Ed Logg | |
---|---|
Born | George Edward Logg 1948 (age 75–76) |
Nationality | American |
Education | |
Occupation | Retired video game designer |
Known for | co-creating Asteroids , Centipede , Gauntlet |
George Edward "Ed" Logg (born 1948 in Seattle) [3] is a retired American arcade video game designer, first employed at Atari, Inc. [4] and later at Atari Games. [5] He currently resides in Los Altos, California. [6] He was educated at University of California, Berkeley and also attended Stanford University. [1] [2]
Logg was impressed with the Atari 2600 (then known as "Atari Video Computer System") and joined Atari's coin-op division and worked on Dirt Bike, which was never released due to an unsuccessful field test. He co-developed with Ed Rotberg Super Breakout after hearing that Nolan Bushnell, co-founder of Atari, wanted Breakout updated. [3] He co-developed the video game Asteroids with Lyle Rains. [7] Other games designed or co-designed by Logg include Centipede , Millipede , the Gauntlet series (with inspiration from John Palevich's Dandy), Wayne Gretzky's 3D Hockey and the home versions of the San Francisco Rush series. [8] [9]
In 2011, Logg was awarded a Pioneer Award by the Academy of Interactive Arts and Sciences for being among those who "laid the foundations of the multi-billion dollar videogame industry." [3] [10] Logg was listed at number 43 in IGN's top 100 game creators of all time. [11]
Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
Millipede is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's Centipede, it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire.
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape. Its innovative use of 3D graphics made it a huge hit, with approximately 15,000 cabinets sold.
Lyle Rains was a senior executive at the arcade game company Atari and is sometimes, with Ed Logg, listed as a co-developer of the video game Asteroids. In fact, Rains called Logg into his office and said "Well, why don’t we have a game where you shoot the rocks and blow them up?". Rains also served as Executive Producer for a large number of Atari coin-op games. An avid gamer, he wrote a popular online FAQ for the Atari coin-op game KLAX.
Gauntlet is a 1985 fantasy-themed hack-and-slash arcade game developed and released by Atari Games. It is noted as being one of the first multiplayer dungeon crawl arcade games. The core design of Gauntlet comes from 1983 Atari 8-bit dungeon crawl game Dandy, which resulted in a threat of legal action. It also bears striking similarities to the action-adventure maze game Time Bandit (1983).
The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics-based Asteroids in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games switched from black-and-white to color, with titles such as Frogger and Centipede taking advantage of the visual opportunities of bright palettes.
The following article is a broad timeline of arcade video games.
Dona Bailey is an American video game programmer and educator. Bailey, along with Ed Logg in 1981, developed Atari, Inc.'s arcade video game Centipede.
Atari: 80 Classic Games in One!, known as Atari Anthology on consoles, is a video game collection developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.
Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. It was written by Ed Rotberg. The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet—two of which involve multiple, simultaneous balls in play. Both the original and sequel are in black and white with monitor overlays to add color. It was distributed in Japan by Namco and Esco Trading.
Xybots is a 1987 third-person shooter arcade game by Atari Games. In Xybots, up to two players control "Major Rock Hardy" and "Captain Ace Gunn", who must travel through a 3D maze and fight against a series of robots known as the Xybots whose mission is to destroy all mankind. The game features a split screen display showing the gameplay on the bottom half of the screen and information on player status and the current level on the top half. Designed by Ed Logg, it was originally conceived as a sequel to his previous title, Gauntlet. The game was well received, with reviewers lauding the game's various features, particularly the cooperative multiplayer aspect. Despite this, it was met with limited financial success, which has been attributed to its unique control scheme that involves rotating the joystick to turn the player character.
Atari Anniversary Edition is a video-game compilation of Atari arcade games. It was developed by Digital Eclipse and published by Infogrames.
Space Race is an arcade game developed by Atari, Inc. and released on July 16, 1973. It was the second game by the company, after Pong (1972), which marked the beginning of the commercial video game industry along with the Magnavox Odyssey. In the game, two players each control a rocket ship, with the goal of being the first to move their ship from the bottom of the screen to the top. Along the way are asteroids, which the players must avoid. Space Race was the first racing arcade video game and the first game with a goal of crossing the screen while avoiding obstacles.
Carol Shaw is one of the first female game designers and programmers in the video game industry. She is best known for creating the Atari 2600 vertically scrolling shooter River Raid (1982) for Activision. She worked for Atari, Inc. from 1978 to 1980 where she designed multiple games including 3-D Tic-Tac-Toe (1978) and Video Checkers (1980), both for the Atari VCS before it was renamed to the 2600. She left game development in 1984 and retired in 1990.
Dandy is a dungeon crawl maze game for the Atari 8-bit family published by the Atari Program Exchange in 1983. It is one of the first video games with four-player, simultaneous cooperative play. Players equipped with bows and unlimited arrows fight through a maze containing monsters, monster spawners, keys, locked doors, food, and bombs in search of the exit leading to the next level. If a player dies, they can be revived by finding and shooting a heart. The game includes an editor for making new dungeons.
Lunar Lander is a single-player arcade game in the Lunar Lander subgenre. It was developed by Atari, Inc. and released in August 1979. It was the most popular version to date of the "Lunar Lander" concept, surpassing the prior Moonlander (1973) and numerous text-based games, and most later iterations of the concept are based on this Atari version.
The Atari Greatest Hits series is composed of two compilations of retro Atari arcade games & Atari 2600 games ported to the Nintendo DS. While listed on the Atari web site as free for iOS & Android, Atari Greatest Hits has been removed from both app stores.
Atari Vault is a collection of one hundred video games that Atari had produced for arcade cabinets and its Atari 2600 home console system, dating from the 1970s, 1980s, and 1990s. The collection was developed by Code Mystics, who had helmed similar collections of Atari games to other platforms, to work on Microsoft Windows, macOS, and Linux via the Steam client. The games, where possible, have been updated to include modern-day features such as local and online multiplayer and online leaderboards.
The 15th Annual Interactive Achievement Awards is the 15th edition of the Interactive Achievement Awards, an annual awards event that honors the best games in the video game industry. The awards are arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Red Rock Casino, Resort & Spa in Las Vegas, Nevada on February 9, 2012. It was also held as part of the Academy's 2012 D.I.C.E. Summit, and was hosted by stand-up comedian Jay Mohr. It would be the final year that it would be called the Interactive Achievement Awards.