Atari 50: The Anniversary Celebration | |
---|---|
Developer(s) | Digital Eclipse |
Publisher(s) | Atari |
Producer(s) |
|
Composer(s) | Bob Baffy [2] |
Platform(s) | |
Release | November 11, 2022 |
Genre(s) | Various |
Mode(s) | Single-player, multiplayer |
Atari 50: The Anniversary Celebration is a 2022 video game compilation and interactive documentary developed by Digital Eclipse and published by Atari to commemorate the company's 50th anniversary. It is composed of newly shot interviews with former Atari employees, archival footage, emulated games from the company's catalog, and six new games inspired by various Atari games. It was released for Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 11, 2022.
The game is presented as a five-part interactive timeline that lays out the history of the company and its products through video, scanned artifacts and related games. [3] It received generally favorable reviews, with critics comparing it favorably to a museum or traditional documentary. [3] [4] [5] They praised its thoroughness and hoped other developers would receive a similar treatment. [3]
Since its release, Digital Eclipse has added additional games as free updates and paid downloadable content, later compiled into Atari 50: The Anniversary Celebration Expanded Edition. The success of the game led Digital Eclipse to develop additional documentary-style game compilations, known as the Gold Master Series.
Atari 50 compiles over 100 video games made for arcades, standalone handhelds, and game consoles, specifically Atari 2600, Atari 5200, Atari 8-bit computers, Atari 7800, Atari Lynx and Atari Jaguar. [6] [7] [8] [9] [10] Each of the original games is given a single save state. Controls can be remapped, and a CRT-like filter can be enabled, while bezels recreate art and fill out the wide screen. [4] Some games feature further enhancements, such as Star Raiders , which has overlays that show player status and rumble effects when entering hyperspace. [11]
Six new "Atari Reimagined" games were created for the collection by Digital Eclipse staff. [12] [13] These games are updated versions of Atari's games, such as Yars' Revenge Reimagined, which reuses the code of Yars' Revenge with more special effects and audio, while VCTR-SCTR is a completely new game inspired by vector graphics games like Asteroids , Lunar Lander , Battlezone , Speed Freak , and Tempest . [13] [8]
The game has an interactive timeline presenting the history of Atari. [6] It is split into five categories: "Arcade Origins", "Birth of the Console", "Highs and Lows", "The Dawn of PCs", and "The 1990s and Beyond". [14] It covers Atari's origin in the 1970s, its first home console released in the 1970s, Atari just before and after the video game crash of 1983, its home computer line and its console releases in the 1990s. [15]
The timeline includes archival material such as design documents, game manuals, context for games, contemporary quotes and video interviews with game creators. [8] Atari employees and former employees are interviewed in the collection, including Allan Alcorn, Owen Rubin, David Crane, Jerry Jessop, Bill Rehbock, Tod Frye, Eugene Jarvis, Howard Scott Warshaw, Nolan Bushnell and Wade Rosen, as well as other members of the game industry such as Cliff Bleszinski, Tim Schafer, and Ed Fries. [16] [17] The games included can also be browsed through a list as in most retro collections. [18]
The game's editorial director, Chris Kohler, joined Digital Eclipse in July 2020 following the departure of Frank Cifaldi. [19] [20] The team were working on a re-release of Jordan Mechner's Karateka (1984), which Kohler described as being in a "different sort of prototype and in a different sort of state" than what would become The Making of Karateka (2023). Kohler went through Mechner's journals he kept while in college, discovering that the material could be used to chronologically tell the history of game's development. He wanted to place the game's history in a timeline, showcasing earlier games developed by the creator and prototypes of the game that would lead to its final form. While developing The Making of Karateka, Digital Eclipse were called upon to develop the Atari 50 compilation. As they had been already making an interactive documentary for The Making of Karateka, they applied what they had developed into Atari 50. [19] The full title Atari 50: The Anniversary Celebration references the company's 50th anniversary. [21] Stephen Frost, producer of Atari 50, found that as there had been several compilations of Atari games, it was important to expand on the concept in a new release that would give the story of the company and how their hardware influenced both the arcade and video game industries. This led Digital Eclipse to apply the interactive timeline which presents text, images, video footage and playable games to form a narrative. [6] [19] The engineers at Digital Eclipse built a system that allowed them to add material in a timeline without extensive programming. [16]
Some games could not be included with the release as Atari no long had the rights to them, such as the arcade games Marble Madness (1984), S.T.U.N. Runner (1989), and San Francisco Rush: Extreme Racing (1996), the rights to which belonged to Warner Bros. following the bankruptcy of Midway, which had previously had the rights to Atari Games. Other games that were not included were attached to other licenses, such as the arcade game Star Wars (1983), the Atari Jaguar game Alien vs Predator (1994), and the Atari 2600 game Raiders of the Lost Ark (1982). [4] [12] Frost explained that processes were started on getting permission to include certain titles and art assets for other games, which was allowed for games like Yoomp!. Some initial work was made on an emulator for the Atari ST line of computers, but halted when Frost concluded that there were not enough resources to complete the emulator to the quality required. [12]
Programmer Dave Rees said that a few games for the Atari 2600 required unique emulation. These included Secret Quest , which uses the switch to display a code-entry status screen. This game required unique code to get it to toggle with a press of a button. [16] Rich Whitehouse created the Atari Jaguar emulator and found it particularly challenging. Whitehouse stated that there was not a lot of documentation for the system's hardware, and what documentation did exist had inaccuracies or was missing information. Whitehouse stated that getting the system to run smoothly on the Nintendo Switch "ended up being its own challenge." [12]
Digital Eclipse created new games for the compilation based on Atari properties and individual members' interests and expertise. [12] These six new games are under the Atari Reimagined label. These are Haunted Houses, Neo Breakout, Quadratank, Swordquest: AirWorld, VCTR-SCTR (pronounced "Vector Sector") and Yars' Revenge Reimagined. [8] [13] Swordquest: AirWorld was developed by Dave Rees as an attempt to make a final game in the Swordquest series of games. He consulted Tod Frye, who worked on developing the game in the 1980s, on what the new version would be like. Yars' Revenge Reimainged was developed by Mike Mika. The game adds more effects and audio to the original game. VCTR-SCTR is a completely new game, inspired by vector graphics, by Jeremy Williams. Williams wrote his own software renderer that let him model vertices in a 3D space and connect them to form wireframes. [13] [22] Haunted Houses was also developed by Rees and featured 3D and voxel-based graphics. [23] Neo-Breakout and Quadratank were developed by Jason Cirillo and Mika respectively. [22]
Digital Eclipse gathered video footage from The Strong, the National Videogame Museum and the Museum of Videogame Art and private collectors to include in the release. Kohler, said that there was no shortage of footage to draw from, but that they had to whittle the content down to what was important for the narrative. [6] All archival footage is captured from original sources. Commercials for Atari were provided by Hans Reutter, including a film scan of an Atari theatrical advertisement. [16]
On October 31, 2023, Atari announced that they would acquire Digital Eclipse. [24] The deal was closed by November 6. [25] A free update to the collection was subsequently released on December 5, 2023, adding twelve games, including Bowling , Circus Atari , Double Dunk , Maze Craze , Miniature Golf , MotoRodeo, Super Football, and Warbirds , [26] [10] as well as two unreleased prototypes (Aquaventure and Save Mary ), and two homebrew 2600 games (Adventure II and Return to Haunted House), [27] [28]
Following Atari's acquisition of the Intellivision brand, Atari 50: The Anniversary Celebration Expanded Edition was announced on June 24, 2024. This version adds two new timelines: "The Wider World of Atari", which contains 19 additional games, a spotlight on Atari logo inker Evelyn Seto, and archival and contemporary interviews with employees, fans and homebrew developers; "The First Console War" focuses on the rivalry between the Atari 2600 and Mattel's Intellivision, and includes new documentary videos and a further 19 additional games. [29] The former was released digitally on September 26, 2024, with the latter arriving on November 8, alongside a physical edition for PlayStation 5 and Nintendo Switch. [30] [29] [31]
The games added in the "The Wider World of Atari" are: Berzerk , Frenzy , Red Baron , Sky Diver , Avalanche , Destroyer , Super Bug , Football , Stellar Track , Submarine Commander , Steeplechase , Atari Video Cube , Desert Falcon (2600) and Off the Wall ; [32] The games added in "The First Console War" are: Air Raiders , Armor Ambush , Astroblast , Basketball , Frogs and Flies , International Soccer, Dark Cavern , Star Strike , Super Challenge Baseball , Super Challenge Football, Video Pinball , Antbear , Swordfight, Sea Battle , Tower of Mystery, HardBall! , Xari Arena, Final Legacy , Desert Falcon (7800). [33]
There are 115 games available in the collection, plus an additional 38 available via downloadable content. [34] [10] [32] [33]
Title | Arcade | 2600 | 8-bit computers | 5200 | 7800 | Lynx | Jaguar | Other | Note |
---|---|---|---|---|---|---|---|---|---|
3D Tic-Tac-Toe | — | Yes | — | — | — | — | — | — | |
Adventure | — | Yes | — | — | — | — | — | — | |
Adventure II | — | Yes | — | — | — | — | — | — | Aftermarket Homebrew game [27] |
Air Raiders | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Air-Sea Battle | — | Yes | — | — | — | — | — | — | |
Antbear | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype. Included in "The First Console War" DLC and "Expanded Edition" release |
Akka Arrh | Yes | — | — | — | — | — | — | — | Unreleased arcade prototype [35] |
Aquaventure | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype |
Armor Ambush | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Asteroids | Yes | Yes | — | — | Yes | — | — | — | |
Asteroids Deluxe | Yes | — | — | — | — | — | — | — | |
Astroblast | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Atari Karts | — | — | — | — | — | — | Yes | — | |
Atari Video Cube | — | Yes | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Avalanche | Yes | — | Yes | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Basic Math | — | Yes | — | — | — | — | — | — | |
Basketball | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Basketbrawl | — | — | — | — | Yes | Yes | — | — | |
Berzerk | Yes | Yes [a] | — | Yes | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Black Widow | Yes | — | — | — | — | — | — | — | |
Bounty Bob Strikes Back! | — | — | Yes | Yes | — | — | — | — | |
Bowling | — | Yes | — | — | — | — | — | — | |
Breakout | Yes | Yes | — | — | — | — | — | — | |
Canyon Bomber | — | Yes | — | — | — | — | — | — | |
Caverns of Mars | — | — | Yes | — | — | — | — | — | |
Centipede | Yes | Yes | — | — | Yes | — | — | — | |
Circus Atari | — | Yes | — | — | — | — | — | — | |
Cloak & Dagger | Yes | — | — | — | — | — | — | — | |
Club Drive | — | — | — | — | — | — | Yes | — | |
Combat | — | Yes | — | — | — | — | — | — | |
Combat Two | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype [36] |
Crystal Castles | Yes | Yes | — | — | — | — | — | — | |
Cybermorph | — | — | — | — | — | — | Yes | — | |
Dark Cavern | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Dark Chambers | — | Yes | — | — | Yes | — | — | — | |
Demons to Diamonds | — | Yes | — | — | — | — | — | — | |
Desert Falcon | — | Yes | — | — | Yes | — | — | — | Included in "The Wider World of Atari" & "The First Console War" DLC and "Expanded Edition" release |
Destroyer | Yes | — | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Dodge 'Em | — | Yes | — | — | — | — | — | — | |
Double Dunk | — | Yes | — | — | — | — | — | — | |
Evolution: Dino Dudes | — | — | — | — | — | — | Yes | — | |
Fatal Run | — | Yes | — | — | Yes | — | — | — | |
Fight for Life | — | — | — | — | — | — | Yes | — | |
Final Legacy | — | — | — | Yes | — | — | — | — | Unreleased Atari 5200 prototype. Included in "The First Console War" DLC and "Expanded Edition" release |
Fire Truck | Yes | — | — | — | — | — | — | — | |
Food Fight | Yes | — | Yes | — | — | — | — | — | |
Football | Yes | — | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Frenzy | Yes | — | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Frogs and Flies | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Gravitar | Yes | Yes | — | — | — | — | — | — | |
HardBall! | — | — | Yes | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Haunted House | — | Yes | — | — | — | — | — | — | |
Haunted Houses | — | — | — | — | — | — | — | Yes | Atari Reimagined game |
I, Robot | Yes | — | — | — | — | — | — | — | |
International Soccer | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Liberator | Yes | — | — | — | — | — | — | — | |
Lunar Lander | Yes | — | — | — | — | — | — | — | |
Major Havoc | Yes | — | — | — | — | — | — | — | |
Malibu Bikini Volleyball | — | — | — | — | — | Yes | — | — | |
Maze Craze | — | Yes | — | — | — | — | — | — | |
Maze Invaders | Yes | — | — | — | — | — | — | — | Unreleased arcade prototype [37] |
Millipede | Yes | Yes | — | Yes | — | — | — | — | Unreleased Atari 5200 prototype [38] |
Miner 2049er | — | Yes | Yes | — | — | — | — | — | |
Miniature Golf | — | Yes | — | — | — | — | — | — | |
Missile Command | Yes | Yes | — | Yes | — | — | — | — | |
Missile Command 3D | — | — | — | — | — | — | Yes | — | |
MotoRodeo | — | Yes | — | — | — | — | — | — | |
Neo Breakout | — | — | — | — | — | — | — | Yes | Atari Reimagined game |
Ninja Golf | — | — | — | — | Yes | — | — | — | |
Off the Wall | — | Yes | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Outlaw | — | Yes | — | — | — | — | — | — | |
Pong | Yes | — | — | — | — | — | — | — | |
Quadratank | — | — | — | — | — | — | — | Yes | Atari Reimagined game |
Quadrun | — | Yes | — | — | — | — | — | — | |
Quantum | Yes | — | — | — | — | — | — | — | |
Race 500 | — | Yes | — | — | — | — | — | — | |
RealSports Baseball | — | Yes | — | — | — | — | — | — | |
RealSports Basketball | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype [39] |
RealSports Boxing | — | Yes | — | — | — | — | — | — | |
RealSports Football | — | Yes | — | — | — | — | — | — | |
RealSports Soccer | — | Yes | — | — | — | — | — | — | |
RealSports Tennis | — | Yes | — | — | — | — | — | — | |
RealSports Volleyball | — | Yes | — | — | — | — | — | — | |
Red Baron | Yes | — | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Ruiner Pinball | — | — | — | — | — | — | Yes | — | |
Return to Haunted House | — | Yes | — | — | — | — | — | — | Aftermarket Homebrew game [40] |
Saboteur | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype [41] |
Save Mary | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype |
Scrapyard Dog | — | — | — | — | Yes | Yes | — | — | |
Sea Battle | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype. Included in "The First Console War" DLC and "Expanded Edition" release |
Secret Quest | — | Yes | — | — | — | — | — | — | |
Sky Diver | Yes | Yes | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Solaris | — | Yes | — | — | — | — | — | — | |
Space Duel | Yes | — | — | — | — | — | — | — | |
Sprint 8 | Yes | — | — | — | — | — | — | — | |
Star Raiders | — | — | — | Yes | — | — | — | — | |
Star Strike | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Steeplechase | — | Yes | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Stellar Track | — | Yes | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Submarine Commander | — | Yes | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Super Asteroids & Missile Command | — | — | — | — | — | Yes | — | — | |
Super Breakout | Yes | Yes | — | Yes | — | — | — | — | |
Super Bug | Yes | — | — | — | — | — | — | — | Included in "The Wider World of Atari" DLC and "Expanded Edition" release |
Super Challenge Baseball | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Super Challenge Football | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Super Football | — | Yes | — | — | — | — | — | — | |
Surround | — | Yes | — | — | — | — | — | — | |
Swordfight | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype. Included in "The First Console War" DLC and "Expanded Edition" release |
Swordquest: Airworld | — | — | — | — | — | — | — | Yes | Atari Reimagined game |
Swordquest: Earthworld | — | Yes | — | — | — | — | — | — | |
Swordquest: Fireworld | — | Yes | — | — | — | — | — | — | |
Swordquest: Waterworld | — | Yes | — | — | — | — | — | — | |
Tempest | Yes | — | — | — | — | — | — | — | |
Tempest 2000 | — | — | — | — | — | — | Yes | — | |
Touch Me | — | — | — | — | — | — | — | Yes | Digital reproduction of stand-alone LED handheld [9] |
Tower of Mystery | — | Yes | — | — | — | — | — | — | Unreleased Atari 2600 prototype. Included in "The First Console War" DLC and "Expanded Edition" release |
Trevor McFur in the Crescent Galaxy | — | — | — | — | — | — | Yes | — | |
Turbo Sub | — | — | — | — | — | Yes | — | — | |
VCTR-SCTR | — | — | — | — | — | — | — | Yes | Atari Reimagined game |
Video Pinball | — | Yes | — | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Warbirds | — | — | — | — | — | Yes | — | — | |
Warlords | Yes | Yes | — | — | — | — | — | — | |
Xari Arena | — | — | Yes | — | — | — | — | — | Included in "The First Console War" DLC and "Expanded Edition" release |
Yars' Revenge | — | Yes | — | — | — | — | — | — | |
Yars' Revenge Enhanced | — | — | — | — | — | — | — | Yes | Atari Reimagined game |
Yoomp! | — | — | Yes | — | — | — | — | — | Aftermarket Homebrew game [42] |
Aggregator | Score | |||
---|---|---|---|---|
NS | PC | PS5 | Xbox Series X/S | |
Metacritic | 89/100 [43] | 82/100 [44] | 86/100 [45] | 87/100 [46] |
Publication | Score | |||
---|---|---|---|---|
NS | PC | PS5 | Xbox Series X/S | |
Game Informer | 9/10 [5] | N/A | N/A | N/A |
IGN | 9/10 [4] | N/A | N/A | 8.5/10 [47] |
Nintendo Life | 8/10 [48] | N/A | N/A | N/A |
Nintendo World Report | 9.5/10 [21] | N/A | N/A | N/A |
Push Square | N/A | N/A | 8/10 [49] | N/A |
The Games Machine (Italy) | N/A | 8/10 [15] | N/A | N/A |
TouchArcade | 5/5 [11] | N/A | N/A | N/A |
Siliconera | N/A | N/A | 8/10 [3] | N/A |
Atari 50 was released on November 11, 2022 on the Atari VCS, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. [5] [18] [50] It garnered "generally favorable reviews", according to review aggregator site Metacritic. [43] [44] [45] [46]
Critics complimented the release's timeline structure, with Sammy Barker of Push Square proclaiming the timeline to be introspective and interesting, and that Atari's history was shown as a "warts and all perspective, which is appreciated". [49] Andrew Webster of The Verge echoed this, stating that without the timeline structure he would have played these games "for a few minutes and then moved on; with it, I'm much more invested in understanding what they are and how they fit into gaming history, and I know what to look for when I dive in." [18] Samuel Claiborn of IGN desired that more people be involved in the documentaries, such as the prominent women developers, Atari's art and marketing departments as well as decades of journalists, historians and collectors, saying this could have added further context. [4]
Many reviewers commented that many of the games included have not aged well. [4] [5] [49] A reviewer in Edge highlighted the arcade releases as having both quantity and quality, and said the Atari 2600 games have held up less well and that the selection of Lynx and Jaguar games were mostly curiosities. [51] Shaun Musgrave of TouchArcade expanded that "not every game here is good, of course. But there's something interesting about each of them. Even the familiar old arcade and 2600 games that have been endlessly re-released can be appreciated a little more with the extra info attached in this collection." [11] Webster complimented the variations on games, allowing audiences to compare games like Dark Chambers and Scrapyard Dog on different systems. [18]
Claiborn found that some games had better ways to be played due the nature of the original hardware, such as Centipede's trackball, Tempest's spinner controls, and the Atari 7800 and Jaguar controllers, but found that games for the Atari 2600 controlled better due the quality of the original system's control stick. [4] Edge magazine, Barker, Massey and Musgrave lamented some historically important games missing, such as Computer Space (1971), Firefox (1984), one of the first Laserdisc-driven arcade games, E.T. the Extra-Terrestrial (1982) or any games for Atari ST computers. [48] [49] [11] [51] [3] Graham Russel of Siliconera commented that the release lacked any discussion of Atari's history or products released between 1998 and 2020, such as the Atari Flashback series. [3]
Webster said Atari 50 was among the best compilation video game titles released. [18] Massey compared the compilation to Capcom Arcade Stadium (2021), finding that the title "comes with pretty 3D-rendered gimmickry that resembles an actual arcade, but lacks the internal warmth exuded [on Atari 50]." [48] Jason Fanelli of Game Informer declared it had set a new standard for historical video game compilations. [5]
In 2023, Digital Eclipse announced they would adapt the historical timeline format used in Atari 50 into other projects, under the Gold Master Series branding. Kohler stated that the audience immediately picked up the idea of going through a timeline within Atari 50 and following the history, which gave the team at Digital Eclipse the confidence to continue with the format. The first Gold Master Series release was The Making of Karateka (2023), which chronicled the history of Karateka (1984) which was followed by Llamasoft: The Jeff Minter Story (2024) and Tetris Forever (2024). [52] [53] [54] [55]
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200.
The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it one of the first consoles with backward compatibility. It shipped with a different joystick than the 2600-standard CX40 and included Pole Position II as the pack-in game. The European model has a gamepad instead of a joystick. Most of the early releases for the system are ports of 1981–1983 arcade video games. The final wave of 7800 cartridges are closer in style to what was available on other late 1980s consoles, such as Scrapyard Dog and Midnight Mutants.
Solaris is a space combat video game for the Atari 2600 published in 1986 by Atari. The game involves a player seeking out the planet Solaris via their starship. To accomplish this, the player must navigate the galactic scanner to explore quadrants of a map. Doing so allows them to explore Federation planets to refuel their ship, and engage in combat with hostile aliens known as the Zylons.
Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs and alligators.
Crystal Castles is an arcade video game released by Atari, Inc. in 1983. The player controls Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies, some of whom are after the gems as well.
Combat is a 1977 video game by Atari, Inc. for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with more points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.
Haunted House is a 1982 adventure video game programmed by James Andreasen for the Atari Video Computer System and published by Atari. The player controls an avatar shaped like a pair of eyes who explores a mansion seeking out parts of an urn to return to the entrance. The game world is populated by roaming enemies including vampire bats, tarantulas, and a ghost. Haunted House was among the first games to use player-controlled scrolling between large portions of the visual space.
Atari: 80 Classic Games in One! is a 2003 video game collection for Microsoft Windows, also released as Atari Anthology for PlayStation 2 and Xbox, developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation from the 1970s and 1980s, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.
Basic Math is an educational video game for the Atari Video Computer System. The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the problem are chosen, or if their questions are timed. The game was released in 1977 as one of the earliest releases for the console.
Bowling is a sports video game published in 1979 by Atari, Inc. for the Atari Video Computer System. It was programmed by Larry Kaplan who left Atari to co-found Activision the same year. The game is an interpretation of the sport bowling, playable by one or two players.
Lunar Lander is a single-player arcade game in the Lunar Lander subgenre. It was developed by Atari, Inc. and released in August 1979. It was the most popular version to date of the "Lunar Lander" concept, surpassing the prior Moonlander (1973) and numerous text-based games, and most later iterations of the concept are based on this Atari version.
Atari Video Cube is a puzzle video game developed by for the Atari 2600 and published by Atari in 1983. Atari Video Cube was sold exclusively through the Atari Club, run by Atari itself. It was later re-released as Rubik's Cube.
Karateka is a 1984 martial arts action game for the Apple II by Jordan Mechner. It is his first published game and was created while he was attending Yale University. The game was published in North America by Broderbund and in Europe by Ariolasoft. Along with Karate Champ and Yie Ar Kung-Fu, Karateka is one of the earliest martial arts fighting games. It was inspired by Japanese culture and by early Disney animated films and silent pictures. An influential game of its era, it was one of the first to use cinematic storytelling and sound design, and rotoscoped animation.
Yars' Revenge is a 1982 fixed shooter video game developed by Howard Scott Warshaw and published by Atari, Inc. for the Atari Video Computer System. Set in the Razak solar system, it focuses on the confict between the Yars, a fly-like humanoid alien race, and the Qotile, who have destroyed their habitable planets. The player controls a Yar tasked with destroying the Qotile's energy shield, and finishing off the enemy with the Zorlon cannon.
M Network was the brand name used by Mattel Electronics in 1982 and 1983, to publish video games for the Atari 2600, IBM PC, and Apple II.
Secret Quest is an action-adventure game developed by Axlon for the Atari 2600 and published by Atari Corporation in 1989. The player controls a humanoid character that fights monsters and gathers items on a series of space stations. It was one of the last cartridges released for the console and has a larger ROM capacity than most 2600 games plus a small amount of RAM. The box credits Nolan Bushnell for the game and includes his photo on both the front and back. According to Secret Quest programmer Steve DeFrisco, "Atari thought that his name would entice people to buy some more 2600 titles".
Outlaw is a 1978 video game developed at Atari by David Crane. The game has a Western-setting, where one or two players either aim at targets or fellow gunsfighters to reach 10 points in a set time. Several modes are available allowing for different obstacles an rules varying how the players move, how their bullets act and how the obstacles block the bullets.
Llamasoft: The Jeff Minter Story is an interactive documentary and compilation video game developed by Digital Eclipse. The release chronicles the software of British developer Jeff Minter and over 40 of his programs developed between 1981 and 1994. It is the second release in Digital Eclipse's Gold Master Series that began with The Making of Karateka (2023), which chronicled the history of the game Karateka (1984).
Tetris Forever is a 2024 video game compilation and interactive documentary developed by Digital Eclipse. Released in commemoration of the 40th anniversary of Tetris, the compilation includes over fifteen different versions of Tetris, including the new game Tetris Time Warp. It released for the Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 12, 2024.
Credits Producers: Drew Scanlon, Bao Calvin Vu
Credits Audio/Music: Bob Baffy
Touch Me: Platform: LED Handheld Game. [...] Atari incorporated [Ralph] Barer's improvements in their own handheld version of Touch me, which has been digitally reproduced here by Digital Eclipse.
Credits Reimagined Games: Haunted Houses / Swordquest: AirWorld developed by Dave Rees Neo-Breakout / TouchMe Simulation developed by Jason Cirillo Quadratank / Yar's Revenge Enhanced developed by Mike Mika VCTR-SCTR developed by Jeremy Williams.
Adventure II: Platform: Atari 2600. Release Year: 2005 [...] This official sequel to the Atari 2600 classic was created by Curt Vendel in 2005 for the Atari Flashback 2 plug-and-play gaming console, incorporating elements from the Atari 5200 homebrew game by Ron Lloyd.
Akka Arrh: Platform: Arcade. Unreleased prototype.
Combat Two: Platform: Atari 2600. Unreleased prototype.
Maze Invaders: Platform: Arcade. Unreleased prototype.
Millipede: Platform: Atari 5200. Unreleased prototype.
RealSports Basketball: Platform: Atari 2600. Unreleased prototype.
Return to Haunted House: Platform: Atari 2600. Release Year: 2005 [...] Homebrew programmer Anthony Wong created this game in 2005 to continue the legacy of the original Haunted House.
Saboteur: Platform: Atari 2600. Unreleased prototype.
These two timelines will be available as purchasable DLC.