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In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage (partially from post-COVID-19 effects) and a rising growth of bitcoin mining that strained the supply of critical components. [1]
Metacritic is an aggregator of video game journalism reviews. It generally considers expansions and re-releases as separate entities.
According to market research firm Newzoo, the global video game market reached total revenues of US$180.3 billion, a 1.4% growth from 2020. Of this, 52% of the revenue was attributed to the mobile game market and the larger growth over the prior year, 28% to the console games market (including hardware and software), and 20% to the personal computer market. [5]
According to market research firm Newzoo, the following countries were the largest video game markets in 2021. [6]
Rank | Country | Revenue | Players |
---|---|---|---|
1 | China | $46,010,000,000 | 685,480,000 |
2 | United States | $40,540,000,000 | 191,120,000 |
3 | Japan | $22,090,000,000 | 75,620,000 |
4 | South Korea | $7,550,000,000 | 33,010,000 |
5 | Germany | $5,870,000,000 | 46,120,000 |
6 | United Kingdom | $5,310,000,000 | 37,660,000 |
7 | France | $4,130,000,000 | 38,080,000 |
8 | Canada | $3,690,000,000 | 20,980,000 |
9 | Italy | $3,290,000,000 | 36,550,000 |
10 | Spain | $2,330,000,000 | 29,730,000 |
The following titles are the top ten highest-grossing mobile games of 2021. [7] [8]
Rank | Game | Revenue | Publisher(s) | Genre(s) |
---|---|---|---|---|
1 | PUBG Mobile / Game for Peace | $2,900,000,000 | Tencent / Krafton | Battle royale |
2 | Honor of Kings / Arena of Valor | $2,800,000,000 | Tencent | MOBA |
3 | Genshin Impact | $1,900,000,000 | miHoYo | Action RPG |
4 | Roblox Mobile | $1,400,000,000 | Roblox Corporation | GCS / MMO |
5 | Coin Master | $1,400,000,000 | Moon Active | Casual / Casino |
6 | Pokémon Go | $1,300,000,000 | Niantic | Augmented reality |
7 | Candy Crush Saga | $1,300,000,000 | King (Activision Blizzard) | Puzzle |
8 | Garena Free Fire | $1,200,000,000 | Garena | Battle royale |
9 | Uma Musume Pretty Derby | $990,000,000 | Cygames | Simulation / Social |
10 | Three Kingdoms Tactics | $931,000,000 | Alibaba Group / Koei Tecmo | Strategy (4X) |
The following titles were 2021's top six highest-grossing video games in China. [9]
Rank | Game | Revenue | Genre | Platform(s) | Publisher |
---|---|---|---|---|---|
1 | Honor of Kings | $2,600,000,000 | MOBA | Mobile | Tencent |
2 | PUBG Mobile / Peacekeeper Elite | $1,700,000,000 | Battle royale | ||
3 | League of Legends | $1,100,000,000 | MOBA | PC | |
4 | Dungeon Fighter Online | $876,000,000 | Beat 'em up | ||
5 | Crossfire | $795,000,000 | Shooter | ||
6 | Fantasy Westward Journey | $713,000,000 | MMORPG | Mobile | NetEase |
The following titles were 2021's top ten best-selling premium games by region (excluding microtransactions and free-to-play titles) on PC and console platforms, for Japan, the United States, and Europe.
Month | Day(s) | Event |
---|---|---|
January | 4 | Nintendo purchased Canadian video game developer Next Level Games, with the finalizations of the deal being done by March 1. [13] |
13 | Lucasfilm revived the Lucasfilm Games brand and announced a new Star Wars game from Ubisoft and Massive Entertainment, terminating the exclusive license held by Electronic Arts for the property. [14] | |
15 | YoYo Games, the developers of the GameMaker software, were acquired by Opera to help establish an Opera Gaming division. [15] | |
22 | Vicarious Visions was merged into Blizzard Entertainment with its staff of over 200 becoming employees of Blizzard. [16] | |
25 | The Carlyle Group completed its acquisition of Jagex. [17] | |
February | 1 | Google shuttered its internal Stadia Games and Entertainment division, with plans to refocus the service as a publisher for third-party games. [18] |
2 | Embracer Group acquired Gearbox Software, Aspyr Media, and Easybrain. [19] [20] [21] | |
9 | The Pokémon Company announced that the World Championships has been canceled due to concerns of COVID-19. [22] | |
18 | Electronic Arts completed its estimated $1.2 billion acquisition of Codemasters. [23] | |
19–20 | Blizzard Entertainment held its virtual BlizzCon event. [24] | |
March | 2 | Epic Games acquired Tonic Games Group, including developer Mediatonic. [25] |
9 | Microsoft's Xbox Game Studios completed its acquisition of ZeniMax Media and its subsidiary studios. [26] | |
tinyBuild offered its initial public offering on the Alternative Investment Market of the London Stock Exchange. [27] | ||
10 | The Roblox Corporation held its direct public offering on the New York Stock Exchange. [28] | |
16 | Take-Two Interactive acquired HB Studios, which became a part of 2K. [29] | |
18 | Sony Interactive Entertainment and Endeavor jointly acquired the Evolution Championship Series. [30] | |
Super Nintendo World opens to the public in Universal Studios Japan in Osaka. [31] | ||
April | 2 | Focus Home Interactive acquired Streum On Studio. [32] |
22 | Academy of Interactive Arts & Sciences hosted the 24th Annual D.I.C.E. Awards, held as an online livestreamed event due to the COVID-19 pandemic. [33] | |
25 | Colette , a short documentary film co-produced by Oculus and Respawn Entertainment for Medal of Honor: Above and Beyond , won the Academy Award for Best Documentary (Short Subject), making it the first Oscar awarded to a video game-related project. [34] | |
29 | Electronic Arts completed its estimated $2.1 billion acquisition of mobile game developer Glu Mobile. [35] [36] | |
May | 3–24 | The trial for the Epic Games v. Apple lawsuit was held. [37] [38] |
June | 12–15 | E3 2021 was held as an online event. [39] |
29 | Sony Interactive Entertainment acquired Housemarque, which became a part of PlayStation Studios. [40] | |
July | 1 | Sony Interactive Entertainment acquired Nixxes Software, which became a part of PlayStation Studios. [41] |
15–18 | PAX Online was held after cancelling the planned in-person PAX East event from June. [42] | |
19 | Tencent announced its acquisition of Sumo Group for $1.3 billion. [43] | |
19–23 | The Game Developers Conference and Independent Games Festival was held as an online event. [44] [45] | |
20 | The California Department of Fair Employment and Housing (DFEH) initiated a lawsuit against Activision Blizzard following a two-year investigation asserting the company maintained a hostile workplace that discriminated and harassed female employees, leading to thousands of employees signing onto an open letter and performing a walkout, demanding management take appropriate reaction. [46] [47] | |
August | 3 | Blizzard Entertainment President J. Allen Brack left the company in the wake of the DFEH lawsuit. [48] |
5 | Embracer Group acquired eight additional studios, including 3D Realms, Ghost Ship Games and Slipgate Ironworks. [49] | |
Focus Home Interactive acquired Dotemu. [50] | ||
6–8, 13–15 | Evolution Championship Series 2021 was held as an online event. [51] | |
10 | Krafton completed its initial public offering on the Korea Exchange, with an initial valuation of around $19 billion. [52] | |
19–21 | Quakecon 2021 was held as an online event. [53] | |
25–27 | Gamescom 2021 was held as an online event. [54] | |
30 | China announces a law that restricts people under the age of 18 to play video games only up to 3 hours a week. [55] [56] | |
September | 8 | Sony Interactive Entertainment acquired Firesprite, which became a part of PlayStation Studios. [57] |
10 | In Epic Games v. Apple, Apple was given a permanent injunction preventing them from blocking apps that included links to third-party payment systems. [58] | |
28 | Netflix acquired Night School Studio as its first game studio. [59] | |
30 | Sony Interactive Entertainment acquired Bluepoint Games, which became a part of PlayStation Studios. [60] | |
30– | Tokyo Game Show 2021 was held as an online event. [61] | |
October | 3 | |
7–17 | The International 2021, the tenth iteration of the annual Dota 2 global esports tournament, was held in Bucharest, Romania. It holds the record for the largest esports prize pool of all time at $40 million. [62] | |
21 | NetEase acquired Grasshopper Manufacture from GungHo Online Entertainment. [63] | |
28 | Mark Zuckerberg rebrands Facebook as Meta Platforms. Zuckerberg announced that "The Metaverse" will be a hybrid of social media, fitness, gaming, and more. [64] [65] [66] | |
29 | Krafton acquired Unknown Worlds Entertainment. [67] | |
November | 2 | Netflix launched its video game service via its mobile app for subscribers. [68] |
4 | Devolver Digital went public on the Alternative Investment Market and acquired Dodge Roll, Nerial and Firefly Studios. [69] [70] | |
15 | Take-Two Interactive acquired Roll7, which became a part of Private Division. [71] | |
16 | G4, the gaming-focused TV network that shut down in 2014, was relaunched on various linear TV and streaming services. [72] | |
23 | Epic Games acquired Harmonix. [73] | |
December | 9 | The Game Awards 2021 was held at the Microsoft Theater in Los Angeles. [74] [2] |
10 | Sony Interactive Entertainment acquired Valkyrie Entertainment, which became a part of PlayStation Studios. [75] | |
15 | Embracer Group acquired board game publisher Asmodee. [76] | |
17 | Tencent acquired Turtle Rock Studios. [77] | |
21 | Embracer Group acquired Perfect World Entertainment along with its publishing group and Cryptic Studios, [78] as well as Dark Horse Media, the parent company of Dark Horse Comics and Dark Horse Entertainment. [79] | |
27 | Riot Games agreed to settle its workplace gender discrimination lawsuit with two former employees for $100 million. [80] |
The list of game-related hardware released in 2021.
Month | Day | Console |
---|---|---|
June | 15 | Atari VCS [b] [103] |
October | 8 | Nintendo Switch (OLED model) [104] |
November | 3 | Evercade VS [105] |
12 | Game & Watch: The Legend of Zelda [106] | |
December | 13 | Analogue Pocket [107] |
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Series with new installments include Age of Empires , Alex Kidd , Alien , Angelique , Aragami , A-Train , Baldur's Gate , Battlefield , Big Brain Academy , Blaster Master , Blue Reflection , Bus Simulator , Bravely Default , The Caligula Effect , Call of Duty , Chivalry: Medieval Warfare , Cookie Run , Cut the Rope , The Dark Pictures Anthology , Demon Slayer: Kimetsu no Yaiba , DC Super Hero Girls , Diablo , Disgaea , Doctor Who , Dragon Quest , Drakengard , Dynasty Warriors , Everspace , Evil Genius , Far Cry , Final Fantasy , Five Nights at Freddy's , Forza , Ghosts 'n Goblins , Guardians of the Galaxy , Guilty Gear , Halo , Hitman , Hot Wheels , The House of the Dead , The Idolmaster , King's Bounty , Jurassic Park , League of Legends , The Legend of Heroes , Life Is Strange , Little Nightmares , Little Tail Bronx , Lone Echo, Mario Golf , Mario Party , Megami Tensei , Metroid , Monster Hunter , No More Heroes , Oddworld , Pac-Man , Psychonauts , Ratchet & Clank , Resident Evil , Rune Factory , R-Type , Samurai Warriors , Sniper: Ghost Warrior , Star Wars , Stronghold , Story of Seasons , Subnautica , Super Mario , Syberia , System Shock , Tales , Vampire: The Masquerade , Wario , Werewolf: The Apocalypse , The World Ends with You , Wonder Boy , and Yakuza .
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In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and was characterized by COVID-19 lockdowns and remote work. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boom for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various political/cultural events.
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