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Night Driver | |
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Developer(s) | Atari, Inc. |
Publisher(s) | |
Designer(s) | Dave Shepperd s/w Ron Milner Steve Mayer Terry Fowler (hardware) |
Platform(s) | Arcade, Atari 2600, Commodore 64 |
Release | ArcadeAtari 2600Commodore 64
|
Genre(s) | Racing |
Mode(s) | Single-player |
Arcade system | 6502 @ 1.008 MHz |
Night Driver is an arcade video game developed by Atari, Inc. and released in the United States in October 1976. It's one of the earliest first-person racing video games and is commonly believed to be one of the first published video games to feature real-time first-person graphics. Night Driver has a black and white display with the hood of the player's car painted on a plastic overlay. The road is rendered as scaled rectangles representing "pylons" that line the edges.
Two arcade cabinet styles were manufactured: upright and sit-down. The upright version has a blacklight installed inside the cabinet which illuminated the bezel. [5] [6]
Atari published a color version for the Atari Video Computer System in 1980.
The player controls a car which must be driven along a road at nighttime without crashing into the sides of the road as indicated by road side reflectors. The game is controlled with a single pedal for the accelerator, a wheel for steering and a four-selection lever for gear shifting. The coin-operated game had a choice of three difficulties (novice, pro and expert), which the player could select at game start. The turns were sharper and more frequent on the more difficult tracks. As play progresses, the road gets narrower and more winding.
The game length is 50, 75, 100 or 125 seconds based on an internal setting. [5] After 300 points, a player is awarded bonus time equal to game time, but the score wraps around back to zero at 1000 points, so it is possible to reach 300 points more than once. [7] Due to the additional points received for more difficult play, playing on the expert setting is actually the easiest to achieve extra time once a player has mastered the game. [7]
The car the player is driving is not actually drawn in the game, but is printed on plastic insert in front of the monitor.
When he began working on video games, Atari founder Nolan Bushnell had originally planned to develop a driving video game inspired by Speedway (1969), [8] a first-person driving electro-mechanical game manufactured by Chicago Coin, [9] in turn a licensed version of Kasco's Indy 500 (1968). [10] [11] However, Bushnell had concerns that a driving video game might be too complicated for Al Alcorn's first game, so they instead decided to develop a simpler game, Pong (1972). [12] Night Driver has similarities to arcade driving electro-mechanical games, which had a scrolling road rather than a fixed view. [13]
The development of Night Driver was led by Dave Shepperd at Atari, who was given an assignment to develop a first-person driving video game. Shepperd said that he "was given a piece of paper with a picture of a game cabinet that had a small portion of the screen visible" which he recalls being possibly "a German game" but "never saw the game play" other than "that there were a few little white squares showing". Shepperd used that concept to develop Night Driver. That the car is driving at night provided an excuse for the minimal graphics, as most features (like the street and buildings) aren't visible in the dark. [14] While he did not know the title of the German game at the time, it was later identified as the coin-op Nürburgring 1 , a first-person driving video game released earlier in 1976. [15] [16]
Atari used some of the leftover arcade cabinets from Hi-way (1975), a top-down vertically scrolling racing game, for Night Driver. [13]
The arcade game began production in October 1976. [2] Atari demonstrated the game at the AMOA show in November 1976, where it was one of several driving games demonstrated by Atari along with Sprint 2 and Namco's electro-mechanical F-1 ; the most talked-about driving game at the show was F-1. Night Driver also drew comparisons to Midway Manufacturing's Midnight Racer (later re-branded Datsun 280 ZZZAP) at the same show and an earlier German night driving video game (Nürburgring 1) demonstrated at the German IMA show in Spring 1976. [17]
Atari released a port for the Atari VCS (later renamed to the Atari 2600) in 1980. It was programmed by Rob Fulop, [18] who added color, displaying the player vehicle, additional vehicles the player must avoid, and showing houses and trees along the sides of the road. The paddle controller steers the vehicle; holding the button accelerates. [19] It is not possible to shift gears in this version. There are eight variations, some of which are timed and the player tries to score as much as they can in 90 seconds. [20]
Commodore published a version for the Commodore 64 in 1982. [21]
In Japan, it was the tenth highest-grossing arcade video game of 1976. [22]
In the United States, according to Play Meter magazine, Night Driver was the sixth highest-earning arcade video game of 1977. [23] According to RePlay magazine, it was the seventh highest-earning arcade video game of 1977. [24] Play Meter later listed it as the ninth highest-grossing arcade game of 1978, [25] and the eleventh highest arcade video game of 1979. [26]
The Atari VCS version sold 161,352 copies in 1980, becoming one of the top five best-selling Atari VCS games that year, and went on to sell over 1.9 million copies by 1983. [27] Video Games Player magazine reviewed the Atari VCS version, rating the graphics and sound a B, while giving the game an overall A− rating. [28] In 1995, Flux magazine ranked the arcade version 59th on their "Top 100 Video Games" list. [29]
Two other first-person racing games were released shortly afterwards: Midway's Midnight Racer in November 1976 (later branded as Datsun 280 ZZZAP in March 1977) and Micronetics' Night Racer in March 1977. [30]
Bill Budge wrote a Night Driver clone for the Apple II using the same name as the original.
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982 alongside the release of the Atari 5200.
Pong is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released on 29 November 1972. It was one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement.
Nolan Kay Bushnell is an American businessman and electrical engineer. He established Atari, Inc. and the Chuck E. Cheese's Pizza Time Theatre chain. He has been inducted into the Video Game Hall of Fame and the Consumer Electronics Association Hall of Fame, received the BAFTA Fellowship and the Nations Restaurant News "Innovator of the Year" award, and was named one of Newsweek's "50 Men Who Changed America". He has started more than 20 companies and is one of the founding fathers of the video game industry. He is on the board of Anti-Aging Games. In 2012, he founded an educational software company called Brainrush, that is using video game technology in educational software.
Pole Position is a racing arcade video game released by Namco in 1982. It was licensed to Atari, Inc. for US manufacture and distribution. Pole Position is considered one of the most important titles from the golden age of arcade video games. It was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on Pole Position.
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games.
Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong. In Breakout, a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. Breakout was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overlay.
Chicago Coin was one of the early major manufacturers of pinball tables founded in Chicago, Illinois. The company was founded in 1932 by Samuel H. Gensburg and Samuel Wolberg to operate in the coin-operated amusement industry. In 1977, Gary Stern and Sam Stern purchased the assets of the Chicago Coin Machine Division as it was then called to found Stern Electronics, Inc. They also produced various arcade games during the 1960s to 1970s.
Nutting Associates was an arcade game manufacturer based in Mountain View, California, incorporated in February 1967 by William Gilbert Nutting. In 1977 the company was purchased by William "Si" Redd and eventually absorbed into the company Sircoma.
1977 had sequels such as Super Speed Race and Datsun 280 ZZZAP as well as several new titles such as Space Wars. The year's highest-grossing arcade games were F-1 and Speed Race DX in Japan, and Sea Wolf and Sprint 2 in the United States. The year's best-selling home system was Nintendo's Color TV-Game, which was only sold in Japan.
1976 had new titles such as Road Race, Night Driver, Heavyweight Champ, Sea Wolf and Breakout. The year's highest-grossing arcade games were Namco's F-1 in Japan and Midway's Sea Wolf in the United States.
Gran Trak 10 is an arcade driving video game developed by Atari through its subsidiary Cyan Engineering, and released by Atari in May 1974. In the game, a single player drives a car along a race track, viewed from above, avoiding walls of pylons and trying to pass as many checkpoints as possible before time runs out. The game is controlled with a steering wheel, accelerator and brake pedals, and a gear stick, and the car crashes and spins if it hits a pylon.
280 ZZZAP is a racing arcade video game designed by Jamie Fenton for Dave Nutting Associates. Based on Nissan's Datsun 280Z, it is one of the earliest games with authorized branding.
F-1 is a 1976 electro-mechanical arcade racing game developed and published by Nakamura Manufacturing Company (Namco), and distributed in North America by Atari, Inc. The player uses a steering wheel to control a Formula One racer, which must avoid collision with other vehicles. The game uses a miniature diorama with small, plastic cars to represent the player's car and opponents on a physical, rotating track, while also featuring a projector system and lighting tricks to create the illusion of racing.
In video games, first-person is any graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being third-person, the graphical perspective from outside of any character ; some games such as interactive fiction do not belong to either format.
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry.
Speed Freak is a monochrome vector arcade game created by Vectorbeam in 1979. Along with Atari, Inc.'s Night Driver and Bally Midway's Datsun 280 ZZZAP–both from 1976–it is one of the earliest first-person driving games and the first such game known to use vector graphics.
Speed Race is a 1974 arcade racing video game developed and manufactured by Taito and released under the titles Racer and Wheels in North America by distributor Midway Manufacturing in 1975. Designed by Tomohiro Nishikado, the gameplay involves the player using the attached steering wheel to maneuver a car alongside a fast vertical scrolling road. The objective is to score points by driving past other cars without colliding with them; more points are awarded for driving faster. Players must do this under a 90-second time limit, which ends the game when it runs out. The gameplay concepts were adapted from two earlier driving electro-mechanical games: Kasco's Mini Drive (1958) and Taito's Super Road 7 (1970).
Electro-mechanical games are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gun games using light-sensitive sensors on targets to register hits, while others were simulation games such as driving games, combat flight simulators and sports games. EM games were popular in amusement arcades from the late 1940s up until the 1970s, serving as alternatives to pinball machines, which had been stigmatized as games of chance during that period. EM games lost popularity in the 1970s, as arcade video games had emerged to replace them in addition to newer pinball machines designed as games of skill.
Nürburgring 1 is an arcade video game developed by Dr. Reiner Foerst and released 1976. It was first demonstrated at the German IMA show in Spring 1976. It is recognized as the world's earliest first-person racing video game and inspired the development of Atari, Inc.'s Night Driver.
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers.
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