Company type | Private |
---|---|
Industry | Video games |
Predecessor | Atari, Inc. |
Founded | January 11, 1985 |
Founder | Warner Communications |
Defunct | February 7, 2003 (disbanded by Midway) |
Fate | Merged into and later closed by Midway Games |
Headquarters | 675 Sycamore Dr., , |
Key people |
|
Products | |
Number of employees | 700 |
Parent |
|
Divisions | Tengen |
Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Warner Communications to a joint venture with Namco, being one of several successor companies to use the name Atari.
The company developed and published games for arcades under the Atari brand, and across consumer home systems such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and others using the Tengen label for legal reasons. Some of the games Atari Games had developed include Tetris, Road Runner, RoadBlasters, Primal Rage, Hard Drivin' and San Francisco Rush.
Atari Games effectively operated independently from 1987, when Namco sold its controlling stake, until Time Warner reassumed full ownership in 1994, and it was consolidated into Time Warner Interactive. In 1996, Atari Games was sold to WMS Industries, and the company then became part of Midway Games when that company was spun-off by WMS in 1998. After dropping the Atari name, it ceased operations in 2003; its former assets were later sold back to Warner Bros. Interactive Entertainment (now Warner Bros. Games) in 2009 following Midway's bankruptcy.
When the Atari, Inc. division of Warner Communications lost $500 million in the first three quarters of 1983, its arcade coin-op division was the only one to make money. [2] In 1984, Warner sold Atari's consumer products division to Jack Tramiel; [3] he named this company Atari Corporation. Warner retained the coin-op division and a few other assets and changed the name of Atari, Inc. to Atari Games, Inc. [4] The agreement between Tramiel and Warner Communications was that Atari Games must always include the "Games" after "Atari" on its logo and that Atari Games could not use the Atari brand at all in the consumer market (computers and home consoles). Atari Games retained most of the same employees and managers that had worked at the old Atari Inc. It was able to carry on with many of its projects from before the transition. Atari Corp., in contrast, froze projects and streamlined staff and operations. In 1985, Warner Communications and Namco jointly formed a new corporation, AT Games, Inc., and Warner transferred the coin-operated games division of Atari Games to the new corporate entity. Namco owned the controlling interest in the new company, while Warner retained 40%. Warner subsequently renamed Atari Games, Inc. to Atari Holdings, Inc., and AT Games became Atari Games Corporation. Namco later lost interest in operating Atari Games and sold 33% of its shares to a group of employees led by Hideyuki Nakajima, who had been the president of Atari Games since 1985. As the company was now split between three entities, Warner (40%), Namco (40%), and the employees (20%), and none of them held a controlling share, Atari Games effectively became an independent company. [5] Atari Ireland was a subsidiary of Atari Games that manufactured their games for the European market; while under Namco, Atari Ireland also manufactured Sega's Hang-On (1985) for the European market. [6]
Atari Games continued to manufacture arcade games and units, and starting in 1988, also sold cartridges for the Nintendo Entertainment System under the Tengen brand name. The Tengen name was used for its home consumer division that released games, while its home games were mainly developed by Atari Games staff. [7] The companies exchanged a number of lawsuits in the late 1980s related to disputes over the rights to Tetris , of which Tengen had published a version for the NES, and Tengen's circumvention of Nintendo's lockout chip, which prevented third parties from creating unauthorized games. (Atari Games' legal battles with Nintendo were separate from those of Atari Corporation, which also exchanged lawsuits with Nintendo in the late 1980s and early 1990s.) The suit finally reached a settlement in 1994, with Atari Games paying Nintendo cash damages and use of several patent licenses. [8]
In 1992, Richard Seaborne, who had previously programmed the NES version of Cyberball on a freelance basis for Atari, was hired by Atari to develop sports titles for a variety of consoles, most notably Sega Genesis. [9]
In 1989, Warner Communications merged with Time Inc., forming Time Warner. In 1994, Time Warner reacquired a controlling interest in Atari Games and made it a subsidiary of its Time Warner Interactive division. [10] While the company initially maintained the Atari Games brand for arcade games under the new ownership, the Tengen brand was dropped in favor of the Time Warner Interactive label for its home console games. [11] In mid-1994, the Atari Games, Tengen, and Time Warner Interactive Group names were all consolidated under the Time Warner Interactive banner. [12] [13]
On July 12, 1994, Nakajima died at the age of 64. [14] Ed Logg, who was a chief programmer of Atari, briefly left the company for Electronic Arts, only to rejoin Atari Games in 1995 to run its home console games. [15] Time Warner Interactive, via Atari Games became a member of the Nintendo Ultra 64's Dream Team in the mid-1990s. [16]
In April 1996, after an unsuccessful bid by Atari co-founder Nolan Bushnell, the company was sold to WMS Industries, owners of the Williams, Bally and Midway arcade brands, which restored the use of the Atari Games name, while the home consumer division was folded into Williams Entertainment, with its existing home consumer division was kept. [17] [18] According to Atari Games president Dan Van Elderen, in 1995, Time Warner decided to exit the video game business and instructed the management at Atari Games to find a buyer for themselves, which surprised him because usually parent companies choose the buyers for their subsidiaries. [4] Time Warner would not return to the video game business until the formation of Warner Bros. Interactive Entertainment on January 14, 2004.
On April 6, 1998, the video game assets of WMS Industries were spun off as a new independent company called Midway Games, [11] which then gained control of the Atari Games division. Meanwhile, Hasbro Interactive acquired the Atari brand for the home market from JTS Corporation that same year. [19] With the changes in ownership of the two companies, on November 19, 1999, Atari Games Corporation was renamed Midway Games West Inc., [20] [11] resulting in the Atari Games name no longer being used.
In 2001, Midway Games exited the arcade industry, due to a decline in the market. Despite this, Midway Games West continued to produce games for the home market until it was disbanded on February 7, 2003, [11] after a slump in game sales. The studio's closure costed the jobs of 30 employees, including three members who had been with Atari since the 1970s. Two previously announced titles, Nitrocity and Gladiator: The Crimson Reign, were also cancelled in the process. [21]
Although no longer in operation, Midway Games West continued to exist as a holding entity for the copyrights and trademarks of the games originally from Atari Games. In February 2009, Midway Games filed for Chapter 11 bankruptcy protection and in July 2009, most of Midway's assets were sold to Warner Bros. Interactive Entertainment, ultimately bringing all of the Atari Games properties back to Time Warner again. [22]
Year | Title | Original platform(s) | Publisher | Co-developer |
---|---|---|---|---|
1985 | Paperboy | Arcade, Acorn Electron, BBC Micro, Commodore 16, Commodore Plus/4, Commodore 64, TRS-80 Color Computer, ZX Spectrum, Amstrad CPC, Apple II, Apple IIGS, MS-DOS, Nintendo Entertainment System, Amiga, Atari ST, Atari Lynx, Game Boy, Master System, Game Gear, Sega Genesis/Mega Drive, Game Boy Color, J2ME, Xbox Live Arcade, BlackBerry, iOS | Atari Games, Namco | Elite Systems (AE/BBCM/C16/C64/ZXS/CPC/AGA/ST), Kingsoft GmbH (CP/4), Mindscape (AII/IIGS), Magpie Computer Developments (DOS), Eastridge Technology (NES/GB), Al Baker & Associates (Lynx), Tiertex (MS/GG), MotiveTime (GEN), GameBrains (GBC), MoJive (J2ME), Digital Eclipse (XBLA), Vivid Games (iOS) |
Star Wars: The Empire Strikes Back | Arcade, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, ZX Spectrum | Atari Games | Vektor Grafx (AGA/CPC/ST/BBCM/C64/ZXS) | |
Peter Pack Rat | Arcade, Amstrad CPC, Commodore 64, ZX Spectrum | Atari Games | Software Creations (CPC/C64/ZXS) | |
Indiana Jones and the Temple of Doom | Arcade, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, Nintendo Entertainment System, Amiga, Apple II, MS-DOS | Atari Games | Paragon Programming (CPC/C64/ST/DOS), U.S. Gold (MSX), Mindscape (AII), Level Systems (AGA) | |
Gauntlet | Arcade, Atari 8-bit computers, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, MS-DOS, Apple IIGS, Apple II, Nintendo Entertainment System, Macintosh, Master System, J2ME, Xbox Live Arcade | Atari Games | Gremlin Graphics (Atari 8-bit/CPC/C64/MSX/ZXS), Adventure Soft (ST), Mindscape (DOS/AII/IIGS), Sorcerer's Apprentice Software Productions (Mac OS), Tiertex (MS), TKO Software (J2ME), Digital Eclipse (XBLA) | |
1986 | Super Sprint | Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Nintendo Entertainment System | Atari Games | Catalyst Coders/Software Studios (CPC/C64/ZXS), State of the Art (ST) |
Road Runner | Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Atari 2600, MS-DOS, Nintendo Entertainment System | Atari Games | Canvas Software (CPC/ST/C64/ZXS), Atari Corporation (2600), Banana Development (DOS), Beam Software (NES) | |
Gauntlet II | Arcade, Amstrad CPC, Commodore 64, Atari ST, ZX Spectrum, Amiga, MS-DOS, Nintendo Entertainment System, Game Boy, PlayStation Network | Atari Games | Gremlin Graphics (CPC/C64/ST/ZXS/AGA), Eastridge Technology (DOS/NES/GB), Backbone Emeryville (PSN) | |
Championship Sprint | Arcade, Commodore 64, Amstrad CPC, ZX Spectrum, PlayStation Network | Atari Games | Catalyst Coders/Software Studios (C64/CPC/ZXS), Backbone Emeryville (PSN) | |
720° | Arcade, Commodore 64, ZX Spectrum, Amstrad CPC, Nintendo Entertainment System, Game Boy Color | Atari Games | Tiertex (C64/ZXS/CPC), Beam Software (NES/US C64), GameBrains (GBC) | |
1987 | RoadBlasters | Arcade, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, Atari ST, Nintendo Entertainment System, Atari Lynx, Sega Genesis/Mega Drive | Atari Games | Probe Software (AGA/ST), DJL Software (CPC/ZXS), Beam Software (NES), Atari Corporation (Lynx), Sterling Silver Software (GEN) |
APB | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx | Atari Games | Walking Circles (AGA/CPC/ST/C64/DOS/ZXS), Quicksilver Software (Lynx) | |
Xybots | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum, Atari Lynx | Atari Games | Teque Software Development (AGA/CPC/ST/C64/MSX/ZXS), NuFX (Lynx) | |
1988 | Blasteroids | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum | Atari Games | Teque Software Development (AGA/CPC/ST/C64/MSX/ZXS) |
Vindicators | Arcade, Amiga, Amstrad CPC, Atari ST, Nintendo Entertainment System, ZX Spectrum, Commodore 64 | Atari Games | Consult Computer Systems (AGA/C64), Consult Software (CPC/ST/ZXS), Westwood Associates (NES) | |
Toobin' | Arcade, MSX, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Nintendo Entertainment System, ZX Spectrum, Game Boy Color | Atari Games | Teque Software Development (MSX/AGA/CPC/ST/C64/DOS/ZXS), Digital Eclipse (GBC) | |
Cyberball | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Sega Genesis/Mega Drive, ZX Spectrum, Nintendo Entertainment System | Atari Games | Quixel (AGA/CPC/ST/C64/DOS/ZXS), Sega (GEN) | |
1989 | Hard Drivin' | Arcade, Amiga, Amstrad CPC, Atari ST, ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Commodore 64 | Atari Games | Teque Software Development (AGA), Binary Design (CPC/ZXS), Sterling Silver Software (GEN), NuFX (Lynx) |
Tetris | Arcade, Nintendo Entertainment System | Atari Games | — | |
Vindicators Part II | Arcade | Atari Games | — | |
Escape from the Planet of the Robot Monsters | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, SAM Coupé, ZX Spectrum | Atari Games | Teque Software Development (AGA/CPC/ST/C64/DOS/ZXS), Enigma Variations (SAM) | |
Tournament Cyberball 2072 | Arcade, Atari Lynx, Xbox Live Arcade | Atari Games | BlueSky Software (Lynx), Digital Eclipse (XBLA) | |
S.T.U.N. Runner | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx | Atari Games | The Kremlin (AGA/AST/C64/DOS), Mind's Eye (CPC/ZXS), Atari Corporation (Lynx) | |
Skull & Crossbones | Arcade, Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX, Spectrum | Atari Games | Walking Circles (AGA/CPC/ST/C64/DOS/ZXS) | |
1990 | Badlands | Arcade, Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC | Atari Games | Teque London (AGA/ST/C64/ZXS/CPC) |
Klax | Arcade, Amiga, Amstrad CPC, Atari 2600, Atari ST, BBC Micro, Commodore 64, MS-DOS, Game Boy, Atari Lynx, MSX, Nintendo Entertainment System, PC-8800 series, PC-9800 series, SAM Coupé, X68000, TurboGrafx-16, ZX Spectrum, Sega Genesis/Mega Drive, Master System, Game Gear, Game Boy Color | Atari Games, Namco | Teque Software Development (AGA/CPC/ST/C64/DOS/MSX/ZXS), A.C.P. (BBCM), Atari Corporation (2600/Lynx), Hudson Soft (PC-88/PC-98/X68K), ICE Software (SAM), Tengen Ltd. (TG-16), Eastridge Technology (GB), Tiertex (MS/GG), Digital Eclipse (GBC), Namco (Japanese SMD) | |
Hydra | Arcade, Amstrad CPC, Amiga, Atari ST, Commodore 64, ZX Spectrum, Atari Lynx | Atari Games | Moonstone Computing (CPC/ZXS), ICE Software (AGA/ST/C64), NuFX (Lynx) | |
ThunderJaws | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64 | Atari Games | The Kremlin (AGA/CPC/ST/C64) | |
Pit-Fighter | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Super Nintendo Entertainment System, ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Game Boy, Master System | Atari Games | Teque London (AGA/CPC/ST/C64/ZXS), Oxford Mobius (DOS), Eastridge Technology (SNES/GB), Sterling Silver Software (GEN), Al Baker & Associates (Lynx), The Kremlin (MS) | |
Race Drivin' | Arcade, Amiga, Atari ST, MS-DOS, Super Nintendo Entertainment System, Game Boy, Sega Genesis, Saturn | Atari Games | Walking Circles (AGA/ST/DOS), Imagineering (SNES), Argonaut Software (GB), Polygames (GEN), Time Warner Interactive (SS) | |
R.B.I. Baseball 2 | Nintendo Entertainment System, Commodore 64, DOS, Amiga, Amstrad CPC, ZX Spectrum | Tengen | The Kremlin (C64/AGA/CPC/AST/ZXS), Novotrade International (DOS) | |
Shuuz! | Arcade | Atari Games | — | |
1991 | Rampart | Arcade, Amiga, Atari ST, Commodore 64, MS-DOS, Master System, Nintendo Entertainment System, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy, Atari Lynx, Game Boy Color | Atari Games | The Kremlin (AGA/ST/C64), Bitmasters (DOS/NES/SNES), Punk Development/Developer Resources (MS), Silicon Sorcery (GEN), C-lab. (GB), Atari Corporation (Lynx), Digital Eclipse (GBC) |
Batman | Arcade | Atari Games | — | |
Race Drivin' Panorama | Arcade | Atari Games | — | |
R.B.I. Baseball 3 | Nintendo Entertainment System, Sega Genesis/Mega Drive | Tengen | — | |
Road Riot 4WD | Arcade, Super Nintendo Entertainment System, Atari Falcon | Atari Games | Equilibrium (SNES), Images Software (Falcon) | |
Steel Talons | Arcade, Atari Lynx, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Atari Falcon | Atari Games | NuFX (Lynx), Polygames (GEN), Panoramic Software (SNES), Atari Corporation (Falcon) | |
Off the Wall | Arcade | Atari Games | — | |
1992 | Relief Pitcher | Arcade, Super Nintendo Entertainment System | Atari Games | Eastridge Technology (SNES) |
Guardians of the 'Hood | Arcade | Atari Games | — | |
Moto Frenzy | Arcade | Atari Games | — | |
RBI Baseball 4 | Sega Genesis/Mega Drive | Tengen | — | |
Space Lords | Arcade | Atari Games | — | |
1993 | Awesome Possum Kicks Dr. Machino's Butt | Sega Genesis/Mega Drive | Tengen | — |
Dragon's Revenge | Sega Genesis/Mega Drive | Tengen | — | |
Paperboy 2 | Sega Genesis/Mega Drive | Tengen | — | |
RBI Baseball '93 | Sega Genesis/Mega Drive | Tengen | — | |
1994 | Dick Vitale's "Awesome, Baby!" College Hoops | Sega Genesis/Mega Drive | Time Warner Interactive | — |
T-MEK | Arcade, 32X, MS-DOS | Atari Games | Bits Corporation (32X/DOS) | |
Primal Rage | Arcade, Game Boy, Game Gear, MS-DOS, Sega Genesis, Super Nintendo Entertainment System, 3DO Interactive Multiplayer, 32X, Jaguar CD, PlayStation, Saturn, Amiga | Time Warner Interactive | Probe Entertainment (GB/GG/GEN/3DO/32X/JAG CD/PS/SS/AGA), Teeny Weeny Games (DOS), Bitmasters (SNES) | |
RBI Baseball '94 | Sega Genesis/Mega Drive, Game Gear | Tengen | Al Bakser & Associates (GG) | |
1995 | RBI Baseball '95 | 32X | Time Warner Interactive | — |
Time Warner Interactive's VR Virtua Racing | Saturn | Time Warner Interactive | — | |
Wayne Gretzky and the NHLPA All-Stars | Sega Genesis, Super Nintendo Entertainment System, DOS | Time Warner Interactive | Cygnus Multimedia Productions (SNES), Semi Logic Entertainments (DOS) | |
1996 | Wayne Gretzky's 3D Hockey | Arcade, Nintendo 64 | Atari Games | — |
San Francisco Rush: Extreme Racing | Arcade, Nintendo 64, PlayStation | Atari Games | Climax Entertainment (PS) | |
1997 | Mace: The Dark Age | Arcade, Nintendo 64 | Atari Games | — |
San Francisco Rush the Rock: Alcatraz Edition | Arcade, Windows | Atari Games | Karma Entertainment (WIN) | |
1998 | California Speed | Arcade, Nintendo 64 | Atari Games | — |
Gauntlet Legends | Arcade, Nintendo 64, PlayStation, Dreamcast | Atari Games, SNK | Midway Games West (PS/DC) | |
Rush 2: Extreme Racing USA | Nintendo 64 | Midway Games | — | |
1999 | War Final Assault | Arcade | Atari Games | — |
Road Burners | Arcade | Atari Games | — | |
San Francisco Rush 2049 | Arcade, Nintendo 64, Dreamcast, Game Boy Color | Atari Games | Midway Games West (N64/DC), Handheld Games (GBC) |
2000 | Skins Game | Arcade | Midway Games West | |
---|---|---|---|---|
Gauntlet Dark Legacy | Arcade, PlayStation 2, Xbox, GameCube | Midway Games West | ||
San Francisco Rush 2049 | Nintendo 64, Dreamcast | Midway Games West | Hand Held Games (GBC) | |
Hydro Thunder | Arcade | Midway Games West | Midway San Diego | |
2002 | Dr. Muto | PlayStation 2, Xbox, GameCube | Midway Games West | Digital Eclipse (GBA) |
Year | Title | Original platform(s) | Developer | Co-Publisher | Ref. |
---|---|---|---|---|---|
1987 | Rolling Thunder | Arcade, Commodore 64, Amiga, Amstrad CPC, Atari ST, Nintendo Entertainment System, ZX Spectrum | Namco | Namco, U.S. Gold (C64/AGA/CPC/ST/ZX), Tengen | [23] [24] |
Dunk Shot | Arcade | Sega | Sega | [23] [24] [25] | |
Dragon Spirit | Arcade, X68000, TurboGrafx-16, Amiga, Amstrad CPC, Commodore 64, Nintendo Entertainment System, ZX Spectrum, Atari ST, MS-DOS | Namco | Namco, Micomsoft (X68K), NEC (TG-16), Domark (AGA/CPC/C64/ZXS/ST/DOS), Bandai (NES) | [23] [24] | |
R.B.I. Baseball | Arcade, Nintendo Entertainment System | Namco | Namco, Tengen | [23] [24] | |
Pac-Mania | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum, X68000, Nintendo Entertainment System, Acorn Archimedes, Master System, Sega Genesis/Mega Drive, BREW, J2ME, Zeebo | Namco | Namco, Grandslam Interactive (AGA/CPC/ST/C64/MSX/ZXS), Micomsoft (X68K), Tengen (NES/GEN), Domark (AA), TecMagik (MS) | [23] [24] | |
1988 | Galaga '88 | Arcade, TurboGrafx-16, X68000, i-mode, EZweb | Namco | Namco, NEC (TG-16), Micomsoft (X68K) | [23] [24] [26] |
Final Lap | Arcade, Famicom | Namco | Namco, Namcot (FC) | [23] [24] | |
Assault | Arcade | Namco | Namco | [23] [24] | |
1989 | Splatterhouse | Arcade, TurboGrafx-16, FM Towns, Windows, Windows Mobile, iOS, J2ME, BlackBerry | Namco Splatter Team | Namco, Ving, MediaKite Distribution | [23] [24] |
Four Trax | Arcade, Sega Mega Drive | Namco | Namco | [23] [24] [27] | |
1990 | Mad Dog McCree | Arcade, 3DO Interactive Multiplayer, DVD, iOS, Windows, Nintendo 3DS, Philips CD-i, PlayStation Network, Sega CD, Wii | American Laser Games | CapDisc (CD-i), Digital Leisure (iOS/Windows/Wii), Engine Software (3DS) | [24] |
1993 | Knuckle Bash | Arcade | Toaplan | Toaplan | [24] [28] |
World Rally | Arcade | Zigurat Software | Gaelco, Sigma | [24] [29] [30] | |
1994 | Cops | Arcade | Nova Production | — | [24] |
1995 | Area 51 | Arcade, Windows, Saturn, PlayStation | Mesa Logic | Time Warner Interactive, Midway Games, SoftBank, GT Interactive, Tectoy | [31] [32] [33] |
1997 | Maximum Force | Arcade, PlayStation, Saturn, Windows | Mesa Logic | SNK, Midway Games, GT Interactive | [34] |
Surf Planet | Arcade | Zigurat Software | Gaelco | [24] | |
1998 | Radikal Bikers | Arcade, PlayStation | Gaelco | Gaelco, SNK, Infogrames (PS) | [35] [36] |
Vapor TRX | Arcade | Atari Games | Blue Shift | [24] | |
Area 51: Site 4 | Arcade | Mesa Logic | — | [37] |
Title [38] | Genre | Publisher(s) | Planned Release Date/Last Year Developed or Mentioned | Notes/Reasons |
---|---|---|---|---|
Accelerator | Racing | Atari Games | 1988 | Two-player split-screen racing game. [39] |
Arcade Classics | Compilation | Atari Games | 1992 | Enhanced compilations of Centipede and Missile Command . [40] |
Battle Mech | Fighting | Atari Games | 1992 | Artwork under ownership of former Accolade artist Stu Shepherd. [41] |
Beat Head | Puzzle | Atari Games | 1993 | Tile-matching puzzle game. [42] |
Beavis and Butt-Head | Beat 'em up | Atari Games | April 9, 2016 | Based upon MTV's eponymous animated series. Runs on a 3DO Interactive Multiplayer-related hardware. [43] |
BMX Heat | Racing | Atari Games | 1991 | Motorcycle racing game. [44] |
BloodLust I.K.3 | Fighting | Atari Games | 1998-02 | Sequel to International Karate + developed by System 3. Runs on a PC-based hardware. [45] |
Cyberstorm | Fighting | Atari Games | March 23, 2018 | Street Fighter II -styled mecha fighting game. Cancelled due to poor aesthetics and animations. Playtested at a Golfland amusement center. [46] |
Danger Express | Run and gun | Atari Games | 1992 | Discontinued after location testing. [47] |
Fishin' Frenzy | Fishing | Time Warner Interactive | 1995 | Playtested but full production was scrapped due to lack of earnings. [48] Runs on COJAG hardware. |
Freeze | Puzzle | Atari Games | 1996-12 | Showcased at the 1996 AMOA show. [49] [50] Runs on COJAG hardware. |
Gladiator: The Crimson Reign | 2002 | Cancelled when the studio shut down. [21] | ||
Guts and Glory | Shoot 'em up | Atari Games | 1989 | Two-player war-themed shoot 'em up game. [51] |
Hard Drivin's Airborne | Racing | Atari Games | 1993 | Sequel to Hard Drivin' II: Drive Harder. [52] |
Hot Rod Rebels | Racing | — | 2000 | Sequel to San Francisco Rush 2049 . Runs on a PC-based hardware. [53] |
Marble Man: Marble Madness II | Platform, Racing | Atari Games | September 11, 2008 | Sequel to Marble Madness . [54] |
Metal Maniax | Vehicular combat | Atari Games | 1994 | Development was scrapped due to lack of popularity among arcade players. [55] |
Meanstreak | Racing, Vehicular combat | Atari Games | January 15, 2008 | Vehicular combat racing game. [56] |
Nitrocity | Midway Games West | 2002 | Cancelled when the studio shut down. [21] | |
Police Academy | Platformer | Tengen | 1991 | NES platformer game. [57] |
Primal Rage II | Fighting | Atari Games | March 23, 2018 | Sequel to Primal Rage . [46] |
Road Riot's Revenge Rally | Racing | Atari Games | 1993 | Sequel to Road Riot 4WD . [58] |
Space Hero | Adventure | Tengen | 1992 | Sega Genesis home console game. [59] |
Sparkz | Puzzle | — | 1992 | Grid-based puzzle game. [60] |
Street Drivin' | Racing | Atari Games | 1993 | Sequel to Hard Drivin's Airborne. [61] |
Tenth Degree | Fighting | Atari Games | March 23, 2018 | 3D fighting game developed by former Capcom employees. [46] |
Vicious Circle | Fighting | Atari Games | October 18, 2020 | Killer Instinct -styled fighting game. [62] Runs on COJAG hardware. [63] |
Atari is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA. The original Atari, Inc., founded in Sunnyvale, California, United States in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as Pong and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s.
Pac-Man, originally called Puck Man in Japan, is a 1980 maze video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.
A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol.
Area 51 is a light gun arcade game released by Time Warner Interactive in 1995. It takes its name from the military facility. The plot of the game involves the player taking part in a Strategic Tactical Advanced Alien Response (STAAR) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility.
Namco Limited was a Japanese multinational video game and entertainment company founded in 1955 which operated video arcades and amusement parks globally, produced video games, films, toys, and arcade cabinets. They were one of the most influential figures in the worldwide coin-op and arcade game industry; Namco produced several multi-million-selling game franchises, such as Pac-Man, Galaxian, Tekken, Tales, Ridge Racer, and Ace Combat. In 2006, Namco merged with Bandai to form what is now named Bandai Namco Holdings; the standalone Namco brand continues to be used for video arcade and other entertainment products by the group's Bandai Namco Amusements division.
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games.
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport, whilst others emphasize strategy and sport management. Some, such as Need for Speed, Arch Rivals and Punch-Out!!, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history.
Midway Games Inc. was an American video game company that existed from 1958 to 2010. Midway's franchises included Mortal Kombat, Rampage, Spy Hunter, NBA Jam, Cruis'n and NFL Blitz. Midway also acquired the rights to video games that were originally developed by WMS Industries and Atari Games, such as Defender, Joust, Robotron: 2084, Gauntlet and the Rush series.
Galaga is a 1981 fixed shooter video game developed and published by Namco for arcades. In North America, it was released by Midway Manufacturing. It is the sequel to Galaxian (1979), Namco's first major video game hit in arcades. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued to transform the player into a "dual fighter" with additional firepower.
Dig Dug is a maze arcade video game released by Namco in 1982. It was distributed in North America by Atari, Inc. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks.
Cruis'n USA is a racing video game developed by TV Games Inc. and published by Nintendo. It was first released in arcades in 1994 by Midway Games, with a port to the Nintendo 64 developed by Leland Interactive Media released in 1996. It is the first game in the Cruis'n series and features races set in locations across the Continental United States.
Tengen Inc. was an American video game publisher and developer that was created by the arcade game manufacturer Atari Games for publishing computer and console games. It had a Japanese subsidiary named Tengen Ltd..
The following article is a broad timeline of arcade video games.
1996 saw many sequels and prequels in video games, such as Super Mario 64, Duke Nukem 3D, Street Fighter Alpha 2, Super Mario RPG, King's Field III, Virtua Fighter 3, along with new titles such as Blazing Heroes, NiGHTS into Dreams..., Crash Bandicoot, Pokémon Red/Green/Blue, Resident Evil, Dead or Alive, Soul Edge, Quake and Tomb Raider.
Xybots is a 1987 third-person shooter arcade game by Atari Games. In Xybots, up to two players control "Major Rock Hardy" and "Captain Ace Gunn", who must travel through a 3D maze and fight against a series of robots known as the Xybots whose mission is to destroy all mankind. The game features a split screen display showing the gameplay on the bottom half of the screen and information on player status and the current level on the top half. Designed by Ed Logg, it was originally conceived as a sequel to his previous title, Gauntlet. The game was well received, with reviewers lauding the game's various features, particularly the cooperative multiplayer aspect. Despite this, it was met with limited financial success, which has been attributed to its unique control scheme that involves rotating the joystick to turn the player character.
Pac-Man is a video game series and media franchise developed, published and owned by Bandai Namco Entertainment, a video game publisher that was previously known as Namco. Entries have been developed by a wide array of other video game companies, including Midway Games, Atari and Mass Media, Inc., and was created by Toru Iwatani. The eponymous first entry was released in arcades in 1980 by Namco, and published by Midway Games in North America. Most Pac-Man games are maze chase games, but it has also delved into other genres, such as platformers, racing, and sports. Several games in the series were released for a multitude of home consoles and are included in many Bandai Namco video game compilations, The franchise contains 2 animated series and an upcoming film.
Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.
Time Warner Interactive (Group) (TWI) was a video game publishing division within Time Warner. It was formed in 1993 after Time Warner acquired a controlling interest in Atari Games, which was already partly held by Time Warner. It was active until 1996 when WMS Industries, the owners of the Williams, Bally and Midway arcade brands, bought the company.
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry.
Electro-mechanical games are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gun games using light-sensitive sensors on targets to register hits, while others were simulation games such as driving games, combat flight simulators and sports games. EM games were popular in amusement arcades from the late 1940s up until the 1970s, serving as alternatives to pinball machines, which had been stigmatized as games of chance during that period. EM games lost popularity in the 1970s, as arcade video games had emerged to replace them in addition to newer pinball machines designed as games of skill.