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1995 saw many sequels and prequels in video games, such as Dragon Quest VI , Mega Man 7 , Super Mario World 2: Yoshi's Island , Donkey Kong Country 2: Diddy's Kong Quest , and Tekken 2 , along with new titles such as Mario's Picross , Battle Arena Toshinden , Chrono Trigger , Rayman , Soul Edge , Twisted Metal , Star Wars: Dark Forces , Destruction Derby , Wipeout and Jumping Flash!
The year's highest-grossing arcade game in Japan was Virtua Fighter 2 , while the best-selling arcade video games in the United States were Daytona USA (for the second year in a row) and Mortal Kombat 3 . The home video game with the highest known sales in 1995 was Dragon Quest VI, despite only releasing in Japan. The Super Famicom was the best-selling game console in Japan, while the North American Super Nintendo was the best-selling console in North America.
The following video game releases in 1995 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40. [10]
Title | Platform | Publisher | Genre | Score (out of 40) |
---|---|---|---|---|
Virtua Fighter 2 | Sega Saturn | Sega | Fighting | 39 |
Ridge Racer Revolution | PlayStation | Namco | Racing | 39 |
Tekken | PlayStation | Namco | Fighting | 38 |
Fushigi no Dungeon 2: Furai no Shiren (Mystery Dungeon: Shiren the Wanderer) | Super Famicom | Chunsoft | Roguelike | 38 |
Sega Rally Championship | Sega Saturn | Sega | Racing | 36 |
Virtua Fighter Remix | Sega Saturn | Sega | Fighting | 35 |
King's Field II | PlayStation | FromSoftware | Role-playing | 35 |
Boxer's Road | PlayStation | New Corporation | Boxing | 35 |
Shin Megami Tensei: Devil Summoner | Sega Saturn | Atlus | Role-playing | 35 |
In Japan, the following titles were the highest-grossing arcade video games of 1995, according to the annual Gamest and Game Machine charts.
Rank | Gamest [6] | Game Machine [11] | |||
---|---|---|---|---|---|
Title | Manufacturer | Title | Type | Points | |
1 | Virtua Fighter 2 | Sega | Virtua Fighter 2 | PCB / DX | 7887 |
2 | Street Fighter Zero (Street Fighter Alpha) | Capcom | Daytona USA | 2P / DX | 3721 |
3 | Vampire Hunter: Darkstalkers' Revenge (Night Warriors) | Capcom | Sega Rally Championship | 2P / DX | 3456 |
4 | Tekken | Namco | Virtua Cop | Dedicated | 3204 |
5 | The King of Fighters '94 | SNK | Puzzle Bobble (Bust-a-Move) | PCB | 3186 |
6 | Super Street Fighter II X (Super Street Fighter II Turbo) | Capcom | Taisen Puzzle-Dama (Crazy Cross) | PCB | 3111 |
7 | X-Men: Children of the Atom | Capcom | Puyo Puyo 2 | PCB | 2639 |
8 | Shin Samurai Spirits (Samurai Shodown II) | SNK | Tetris (Sega) | PCB | 2638 |
9 | Tekken 2 | Namco | Shanghai III | PCB | 2455 |
10 | Puzzle Bobble (Bust-a-Move) | Taito | Ace Driver | Dedicated | 2414 |
In the United States, the following titles were the highest-grossing arcade video games of 1995, according to the American Amusement Machine Association (AAMA) and Amusement & Music Operators Association (AMOA).
Rank | AAMA [12] [13] | AMOA [14] [15] | ||
---|---|---|---|---|
Title | Award | Dedicated cabinet | Conversion kit | |
1 | Daytona USA , Neo Geo MVS, Mortal Kombat 3 | Diamond | Cruis'n USA | Mortal Kombat 3 |
2 | Daytona USA , Killer Instinct , Mortal Kombat II , Mortal Kombat 3 | Mortal Kombat II , Raiden II , Tekken , X-Men: Children of the Atom | ||
3 | ||||
4 | Sega Rally Championship , WWF WrestleMania , Area 51 | Platinum | ||
5 | ||||
6 | — | — | ||
7 | 2 on 2 Open Ice Challenge , Indy 500 , Virtua Fighter 2 , Virtua Cop | Silver | ||
8 | ||||
9 | ||||
10 |
Rank | Manufacturer | Game console | Type | Generation | Sales | ||
---|---|---|---|---|---|---|---|
Japan | USA | Worldwide | |||||
1 | Nintendo | Super NES / Super Famicom | Home | 16-bit | 1,780,000 [16] | 1,738,000 [17] | 3,518,000+ |
2 | Sony | PlayStation | Home | 32-bit | 1,700,000 [18] | 800,000 [18] | 3,100,000 [18] |
3 | Sega | Sega Saturn | Home | 32-bit | 1,660,000 [16] | 400,000 [19] | 2,060,000+ |
4 | Sega | Mega Drive / Genesis | Home | 16-bit | 30,000 [16] | 1,968,000 [17] | 1,998,000+ |
5 | Nintendo | Game Boy | Handheld | 8-bit | 1,000,000 [16] | Unknown | 1,000,000+ |
6 | Panasonic | 3DO | Home | 32-bit | 150,000 [16] | 250,000 [20] | 400,000+ |
7 | Nintendo | NES / Famicom | Home | 8-bit | 80,000 [16] | 104,000 [17] | 184,000+ |
8 | Sega | Game Gear | Handheld | 8-bit | 180,000 [16] | Unknown | 180,000+ |
9 | Atari Corp | Atari Jaguar | Home | 32-bit | Unknown | 150,000 [20] | 150,000+ |
10 | NEC | PC-FX | Home | 32-bit | 120,000 [16] | Unknown | 120,000+ |
The following titles were the top ten best-selling home video games of 1995 in Japan and the United States.
Rank | Title | Platform | Sales | ||
---|---|---|---|---|---|
Japan | USA [21] [22] [23] | Combined | |||
1 | Dragon Quest VI: Maboroshi no Daichi (Realms of Reverie) | Super Famicom | 2,482,640 [24] | — | 2,482,640 |
2 | Chrono Trigger | Super NES | 2,000,000+ [25] | Unknown | 2,000,000+ |
Super Mario World 2: Yoshi's Island | Super NES | 1,000,000+ [26] | 1,000,000+ | 2,000,000+ | |
Mortal Kombat 3 | Super NES, Sega Genesis | — | 2,000,000+ | 2,000,000+ | |
5 | Donkey Kong Country 2: Diddy's Kong Quest | Super NES | 987,295 [24] | 1,000,000+ | 1,987,295+ |
6 | Donkey Kong Country (Super Donkey Kong) | Super NES | 643,028 [27] | 1,000,000+ | 1,643,028+ |
7 | Virtua Fighter 2 | Sega Saturn | 1,500,000+ [28] | Unknown | 1,500,000+ |
8 | Derby Stallion III | Super Famicom | 1,086,141 [27] | — | 1,086,141 |
9 | Killer Instinct | Super NES | — | 1,000,000+ | 1,000,000+ |
10 | Tekken | PlayStation | 942,000 [29] | Unknown | 942,000+ |
In Japan, the following titles were the top ten best-selling home video games of 1995.
Rank | Title | Platform | Publisher | Genre | Sales | Ref |
---|---|---|---|---|---|---|
1 | Dragon Quest VI: Maboroshi no Daichi (Realms of Reverie) | Super Famicom | Enix | Role-playing game | 2,482,640 | [24] |
2 | Chrono Trigger | Super Famicom | Squaresoft | Role-playing game | 2,000,000+ | [25] |
3 | Virtua Fighter 2 | Sega Saturn | Sega | Fighting | 1,500,000+ | [28] |
4 | Derby Stallion III | Super Famicom | ASCII Corporation | Simulation | 1,086,141 | [27] |
5 | Super Mario: Yoshi Island (Super Mario World 2: Yoshi's Island) | Super Famicom | Nintendo | Platformer | 1,000,000+ | [26] |
6 | Super Donkey Kong 2: Dixie & Diddy (Donkey Kong Country 2) | Super Famicom | Nintendo | Platformer | 987,295 | [24] |
7 | Tekken | PlayStation | Namco | Fighting | 942,000 | [29] |
8 | Romancing SaGa 3 | Super Famicom | Squaresoft | Role-playing game | 786,000 | |
9 | Arc the Lad | PlayStation | Sony | Role-playing game | 697,000 | |
10 | Mobile Suit Gundam | PlayStation | Bandai | First-person shooter | 668,242 | [27] |
In the United States, the following titles were the top ten best-selling home video games of 1995. [21] [22] [23]
Rank | Title | Publisher | Genre | Platform(s) | Sales |
---|---|---|---|---|---|
1 | Mortal Kombat 3 | Williams Entertainment | Fighting | Super NES, Sega Genesis | 2,000,000+ |
2 | Donkey Kong Country | Nintendo | Platformer | Super NES | 1,000,000+ |
3 | Killer Instinct | Nintendo | Fighting | Super NES | 1,000,000+ |
4 | Donkey Kong Country 2: Diddy's Kong Quest | Nintendo | Platformer | Super NES | 1,000,000+ |
5 | Super Mario World 2: Yoshi's Island | Nintendo | Platformer | Super NES | 1,000,000+ |
6 | Madden NFL '96 | EA Sports | Sports | Sega Genesis | Unknown |
7 | NBA Jam: Tournament Edition | Acclaim Entertainment | Sports | Sega Genesis | |
8 | Super NES | ||||
9 | Mortal Kombat II | Acclaim Entertainment | Fighting | Sega Genesis | |
10 | The Lion King | Virgin Interactive | Platformer | Super NES |
In the United Kingdom, the following titles were the best-selling home video games of 1995. [30]
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Release | Title | System | Developer/Publisher | Notes |
---|---|---|---|---|
January 1 | Battle Arena Toshinden | PS1 | Tamsoft/SCEA | One of the first fully 3D fighting games |
January 13 | Bust-a-Move | SNES | Taito | |
February 15 | Star Wars: Dark Forces | DOS | LucasArts | The first in a successful series of Star Wars -based first-person shooters |
February 16 | Ristar | SMD | Sonic Team/Sega | a platform game |
February 24 | Front Mission | SNES | G-Craft\Squaresoft | |
March 10 | Panzer Dragoon | Sat | Team Andromeda\Sega | |
March 11 | Chrono Trigger | SNES | Square | |
March 14 | Mario's Picross | GB | Jupiter\Nintendo | The first installment in a series of Mario-themed Picross titles released in the mid-1990s |
March 17 | Descent | DOS | Parallax Software | Portal rendering with texture-mapped polygons, polygonal enemies, and six degrees of freedom. |
March 17 | Discworld | DOS, Mac, PS1, Saturn (1996) | Psygnosis | |
March 21 | Kirby's Dream Land 2 | GB | HAL Laboratory\Nintendo | An installment in the Kirby series |
March 24 | Mega Man 7 | SNES | Capcom | |
April | Jagged Alliance | DOS | Madlab Software/Sir-Tech | The first installment in the Jagged Alliance series |
April 15 | Mortal Kombat 3 | Arcade, SNES, PS1, GB, SMD | ||
April 27 | Jumping Flash! | PS1 | Exact/SCEA | |
April 28 | Super Bomberman 3 | SNES | Hudson Soft | First game in the Super Bomberman series to not get an American release; final game in the series released outside Japan on the SNES |
April 30 | Full Throttle | DOS, Mac | LucasArts | Graphical adventure |
May 25 | Light Crusader | SMD | Treasure\Sega | |
May | King Arthur & the Knights of Justice | SNES | Enix | |
June 5 | Street Fighter Alpha | Arcade | Capcom | |
June 7 | Flight Unlimited | DOS, Win95 | Looking Glass Studios | |
June 21 | Tekken 2 | Arcade | Namco | |
June 30 | Star Trek: The Next Generation – A Final Unity | DOS, Mac | Spectrum HoloByte | |
July 11 | Space Quest 6 | DOS, Mac | Sierra Online | Graphical adventure |
July 21 | Castlevania: Dracula X | SNES | Konami | Port of Castlevania: Rondo of Blood . |
July 24 | MechWarrior 2 | DOS | Activision | |
July 25 | The King of Fighters '95 | Arcade | SNK | Second installment in the King of Fighters series |
July 31 | Phantasmagoria | DOS, Win95, Mac, Sat (1997) | Sierra Online | A controversial point-and-click adventure game |
August 2 | Comix Zone | SMD | Sega | A beat 'em up game heavily inspired by comic books |
August 5 | Super Mario World 2: Yoshi's Island | SNES | Nintendo | A critically acclaimed platformer |
August 11 | Shining Wisdom | Sat | Camelot/Sega | Action adventure game in the Shining series |
August 31 | Command & Conquer | DOS, Mac | Westwood Studios | One of the first popular real-time strategy games, it spawned a franchise |
August 31 | Fade to Black [31] | DOS | Delphine Software International | One of the earliest fully 3D third-person shooters, predating Tomb Raider (1996) |
August 31 | Heroes of Might and Magic: A Strategic Quest | DOS | New World Computing | The first game in the popular turn-based strategy game franchise |
September | Wild Woody | SCD | Sega | [32] |
September 9 | Rayman | PS1, Sat, Jag | Ubisoft | The first game in the popular series |
October 1 | Secret of Evermore | SNES | Square | |
October 6 | Tactics Ogre: Let Us Cling Together | SNES | Quest Corporation | Ported to the Sega Saturn (1996) and the PlayStation (1997) |
October 13 | Hyper Iria | SNES | Banpresto | Based on Iria: Zeiram the Animation , an animated series. |
October 15 | Hexen: Beyond Heretic | DOS, Mac | Raven Software\id Software | |
October 20 | Terranigma | SNES | Quintet | |
October 27 | Panel de Pon | SNES | Intelligent Systems\Nintendo | Released in America under the name "Tetris Attack", featuring a Yoshi's Island theme |
October 31 | Destruction Derby | PS1 | Reflections Interactive\Psygnosis | |
October 31 | I Have No Mouth, and I Must Scream | DOS, Mac | Cyberdreams | An adaptation of writer Harlan Ellison's short story, won Computer Gaming World's award for "Best Graphic Adventure Game" of the year |
October 31 | Star Wars: TIE Fighter (Collector's CD-ROM) | Win, Mac | LucasArts | |
November 5 | Twisted Metal | PS1 | SingleTrac/Sony Computer Entertainment | Started longest running PlayStation franchise, popular vehicular combat series. |
November 11 | Romancing SaGa 3 | SNES | Square | |
November 20 | Donkey Kong Country 2: Diddy's Kong Quest | SNES | Rareware/Nintendo | |
November 24 | Battle Arena Toshinden 2 | PS1, Arcade | Tamsoft\Capcom | |
November 24 | Marathon 2: Durandal | Mac | Bungie | |
November 30 | The Dig | DOS, Mac | LucasArts | Adventure game |
December | Soul Edge | Arcade | Namco | First game in the Soulcalibur series. |
December | Worms | Ami | Team17 | An artillery video game and the first game in the Worms series |
December | Time Crisis | Arcade, PS1 (1997) | Namco | The first game in the popular light-gun series Time Crisis . |
December 1 | Mega Man X3 | SNES | Capcom | |
December 9 | Dragon Quest VI: Realms of Revelation | SNES | Heartbeat\Enix | |
December 9 | Warcraft II: Tides of Darkness | DOS, Mac | Blizzard | Sequel to their initial real-time strategy title, and a far more popular title |
December 15 | Tales of Phantasia | SNES | Namco | The first in the Tales series |
December 15 | Suikoden | PS1 | Konami | Debut of the Suikoden series; ported to the Sega Saturn in Japan in 1998 |
December 15 | Brain Dead 13 | DOS | ReadySoft | An "FMV adventure" game |
December 22 | Final Fight 3 | SNES | Capcom | |
December 31 | The Beast Within: A Gabriel Knight Mystery | DOS, Win, Mac | Sierra On-Line | Adventure game; sequel to Gabriel Knight: Sins of the Fathers |
December 31 | King's Field II | PS1 | From Software | First game in the King's Field series to eventually be released outside Japan; renamed simply "King's Field" in NTSC-U/C and PAL regions when released there in 1996 |
Virtua Fighter is a fighting game created for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki. An early prototype version was location tested in Japan by August 1993, before the complete game was released worldwide in December 1993. It was the first arcade fighting game to feature fully 3D polygon graphics. The game has been ported to several platforms including the Sega Saturn, Sega 32X, and Microsoft Windows.
In the history of video games, the third generation of video game consoles, commonly referred to as the 8-bit era, began on July 15, 1983, with the Japanese release of two systems: Nintendo's Family Computer and Sega's SG-1000. When the Famicom was released outside of Japan, it was remodeled and marketed as the Nintendo Entertainment System (NES). This generation marked the end of the video game crash of 1983, and a shift in the dominance of home video game manufacturers from the United States to Japan. Handheld consoles were not a major part of this generation; the Game & Watch line from Nintendo and the Milton Bradley Microvision that were sold at the time are both considered part of the previous generation due to hardware typical of the second generation.
Super Street Fighter II: The New Challengers is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II: Hyper Fighting. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.
Virtua Racing or V.R. for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D graphics platform under development, the "Model 1". The results were so encouraging that Virtua Racing was fully developed into a standalone arcade title.
1997 saw many sequels and prequels in video games, such as Final Fantasy VII, Castlevania: Symphony of the Night, GoldenEye 007, Star Fox 64, Crash Bandicoot 2: Cortex Strikes Back, Quake II, Mega Man Legends, Riven, Tomb Raider II, Dark Rift, Tekken 3 and Virtua Striker 2, along with new titles such as Oddworld: Abe's Oddysee, Gran Turismo, Diablo, Grand Theft Auto and Fallout.
1996 saw many sequels and prequels in video games, such as Super Mario 64, Duke Nukem 3D, Street Fighter Alpha 2, Super Mario RPG, King's Field III, Virtua Fighter 3, along with new titles such as Blazing Heroes, NiGHTS into Dreams..., Crash Bandicoot, Pokémon Red/Green/Blue, Resident Evil, Dead or Alive, Quake and Tomb Raider.
1994 saw many sequels and prequels in video games, such as Super Metroid, Donkey Kong Country, Final Fantasy VI, Sonic 3 & Knuckles, Super Street Fighter II Turbo and Virtua Fighter 2 and Doom II, along with new titles such as Daytona USA, Ace Driver, Alpine Racer and Tekken.
1993 saw many sequels and prequels in video games, such as Dragon Ball Z: Super Butōden, Mortal Kombat II, Secret of Mana, and Super Street Fighter II, alongside new titles such as Star Fox, FIFA International Soccer, Doom, Gunstar Heroes, Myst, Samurai Shodown, Ridge Racer, NBA Jam, Disney's Aladdin, and Virtua Fighter.
1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.
1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.
1990 saw many sequels and prequels in video games, such as Metal Gear 2: Solid Snake, Dr. Mario, Dragon Quest IV, Final Fantasy III, Phantasy Star II, and Super Mario World, along with new titles such as Fire Emblem: Shadow Dragon and the Blade of Light and Magic Sword. The year's highest-grossing arcade video games were Final Fight in Japan and Teenage Mutant Ninja Turtles in the United States. The year's best‑selling system was the Game Boy, while the year's best-selling home video game was Super Mario Bros. 3 for the Nintendo Entertainment System.
1988 saw many sequels and prequels in video games, such as Dragon Quest III, Super Contra, Super Mario Bros. 2, Mega Man 2, Double Dragon II: The Revenge, and Super Mario Bros. 3, along with new titles such as Assault, Altered Beast, Capcom Bowling, Ninja Gaiden, RoboCop, Winning Run and Chase H.Q.
1987 saw many sequels and prequels in video games, such as Castlevania II: Simon's Quest, Dragon Quest II, Final Lap, and Zelda II, along with new titles such as After Burner, Contra, Double Dragon, Final Fantasy, Mega Man, Metal Gear, Operation Wolf, Phantasy Star, Shinobi, Street Fighter and The Last Ninja. The Legend of Zelda was also introduced outside of Japan.
1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.
Virtua Fighter 2 is a 1994 fighting video game developed by Sega. It is the sequel to Virtua Fighter (1993), and the second game in the Virtua Fighter series. It was created by Sega's Yu Suzuki-headed AM2 and was released for arcades in 1994. Ports were released for the Sega Saturn in 1995 and Microsoft Windows in 1997.
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original Virtua Fighter was released in December 1993 and has received four main sequels and several spin-offs. The highly influential first Virtua Fighter game is widely recognized as the first 3D fighting game released. The latest mainline release was Virtua Fighter 5 in 2006; this version has since been continously updated.
Street Fighter II Turbo: Hyper Fighting is a competitive fighting game released by Capcom for arcades in 1992. It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game. Released less than a year after the previous installment, Turbo introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.
Tekken (鉄拳) is a fighting video game developed and published by Namco. It was originally released on arcades in December 1994, then ported to the PlayStation home console the following year. One of the earliest 3D polygon-based games of the genre, Tekken was Namco's answer to Virtua Fighter and was designed by Seiichi Ishii, who himself was also Virtua Fighter's designer when he worked at Sega previously. The game was developed on the purpose-built low-cost System 11 board, based on PlayStation hardware.
The 1990s was the third decade in the industry's history. It was a decade of marked innovation in video gaming. It was a decade of transition from sprite-based graphics to full-fledged 3D graphics and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. Arcade games, although still very popular in the early 1990s, began to decline as home consoles became more common. The fourth and fifth generation of video game consoles went on sale, including the Sega Genesis, Super Nintendo, Sega Saturn, PlayStation, Nintendo 64, Game Boy Color and the Sega Dreamcast. Notable games released in the 1990s included Super Mario World, Sonic the Hedgehog, Street Fighter II, Mortal Kombat, Tekken 3,Doom, Wolfenstein 3D, Quake, Duke Nukem 3D, Final Fantasy VII, Unreal Tournament, Star Fox, Half-Life, Grand Theft Auto, Super Mario 64, Pokémon Red and Blue, NBA Jam,Daytona USA, GoldenEye 007, System Shock 2, Civilization,Ridge Racer, Sonic Adventure, Gran Turismo, Super Mario Kart, Pokémon Gold and Silver,Castlevania: Symphony of the Night, Super Metroid, Silent Hill, Dead or Alive 2, The Legend of Zelda: Ocarina of Time, Crash Bandicoot, Spyro The Dragon, Fallout, Metal Gear Solid, Diablo, Virtua Fighter, Tomb Raider,Sega Rally Championship, Wing Commander,Super Smash Bros, Secret of Mana,Thief: The Dark Project, Age of Empires, Nights into Dreams, Panzer Dragoon, Gunstar Heroes, EverQuest, Chrono Trigger, Battletoads, Worms, Myst, Micro Machines, Streets of Rage 2,Baldur's Gate,Donkey Kong Country, Wipeout, The Legend of Zelda: A Link to the Past, Super Mario Land 2: 6 Golden Coins,Lemmings, EarthBound, StarCraft, Banjo-Kazooie, PaRappa the Rapper, Resident Evil, Tony Hawk's Pro Skater, Soulcalibur, Command & Conquer, and Dance Dance Revolution.
The 1980s was the second decade in the industry's history. It was a decade of highs and lows for video games. The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers. However, an oversatuation of low quality games led to an implosion of the video game market that nearly destroyed the industry in North America. Most investors believed video games to be a fad that had since passed, up until Nintendo's success with its Nintendo Entertainment System revived interest in game consoles and led to a recovery of the home video game industry. In the remaining years of the decade, Sega ignites a console war with Nintendo, developers that had been affected by the crash experimented with PC games, and Nintendo released the Game Boy, which would become the best-selling handheld gaming device for the next two decades. Other consoles released in the decade included the Intellivision, ColecoVision, TurboGrafx-16 and Sega Genesis.
The original PlayStation launched on September 29th 1995 priced £299.
Source: The NPD TRSTS Video Game Tracking Service, The NPD Group, Inc., Port Washington, NY; ranked by units sold
Nintendo's 'Killer Instinct' has sold more than 1 million copies since it was introduced in September, as has the Nintendo version of 'Mortal Kombat III' and the company's recently released 'Super Mario World: Yoshi's Island.'
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