Super Ox Wars | |
---|---|
Publisher(s) | Llamasoft |
Series | The Minotaur Project |
Platform(s) | iOS |
Release | 24 June 2012 [1] |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Super Ox Wars is a vertically scrolling shooter for iOS developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the App Store in 2012. The game is the first vertically scrolling shooter from Llamasoft and is based on such games as Xevious and Star Force . [2] It is the Minotaur Project game representing the Namco Galaga platform. [3] In April 2015 the game became free to play.
The red and blue colours in Super Ox Wars are drawn from the Garantido and Caprichoso teams in the Parintins Folklore Festival which recreates the legend of a resurrected ox. [4]
The player's ship travels over a vertically scrolling landscape with both ground-based targets and waves of enemy attack ships to shoot. The ship fires constantly (although iCade users can disable this to get an experience more akin to an actual arcade machine). Each level ends with a boss battle which has to be completed before the next level begins.
The colour of the player's ship and bullets, and an indicator display of two oxen, one red, one blue indicate to what extent the player is invested in either Caprichoso (blue) or Garantido (red). Shooting targets or picking up collectables of one colour or the other moves the player further into that polarity and increases the score for that polarity. The total score is an aggregate of Garantido and Caprichoso scores.
A Caprichoso polarized ship will repel enemy bullets while the bullets of a Garantido polarized ship can push enemy shots away. The power of these actions is increased the more deeply the player is in the relevant polarity.
While understanding the subtle changes that the two polarities bring to the game is useful it is also possible to play the game as a straight shooter.
In common with other Llamasoft games Super Ox Wars saves a player's best achievement at the end of each level, allowing them to resume at their previous best score and number of lives (number of lives taking precedence over score). Game Center is used to hold leaderboards and achievements.
Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.
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