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Road Burners | |
---|---|
Developer(s) | Midway Games Atari Games |
Publisher(s) | Midway Games Atari Games |
Designer(s) | Charlie Grisali John Geraci |
Programmer(s) | Charlie Grisali |
Artist(s) | John Geraci |
Composer(s) | Gunnar Madsen |
Platform(s) | Arcade |
Release | April 1999 |
Genre(s) | Racing |
Arcade system | Atari/Midway Vegas |
Road Burners is motorcycle racing arcade game developed and released by Atari Games and Midway Games in 1999. It features a tilting motorcycle and the ability to be hooked to other like machines for up to 8 simultaneous players. [1]
The player's score is based upon the distance accumulated in the time limit. Players must pass checkpoints to earn additional time. [1]
Tracks in the game include Washington, D.C., Paris, London, Las Vegas, and the Isle of Man.
Asteroids is a space-themed multidirectional shooter arcade game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
Pole Position is an arcade racing simulation video game that was released by Namco in 1982 and licensed to Atari, Inc. for US manufacture and distribution, running on the Namco Pole Position arcade system board. It was the most popular coin-operated arcade game of 1983, and is considered one of the most important titles from the golden age of arcade video games. Pole Position was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on the development of Pole Position.
Racing video games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between simulations and simplified arcade-style racing games. Go-kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports games.
After Burner is an arcade vehicular combat game developed and released by Sega in 1987. The player assumes control of an American F-14 Tomcat fighter jet, and must clear each of the game's eighteen unique stages by destroying incoming enemies, using both a machine gun and a limited supply of heat-seeking missiles. It uses a third-person perspective, previously utilized by Sega's earlier games Space Harrier (1985) and Out Run (1986), and runs on the Sega X Board arcade system, which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action.
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After Burner II is an arcade combat flight simulator game released by Sega in October 1987. It is the second game in the After Burner series. In the game, players fly an F-14 Tomcat jet fighter, gunning down enemies while avoiding incoming fire. After Burner II came both a standard arcade cabinet and a servo actuated, sit-down motion simulator version which moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking. It is an updated version of After Burner, with the addition of throttle controls.
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G-LOC: Air Battle is a 1990 combat flight simulator arcade game developed and published by Sega. It is a spin-off of the company's After Burner series. The title refers to "G-force induced Loss Of Consciousness". The game is known for its use of the R360 motion simulator arcade cabinet.
RoadBlasters is a combat racing video game released in arcades by Atari Games in 1987. In RoadBlasters, the player must navigate an armed sports car through 50 different rally races, getting to the finish line before running out of fuel.
Hard Drivin' is a 1989 driving video game developed by Atari Games. It invites players to test drive a sports car on courses that emphasize stunts and speed. The game features one of the first 3D polygon driving environments via a simulator cabinet with a force feedback steering wheel and using a custom rendering architecture. According to the in-game credit screen, Hard Drivin' was designed by two teams working concurrently in the United States and Ireland.
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Stunt Cycle is a 1 player arcade game by Atari, Inc., originally released in 1976. In the style of the Evel Knievel craze of the mid 1970s, the game allows the player to perform simulated motorcycle jumping stunts. The arcade cabinet is modeled like a real motorcycle handlebar, and the player twists the right side for acceleration. The monitor is a 19-inch black and white cathode-ray tube with a black and white overlay.
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