Atari Vault | |
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Developer(s) | Code Mystics |
Publisher(s) | Atari Interactive |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X, Linux |
Release | Microsoft Windows
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Atari Vault is a video game collection developed by Code Mystics and published by Atari Interactive for Microsoft Windows, macOS, and Linux via the Steam client. Atari Vault contains titles from Atari, Inc. and Atari Corporation published on the Atari 2600 and arcade cabinets. dating from the 1970s, 1980s, and 1990s. The games, where possible, have been updated to include modern-day features such as local and online multiplayer and online leaderboards.
The game was delisted from Steam on November 9, 2022, to make way for the release of Atari 50: The Anniversary Celebration . [1]
The games included in the collection include Asteroids , Centipede , Missile Command , Tempest , and Warlords . [2] [3] The collection includes a mix of arcade and Atari 2600 games, including several released in both formats. [4] The list of games also includes a number of titles that had been in development for the Atari 2600 but never were formally released as Atari 2600 but were found and distributed later in other Atari game collections such as the Atari Flashback.
Code Mystics handled the port, previously having developed the Atari Greatest Hits series for the Nintendo DS, a similar collection of games updated for a modern system. [5] For Atari Vault, they have worked to ensure that the games in this title would be considered the definitive modern versions, according to developer Matthew Labunka. They spent time to obtain fine details on the look and presentation, such as getting digital imagery of the arcade cabinet art to present alongside the game screen. [4] The updated versions will be running the original games' ROM image, wrapped into an emulator made in the Unity 5 game engine. [4] In addition to original settings that were normally available to arcade players, the player can access options that were limited to the arcade cabinet operator, such as difficulty and length of a single play session. [4] Art and related materials are also available for each game for the player to review. [4]
Where possible, the games have been updated to include both local and online multiplayer, and games use Steam-based score leaderboards. The games have been tuned to use the Steam controller, enabling precise controls for the games, particularly for games that used trackball input devices, like Centipede. [2] Code Mystics worked with Valve to fine-tune controller profiles for various games before release. [4]
Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
The Atari 2600 is a discontinued home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982 alongside the release of the Atari 5200.
Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.
Kaboom! is an action video game published in 1981 by Activision for the Atari 2600. The game involves a Mad Bomber dropping bombs at increasing speeds as a player controls a set of water buckets to catch them. The gameplay was based on the Atari arcade video game Avalanche (1978). Kaboom! was programmed by Larry Kaplan with David Crane coding the graphics for the buckets and Mad Bomber. It was the last game designed by Kaplan for Activision, who left the company shortly after the release of the game. The game was later ported by Paul Wilson for the Atari 5200 system.
Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
George Edward "Ed" Logg is a retired American arcade video game designer, first employed at Atari, Inc. and later at Atari Games. He currently resides in Los Altos, California. He was educated at University of California, Berkeley and also attended Stanford University.
Tempest is a 1981 arcade video game by Atari, Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end. The player controls a claw-shaped "blaster" that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned, and can fire blaster shots to destroy enemies and obstacles by pressing a button.
Gravitar is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as Asteroids and Space Duel, the game was known for its high level of difficulty. It was the first of over twenty games that Mike Hally designed and produced for Atari. The main programmer was Rich Adam and the cabinet art was designed by Brad Chaboya. 5,427 cabinets were produced. An Atari 2600 version by Dan Hitchens was published by Atari in 1983.
The Atari Flashback series is a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well.
In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.
Atari: 80 Classic Games in One!, known as Atari Anthology on consoles, is a video game collection developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.
Arcade's Greatest Hits: The Atari Collection 1 is a compilation of Atari arcade games for the Sega Saturn, PlayStation, and Super Nintendo Entertainment System. It is a successor volume to Williams Arcade's Greatest Hits. Most of these games fall into the action game category. The Saturn and PlayStation versions of the game include an FMV documentary on the "Golden Age of Atari", featuring video interviews with the programmers behind the six games in the compilation. The later Super NES version was announced by Midway as their final release for any "16-bit" console.
Carol Shaw is one of the first female game designers and programmers in the video game industry. She is best known for creating the Atari 2600 vertically scrolling shooter game River Raid (1982) for Activision. She worked for Atari, Inc. from 1978 to 1980, where she designed multiple games including 3-D Tic-Tac-Toe (1978) and Video Checkers (1980), both for the Atari VCS before it was renamed to the 2600. She left game development in 1984 and retired in 1990.
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry.
Retro Atari Classics is a collection of Atari video games for the Nintendo DS developed by American studio Taniko and released in 2005 by Atari. The game features classic Atari games as well as remixed versions of each of the selections. The game's development faced challenges of working with the then-changing prototype Nintendo DS hardware. The game received mixed reviews from critics.
The Atari Greatest Hits series is composed of two compilations of retro Atari arcade games & Atari 2600 games ported to the Nintendo DS. While listed on the Atari web site as free for iOS & Android, Atari Greatest Hits has been removed from both app stores.
Atari 50 is a video game compilation and interactive documentary about the history of Atari. It comprises newly shot interviews with former Atari employees, archival footage, emulated games from the company's catalog, and six new games inspired by past Atari games. It was developed by Digital Eclipse, published by Atari, and released on Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in 2022, the 50th anniversary of Atari's founding. The main feature of the game is a five-part interactive timeline that lays out the history of the company and its products through video, scanned artifacts and related games.
Space Invaders is a 1980 video game based on Taito's arcade game Space Invaders (1978) for the Atari 2600. It was developed and released by Atari, Inc. and designed and developed by Rick Maurer. The game is based on the arcade game in which a player operates a laser cannon to shoot at incoming enemies from outer space. Maurer's version has unique graphics and offers some gameplay variations. These include a two-player mode and variations that allow for invisible enemies and moving shields, and for enemies shots to zig zag and potentially hit players.