ThunderJaws

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ThunderJaws
ThunderJaws Arcade Title Screen.png
Arcade title screen
Developer(s) Atari Games
Publisher(s) Atari Games
Domark (ports)
Programmer(s) Russel Dawe [1]
Natalie Burgess [1]
Composer(s) Don Diekneite
Brad Fuller
Platform(s) Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64
ReleaseJune 1990: Arcade
1991: ports
Genre(s) Run and gun
Mode(s) Single-player, multiplayer
CPU 2 x 68000 @ 7.16 MHz [2]
1 × 6502 @ 1.79 MHz
SoundYM2151 @ 3.58 MHz
OKI6295 @ 9 kHz

ThunderJaws is a run and gun video game released in arcades by Atari Games in 1990. Home ports by Domark were published in 1991. [2]

Contents

Plot

A secret agent is on a mission to stop the mad mutation experiments of deranged Madame Q, but is required to venture through the aquatic laboratories and bases to find and eliminate her.

Gameplay

The platforming game has two types of gameplay throughout each stage. The first is an underwater zone, where the player dives and swims through the level and looks for an exit to reach the other type of gameplay; the base zone, where the player walks and jumps across platforms (similar to Rolling Thunder ) until an important destination is reached.

The player is armed with a speargun to eliminate enemies but can acquire better weapons with limited ammo either found on the ground or randomly from an enemy killed. Enemies consist of divers, mutants and robots. At the end of various levels, the player is faced with a boss, defeated by repeatedly shooting its weak points.

Reception

Reception
Review score
PublicationScore
Atari ST User 70% (Atari ST) [3]

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References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
  2. 1 2 "ThunderJaws". Arcade History. Retrieved 17 April 2013.
  3. "Atari ST User Issue 070" (70). December 1991: 76. Retrieved June 25, 2015.Cite journal requires |journal= (help)