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1980 saw the release of a number of games with influential concepts, including Pac-Man , Battlezone , Crazy Climber , Mystery House , Missile Command , Phoenix , Rally-X , Space Panic , Stratovox , Zork , Adventure, and Olympic Decathlon . The year's highest-grossing video game was Namco's arcade game Pac-Man, while the best-selling home system was Nintendo's Game & Watch. The Atari VCS (later called the Atari 2600) also grew in popularity with a port of Space Invaders and support from new third-party developer Activision.
The following titles were the highest-grossing arcade games worldwide in 1980.
Rank | Title | Gross revenue | Inflation | Cabinet sales | Developer | Distributor(s) | Genre | Ref |
---|---|---|---|---|---|---|---|---|
1 | Pac-Man | $1,000,000,000 | $3,700,000,000 | 100,000 | Namco | Namco / Midway | Maze | [3] [4] [5] |
2 | Asteroids | $700,000,000 | $2,600,000,000 | 70,000 | Atari, Inc. | Atari, Inc. | Shoot 'em up | [6] [7] |
Galaxian | Unknown | Unknown | Unknown | Namco | Namco / Midway | Shoot 'em up | [8] [9] | |
Space Invaders | Unknown | Unknown | Unknown | Taito | Taito / Midway | Shoot 'em up | [10] |
In Japan and the United States, the following titles were the highest-grossing arcade video games of 1980.
Rank | Japan ( Game Machine ) [8] [11] | United States | |||||||
---|---|---|---|---|---|---|---|---|---|
Title | #1 | #2 | #3 | Points | Cash Box [12] | Play Meter [9] [13] | RePlay [14] [15] | Cabinet sales | |
1 | Pac-Man | 62 | 46 | 17 | 295 | Asteroids | < 60,000 [6] | ||
2 | Galaxian | 44 | 25 | 18 | 200 | Galaxian | < 40,000 [16] | ||
3 | Crazy Climber | 14 | 19 | 30 | 110 | — | Space Invaders | < 12,000 [17] [18] | |
4 | Moon Cresta | 3 | 24 | 15 | 72 | — | Unknown | Missile Command | Unknown |
5 | Monaco GP | 11 | 4 | 11 | 52 | — | Unknown | Rip Off | Unknown |
6 | Rally-X | 1 | 6 | 3 | 18 | — | Unknown | Unknown | Unknown |
7 | Heiankyo Alien (Digger) | 1 | 4 | 4 | 15 | ||||
8 | Pitch In | 0 | 1 | 5 | 7 | ||||
9 | Super Speed Race | 0 | 2 | 2 | 6 | ||||
10 | Sasuke vs. Commander | 0 | 0 | 5 | 5 | ||||
Space Invaders | 0 | 1 | 3 | 5 | |||||
Missile Command | 0 | 2 | 1 | 5 |
The following titles were the best-selling home video games in 1980.
Rank | Title | Platform | Developer | Publisher | Release Year | Genre | Sales | Ref |
---|---|---|---|---|---|---|---|---|
1 | Space Invaders | Atari VCS | Taito | Atari, Inc. | 1980 | Shoot 'em up | 1,318,655 | [19] [20] |
2 | Breakout | Atari VCS | Atari, Inc. | 1978 | Action | 256,265 | [20] | |
3 | Football | Atari VCS | Atari, Inc. | 1979 | Sports (American football) | 248,502 | ||
4 | Bowling | Atari VCS | Atari, Inc. | 1979 | Sports | 245,670 | ||
5 | Night Driver | Atari VCS | Atari, Inc. | 1980 | Racing | 161,352 | ||
6 | Air-Sea Battle | Atari VCS | Atari, Inc. | 1977 | Shooter | 160,093 | ||
7 | Circus Atari | Atari VCS | Atari, Inc. | 1980 | Action | 148,756 | ||
8 | Street Racer | Atari VCS | Atari, Inc. | 1977 | Racing | 89,269 | ||
9 | Video Olympics | Atari VCS | Atari, Inc. | 1977 | Sports | 36,028 |
Rank | System(s) | Manufacturer | Type | Generation | Sales | Ref |
---|---|---|---|---|---|---|
1 | Game & Watch | Nintendo | Handheld | — | 2,000,000+ | [21] |
2 | Atari Video Computer System (VCS) | Atari, Inc. | Console | Second | 1,250,000 | [22] |
3 | TRS-80 | Tandy Corporation | Computer | 8-bit | 290,000 | [23] |
4 | Intellivision | Mattel | Console | Second | 200,000 | [22] [24] |
5 | Atari 400 / Atari 800 | Atari, Inc. | Computer | 8-bit | 200,000 | [23] |
6 | Commodore PET | Commodore International | Computer | 8-bit | 90,000 | [23] |
7 | Apple II | Apple Inc. | Computer | 8-bit | 79,500 | [25] |
8 | HP 9800 / HP Series 80 | Hewlett-Packard | Computer | 8-bit | 11,300 | [25] |
9 | North Star Horizon | North Star Computers | Computer | 8-bit | 8,200 | [25] |
10 | TI-99/4 | Texas Instruments | Computer | 16-bit | 8,100 | [25] |
The game produced one billion dollars in 1980 alone
It was all Midway could do to keep up with the demand for the quarter-munching machines, churning out a hundred thousand of them in 1980 (three times that number were produced over the next seven years).
In 1980, the company introduced Asteroids to compete with the Space Invaders arcade game, which was produced by another company. Atari's version proved to be a popular alternative. By the end of the year, 70,000 of the units had been shipped.
Examination of the graphics of 10 video machines, selected from the list of the 20 most popular videos for 1980 as published by Play Meter, supported our initial observations. (...) The three most popular video games for 1980 were Asteroids, Galaxian, and Space Invaders in that order. All three video games involve shooting electronic projectiles at rocks in space or at alien invaders.
By 1980, some 300,000 Space Invader video arcade games were in use in Japan, and an additional 60,000 in the United States.
Despite the success of his game, Iwatani never received much attention. Rumors emerged that the unknown creator of Pac-Man had left the industry when he received only a $3500 bonus for creating the highest-grossing video game of all time.