Llamasoft: The Jeff Minter Story | |
---|---|
Developer(s) | Digital Eclipse |
Publisher(s) | Digital Eclipse |
Series | Gold Master |
Platform(s) | |
Release | March 13, 2024 |
Mode(s) | Single-player, multiplayer |
Llamasoft: The Jeff Minter Story is an interactive documentary and compilation video game developed by Digital Eclipse. The release chronicles the software of British developer Jeff Minter and over 40 of his programs developed between 1981 and 1994. It is the second release in Digital Eclipse's Gold Master Series that began with The Making of Karateka (2023), which chronicled the history of the game Karateka (1984).
Like Digital Eclipse's Atari 50 (2022) and The Making of Karateka, Llamasoft: The Jeff Minter Story features an interactive timeline that allows users to play games as well as view text, documentary footage, and photography involving the games. Some games, such as 3D 3D, have updated control schemes and can be played in their original form or with enhancements such as modern control schemes and updated frame rates.
It was released on the March 13, 2024 for the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. General reception towards the game was positive, with critics praising it for a high quality and standard for a retro game compilation while criticizing its lack of games made after Tempest 2000 (1994).
Llamasoft: The Jeff Minter Story highlights Minter's first fifteen years of game development, ranging across platforms that were primarily popular in Europe. [1] [2] [3] [4] [5] It goes through 42 games from 1981 to 1994 across eight different video game platforms. Among the games are two of Minter's "light synthesizer" programs: Psychedelia and Colourspace. [1] [2] Digital Eclipse adjusted several games to be playing on contemporary control pads. [6] Some games such as 3D 3D are playable in their original form, as well as being updated to have boosted frame rate and contemporary First-person shooter-based controls. [7] The most recent game on the list is Tempest 2000 (1994), with Digital Eclipse's editorial director Chris Kohler saying that the Atari Jaguar was the extent of what they could emulate, as material for systems like the Nuon was "a bridge too far". [8] The game also includes a list of every Llamasoft title released, including titles not available on the collection. [9]
The games are displayed in four interactive timelines which offer the games in along with video interviews, photos, and text quotes about the games. [2] [3] [4] Minter included much of his own collection of Llamasoft-related material in the release, going through his own catalogue of British video game magazines as well as reaching out to others to find material not in his own archive. [10] Video footage in the features Minter, industry peers, YouTubers, journalists such as Gary Penn of Zzap!64 , Gary Whitta, Harold Goldberg and Bex Trista. [10] [11]
In 2023, Digital Eclipse announced they would adapt the interactive documentary and historical timeline format used in their Atari 50 (2022) into further products under their Gold Master Series branding. Kohler stated that the audience immediately picked up the idea of going through a timeline within Atari 50 and following the history, which gave the team at Digital Eclipse the confidence to continue with the format. The first Gold Master Series release was The Making of Karateka (2023), which chronicled the history of Karateka (1984). [12] [13] Around the period final stages of development on Atari 50, Digital Eclipse signed on with Jeff Minter for a title documenting his studio Llamasoft. [14] Unlike Jordan Mechner with The Making of Karateka, Minter did not have as much his older design documents, leading to Digital Eclipse to focus more on showcasing his games first. [15]
Digital Eclipse announced on Double Fine's Day of the Devs livestream in December 2023 that the next release in the series would be titled Llamasoft: The Jeff Minter Story focusing on the career of video game designer Jeff Minter. [16] Digital Eclipse's studio head Mike Mika described Minter as "the last indie developer", and that he was the last generation of bedroom coders that founded the British computer game industry. While most developers started this form and went on to form large companies, Minter continued to develop games on his own. Mika also stated that before entering the game industry, Minter had reached out and helped him get started. [2]
New work was done to create emulators of computers such as the VIC-20, ZX Spectrum, and ZX81. [10] To emulate the Atari ST games, work was done to port these games to the Jaguar as they both share hardware. These ports of the games are originally fan works. [6] Kohler said that without the fanbase for these games archiving and creating fan ports, these games Llamasoft would not be able to keep working as it was just a two-person operation. [6] The Konix Multisystem, a British console that never released was emulated based on technical specifications of the system and Minter's source code for Attack of the Mutant Camels '89. [6]
Unlike previous projects, Digital Eclipse partnered with filmmaker Paul Docherty who was developing a documentary titled Heart of Neon about Minter. Kohler and Docherty collaborated on collecting footage to apply into this release. [17] Minter commented on one item to be changed during development, involving a stock image of tea, which depicted a milk-free cup with the bag left in, which prompted Kohler to correct this with a newly made image per Minter's specifications "you would never even need to know that I used PG Tips to make the tea in that shot, but I guarantee you that's what's in there." [10] Other games, such as the political commentary in Bomb Buenos Aires are address and released in a form described as "less controversial" by Retro Gamer . [6]
There are 42 games available in the collection. [1]
Title | ZX81 | VIC-20 | C64 | ZX Spectrum | Atari 8-bit | Konix Multi-System | Atari ST | Jaguar | Other | Note |
---|---|---|---|---|---|---|---|---|---|---|
3D 3D | Yes | — | — | — | — | — | — | — | — | |
Centipede | Yes | — | — | — | — | — | — | — | — | |
Abductor | — | Yes | — | — | — | — | — | — | — | |
Andes Attack | — | Yes | — | — | — | — | — | — | — | |
Deflex V | — | Yes | — | — | — | — | — | — | — | |
Gridrunner | — | Yes | Yes | — | Yes | — | — | — | — | |
Hellgate | — | Yes | Yes | — | — | — | — | — | — | |
Laser Zone | — | Yes | Yes | — | — | — | — | — | — | |
Matrix: Gridrunner 2 | — | Yes | Yes | — | — | — | — | — | — | |
Metagalactic Llamas Battle at the Edge of Time | — | Yes | Yes | — | — | — | — | — | — | |
Ratman | — | Yes | — | — | — | — | — | — | — | |
Ancipital | — | — | Yes | — | — | — | — | — | — | |
Attack of the Mutant Camels | — | — | Yes | — | Yes | — | — | — | — | |
Batalyx | — | — | Yes | — | — | — | — | — | — | |
Hover Bovver | — | — | Yes | — | Yes | — | — | — | — | |
Iridis Alpha | — | — | Yes | — | — | — | — | — | — | |
Mama Llama | — | — | Yes | — | — | — | — | — | — | |
Psychedelia | — | — | Yes | — | — | — | — | — | — | |
Revenge of the Mutant Camels | — | — | Yes | — | — | — | Yes | — | — | |
Revenge of the Mutant Camels II | — | — | Yes | — | — | — | — | — | — | |
Rox 64 | — | — | Yes | — | — | — | — | — | — | |
Sheep in Space | — | — | Yes | — | — | — | — | — | — | |
Voidrunner | — | — | Yes | — | — | — | — | — | — | |
City Bomb | — | — | — | Yes | — | — | — | — | — | |
Headbangers Heaven | — | — | — | Yes | — | — | — | — | — | |
Rox III | — | — | — | Yes | — | — | — | — | — | |
Superdeflex | — | — | — | Yes | — | — | — | — | — | |
Colourspace | — | — | — | — | Yes | — | — | — | — | |
Turboflex | — | — | — | — | Yes | — | — | — | — | |
Attack of the Mutant Camels '89 | — | — | — | — | — | Yes | — | — | — | Unreleased demo [1] |
Llamatron: 2112 | — | — | — | — | — | — | Yes | — | — | |
Super Gridrunner | — | — | — | — | — | — | Yes | — | — | |
Tempest 2000 | — | — | — | — | — | — | — | Yes | — | |
Gridrunner Remastered | — | — | — | — | — | — | — | — | Yes | Updated graphical version of Gridrunner [1] |
Aggregator | Score |
---|---|
Metacritic | (NS) 85/100 [18] (PS5) 83/100 [18] (XSXS) 83/100 [18] (PC) 72/100 [18] |
OpenCritic | 91% recommend [19] |
Publication | Score |
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Destructoid | 7/10 [20] |
Eurogamer | 4/5 [21] |
Nintendo Life | 9/10 [11] |
Push Square | 9/10 [3] |
Shacknews | 4/10 [22] |
The Games Machine (Italy) | 8/10 [23] |
Llamasoft: The Jeff Minter Story was published by Digital Eclipse on March 13, 2024, [2] [24] for the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Physical copies are set to be available from Limited Run Games. [8] On the eve of the game's release, Minter said "I hope people don't rush through [the compilation] too much [...] I hope it doesn't suffer too much from what I call 'emulator syndrome,' where you install an emulator on a machine, then you put a bunch of ROMs [digital copies of games] on there, and then you have five minutes on this, five minutes on that, five minutes on that. You don't really get the full flavor of any of them." [5] It received "generally favorable" reviews, according to review aggregator Metacritic, [18] and 91% of critics recommended the game according to OpenCritic. [19]
Critics such as Christian Donlan of Eurogamer , Ken Talbot of Push Square , and Garrett Martin of Paste praised it as a high standard for retro game compilations. [3] Donlan specifically highlighted the presentation of the timeline for its presentation, control guides, additional information and quick load times. [21] Martin compared the release to other compilations, noting that "ever since companies first realized they could make some money by bundling their old games together and tossing them back out to the public with minimal care or effort", and that, along with Atari 50 and The Making of Karateka , Llamasoft: The Jeff Minter Story "showed how utterly insufficient that kind of collection is" and that "proof that, yes, games can be art.". [4]
These reviewers also complimented Minter's personality and games. Martin commented that the games show Minter's growth as an artist through the advancement of computer technology and that Minter's visuals and dreamlike logic were a unified body of work. [4] Donlan found that "Minter is so incredibly different... all different in some fundamental way, all fizzing with colour and energy and a very British sense of absurd humour". [21] Lewis Packwood of Rock Paper Shotgun found that even some missteps such as Mama Llama were interesting in context of Minter's career. [9] Ollie Reynolds of Nintendo Life found the package was not as broad as Atari 50 or as focused as The Making of Karateka, but still strong as "Jeff Minter's is a much more intimate story". [11] Reynolds stated that "not every game included here is great, and some, like 1982's Ratman, are particularly egregious even by Minter’s own admission. And sure, if you go into this collection and just dive straight into the list of playable games without experiencing the crucial context that the timeline itself provides, then you might struggle to find the fun. But learning the background behind each title included allows you to appreciate the thought and intent behind each game." [11] Reviewers also complimented on the non-games added, such as the light synthesizers such as Colourspace. [4]
General criticism included the lack of later games. [3] [11] Reynolds specifically lamented the lack of Defender 2000 (1996) for the Atari Jaguar. [11] Zoey Handley of Destructoid stated that while the release "contains a lot of fascinating material and great games, it's not a very good read", noting that a lot of the engaging material was Minter's long writing and documentation which affected the pacing of the product and that the interviewed individuals generally do not have a lot of insight. [20] Jeff Broadwell of Shacknews gave a generally negative review of the game, finding it "baffling, incomplete, and rushed" and stating that the historical aspects were vague, that Minter's career was a loose timeline of events without only a handful of informative asides. [22] He felt it required better editing and curation, and found the handwritten notes being transcribed made it difficult to get any information from them. [22]
Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.
Llamatron is a multidirectional shooter video game programmed by Jeff Minter of Llamasoft and released in 1991 for the Atari ST and Amiga and in 1992 for MS-DOS. Based on Robotron: 2084, players of Llamatron control the eponymous creature in an attempt to stop an alien invasion of Earth and rescue animals—referred to as "Beasties"—for points. Players advance by destroying all of the enemies on each level using a laser that fires automatically in the direction that the Llamatron is moving. Various power-ups exist to aid the player in defeating the wide variety of enemies and obstacles they face along the way.
Robotron: 2084 is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible.
Revenge of the Mutant Camels is a horizontally scrolling shooter written by Jeff Minter for the Commodore 64 and published by Llamasoft in 1984. Enhanced versions for the Atari ST, Amiga, and IBM PC were released in 1992 as shareware.
Tempest 2000 is a 1994 tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar. Part of Atari Corp.'s 2000 series, it is a remake of the 1981 arcade game Tempest.
Tempest 3000 is a tube shooter video game developed by Llamasoft for the Nuon. It was published by Hasbro Interactive in North America on December 13, 2000, and Europe in March 2001. It is a follow-up to Tempest 2000, an updated remake of Dave Theurer's arcade game Tempest (1981). The player controls a claw-shaped blaster, shooting at enemies and obstacles, scoring points, and surviving multiple levels. The game modifies and builds upon the gameplay from Tempest 2000, introducing new enemies and mechanics.
Attack of the Mutant Camels is a surrealist video game written by Jeff Minter and released for the Commodore 64 and Atari 8-bit computers in 1983 by Minter's Llamasoft. The horizontally scrolling shooter is similar to the Atari 2600 game The Empire Strikes Back (1982), with AT-AT walkers replaced by giant camels. Confusingly, a very different game from Jeff Minter's Gridrunner series was also released in the US under the name Attack of the Mutant Camels.
Hover Bovver is a 1983 maze video game written by Jeff Minter released for the Commodore 64. A port to Atari 8-bit computers by Aaron Liddiment followed in 1984. Like many of Minter's other games, it has an offbeat sense of humour. The background music is based on the folk tune "Country Gardens" by Percy Grainger, arranged by James Lisney.
Defender 2000 is a 1996 scrolling shooter video game developed by Llamasoft and published by Atari Corporation for the Atari Jaguar. Part of Atari's 2000 series of arcade game revivals, it is an update of Eugene Jarvis' arcade game Defender (1981). The premise takes place in a future where the Alpha Promixian empire attack mining settlements on distant resource planets. Gameplay is divided into three modes, with the player acting as part of the System Defense Team commanding the Threshold ship to defeat waves of invading aliens while protecting humans.
Space Giraffe is a fixed shooter video game by Jeff Minter and Ivan Zorzin of Llamasoft. The game was released on 22 August 2007 for Xbox 360 through Xbox Live Arcade. The main graphics engine is based on the Neon Xbox 360 light synthesizer visualisation software built into the console. Llamasoft released a version for Windows on 15 December 2008. It was made available on Steam on 19 March 2009.
Digital Eclipse Entertainment Partners Co. is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged with ImaginEngine and created Backbone Entertainment. A group of Digital Eclipse employees split off from Backbone to form Other Ocean Interactive, which, in 2015, bought and revived the Digital Eclipse brand.
Gridrunner is a fixed shooter video game written by Jeff Minter and published by Llamasoft for the VIC-20 in 1982. It was ported to the Atari 8-bit computers, ZX Spectrum, Commodore 64, Commodore PET and Dragon 32. Many remakes and sequels have followed, including versions for the Atari ST, Amiga, Pocket PC, Microsoft Windows, and iOS.
Karateka is a 1984 martial arts action game for the Apple II by Jordan Mechner. It is his first published game and was created while he was attending Yale University. The game was published in North America by Broderbund and in Europe by Ariolasoft. Along with Karate Champ and Yie Ar Kung-Fu, Karateka is one of the earliest martial arts fighting games. It was inspired by Japanese culture and by early Disney animated films and silent pictures. An influential game of its era, it was one of the first to use cinematic storytelling and sound design, and rotoscoped animation.
TxK is an action video game developed by Llamasoft and designed by Jeff Minter. The game was released on the PlayStation Vita on February 11, 2014. The game was planned for release on PC, PlayStation 4, and Android platforms until Atari made legal threats against Llamasoft, citing similarities between TxK and Tempest 2000.
Code Mystics is a Canadian video game developer specializing in both the emulation and remastering of older video games for modern systems, and porting of indie titles.
Tempest 4000 is a shoot 'em up video game developed by Llamasoft and published by Atari, Inc. It is a modern reimagining of the classic arcade game Tempest, which was released in 1981. In Tempest 4000, players control a spaceship and navigate through a series of increasingly challenging levels while fighting off waves of enemies. Tempest 4000 was released for Atari VCS, Playstation 4, Xbox One, Microsoft Windows and Nintendo Switch.
Akka Arrh is an action video game developed by Llamasoft and published by Atari. It combines elements of shooter and tower defense games. It is based on a prototype which dates back to the 1980s but was never publicly released.
Moose Life is a forward-scrolling shoot 'em up game for Microsoft Windows developed by Llamasoft. Similar to past Llamasoft titles like Tempest 2000 and Polybius, the title incorporates influences from classic arcade games of the early 1980s, along with psychedelic visuals and electronic music to create a trance-like effect. It supports virtual reality using Steam VR and PSVR.
Atari 50: The Anniversary Celebration is a 2022 video game compilation and interactive documentary developed by Digital Eclipse and published by Atari to commemorate the company's 50th anniversary. It is composed of newly shot interviews with former Atari employees, archival footage, emulated games from the company's catalog, and six new games inspired by various Atari games. It was released for Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 11, 2022.
Tetris Forever is a 2024 video game compilation and interactive documentary developed by Digital Eclipse. Released in commemoration of the 40th anniversary of Tetris, the compilation includes over fifteen different versions of Tetris, including the new game Tetris Time Warp. It released for the Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 12, 2024.