStation 4, and Android platforms until Atari made legal threats against Llamasoft, citing similarities between TxK and Tempest 2000.

<i>GoatUp 2</i> 2013 video game

GoatUp 2 is a platform game for iOS developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the App Store in 2013. It is the only Llamasoft game so far to include a level editor. The title screen gives the game's full name as "Buck! The story of GoatUp 2", a reference to the arcade game Rainbow Islands, and the game's interface and appearance resemble that platform with the exception that the font is the same Namco Galaga font used in Super Ox Wars.

<i>Tempest 4000</i> 2018 video game

Tempest 4000 is a shoot 'em up video game developed by Llamasoft and published by Atari, SA.

<i>Polybius</i> (2017 video game) 2017 video game

Polybius is a 2017 shoot 'em up video game developed and published by Llamasoft. It was released in May 2017 for the PlayStation 4, with PlayStation VR support available. A version for Microsoft Windows was released in December 2018. The game takes its name and inspiration from the fictitious 1981 arcade game Polybius. It was positively received by critics.

References

  1. "YakYak • View topic - Minotaur Arcade Vol 2". www.yakyak.org.
  2. @llamasoft_ox (21 August 2019). "MOOSE MOOSE MOOSE 🦌🦌🦌" (Tweet) via Twitter.
  3. Wales, Matt (July 30, 2020). "Jeff Minter's latest psychedelic arcade shooter Moose Life comes to PC in August". Eurogamer .
  4. "Review: Moose Life - Hardcore Gamer". August 13, 2020.
  5. Donlan, Christian (August 17, 2020). "Moose Life review - brimming with joy". Eurogamer .