This article needs additional citations for verification .(September 2011) |
Minotron: 2112 | |
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Developer(s) | Llamasoft |
Publisher(s) | Llamasoft |
Platform(s) | iOS |
Release | 2011 |
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player |
Minotron: 2112 is a multidirectional shooter for iOS written by Jeff Minter and Ivan Zorzin of Llamasoft. It is a mobile remake of Llamatron for the Atari ST and Amiga, [1] which itself is an updated version of the 1982 arcade game Robotron: 2084 . It is the Minotaur Project game representing the Mattel Intellivision. [2]
The player controls a minotaur moving in a static 2-dimensional space. The objective is for the player to eliminate all enemies on the stage ("wave") in order to progress to the next. Enemies appear in a variety of surreal forms, including teapots, televisions, lightbulbs, and some shapes inspired by other classic arcade games such as Berzerk . Power-ups are also released as enemies and obstacles on the stage are destroyed. As the stages proceed, new enemies appear, including a Mandelbrot set, shaded arrows which play a Wilhelm scream when shot, lasers which fire across the entire screen, and the player ship from Minotaur Rescue . Existing enemies are also increased in power, gaining ability such as exploding into dangerous shrapnel or orbiting stars when destroyed.
Ruminant animals, such as sheep and camels, wander around on the stages; these can be "rescued" by touching them, awarding a score bonus at the end of the level. (They are equivalent to the "last human family" in Robotron: 2084 .)
The game has 100 levels and two boss enemies: a giant toilet partway through the game, and Kevin Toms on level 99. After defeating this final boss, the wave number switches to two hearts and a final level plays which contains only beasties. Once all of these are rescued, the screen fades out to white with a feedback effect, and the game ends.
The game has several different control modes:
The game maintained a five-star rating on the iOS App Store and was named App Of The Week by The Register in April 2011, [3] and received positive reviews from several other iOS gaming sites.
Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.
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