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1974 saw the expansion of technology and public awareness of video games. A proliferation of companies creating commercial video games in the coin-operated amusement market attracted attention from the mainstream press. Coin-operated games began to diversify in content beyond Pong derivatives. The first three-dimensional games were developed for linked graphical terminals which would not be widely commercialized. Some of the first efforts to create video game consoles after the release of Magnavox's Odyssey became available in the United States and Europe.
Total Video Game Cabinets: 40,000 units. [13] [Note 1]
Total Video Game Revenue (machine sales): $40.5 million. [13] [Note 2]
(*) Indicates a sales number given by official company sources.
Home consoles
Total Console Unit Sales: 145,000–150,000 consoles. [23] [24]
Total Console Revenue (retail): $9–11.3 million. [23] [25]
Title | Game console units (1974) | Manufacturer | Developer |
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Odyssey | 129,000 [26] * | Magnavox | Sanders Associates/Magnavox |
(*) Indicates a sales number given by official company sources.